Zdexby TheHolyOneZ
5,457 classes
Class

UBTTask_AttackToPlayer_C

: UBTTask_Trace_C : UBTTask_BlueprintBase : UBTTaskNode : UBTNode : UObject
/Game/PneguinAI/BTTask_AttackToPlayer.BTTask_AttackToPlayer_C 0x00B8 (184 B) align 8 inherited 0x00B0 2 scripted vtable /Game/PneguinAI/BTTask_AttackToPlayer
0x00x00B8

Members 1

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
Inherited from UBTTask_Trace_C 1
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
Inherited from UBTTask_BlueprintBase 4
OffsetSizeNameTypeFlagsDefault
0x08AIOwnerAAIController*TransientProtected+6 flagsnullptr
0x08ActorOwnerAActor*TransientProtected+6 flagsnullptr
0x08TickIntervalFIntervalCountdownProtected+3 flags{Interval=-1}
0x00880x18padding / unreflected
0x01bShowPropertyDetails : 1bit 0boolProtected+5 flagstrue
Inherited from UBTTaskNode 2
OffsetSizeNameTypeFlagsDefault
0x10ServicesTArray<UBTService*>4 flags[]
0x01bIgnoreRestartSelf : 1bit 0boolProtected+4 flagsfalse
Inherited from UBTNode 3
OffsetSizeNameTypeFlagsDefault
0x10NodeNameFString4 flags""
0x08TreeAssetUBehaviorTree*6 flagsnullptr
0x08ParentNodeUBTCompositeNode*6 flagsnullptr

Functions 2

SignatureFlagsNativeParams
void ReceiveExecuteAI(AAIController* OwnerController, APawn* ControlledPawn)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_OwnerController = OwnerController;0x0012PersistentFrame.K2Node_Event_ControlledPawn = ControlledPawn;0x0024ExecuteUbergraph_BTTask_AttackToPlayer(10);0x0033return;0x0035// end of script
EventProtected0x10
void ExecuteUbergraph_BTTask_AttackToPlayer(int32 EntryPoint)
Script15 statements · 363 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0024CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x0056CallFunc_K2_GetActorLocation_ReturnValue_1 = K2Node_Event_ControlledPawn.K2_GetActorLocation();0x0088CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x00B6CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, 150);0x00DCif (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_015D;0x00EAK2Node_DynamicCast_AsBP_AI_Base = Cast<BP_AI_Base_C>(K2Node_Event_ControlledPawn);0x010EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_AI_Base);0x012Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_015D;0x0139K2Node_DynamicCast_AsBP_AI_Base.Attack();0x015DLabel_015D:0x015DFinishExecute(true);0x0168return;0x016A// end of script
Final0x04

Subclasses 2