0x00x00F2
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Owner Enemy | AEnemy_Master_C* | 7 flags | nullptr | |
| 0x04 | Hidden Location Search Radius | float | 6 flags | 1500 | |
| 0x00B4 | 0x04 | padding / unreflected | |||
| 0x08 | Hidden Spot Radius | double | 6 flags | 100 | |
| 0x08 | Minimum Distance | double | 6 flags | 300 | |
| 0x18 | Current Hiding Spot | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | Find new Hidden Location Handle | FTimerHandle | 5 flags | {Handle=0} | |
| 0x08 | Authenticate Hidden Location Handle | FTimerHandle | 5 flags | {Handle=0} | |
| 0x01 | Draw Debug | bool | 6 flags | false | |
| 0x01 | Auto Activate | bool | 6 flags | true | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+7 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 4 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 5 | bool | Net+7 flags | false | |
| 0x0089 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 2 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 5 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 7 | bool | 6 flags | false | |
| 0x008B | 0x02 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
void Activate/Deactivate Component(bool Activate)Script9 statements · 76 bytes of bytecode0x0000if (!(Activate)) goto Label_0021;0x000EStart Search for new Hidden Location();0x001Cgoto Label_0049;0x0021Label_0021:0x0021K2_ClearAndInvalidateTimerHandle(this, Find new Hidden Location Handle);0x0035K2_ClearAndInvalidateTimerHandle(this, Authenticate Hidden Location Handle);0x0049Label_0049:0x0049return;0x004B// end of script | Public | 0x01 | |
void Start Search for new Hidden Location()Script7 statements · 146 bytes of bytecode0x0000K2_ClearAndInvalidateTimerHandle(this, Authenticate Hidden Location Handle);0x0014K2_ClearAndInvalidateTimerHandle(this, Find new Hidden Location Handle);0x0028K2Node_CreateDelegate_OutputDelegate.Bind(this, Find New Hidden Location);0x003FCallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.05f, true, 0f, 0f);0x0074Find new Hidden Location Handle = CallFunc_K2_SetTimerDelegate_ReturnValue;0x008Freturn;0x0091// end of script | Public | 0x00 | |
void Autenticate Current Hidden Location()Script7 statements · 94 bytes of bytecode0x0000Is Spot Hidden?(Current Hiding Spot, true, false, CallFunc_Is_Spot_Hidden___);0x0022CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_Is_Spot_Hidden___);0x003Fif (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_005B;0x004DStart Search for new Hidden Location();0x005BLabel_005B:0x005Breturn;0x005D// end of script | Public | 0x00 | |
void Set New Hidden Location(const FVector& Location)Script7 statements · 153 bytes of bytecode0x0000Current Hiding Spot = Location;0x001BK2_ClearAndInvalidateTimerHandle(this, Find new Hidden Location Handle);0x002FK2Node_CreateDelegate_OutputDelegate.Bind(this, Autenticate Current Hidden Location);0x0046CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.25f, true, 0f, 0f);0x007BAuthenticate Hidden Location Handle = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0096return;0x0098// end of script | Public | 0x18 | |
void Is Spot Hidden?(const FVector& Desired Spot, bool Check minimum distance, bool LoS, const bool& ?)Script33 statements · 862 bytes of bytecode0x0000if (!(Check minimum distance)) goto Label_00BC;0x000ECallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0028CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerCharacter_ReturnValue.K2_GetActorLocation();0x005ACallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue, Desired Spot);0x0088CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, Minimum Distance);0x00AEif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_02BC;0x00BCLabel_00BC:0x00BCCallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x00D6K2Node_MakeArray_Array = {CallFunc_GetPlayerCharacter_ReturnValue_1};0x00EACallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x0104CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.TransformComponent.K2_GetComponentLocation();0x014COwner Enemy.CapsuleComponent.GetScaledCapsuleSize(CallFunc_GetScaledCapsuleSize_OutRadius, CallFunc_GetScaledCapsuleSize_OutHalfHeight);0x0194CallFunc_MakeVector_Z_ImplicitCast = Cast<4>(CallFunc_GetScaledCapsuleSize_OutHalfHeight);0x01B1CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_MakeVector_Z_ImplicitCast);0x01E8CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(Desired Spot, CallFunc_MakeVector_ReturnValue);0x0216CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_Add_VectorVector_ReturnValue, CallFunc_K2_GetComponentLocation_ReturnValue, 0, false, K2Node_MakeArray_Array, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 1f);0x029Eif (!(CallFunc_LineTraceSingle_ReturnValue)) goto Label_02CC;0x02AC? = true;0x02B7goto Label_035B;0x02BCLabel_02BC:0x02BC? = false;0x02C7goto Label_035B;0x02CCLabel_02CC:0x02CCif (!(LoS)) goto Label_0350;0x02DA/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Is Point on Screen(Desired Spot, Hidden Spot Radius, this, this, CallFunc_Is_Point_on_Screen__);0x031BCallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_Is_Point_on_Screen__);0x0338? = CallFunc_Not_PreBool_ReturnValue;0x034Bgoto Label_035B;0x0350Label_0350:0x0350? = false;0x035BLabel_035B:0x035Breturn;0x035D// end of script | Public | 0x1B | |
void Find New Hidden Location()Script10 statements · 244 bytes of bytecode0x0000Current Random Spot = FVector(0, 0, 0);0x002BCallFunc_K2_GetActorLocation_ReturnValue = Owner Enemy.K2_GetActorLocation();0x005DCallFunc_K2_GetRandomReachablePointInRadius_ReturnValue = K2_GetRandomReachablePointInRadius(this, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetRandomReachablePointInRadius_RandomLocation, Hidden Location Search Radius, nullptr, nullptr);0x008FCurrent Random Spot = CallFunc_K2_GetRandomReachablePointInRadius_RandomLocation;0x00AAIs Spot Hidden?(Current Random Spot, true, false, CallFunc_Is_Spot_Hidden___);0x00CCif (!(CallFunc_Is_Spot_Hidden___)) goto Label_00F1;0x00DASet New Hidden Location(Current Random Spot);0x00F1Label_00F1:0x00F1return;0x00F3// end of script | Public | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_EnemyStealthComponent(30);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_EnemyStealthComponent(229);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void ExecuteUbergraph_EnemyStealthComponent(int32 EntryPoint)Script21 statements · 320 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AActivate/Deactivate Component(true);0x0019goto Label_013D;0x001ECallFunc_GetOwner_ReturnValue = GetOwner();0x0032K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetOwner_ReturnValue);0x0056K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x0073if (!(K2Node_DynamicCast_bSuccess)) goto Label_00D5;0x0081K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Master Enemy(CallFunc_Retrieve_Comatose_Master_Enemy_Enemy_Ref);0x00AFLabel_00AF:0x00AFOwner Enemy = CallFunc_Retrieve_Comatose_Master_Enemy_Enemy_Ref;0x00C2if (!(Auto Activate)) goto Label_013D;0x00D0goto Label_000A;0x00D5Label_00D5:0x00D5CallFunc_Retrieve_Comatose_Master_Enemy_Enemy_Ref = nullptr;0x00E0goto Label_00AF;0x00E5if (!(Draw Debug)) goto Label_013D;0x00F3DrawDebugSphere(this, Current Hiding Spot, 100f, 12, LinearColor{1f, 1f, 1f, 1f}, 1f, 5f);0x013DLabel_013D:0x013Dreturn;0x013F// end of script | Final | 0x04 |