Zdexby TheHolyOneZ
3,987 classes
Class

UOptimizationProxyComponent

: UActorComponent : UObject
/Script/NPC_Optimizator.OptimizationProxyComponent 0x0208 (520 B) align 8 inherited 0x00A0 vtable /Script/NPC_Optimizator
0x00x0208

Members 134

OffsetSizeNameTypeFlagsDefault
0x00A00x08padding / unreflected
0x04DistanceToFirstOptimizationfloat7 flags1500
0x04DistanceToSecondOptimizationfloat7 flags2500
0x04DistanceToThirdOptimizationfloat7 flags3500
0x04MaxVisibleDistancefloat7 flags8000
0x04OptimizationBasedOnEOptimizationBaseType7 flagsPlayerPawn
0x01UseOptimizationByTagbool7 flagsfalse
0x00BD0x03padding / unreflected
0x08OptimizationTagFName7 flagsNeedOptimization
0x08IgnoreOptimizationTagFName7 flagsIgnoreOptimization
0x01DisableMovementWhenNotVisiblebool7 flagsfalse
0x01IgnoreCameraSightbool7 flagsfalse
0x01IgnoreCameraSightOnSmallDistancebool7 flagsfalse
0x01DisableSkeletalMeshTickWhenNotVisiblebool7 flagsfalse
0x01DisableGroomTickWhenNotVisiblebool7 flagsfalse
0x01HideAllStaticMeshesbool7 flagstrue
0x01bDisableOptimizationOnListenServerbool7 flagsfalse
0x01bDisableOptimizationOnDedicatedServerbool7 flagstrue
0x01bDisableOptimizationInSimulationModebool7 flagsfalse
0x01bOptimizeAIControllerbool7 flagstrue
0x01bOptimizePathFollowComponentbool7 flagstrue
0x01FirstWave_AlwaysCheckFloorbool7 flagstrue
0x01FirstWave_EnablePhysicsInteractionbool7 flagstrue
0x00DD0x03padding / unreflected
0x04FirstWave_MaxSimulationTimeStepfloat7 flags0.025
0x04FirstWave_MaxSimulationIterationsint327 flags4
0x01FirstWave_RunPhysicsWithNoControllerbool7 flagstrue
0x01FirstWave_MovementModeEMovementMode7 flagsMOVE_NavWalking
0x01FirstWave_SweepWhileNavWalkingbool7 flagstrue
0x00EB0x01padding / unreflected
0x04FirstWave_OptimizatedMovementTickfloat7 flags0.05
0x04FirstWave_OptimizatedMovementTickMinfloat7 flags0.01
0x04FirstWave_OptimizatedMovementTickMaxfloat7 flags0.05
0x01FirstWave_UseRandomOptimizationTickForMovementbool7 flagstrue
0x01FirstWave_HideShadowsbool7 flagsfalse
0x01FirstWaveGroom_HideShadowsbool7 flagstrue
0x01FirstWaveGroom_Hidebool7 flagsfalse
0x01FirstWave_DisableMeshCollisionbool7 flagsfalse
0x01FirstWaveGroom_DisableMeshCollisionbool7 flagstrue
0x01FirstWave_NeedHideStaticMeshesbool7 flagsfalse
0x01FirstWave_UseUpdateRateOptimizationsbool7 flagstrue
0x01FirstWave_UsePerBoneMotionBlurbool7 flagstrue
0x01FirstWave_DisableClothSimulationbool7 flagstrue
0x01FirstWave_DisableMorphTargetbool7 flagstrue
0x01FirstWave_SkipKinematicUpdateWhenInterpolatingbool7 flagstrue
0x01FirstWave_SkipBoundsUpdateWhenInterpolatingbool7 flagstrue
0x01FirstWave_AllowRigidBodyAnimNodebool7 flagstrue
0x01FirstWave_GenerateOverlapEventsbool7 flagstrue
0x01FirstWaveGroom_GenerateOverlapEventsbool7 flagsfalse
0x01FirstWave_VisibilityBasedAnimTickOptionEVisibilityBasedAnimTickOption7 flagsOnlyTickPoseWhenRendered
