Zdexby TheHolyOneZ
17,715 classes
Weapon, Assembly-CSharp 0x04A0 (1,184 B) align 8 inherited 0x03E8 Assembly-CSharp
0x00x04A0

Members 40

OffsetSizeNameTypeFlags
0x03E80x40padding / unreflected
0x01<IsAds>k__BackingFieldboolPrivate
0x08_weaponInfoWeaponInfoPrivate
0x08_attachmentsAttachmentsPrivate
0x01_fullAutoboolPrivate
0x01_canAdsboolPrivate
0x01_noShootingDuringShootAnimboolPrivate
0x01_noQueueingShotsboolPrivate
0x042D0x03padding / unreflected
0x04_timeBetweenShotsfloatPrivate
0x04_projSpeedfloatPrivate
0x04_spreadfloatPrivate
0x04_projectileCountPerShotintPrivate
0x04_recoilKnockbackintPrivate
0x0C_sprintPosVector3Private
0x0C_sprintRotVector3Private
0x04_sprintSpeedfloatPrivate
0x08_reloadAudioSeqAudioSequencePrivate
0x08_reloadLastAudioSeqAudioSequencePrivate
0x08_fireAudioSeqAudioSequencePrivate
0x08_fireLastAudioSeqAudioSequencePrivate
0x01_hasLastReloadAnimboolPrivate
0x04610x03padding / unreflected
0x04_reloadAmmoRefillPercentagefloatPrivate
0x01_hasLastFireAnimboolPrivate
0x08_casingParticleParticleSystemPrivate
0x04690x03padding / unreflected
0x04_casingParticleDelayfloatPrivate
0x01_holdingFireInputboolPrivate
0x01_holdingAdsInputboolPrivate
0x01_hasCoolDownboolPrivate
0x01_isReloadingboolPrivate
0x01_queueReloadboolPrivate
0x01_queuedShootboolPrivate
0x01_disabledBeforeShootAnimboolPrivate
0x01_reloadAmmoRefilledboolPrivate
0x04_aimPercentfloatPrivate
0x04_refAimfloatPrivate
0x08_activeReloadAnimNamestringPrivate
0x04<Ammo>k__BackingFieldintPrivate
0x0C_refSprintPosVector3Private
0x0C_refSprintRotVector3Private
0x01NetworkInitialize___EarlyWeaponAssembly-CSharp.dll_ExcutedboolPrivate
0x01NetworkInitialize___LateWeaponAssembly-CSharp.dll_ExcutedboolPrivate
0x049E0x02unreflected bytes to end of Weapon
Inherited from Tool 20
OffsetSizeNameTypeFlags
0x0C<SwayTransformOffset>k__BackingFieldVector3Private
0x08_handsMeshRenderer1 flags
0x08_swayTransformTransformPrivate
0x08_swayRotAroundTransformTransformPrivate
0x04_thirdPersonOffsetfloat1 flags
0x04_tiltAmountfloatPrivate
0x01_canLookAroundboolPrivate
0x03A50x03padding / unreflected
0x0C_maxLookAmountVector3Private
0x04_lookSpeedfloatPrivate
0x04_swayPosForcefloatPrivate
0x0C_swayRotForceVector3Private
0x04_fallForcefloatPrivate
0x04_maxSwayPosfloatPrivate
0x04_maxSwayRotfloatPrivate
0x0C_lookOffsetVector3Private
0x01_hasInspectAnimboolPrivate
0x08_inspectAudioSeqAudioSequencePrivate
0x08_animAnimation1 flags
0x01NetworkInitialize___EarlyToolAssembly-CSharp.dll_ExcutedboolPrivate
0x01NetworkInitialize___LateToolAssembly-CSharp.dll_ExcutedboolPrivate
Inherited from Item 101
OffsetSizeNameTypeFlags
0x01_idbytePrivate
0x08_nameLocalizedLocalizedStringPrivate
0x01<IsQuestItem>k__BackingFieldboolPrivate
0x01_ignoredBySeagullsboolPrivate
0x01_ignoredByMoneyNPCboolPrivate
0x01_ignoredByCloseDotsboolPrivate
0x08_otherRigForBirdRigidbodyPrivate
0x028D0x03padding / unreflected
0x0C_caughtOffsetVector3Private
0x08_worldCollidersCollider[]1 flags
0x08_extraRigsItemExtraRigidbody[]1 flags
0x08_pickUpColliderCollider1 flags
0x04_modelForwardLengthfloat1 flags
0x04_modelHeightfloat1 flags
0x04_weightfloat1 flags
0x04_buoyancyfloatPrivate
0x08_floatInfosFloatInfo[]Private
0x08_renderersList`1Private
0x08_skinRenderersList`1Private
0x08_attachBaitOffsetTransform1 flags
0x04_costintPrivate
0x04_worthintPrivate
0x08_meshMesh1 flags
0x04_inventoryMeshScalefloatPrivate
0x0C_inventoryMeshRotVector3Private
0x0C_inventoryMeshPosVector3Private
0x0C_drawAnimStartPosVector3Private
0x0C_drawAnimStartRotVector3Private
0x0C_heldPosVector3Private
0x0C_heldRotVector3Private
0x01_overridePlayerVelAmountboolPrivate
0x03010x03padding / unreflected
0x04_playerVelAmountfloatPrivate
0x04_holdBobMultifloatPrivate
0x08_hoverTextTargetTransformPrivate
0x04_hoverTextOffsetfloatPrivate
0x08_trailEffectsList`1Private
0x08_handModelRightTransform1 flags
0x08_handModelLeftTransform1 flags
0x08_handTransformsLeftHandTransformsPrivate
0x08_handTransformsRightHandTransformsPrivate
0x08_skinPresetSkinPresetPrivate
0x08_outOfHandHolderGameObject1 flags
0x08_inHandHolderGameObject1 flags
0x04_waterCollisionAudioWaterCollisionAudioPrivate
0x08_impactSoundTypeImpactSoundTypePrivate
0x08<Radio>k__BackingFieldRadioPrivate
