Zdexby TheHolyOneZ
5,457 classes
Class

UWBP_ConfigGraphic_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Settings/WBP_ConfigGraphic.WBP_ConfigGraphic_C 0x03E0 (992 B) align 8 inherited 0x0340 10 scripted vtable /Game/UI/Settings/WBP_ConfigGraphic
0x00x03E0

Members 20

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WBP_SettingSliderFPSUWBP_SettingSliderFPS_C*10 flagsnullptr
0x08WBP_MotionBlurUWBP_SettingSlider_C*10 flagsnullptr
0x08WBP_ConfigItem_9UWBP_ConfigItem_C*10 flagsnullptr
0x08WBP_ConfigItem_7UWBP_ConfigItem_C*10 flagsnullptr
0x08WBP_ConfigItem_6UWBP_ConfigItem_C*10 flagsnullptr
0x08WBP_ConfigItem_5UWBP_ConfigItem_C*10 flagsnullptr
0x08WBP_ConfigItem_4UWBP_ConfigItem_C*10 flagsnullptr
0x08WBP_ConfigItem_3UWBP_ConfigItem_C*10 flagsnullptr
0x08WBP_ConfigItem_2UWBP_ConfigItem_C*10 flagsnullptr
0x08WBP_ConfigItem_1UWBP_ConfigItem_C*10 flagsnullptr
0x08WBP_ComboBox_ScreenModeUWBP_ComboBox_ScreenMode_C*10 flagsnullptr
0x08WBP_ComboBoxUWBP_ComboBox_C*10 flagsnullptr
0x08WBP_BrightnessUWBP_SettingSlider_C*10 flagsnullptr
0x08VerticalBox_0UVerticalBox*10 flagsnullptr
0x08ScrollBox_0UScrollBox*10 flagsnullptr
0x08LongTapButton_OnAnimationULongTapButton_OnAnimation_C*10 flagsnullptr
0x08Before WidgetUWidget*7 flagsnullptr
0x08As BP Config Save GameUBP_ConfigSaveGame_C*6 flagsnullptr
0x08As BPGI MainUBPGI_Main_C*6 flagsnullptr
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08slotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 10

SignatureFlagsNativeParams
void ScreenTypeSettingsUpdate()
Script5 statements · 155 bytes of bytecode
0x0000WBP_ComboBox_ScreenMode.UpdateScreenModeUI();0x0024WBP_ComboBox.UpdateScreenResolutionUI();0x0048PrintString(this, "Screen Update", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0098return;0x009A// end of script
Public0x00
void UpdateScreenEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ConfigGraphic(1918);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ConfigGraphic(1994);0x000Freturn;0x0011// end of script
EventPublic0x00
void DeleteConfigWidget()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ConfigGraphic(2057);0x000Freturn;0x0011// end of script
0x00
void ApplySettings()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ConfigGraphic(2120);0x000Freturn;0x0011// end of script
0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_ConfigGraphic(2125);0x0021return;0x0023// end of script
EventPublic0x01
void BndEvt__WBP_ConfigGraphic_LongTapButton_OnAnimation_K2Node_ComponentBoundEvent_0_PushEnd__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ConfigGraphic(2130);0x000Freturn;0x0011// end of script
0x00
void BndEvt__WBP_ConfigGraphic_WBP_Brightness_K2Node_ComponentBoundEvent_1_UpdateSettingValue__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ConfigGraphic(2443);0x000Freturn;0x0011// end of script
0x00
void BndEvt__WBP_ConfigGraphic_WBP_MotionBlur_K2Node_ComponentBoundEvent_2_UpdateSettingValue__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ConfigGraphic(2448);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WBP_ConfigGraphic(int32 EntryPoint)
Script118 statements · 2,456 bytes of bytecode