0x01SecondWave_AlwaysCheckFloorbool7 flagsfalse
0x01SecondWave_EnablePhysicsInteractionbool7 flagsfalse
0x010B0x01padding / unreflected
0x04SecondWave_MaxSimulationTimeStepfloat7 flags0.035
0x04SecondWave_MaxSimulationIterationsint327 flags2
0x01SecondWave_RunPhysicsWithNoControllerbool7 flagsfalse
0x01SecondWave_MovementModeEMovementMode7 flagsMOVE_NavWalking
0x01SecondWave_SweepWhileNavWalkingbool7 flagsfalse
0x01170x01padding / unreflected
0x04SecondWave_OptimizatedMovementTickfloat7 flags0.1
0x04SecondWave_OptimizatedMovementTickMinfloat7 flags0.05
0x04SecondWave_OptimizatedMovementTickMaxfloat7 flags0.1
0x01SecondWave_UseRandomOptimizationTickForMovementbool7 flagstrue
0x01SecondWave_HideShadowsbool7 flagstrue
0x01SecondWaveGroom_HideShadowsbool7 flagstrue
0x01SecondWaveGroom_Hidebool7 flagstrue
0x01SecondWave_DisableMeshCollisionbool7 flagstrue
0x01SecondWaveGroom_DisableMeshCollisionbool7 flagstrue
0x01SecondWave_NeedHideStaticMeshesbool7 flagstrue
0x01SecondWave_UseUpdateRateOptimizationsbool7 flagstrue
0x01SecondWave_UsePerBoneMotionBlurbool7 flagsfalse
0x01SecondWave_DisableClothSimulationbool7 flagstrue
0x01SecondWave_DisableMorphTargetbool7 flagstrue
0x01SecondWave_SkipKinematicUpdateWhenInterpolatingbool7 flagstrue
0x01SecondWave_SkipBoundsUpdateWhenInterpolatingbool7 flagstrue
0x01SecondWave_AllowRigidBodyAnimNodebool7 flagsfalse
0x01SecondWave_GenerateOverlapEventsbool7 flagsfalse
0x01SecondWaveGroom_GenerateOverlapEventsbool7 flagsfalse
0x01SecondWave_VisibilityBasedAnimTickOptionEVisibilityBasedAnimTickOption7 flagsOnlyTickPoseWhenRendered
0x01ThirdWave_AlwaysCheckFloorbool7 flagsfalse
0x01ThirdWave_EnablePhysicsInteractionbool7 flagsfalse
0x01370x01padding / unreflected
0x04ThirdWave_MaxSimulationTimeStepfloat7 flags0.05
0x04ThirdWave_MaxSimulationIterationsint327 flags1
0x01ThirdWave_RunPhysicsWithNoControllerbool7 flagsfalse
0x01ThirdWave_MovementModeEMovementMode7 flagsMOVE_NavWalking
0x01ThirdWave_SweepWhileNavWalkingbool7 flagsfalse
0x01430x01padding / unreflected
0x04ThirdWave_OptimizatedMovementTickfloat7 flags0.2
0x04ThirdWave_OptimizatedMovementTickMinfloat7 flags0.1
0x04ThirdWave_OptimizatedMovementTickMaxfloat7 flags0.2
0x01ThirdWave_UseRandomOptimizationTickForMovementbool7 flagstrue
0x01ThirdWave_HideShadowsbool7 flagstrue
0x01ThirdWaveGroom_HideShadowsbool7 flagstrue
0x01ThirdWaveGroom_Hidebool7 flagstrue
0x01ThirdWave_DisableMeshCollisionbool7 flagstrue
0x01ThirdWaveGroom_DisableMeshCollisionbool7 flagstrue
0x01ThirdWave_NeedHideStaticMeshesbool7 flagstrue
0x01ThirdWave_UseUpdateRateOptimizationsbool7 flagstrue
0x01ThirdWave_UsePerBoneMotionBlurbool7 flagsfalse
0x01ThirdWave_DisableClothSimulationbool7 flagstrue
0x01ThirdWave_DisableMorphTargetbool7 flagstrue
0x01ThirdWave_SkipKinematicUpdateWhenInterpolatingbool7 flagstrue
