Zdexby TheHolyOneZ
3,987 classes
Class

ULightShadowSettingOptimizer_C

: UActorComponent : UObject
/Game/Comatose/Misc/LightShadowSettingOptimizer.LightShadowSettingOptimizer_C 0x00A9 (169 B) align 8 inherited 0x00A0 3 scripted vtable /Game/Comatose/Misc/LightShadowSettingOptimizer
0x00x00A9

Members 2

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x01Is Enabledbool6 flagstrue
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+7 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 4boolProtected+9 flagsfalse
0x01bReplicates : 1bit 5boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x008B0x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 3

SignatureFlagsNativeParams
void Changed Shadow Quality(int32 New)
Script24 statements · 560 bytes of bytecode
0x0000PushFlow(Label_022D);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_GetOwner_ReturnValue = GetOwner();0x0047CallFunc_K2_GetComponentsByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetComponentsByClass(/Script/Engine.LightComponent);0x0082CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x00BDCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00E3if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00EDTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0108PushFlow(Label_01E3);0x010DCallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(New, 0);0x012FCallFunc_GetOwner_ReturnValue = GetOwner();0x0143CallFunc_K2_GetComponentsByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetComponentsByClass(/Script/Engine.LightComponent);0x017E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01B9CallFunc_Array_Get_Item.SetCastShadows(CallFunc_NotEqual_IntInt_ReturnValue);0x01E2PopFlow();0x01E3Label_01E3:0x01E3CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x020DTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0228goto Label_0033;0x022DLabel_022D:0x022Dreturn;0x022F// end of script
Public0x04
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_LightShadowSettingOptimizer(319);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_LightShadowSettingOptimizer(int32 EntryPoint)
Script21 statements · 327 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000Aif (!(Is Enabled)) goto Label_0144;0x0018CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x002DK2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x0051K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x006Eif (!(K2Node_DynamicCast_bSuccess)) goto Label_012F;0x007CK2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x00AALabel_00AA:0x00AAK2Node_CreateDelegate_OutputDelegate.Bind(this, Changed Shadow Quality);0x00C1CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance.Changed Shadow Quality Setting += K2Node_CreateDelegate_OutputDelegate;0x00EACallFunc_GetIntCVar_ReturnValue = GetIntCVar(FName(sg.ShadowQuality));0x0113Changed Shadow Quality(CallFunc_GetIntCVar_ReturnValue);0x012Agoto Label_0144;0x012FLabel_012F:0x012FCallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x013Agoto Label_00AA;0x013Fgoto Label_000A;0x0144Label_0144:0x0144return;0x0146// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type