0x0000PushFlow(Label_0995);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_LoadGameFromSlot_ReturnValue = LoadGameFromSlot("PENGUINHOTEL_SETTING", 0);0x003EK2Node_DynamicCast_AsBP_Config_Save_Game = Cast<BP_ConfigSaveGame_C>(CallFunc_LoadGameFromSlot_ReturnValue);0x0062K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Config_Save_Game);0x007Fif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0089As BP Config Save Game = K2Node_DynamicCast_AsBP_Config_Save_Game;0x009CPopFlow();0x009DLabel_009D:0x009DCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x00C7Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x00E2Label_00E2:0x00E2CallFunc_GetAllChildren_ReturnValue = ScrollBox_0.GetAllChildren();0x0114CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllChildren_ReturnValue);0x014FCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0175if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0281;0x0183Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x019EPushFlow(Label_009D);0x01A3CallFunc_GetAllChildren_ReturnValue = ScrollBox_0.GetAllChildren();0x01D5/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllChildren_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0210K2Node_DynamicCast_AsBPI_Game_Config = Cast<BPI_GameConfig_C>(CallFunc_Array_Get_Item);0x0234K2Node_DynamicCast_bSuccess_4 = Cast<2>(K2Node_DynamicCast_AsBPI_Game_Config);0x0251if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x025BK2Node_DynamicCast_AsBPI_Game_Config.ApplySetting();0x0280PopFlow();0x0281Label_0281:0x0281CallFunc_GetGameUserSettings_ReturnValue_1 = GetGameUserSettings();0x0295CallFunc_GetGameUserSettings_ReturnValue_1.ApplySettings(false);0x02BAPopFlow();0x02BBLabel_02BB:0x02BBTemp_int_Loop_Counter_Variable = 0;0x02D2Temp_int_Array_Index_Variable = 0;0x02E9goto Label_00E2;0x02EELabel_02EE:0x02EEPushFlow(Label_03AB);0x02F3PushFlow(Label_02FD);0x02F8goto Label_02BB;0x02FDLabel_02FD:0x02FDCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0317K2Node_DynamicCast_AsBP_First_Person_Character_Main = Cast<BP_FirstPersonCharacter_Main_C>(CallFunc_GetPlayerPawn_ReturnValue);0x033BK2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Character_Main);0x0358if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x0362K2Node_DynamicCast_AsBP_First_Person_Character_Main.Load and Setting Apply();0x0386As BPGI Main.UpdateSettings();0x03AAPopFlow();0x03ABLabel_03AB:0x03ABCallFunc_LoadGameFromSlot_ReturnValue_1 = LoadGameFromSlot("PENGUINHOTEL_SETTING", 0);0x03DAK2Node_DynamicCast_AsBP_Config_Save_Game_1 = Cast<BP_ConfigSaveGame_C>(CallFunc_LoadGameFromSlot_ReturnValue_1);0x03FEK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Config_Save_Game_1);0x041Bif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0425CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Script/Engine.PostProcessVolume);0x0443CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetActorOfClass_ReturnValue);0x0460if (!