0x01ThirdWave_SkipBoundsUpdateWhenInterpolatingbool7 flagstrue
0x01ThirdWave_AllowRigidBodyAnimNodebool7 flagsfalse
0x01ThirdWave_GenerateOverlapEventsbool7 flagsfalse
0x01ThirdWaveGroom_GenerateOverlapEventsbool7 flagsfalse
0x01ThirdWave_VisibilityBasedAnimTickOptionEVisibilityBasedAnimTickOption7 flagsOnlyTickPoseWhenRendered
0x01Invisible_AlwaysCheckFloorbool7 flagsfalse
0x01Invisible_EnablePhysicsInteractionbool7 flagsfalse
0x01630x01padding / unreflected
0x04Invisible_MaxSimulationTimeStepfloat7 flags0.5
0x04Invisible_MaxSimulationIterationsint327 flags1
0x01Invisible_RunPhysicsWithNoControllerbool7 flagsfalse
0x01Invisible_MovementModeEMovementMode7 flagsMOVE_NavWalking
0x01Invisible_SweepWhileNavWalkingbool7 flagsfalse
0x016F0x01padding / unreflected
0x04Invisible_OptimizatedMovementTickfloat7 flags1
0x04Invisible_OptimizatedMovementTickMinfloat7 flags1
0x04Invisible_OptimizatedMovementTickMaxfloat7 flags1.5
0x01Invisible_UseRandomOptimizationTickForMovementbool7 flagstrue
0x01Invisible_HideSkeletalMeshbool7 flagstrue
0x01InvisibleGroom_Hidebool7 flagstrue
0x01Invisible_HideShadowsbool7 flagstrue
0x01InvisibleGroom_HideShadowsbool7 flagstrue
0x01Invisible_DisableMeshCollisionbool7 flagstrue
0x01InvisibleGroom_DisableMeshCollisionbool7 flagstrue
0x01Invisible_NeedHideStaticMeshesbool7 flagstrue
0x01Invisible_UseUpdateRateOptimizationsbool7 flagstrue
0x01Invisible_UsePerBoneMotionBlurbool7 flagsfalse
0x01Invisible_DisableClothSimulationbool7 flagstrue
0x01Invisible_DisableMorphTargetbool7 flagstrue
0x01Invisible_SkipKinematicUpdateWhenInterpolatingbool7 flagstrue
0x01Invisible_SkipBoundsUpdateWhenInterpolatingbool7 flagstrue
0x01Invisible_VisibilityBasedAnimTickOptionEVisibilityBasedAnimTickOption7 flagsOnlyTickPoseWhenRendered
0x01Invisible_AllowRigidBodyAnimNodebool7 flagsfalse
0x01Invisible_GenerateOverlapEventsbool7 flagsfalse
0x01InvisibleGroom_GenerateOverlapEventsbool7 flagsfalse
0x01NoOptimization_DrawDebugbool7 flagsfalse
0x01FirstWave_DrawDebugbool7 flagsfalse
0x01SecondWave_DrawDebugbool7 flagsfalse
0x01ThirdWave_DrawDebugbool7 flagsfalse
0x01Invisible_DrawDebugbool7 flagsfalse
0x01930x05padding / unreflected
0x10OnChangeWaveFMulticastScriptDelegate4 flags<delegate>
0x01A80x60unreflected bytes to end of UOptimizationProxyComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+7 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 4boolProtected+9 flagsfalse
0x01bReplicates : 1bit 5boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x008B0x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 3

SignatureFlagsNativeParams
void EnableOptimizations()FinalNative+1 flags0x00
void EnableForceOptimizationWave(const EOptimizationWave& Wave, bool Enable)FinalNative+1 flags0x02
void DisableAllOptimizations()FinalNative+1 flags0x00

Used by 1

types with a member, parameter or interface of this type