Zdexby TheHolyOneZ
5,457 classes
Class

UBPC_PhysicsNetDormancyControl_C

: UActorComponent : UObject
/Game/BluePrints/LINK/Components/BPC_PhysicsNetDormancyControl.BPC_PhysicsNetDormancyControl_C 0x00C0 (192 B) align 8 inherited 0x00B8 6 scripted vtable /Game/BluePrints/LINK/Components/BPC_PhysicsNetDormancyControl
0x00x00C0

Members 1

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 6

SignatureFlagsNativeParams
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_PhysicsNetDormancyControl(219);0x000Freturn;0x0011// end of script
EventPublic0x00
void Wake(UPrimitiveComponent* WakingComponent, const FName& BoneName)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_WakingComponent = WakingComponent;0x0012PersistentFrame.K2Node_CustomEvent_BoneName_1 = BoneName;0x0024ExecuteUbergraph_BPC_PhysicsNetDormancyControl(624);0x0033return;0x0035// end of script
0x10
void Sleep(UPrimitiveComponent* SleepingComponent, const FName& BoneName)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_SleepingComponent = SleepingComponent;0x0012PersistentFrame.K2Node_CustomEvent_BoneName = BoneName;0x0024ExecuteUbergraph_BPC_PhysicsNetDormancyControl(1044);0x0033return;0x0035// end of script
0x10
void SleepCall()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_PhysicsNetDormancyControl(1049);0x000Freturn;0x0011// end of script
0x00
void SimulatePhysicsCheck()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_PhysicsNetDormancyControl(1054);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BPC_PhysicsNetDormancyControl(int32 EntryPoint)
Script57 statements · 1,062 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AK2Node_CreateDelegate_OutputDelegate_1.Bind(this, SleepCall);0x0021CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_1, 1f, false, false, 0f, 0f);0x0057goto Label_0423;0x005CLabel_005C:0x005CK2_ClearAndInvalidateTimerHandle(this, CallFunc_K2_SetTimerDelegate_ReturnValue);0x0070K2Node_CreateDelegate_OutputDelegate_2.Bind(this, SimulatePhysicsCheck);0x0087CallFunc_K2_SetTimerDelegate_ReturnValue_1 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_2, 2f, true, false, 0f, 0f);0x00BDgoto Label_0423;0x00C2Label_00C2:0x00C2K2_ClearAndInvalidateTimerHandle(this, CallFunc_K2_SetTimerDelegate_ReturnValue_1);0x00D6goto Label_0423;0x00DBCallFunc_GetOwner_ReturnValue = GetOwner();0x00EFCallFunc_IsServer_ReturnValue = IsServer(this);0x0104CallFunc_HasAuthority_ReturnValue = CallFunc_GetOwner_ReturnValue.HasAuthority();0x012ECallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_HasAuthority_ReturnValue, CallFunc_IsServer_ReturnValue);0x0154if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0260;0x0162CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetRootComponent();0x018CK2Node_DynamicCast_As_____________ = Cast<PrimitiveComponent>(CallFunc_K2_GetRootComponent_ReturnValue);0x01B0K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_As_____________);0x01CDif (!(K2Node_DynamicCast_bSuccess)) goto Label_0423;0x01DBK2Node_CreateDelegate_OutputDelegate_3.Bind(this, Wake);0x01F2K2Node_DynamicCast_As_____________.OnComponentWake += K2Node_CreateDelegate_OutputDelegate_3;0x021BK2Node_CreateDelegate_OutputDelegate.Bind(this, Sleep);0x0232K2Node_DynamicCast_As_____________.OnComponentSleep += K2Node_CreateDelegate_OutputDelegate;0x025Bgoto Label_0423;0x0260Label_0260:0x0260K2_DestroyComponent(this);0x026Bgoto Label_0423;0x0270CallFunc_HasAuthority_ReturnValue_1 = CallFunc_GetOwner_ReturnValue.HasAuthority();0x029Aif (!(CallFunc_HasAuthority_ReturnValue_1)) goto Label_0423;0x02A8CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetOwner_ReturnValue.NetDormancy, 2);0x02DDif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_0423;0x02EBCallFunc_GetOwner_ReturnValue.FlushNetDormancy();0x030BCallFunc_GetOwner_ReturnValue.SetNetDormancy(1);0x032Dgoto Label_005C;0x0332Label_0332:0x0332CallFunc_GetOwner_ReturnValue.FlushNetDormancy();0x0352goto Label_00C2;0x0357Label_0357:0x0357CallFunc_IsAnySimulatingPhysics_ReturnValue = K2Node_DynamicCast_As_____________.IsAnySimulatingPhysics();0x0385CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsAnySimulatingPhysics_ReturnValue);0x03A2if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_0423;0x03B0Label_03B0:0x03B0CallFunc_HasAuthority_ReturnValue_1 = CallFunc_GetOwner_ReturnValue.HasAuthority();0x03DAif (!(CallFunc_HasAuthority_ReturnValue_1)) goto Label_0423;0x03E8goto Label_000A;0x03EDLabel_03ED:0x03EDCallFunc_GetOwner_ReturnValue.SetNetDormancy(2);0x040Fgoto Label_0332;0x0414goto Label_03B0;0x0419goto Label_03ED;0x041Egoto Label_0357;0x0423Label_0423:0x0423return;0x0425// end of script
Final0x04

Used by 3

types with a member, parameter or interface of this type