0x0000PushFlow(Label_06C8);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FGenerate SoundComponent();0x001DPopFlow();0x001ELabel_001E:0x001ECallFunc_IsValid_ReturnValue = IsValid(Sound Component);0x003Bif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0045Sound Component.SetVolumeMultiplier(0f);0x006APopFlow();0x006BLabel_006B:0x006BCallFunc_IsValid_ReturnValue_1 = IsValid(Sound Component);0x0088if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_00BB;0x0096Sound Component.SetVolumeMultiplier(1f);0x00BBLabel_00BB:0x00BBCallFunc_Subtract_DoubleDouble_B_ImplicitCast = Cast<4>(K2Node_Event_DeltaSeconds);0x00D8CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(Time To Blink, CallFunc_Subtract_DoubleDouble_B_ImplicitCast);0x0106Time To Blink = CallFunc_Subtract_DoubleDouble_ReturnValue;0x0121CallFunc_Subtract_DoubleDouble_B_ImplicitCast = Cast<4>(K2Node_Event_DeltaSeconds);0x013ECallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(Time To Blink, CallFunc_Subtract_DoubleDouble_B_ImplicitCast);0x016CCallFunc_LessEqual_DoubleDouble_ReturnValue = LessEqual_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, 0);0x0192if (!(CallFunc_LessEqual_DoubleDouble_ReturnValue)) PopFlow();0x019CBlink();0x01AAPopFlow();0x01ABLabel_01AB:0x01ABPushFlow(Label_02DF);0x01B0CallFunc_K2_GetComponentsByClass_ReturnValue = My Owner Light.K2_GetComponentsByClass(/Script/Engine.MeshComponent);0x01EB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0226CallFunc_Conv_LinearColorToVector_ReturnValue = Conv_LinearColorToVector(My Owner Light.Light Color);0x0261CallFunc_SelectVector_ReturnValue = SelectVector(CallFunc_Conv_LinearColorToVector_ReturnValue, FVector(0, 0, 0), Current Light Active);0x02A8CallFunc_Array_Get_Item.SetVectorParameterValueOnMaterials(FName(EmissiveColor), CallFunc_SelectVector_ReturnValue);0x02DEPopFlow();0x02DFLabel_02DF:0x02DFCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0309Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0324Label_0324:0x0324CallFunc_K2_GetComponentsByClass_ReturnValue = My Owner Light.K2_GetComponentsByClass(/Script/Engine.MeshComponent);0x035FCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x039ACallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x03C0if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x03CATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x03E5goto Label_01AB;0x03EALabel_03EA:0x03EATemp_int_Array_Index_Variable = 0;0x0401goto Label_0324;0x0406Label_0406:0x0406Temp_int_Loop_Counter_Variable = 0;0x041Dgoto Label_03EA;0x0422Initialize Light Ref();0x0430goto Label_000F;0x0435if (!(Enabled)) PopFlow();0x043Fif (!(Can Fully turn off)) goto Label_0648;0x044DCallFunc_RandomBool_ReturnValue = RandomBool();0x0461Current Light Active = CallFunc_RandomBool_ReturnValue;0x0474Label_0474:0x0474CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(Time to blink min, Time to blink max);0x04A2Time To Blink = CallFunc_RandomFloatInRange_ReturnValue;0x04BDCallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(Min Intensity, Light Base Intensity);0x04EBCallFunc_SelectFloat_ReturnValue = SelectFloat(CallFunc_RandomFloatInRange_ReturnValue_1, 0, Current Light Active);0x0522Current Light Intensity = CallFunc_SelectFloat_ReturnValue;0x053DCallFunc_IsValid_ReturnValue_2 = IsValid(My Owner Light);0x055Aif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0564My Owner Light.Set Light Intensity(Current Light Intensity);0x0591CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(Current Light Intensity, 0, Light Base Intensity, 0, 3);0x05DACallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast = Cast<3>(CallFunc_MapRangeClamped_ReturnValue);0x05F7My Owner Light.Flare.SetScalarParameterValueOnMaterials(FName(Brightness), CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast);0x0643goto Label_0406;0x0648Label_0648:0x0648Current Light Active = true;0x0653goto Label_0474;0x0658Get Desired active if light ref is valid(CallFunc_Get_Desired_active_if_light_ref_is_valid_Desired_Active);0x066FCallFunc_BooleanAND_ReturnValue = BooleanAND(Enabled, CallFunc_Get_Desired_active_if_light_ref_is_valid_Desired_Active);0x0695if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_06A8;0x06A3goto Label_006B;0x06A8Label_06A8:0x06A8Current Light Intensity = Light Base Intensity;0x06C3goto Label_001E;0x06C8Label_06C8:0x06C8return;