Zdexby TheHolyOneZ
5,457 classes
/Game/PneguinAI/EnemyPenguin/BTTask_LockOnPlayer.BTTask_LockOnPlayer_C 0x00C1 (193 B) align 8 inherited 0x00B8 2 scripted vtable /Game/PneguinAI/EnemyPenguin/BTTask_LockOnPlayer
0x00x00C1

Members 2

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x01DoLockOnbool6 flagsfalse
Inherited from UBTTask_AttackToPlayer_C 1
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
Inherited from UBTTask_Trace_C 1
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
Inherited from UBTTask_BlueprintBase 4
OffsetSizeNameTypeFlagsDefault
0x08AIOwnerAAIController*TransientProtected+6 flagsnullptr
0x08ActorOwnerAActor*TransientProtected+6 flagsnullptr
0x08TickIntervalFIntervalCountdownProtected+3 flags{Interval=-1}
0x00880x18padding / unreflected
0x01bShowPropertyDetails : 1bit 0boolProtected+5 flagstrue
Inherited from UBTTaskNode 2
OffsetSizeNameTypeFlagsDefault
0x10ServicesTArray<UBTService*>4 flags[]
0x01bIgnoreRestartSelf : 1bit 0boolProtected+4 flagsfalse
Inherited from UBTNode 3
OffsetSizeNameTypeFlagsDefault
0x10NodeNameFString4 flags""
0x08TreeAssetUBehaviorTree*6 flagsnullptr
0x08ParentNodeUBTCompositeNode*6 flagsnullptr

Functions 2

SignatureFlagsNativeParams
void ReceiveExecuteAI(AAIController* OwnerController, APawn* ControlledPawn)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_OwnerController = OwnerController;0x0012PersistentFrame.K2Node_Event_ControlledPawn = ControlledPawn;0x0024ExecuteUbergraph_BTTask_LockOnPlayer(10);0x0033return;0x0035// end of script
EventProtected0x10
void ExecuteUbergraph_BTTask_LockOnPlayer(int32 EntryPoint)
Script23 statements · 618 bytes of bytecode
0x0000goto [EntryPoint];0x000Aif (!(DoLockOn)) goto Label_0156;0x0018CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0032CallFunc_K2_GetComponentsByClass_ReturnValue = K2Node_Event_ControlledPawn.K2_GetComponentsByClass(/Game/BluePrints/Components/BPC_CustomFocus.BPC_CustomFocus_C);0x006D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, 0, CallFunc_Array_Get_Item);0x00A4CallFunc_Array_Get_Item.SetFocus(CallFunc_GetPlayerCharacter_ReturnValue);0x00D1K2Node_Event_ControlledPawn.bUseControllerRotationYaw = true;0x00F2CallFunc_GetComponentByClass_ReturnValue = K2Node_Event_ControlledPawn.GetComponentByClass(/Script/Engine.CharacterMovementComponent);0x0125CallFunc_GetComponentByClass_ReturnValue.bOrientRotationToMovement = false;0x0146Label_0146:0x0146FinishExecute(true);0x0151goto Label_0267;0x0156Label_0156:0x0156CallFunc_K2_GetComponentsByClass_ReturnValue = K2Node_Event_ControlledPawn.K2_GetComponentsByClass(/Game/BluePrints/Components/BPC_CustomFocus.BPC_CustomFocus_C);0x0191/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, 0, CallFunc_Array_Get_Item);0x01C8CallFunc_Array_Get_Item.SetFocus(nullptr);0x01EDK2Node_Event_ControlledPawn.bUseControllerRotationYaw = false;0x020ECallFunc_GetComponentByClass_ReturnValue = K2Node_Event_ControlledPawn.GetComponentByClass(/Script/Engine.CharacterMovementComponent);0x0241CallFunc_GetComponentByClass_ReturnValue.bOrientRotationToMovement = true;0x0262goto Label_0146;0x0267Label_0267:0x0267return;0x0269// end of script
Final0x04