Struct
FUWETargetActor
0x00x0138
Members 7
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x08 | Actor | TWeakObjectPtr<AActor> | 10 flags |
| 0x04 | Distance | float | 9 flags | |
| 0x000C | 0x04 | padding / unreflected | ||
| 0x18 | Location | FVector | 9 flags | |
| 0x01 | IsInteractable | bool | 9 flags | |
| 0x0029 | 0x03 | padding / unreflected | ||
| 0x08 | InteractableInterface | TWeakObjectPtr<UObject> | 10 flags | |
| 0x01 | bClientInteraction | bool | 9 flags | |
| 0x0035 | 0x03 | padding / unreflected | ||
| 0x100 | HitResult | FHitResult | 8 flags | |
Used by 18
types with a member, parameter or interface of this typeUGA_AttachToHardPoint_CUGA_Climb_CUGA_EMTTorsion_Base_CUGA_Interact_CUGA_InventoryShare_CUGA_ReviveNew_CUGA_Seafrog_Gravitize_CAGC_ScannerOnline_CUSN2AbilityTask_UpdateHoverActorChangedASN2PlayerStateUSN2ScannerTargetViewModelUSN2StaticsUSN2SustainedHoverComponentUUWEGameplayAbilityIUWEHoverTargetInterfaceUUWEInteractComponentUUWEInteractStaticsUUWEInteractSubsystem