0x01<IsDestroying>k__BackingFieldboolPrivate
0x01<IsInteractable>k__BackingFieldboolPrivate
0x01<IsColliding>k__BackingFieldboolPrivate
0x08<LastHolder>k__BackingFieldPlayerPrivate
0x01<WaitingForForceDrop>k__BackingFieldboolPrivate
0x08<LastPlayer>k__BackingFieldPlayerPrivate
0x01<ExtraRigsAreStiff>k__BackingFieldboolPrivate
0x01<IsInInventory>k__BackingFieldboolPrivate
0x031A0x02padding / unreflected
0x04<DefaultDamp>k__BackingFieldfloatPrivate
0x04<DefaultAngularDamp>k__BackingFieldfloatPrivate
0x08_syncedRandomWeightSyncVar`1Public+1 flags
0x08_curSkinSyncVar`1Public+1 flags
0x08_cooknessSyncVar`1Public+1 flags
0x08_killScoreMultiplierSyncVar`1Public+1 flags
0x08OnHookItemActionPrivateStatic
0x08OnPickUpItemActionPrivateStatic
0x08_rodAttachedToSyncVar`1Public+1 flags
0x08_syncedHolderSyncVar`1Public+1 flags
0x08_isInteractableSyncVar`1Public+1 flags
0x08_bettingMultiplierSyncVar`1Public+1 flags
0x08_birdHolderSyncVar`1Public+1 flags
0x08_holderPlayer1 flags
0x08_rigRigidbody1 flags
0x08_toolTool1 flags
0x08_weaponWeapon1 flags
0x08_meleeMelee1 flags
0x08_fishingRodFishingRod1 flags
0x08_fishFish1 flags
0x08_birdBird1 flags
0x08_explosiveExplosive1 flags
0x08_creatureCreature1 flags
0x08_deadPlayerDeadPlayer1 flags
0x08_holdingLayerstring1 flags
0x08_droppedChildLayerstring1 flags
0x04_timeOfDropfloat1 flags
0x04_typeItemType1 flags
0x08_playerWhoDroppedPlayer1 flags
0x04_handsAbleToGrabint1 flags
0x08_rigSyncRigidbodySync1 flags
0x04_lastTimeInteractedWithfloat1 flags
0x0C_fakeWorldVelocityVector31 flags
0x0C_lastPosVector31 flags
0x01_canPickUpbool1 flags
0x01_disablePlayerColOnGroundbool1 flags
0x01<HasBeenHeld>k__BackingFieldboolPrivate
0x08<BirdHolder>k__BackingFieldBirdPrivate
0x08_jointToBaitFixedJointPrivate
0x08_handModelOrigPosesVector3[]Private
0x08_origPhysicsMatPhysicsMaterialPrivate
0x01_hasOutlineboolPrivate
0x01_isUnderWaterboolPrivate
0x08_hoverStringstringPrivate
0x03510x03padding / unreflected
0x04_defaultColModeCollisionDetectionModePrivate
0x0C_startEatingPosVector3Private
0x01NetworkInitialize___EarlyItemAssembly-CSharp.dll_ExcutedboolPrivate
0x01NetworkInitialize___LateItemAssembly-CSharp.dll_ExcutedboolPrivate
Inherited from NetworkBehaviour 45
OffsetSizeNameTypeFlags
0x01<OnStartServerCalled>k__BackingFieldboolPrivate
0x01<OnStartClientCalled>k__BackingFieldboolPrivate
0x01_onStartNetworkCalledboolPrivate
0x01_onStopNetworkCalledboolPrivate
0x01<IsBehaviourReconciling>k__BackingFieldboolPrivate
0x08_replicateRpcDelegatesDictionary`2Private
0x08_reconcileRpcDelegatesDictionary`2Private
0x008D0x03padding / unreflected
0x04_remainingReplicateResendsintPrivate
0x04_remainingReconcileResendsintPrivate
0x04_lastReplicateReadRemoteTickuintPrivate
0x04_replicateStartTickuintPrivate
0x04_lastOrderedReplicatedTickuintPrivate
0x04_lastReadReplicateTickuintPrivate
0x04_lastReadReconcileRemoteTickuintPrivate
0x04_lastReconcileTickuintPrivate
0x0C_lastTransformPositionVector3Private
0x10_lastTransformRotationQuaternionPrivate
0x0C_lastTransformScaleVector3Private
0x01_usesPredictionboolPrivate
0x08_serverRpcDelegatesDictionary`2Private+1 flags
0x08_observersRpcDelegatesDictionary`2Private+1 flags
0x08_targetRpcDelegatesDictionary`2Private+1 flags
0x00D90x03padding / unreflected
0x04_rpcMethodCountuintPrivate
0x01_rpcHashSizebytePrivate
0x08_bufferedRpcsDictionary`2Private+1 flags
0x08_networkConnectionCacheHashSet`1Private+1 flags
0x08_stringBuilderStringBuilderPrivateStatic
—0x04MAXIMUM_RPC_HEADER_SIZEintPrivateStatic+1 flags
0x08_syncTypeWritersDictionary`2PrivateStatic
0x08_syncTypesDictionary`2Private
0x01SyncTypeDirtybool1 flags
0x08_readPermissionsList`1PrivateStatic
—0x01SYNCTYPE_RESERVE_BYTESbyteStatic+2 flags
—0x01PAYLOAD_RESERVE_BYTESbyteStatic+2 flags
0x01_componentIndexCachebytePrivate
0x08_transportManagerCacheTransportManagerPrivate
0x08_networkObjectCacheNetworkObjectPrivate
0x01_initializedOnceServerboolPrivate
0x01_initializedOnceClientboolPrivate
0x08_networkTrafficStatisticsNetworkTrafficStatisticsPrivate
0x08_typeNamestringPrivate
—0x01MAXIMUM_NETWORKBEHAVIOURSbytePublicStatic+1 flags
—0x01UNSET_NETWORKBEHAVIOUR_IDbytePublicStatic+1 flags
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 44

