Zdexby TheHolyOneZ
9,486 classes
Class

UUWEInGameCurrencyPlayerStateComponent

: UActorComponent : UObject
/Script/UWEInGameCurrency.UWEInGameCurrencyPlayerStateComponent 0x01D0 (464 B) align 8 inherited 0x00C0 vtable /Script/UWEInGameCurrency
implements IUWESaveObject
0x00x01D0

Members 5

OffsetSizeNameTypeFlagsDefault
0x00C00x08padding / unreflected
0x50CurrencyChangeListenersTMap<FGameplayTag, FMulticastScriptDelegate>2 flags<TMap>
0x50PurchaseMadeListenersTMap<FGameplayTag, FMulticastScriptDelegate>2 flags<TMap>
0x10TransactionsTArray<FCurrencyTransaction>NetRepNotify+3 flags[]
0x50CurrencyLedgersTMap<FGameplayTag, FCurrencyLedger>1 flags<TMap>
0x08SaveHandleUUWESaveHandle*6 flagsnullptr
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 15

SignatureFlagsNativeParams
void UnregisterCurrencyPurchaseListener(const FGameplayTag& CurrencyTag, const FScriptDelegate& OnPurchaseMade)FinalNative+1 flags0x18
void UnregisterCurrencyListener(const FGameplayTag& CurrencyTag, const FScriptDelegate& OnCurrencyChanged)FinalNative+1 flags0x18
void Server_AddPurchase(const FGameplayTag& CurrencyTag, UObject* Purchase, int32 Cost)NativeEvent+1 flags0x14
void Server_AddCurrency(const FGameplayTag& CurrencyTag, UObject* Source, int32 Amount)NativeEvent+1 flags0x14
void RegisterCurrencyPurchaseListener(const FGameplayTag& CurrencyTag, const FScriptDelegate& OnPurchaseMade)FinalNative+1 flags0x18
void RegisterCurrencyListener(const FGameplayTag& CurrencyTag, const FScriptDelegate& OnCurrencyChanged)FinalNative+1 flags0x18
void OnRep_Transactions(const TArray<FCurrencyTransaction>& PriorTransactions)FinalNative+1 flags0x10
bool HasPurchaseForCurrency(const FGameplayTag& CurrencyTag, UObject* Purchase)FinalNative+1 flags0x11
bool HasIncomeFromSource(const FGameplayTag& CurrencyTag, UObject* Source)FinalNative+1 flags0x11
FCurrencyData GetCurrencyData(const FGameplayTag& CurrencyTag)FinalNative+1 flags0x18
TArray<TSoftObjectPtr<UObject>> GetAllValidPurchases(const FGameplayTag& CurrencyTag)FinalNative+1 flags0x18
TArray<FGameplayTag> GetAllCurrencyTags()FinalNative+1 flags0x10
bool CanAffordPurchase(const FGameplayTag& CurrencyTag, int32 Amount)FinalNative+1 flags0x0D
void AddPurchase(const FGameplayTag& CurrencyTag, UObject* Purchase, int32 Cost)FinalNative+1 flags0x14
void AddCurrency(const FGameplayTag& CurrencyTag, UObject* Source, int32 Amount)FinalNative+1 flags0x14

Used by 1

types with a member, parameter or interface of this type