(CallFunc_IsValid_ReturnValue)) goto Label_0664;0x046ETemp_name_Variable = FName(Brightness);0x048DCallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(K2Node_DynamicCast_AsBP_Config_Save_Game_1.SettingValueMap, Temp_name_Variable, CallFunc_Map_Find_Value);0x04E8Temp_name_Variable_1 = FName(MotionBlur);0x0507CallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(K2Node_DynamicCast_AsBP_Config_Save_Game_1.SettingValueMap, Temp_name_Variable_1, CallFunc_Map_Find_Value_1);0x0562K2Node_SetFieldsInStruct_AutoExposureBias_ImplicitCast = Cast<3>(CallFunc_Map_Find_Value);0x057FCallFunc_GetActorOfClass_ReturnValue.Settings.AutoExposureBias = K2Node_SetFieldsInStruct_AutoExposureBias_ImplicitCast;0x05B9K2Node_SetFieldsInStruct_MotionBlurAmount_ImplicitCast = Cast<3>(CallFunc_Map_Find_Value_1);0x05D6CallFunc_GetActorOfClass_ReturnValue.Settings.MotionBlurAmount = K2Node_SetFieldsInStruct_MotionBlurAmount_ImplicitCast;0x0610CallFunc_GetActorOfClass_ReturnValue.Settings.bOverride_AutoExposureBias = true;0x063ACallFunc_GetActorOfClass_ReturnValue.Settings.bOverride_MotionBlurAmount = true;0x0664Label_0664:0x0664CallFunc_GetActorOfClass_ReturnValue_1 = GetActorOfClass(this, /Game/UltraDynamicSky/Blueprints/Ultra_Dynamic_Sky.Ultra_Dynamic_Sky_C);0x0682PopFlow();0x0683Label_0683:0x0683CallFunc_CreateSaveGameObject_ReturnValue = CreateSaveGameObject(/Game/UI/Settings/BP_ConfigSaveGame.BP_ConfigSaveGame_C);0x06A0CallFunc_SaveGameToSlot_ReturnValue = SaveGameToSlot(CallFunc_CreateSaveGameObject_ReturnValue, "PENGUINHOTEL_SETTING", 0);0x06D8goto Label_000F;0x06DDLabel_06DD:0x06DDCallFunc_LoadGameFromSlot_ReturnValue_2 = LoadGameFromSlot("PENGUINHOTEL_SETTING", 0);0x070CK2Node_DynamicCast_AsBP_Config_Save_Game_2 = Cast<BP_ConfigSaveGame_C>(CallFunc_LoadGameFromSlot_ReturnValue_2);0x0730K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBP_Config_Save_Game_2);0x074Dif (!(K2Node_DynamicCast_bSuccess_2)) goto Label_0683;0x075BAs BP Config Save Game = K2Node_DynamicCast_AsBP_Config_Save_Game_2;0x076EPopFlow();0x076FLabel_076F:0x076FScreenTypeSettingsUpdate();0x077DPopFlow();0x077Egoto Label_076F;0x0783Label_0783:0x0783PushFlow(Label_06DD);0x0788/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.CustomGetGameInstance(this, CallFunc_CustomGetGameInstance_GameInstance);0x07B6As BPGI Main = CallFunc_CustomGetGameInstance_GameInstance;0x07C9PopFlow();0x07CAgoto Label_0783;0x07CFLabel_07CF:0x07CFBefore Widget.SetVisibility(0);0x07F5PopFlow();0x07F6Label_07F6:0x07F6RemoveFromParent();0x0804goto Label_07CF;0x0809goto Label_07F6;0x080ELabel_080E:0x080ECallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0822CallFunc_GetGameUserSettings_ReturnValue.LoadSettings(false);0x0847PopFlow();0x0848goto Label_02EE;0x084Dgoto Label_080E;0x0852K2Node_DynamicCast_AsBPI_Game_Config_1 = Cast<BPI_GameConfig_C>(WBP_ComboBox);0x0876K2Node_DynamicCast_bSuccess_5 = Cast<2>(K2Node_DynamicCast_AsBPI_Game_Config_1);0x0893if (!(K2Node_DynamicCast_bSuccess_5)) goto Label_08C6;0x08A1K2Node_DynamicCast_AsBPI_Game_Config_1.ApplySetting();0x08C6Label_08C6:0x08C6K2Node_DynamicCast_AsBPI_Game_Config_2 = Cast<BPI_GameConfig_C>(WBP_ComboBox_ScreenMode);0x08EAK2Node_DynamicCast_bSuccess_6 = Cast<2>(K2Node_DynamicCast_AsBPI_Game_Config_2);0x0907if (!(K2Node_DynamicCast_bSuccess_6)) goto Label_093A;0x0915K2Node_DynamicCast_AsBPI_Game_Config_2.ApplySetting();0x093ALabel_093A:0x093APrintString(this, "ApplySettings", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x098APopFlow();0x098Bgoto Label_03AB;0x0990goto Label_03AB;0x0995Label_0995:0x0995return;0x0997// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type