voidUpdateVSyncState(int32LimitIndex)Script7 statements · 141 bytes of bytecode
0x0000CallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0014CallFunc_Conv_IntToBool_ReturnValue = Conv_IntToBool(LimitIndex);0x0031CallFunc_GetGameUserSettings_ReturnValue.SetVSyncEnabled(CallFunc_Conv_IntToBool_ReturnValue);0x005ACallFunc_Conv_IntToBool_ReturnValue = Conv_IntToBool(LimitIndex);0x0077VsyncState = CallFunc_Conv_IntToBool_ReturnValue;0x008Areturn;0x008C// end of script
Public
0x04
voidUpdateAudio Quality Level(int32LimitIndex)Script7 statements · 154 bytes of bytecode
0x0000K2Node_MakeArray_Array = {24, 30, 60, 120, 0};0x0024FlameRateArray = K2Node_MakeArray_Array;0x003FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0053CallFunc_GetGameUserSettings_ReturnValue.SetAudioQualityLevel(LimitIndex);0x007CAudio Quality Level = LimitIndex;0x0097return;0x0099// end of script
Public
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voidUpdateOverall Scalability Level(int32LimitIndex)Script7 statements · 158 bytes of bytecode
0x0000K2Node_MakeArray_Array = {24, 30, 60, 120, 0};0x0024FlameRateArray = K2Node_MakeArray_Array;0x003FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0053CallFunc_GetGameUserSettings_ReturnValue.SetOverallScalabilityLevel(LimitIndex);0x0080Overall Scalability Level = LimitIndex;0x009Breturn;0x009D// end of script
Public
0x04
voidUpdatePost Processing Quality(int32LimitIndex)Script7 statements · 154 bytes of bytecode
0x0000K2Node_MakeArray_Array = {24, 30, 60, 120, 0};0x0024FlameRateArray = K2Node_MakeArray_Array;0x003FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0053CallFunc_GetGameUserSettings_ReturnValue.SetPostProcessingQuality(LimitIndex);0x007CPost Processing Quality = LimitIndex;0x0097return;0x0099// end of script
Public
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voidUpdateVisualEffectQuality(int32LimitIndex)Script7 statements · 154 bytes of bytecode
0x0000K2Node_MakeArray_Array = {24, 30, 60, 120, 0};0x0024FlameRateArray = K2Node_MakeArray_Array;0x003FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0053CallFunc_GetGameUserSettings_ReturnValue.SetVisualEffectQuality(LimitIndex);0x007CVisual Effect Quality = LimitIndex;0x0097return;0x0099// end of script
Public
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voidUpdateReflectionQuality(int32LimitIndex)Script7 statements · 154 bytes of bytecode
0x0000K2Node_MakeArray_Array = {24, 30, 60, 120, 0};0x0024FlameRateArray = K2Node_MakeArray_Array;0x003FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0053CallFunc_GetGameUserSettings_ReturnValue.SetReflectionQuality(LimitIndex);0x007CReflection Quality = LimitIndex;0x0097return;0x0099// end of script
Public
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voidUpdateGlobal Illumination(int32LimitIndex)Script7 statements · 154 bytes of bytecode
0x0000K2Node_MakeArray_Array = {24, 30, 60, 120, 0};0x0024FlameRateArray = K2Node_MakeArray_Array;0x003FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0053CallFunc_GetGameUserSettings_ReturnValue.SetGlobalIlluminationQuality(LimitIndex);0x007CGlobal Illumination Quality = LimitIndex;0x0097return;0x0099// end of script
Public
0x04
voidUpdateShadowQuality(int32LimitIndex)Script7 statements · 154 bytes of bytecode
0x0000K2Node_MakeArray_Array = {24, 30, 60, 120, 0};0x0024FlameRateArray = K2Node_MakeArray_Array;0x003FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0053CallFunc_GetGameUserSettings_ReturnValue.SetShadowQuality(LimitIndex);0x007CShdow Quality = LimitIndex;0x0097return;0x0099// end of script
Public
0x04
voidUpdateShadingQuality(int32LimitIndex)Script7 statements · 154 bytes of bytecode
0x0000K2Node_MakeArray_Array = {24, 30, 60, 120, 0};0x0024FlameRateArray = K2Node_MakeArray_Array;0x003FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0053CallFunc_GetGameUserSettings_ReturnValue.SetShadingQuality(LimitIndex);0x007CShading Quality = LimitIndex;0x0097return;0x0099// end of script
Public
0x04
voidSetVarValue(int32inInt)Script4 statements · 104 bytes of bytecode
0x0000CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(inInt, MinIndex);0x002ECallFunc_SetOptionIndex_ReturnValue = WBP_NavOptionBox.SetOptionIndex(CallFunc_Subtract_IntInt_ReturnValue);0x0065return;0x0067// end of script
Public
0x04
voidUpdateTextureQuality(int32LimitIndex)Script7 statements · 154 bytes of bytecode
0x0000K2Node_MakeArray_Array = {24, 30, 60, 120, 0};0x0024FlameRateArray = K2Node_MakeArray_Array;0x003FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0053CallFunc_GetGameUserSettings_ReturnValue.SetTextureQuality(LimitIndex);0x007CTexture Quality = LimitIndex;0x0097return;0x0099// end of script
Public
0x04
voidUpdateAntiAliasingQuality(int32LimitIndex)Script7 statements · 154 bytes of bytecode
0x0000K2Node_MakeArray_Array = {24, 30, 60, 120, 0};0x0024FlameRateArray = K2Node_MakeArray_Array;0x003FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0053CallFunc_GetGameUserSettings_ReturnValue.SetAntiAliasingQuality(LimitIndex);0x007CAnti Aliasing Quality = LimitIndex;0x0097return;0x0099// end of script
Public
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voidUpdateFrameRate(int32LimitIndex)Script9 statements · 243 bytes of bytecode
0x0000CallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0014CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(FlameRateArray_0[LimitIndex]);0x0043CallFunc_SetFrameRateLimit_NewLimit_ImplicitCast = Cast<3>(CallFunc_Conv_IntToDouble_ReturnValue);0x0060CallFunc_GetGameUserSettings_ReturnValue.SetFrameRateLimit(CallFunc_SetFrameRateLimit_NewLimit_ImplicitCast);0x0089CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(FlameRateArray_0[LimitIndex]);0x00B8K2Node_VariableSet_Frame_Rate_Limit_ImplicitCast = Cast<3>(CallFunc_Conv_IntToDouble_ReturnValue);0x00D5Frame Rate Limit = K2Node_VariableSet_Frame_Rate_Limit_ImplicitCast;0x00F0return;0x00F2// end of script
Public
0x04
voidUpdateConfigValue()Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public
0x00
voidApplySetting()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ConfigItem(362);0x000Freturn;0x0011// end of script
Public
0x00
voidPreConstruct(boolIsDesignTime)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_ConfigItem(363);0x0021return;0x0023// end of script
EventPublic
0x01
voidUpdate Config Item()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ConfigItem(876);0x000Freturn;0x0011// end of script
0x00
voidBndEvt__WBP_ConfigItem_WBP_NavOptionBox_K2Node_ComponentBoundEvent_0_OnValueChangedEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ConfigItem(4985);0x000Freturn;0x0011// end of script
0x00
voidExecuteUbergraph_WBP_ConfigItem(int32EntryPoint)Script253 statements · 4,993 bytes of bytecode