SignatureFlagsNativeParams
void get_IsAds()Public+1 flags—0x00
void set_IsAds()Private+1 flags—0x00
void get_Damage()Public+1 flags—0x00
void get_AdsFov()Public+1 flags—0x00
void get_AdsSpeedDamping()Public+1 flags—0x00
void get_Attachments()Public+1 flags—0x00
void get_Ammo()Public+1 flags—0x00
void set_Ammo()Private+1 flags—0x00
void Awake()Public+1 flags—0x00
void OnPickUp()Public+1 flags—0x00
void OnDrop()Public+1 flags—0x00
void PrimaryInput()Public+1 flags—0x00
void PrimaryInputCancel()Public+1 flags—0x00
void SecondaryInput()Public+1 flags—0x00
void SecondaryInputCanceled()Public+1 flags—0x00
void ReloadInput()Public+1 flags—0x00
void InspectInput()Public+1 flags—0x00
void Update()2 flags—0x00
void LateUpdate()2 flags—0x00
void OnDisable()Private—0x00
void Shoot()Private—0x00
void ShootEffects()Public—0x00
void AfterShootEffects()Private—0x00
void CoolDown()Private—0x00
void PlayCasingParticle()Private—0x00
void AddModelRecoil()Private—0x00
void HandleAiming()Private—0x00
void LocalReload()Private—0x00
void CancelToggledAim()Private—0x00
void ObserverReload()Public—0x00
void Reload()Private—0x00
void TryRefillAmmo()Private—0x00
void SetRecoilSprings()Public—0x00
void HasCooldown()Private—0x00
void GunClippingRay()Private—0x00
void LoadFromSave()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void NetworkInitialize___Early()Public+1 flags—0x00
void NetworkInitialize___Late()Public+1 flags—0x00
void NetworkInitializeIfDisabled()Public+1 flags—0x00
void RpcWriter___ObserverReload___2166136261()Private—0x00
void RpcLogic___ObserverReload___2166136261()Public—0x00
void RpcReader___ObserverReload___2166136261()Private—0x00
void Awake_UserLogic_Weapon_Assembly-CSharp.dll()2 flags—0x00

Used by 3

types with a member, parameter or interface of this type