Zdexby TheHolyOneZ
3,987 classes
Class

USaveAndLoadComponent_C

: UActorComponent : UObject
/Game/Comatose/SaveAndLoadComponent/SaveAndLoadComponent.SaveAndLoadComponent_C 0x00E2 (226 B) align 8 inherited 0x00A0 7 scripted vtable /Game/Comatose/SaveAndLoadComponent/SaveAndLoadComponent
0x00x00E2

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CT Game InstanceUCT_GameInstance_C*6 flagsnullptr
0x10Current LevelFString5 flags""
0x10Loaded InfoFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10No Loaded InfoFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01Enabledbool6 flagstrue
0x01Initializedbool6 flagsfalse
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+7 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 4boolProtected+9 flagsfalse
0x01bReplicates : 1bit 5boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x008B0x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 7

SignatureFlagsNativeParams
void init game instance()
Script14 statements · 189 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0015K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x0039K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x0056if (!(K2Node_DynamicCast_bSuccess)) goto Label_00AA;0x0064K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x0092Label_0092:0x0092CT Game Instance = CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance;0x00A5goto Label_00BA;0x00AALabel_00AA:0x00AACallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x00B5goto Label_0092;0x00BALabel_00BA:0x00BAreturn;0x00BC// end of script
Public0x00
void Load Info (Internal)()
Script19 statements · 438 bytes of bytecode
0x0000PushFlow(Label_01B3);0x0005PushFlow(Label_0194);0x000ACallFunc_GetOwner_ReturnValue = GetOwner();0x001ECallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetActorLocation();0x0050CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(CT Game Instance.Save And Load Object Data.SaveandLoadItems_6_55F88A32476C649E097A738A1B14CF04, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_Map_Find_Value);0x00B4if (!(CallFunc_Map_Find_ReturnValue)) PopFlow();0x00BECallFunc_GetOwner_ReturnValue = GetOwner();0x00D2CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetActorLocation();0x0104CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(CT Game Instance.Save And Load Object Data.SaveandLoadItems_6_55F88A32476C649E097A738A1B14CF04, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_Map_Find_Value);0x0168Loaded Info.Broadcast(CallFunc_Map_Find_Value);0x0184Initialized = true;0x018Fgoto Label_01B3;0x0194Label_0194:0x0194No Loaded Info.Broadcast();0x01A7Initialized = true;0x01B2PopFlow();0x01B3Label_01B3:0x01B3return;0x01B5// end of script
Public0x00
void Save Info(const FST_SaveAndLoadItem& Desired Info to Save, const FVector& Begin Play Position)
Script20 statements · 440 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(CT Game Instance);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0054;0x002BLabel_002B:0x002Bif (!(CT Game Instance.Reloading Checkpoint)) goto Label_0067;0x004Fgoto Label_01B5;0x0054Label_0054:0x0054init game instance();0x0062goto Label_002B;0x0067Label_0067:0x0067/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index);0x0095CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_Get_Current_Game_Game_Index, 0);0x00B7CallFunc_BooleanAND_ReturnValue = BooleanAND(Enabled, CallFunc_EqualEqual_IntInt_ReturnValue);0x00DDif (!(CallFunc_BooleanAND_ReturnValue)) goto Label_01B5;0x00EBCurrent Save & Load Item data = CT Game Instance.Save And Load Object Data.SaveandLoadItems_6_55F88A32476C649E097A738A1B14CF04;0x0125/Script/Engine.Default__BlueprintMapLibrary.Map_Add(Current Save & Load Item data, Begin Play Position, Desired Info to Save);0x0160K2Node_MakeStruct_ST_SaveAndLoadItemCompound.SaveandLoadItems_6_55F88A32476C649E097A738A1B14CF04 = Current Save & Load Item data;0x0184CT Game Instance.Save And Load Object Data = K2Node_MakeStruct_ST_SaveAndLoadItemCompound;0x01B5Label_01B5:0x01B5return;0x01B7// end of script
Public0x68
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_SaveAndLoadComponent(100);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_SaveAndLoadComponent(int32 EntryPoint)
Script11 statements · 108 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000Ainit game instance();0x0018CallFunc_GetCurrentLevelName_ReturnValue = GetCurrentLevelName(this, true);0x0036Current Level = CallFunc_GetCurrentLevelName_ReturnValue;0x0051Load Info (Internal)();0x005Fgoto Label_0069;0x0064goto Label_000A;0x0069Label_0069:0x0069return;0x006B// end of script
Final0x04
void No Loaded Info__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void Loaded Info__DelegateSignature(const FST_SaveAndLoadItem& Info)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x50

Used by 8

types with a member, parameter or interface of this type