Zdexby TheHolyOneZ
17,715 classes
Class

Rigidbody

: Component : Object : Object
UnityEngine.Rigidbody, UnityEngine.PhysicsModule 0x0018 (24 B) align 8 inherited 0x0018 UnityEngine.PhysicsModule
0x00x0018

Members 0

OffsetSizeNameTypeFlags
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 186

SignatureFlagsNativeParams
void get_linearVelocity()Public+1 flags—0x00
void set_linearVelocity()Public+1 flags—0x00
void get_angularVelocity()Public+1 flags—0x00
void set_angularVelocity()Public+1 flags—0x00
void get_linearDamping()Public+1 flags—0x00
void set_linearDamping()Public+1 flags—0x00
void get_angularDamping()Public+1 flags—0x00
void set_angularDamping()Public+1 flags—0x00
void get_mass()Public+1 flags—0x00
void set_mass()Public+1 flags—0x00
void get_useGravity()Public+1 flags—0x00
void set_useGravity()Public+1 flags—0x00
void get_maxDepenetrationVelocity()Public+1 flags—0x00
void set_maxDepenetrationVelocity()Public+1 flags—0x00
void get_isKinematic()Public+1 flags—0x00
void set_isKinematic()Public+1 flags—0x00
void get_freezeRotation()Public+1 flags—0x00
void set_freezeRotation()Public+1 flags—0x00
void get_constraints()Public+1 flags—0x00
void set_constraints()Public+1 flags—0x00
void get_collisionDetectionMode()Public+1 flags—0x00
void set_collisionDetectionMode()Public+1 flags—0x00
void get_automaticCenterOfMass()Public+1 flags—0x00
void set_automaticCenterOfMass()Public+1 flags—0x00
void get_centerOfMass()Public+1 flags—0x00
void set_centerOfMass()Public+1 flags—0x00
void get_worldCenterOfMass()Public+1 flags—0x00
void get_automaticInertiaTensor()Public+1 flags—0x00
void set_automaticInertiaTensor()Public+1 flags—0x00
void get_inertiaTensorRotation()Public+1 flags—0x00
void set_inertiaTensorRotation()Public+1 flags—0x00
void get_inertiaTensor()Public+1 flags—0x00
void set_inertiaTensor()Public+1 flags—0x00
void get_worldInertiaTensorMatrix()2 flags—0x00
void get_detectCollisions()Public+1 flags—0x00
void set_detectCollisions()Public+1 flags—0x00
void get_position()Public+1 flags—0x00
void set_position()Public+1 flags—0x00
void get_rotation()Public+1 flags—0x00
void set_rotation()Public+1 flags—0x00
void get_interpolation()Public+1 flags—0x00
void set_interpolation()Public+1 flags—0x00
void get_solverIterations()Public+1 flags—0x00
void set_solverIterations()Public+1 flags—0x00
void get_sleepThreshold()Public+1 flags—0x00
void set_sleepThreshold()Public+1 flags—0x00
void get_maxAngularVelocity()Public+1 flags—0x00
void set_maxAngularVelocity()Public+1 flags—0x00
void get_maxLinearVelocity()Public+1 flags—0x00
void set_maxLinearVelocity()Public+1 flags—0x00
void MovePosition()Public—0x00
void MoveRotation()Public—0x00
void Move()Public—0x00
void Sleep()Public—0x00
void IsSleeping()Public—0x00
void WakeUp()Public—0x00
void ResetCenterOfMass()Public—0x00
void ResetInertiaTensor()Public—0x00
void GetRelativePointVelocity()Public—0x00
void GetPointVelocity()Public—0x00
void get_solverVelocityIterations()Public+1 flags—0x00
void set_solverVelocityIterations()Public+1 flags—0x00
void PublishTransform()Public—0x00
void get_excludeLayers()Public+1 flags—0x00
void set_excludeLayers()Public+1 flags—0x00
void get_includeLayers()Public+1 flags—0x00
void set_includeLayers()Public+1 flags—0x00
void GetAccumulatedForce()Public—0x00
void GetAccumulatedForce()Public—0x00
void GetAccumulatedTorque()Public—0x00
void GetAccumulatedTorque()Public—0x00
void AddForce()Public—0x00
void AddForce()Public—0x00
void AddForce()Public—0x00
void AddForce()Public—0x00
void AddRelativeForce()Public—0x00
void AddRelativeForce()Public—0x00
void AddRelativeForce()Public—0x00
void AddRelativeForce()Public—0x00
void AddTorque()Public—0x00
void AddTorque()Public—0x00
void AddTorque()Public—0x00
void AddTorque()Public—0x00
void AddRelativeTorque()Public—0x00
void AddRelativeTorque()Public—0x00
void AddRelativeTorque()Public—0x00
void AddRelativeTorque()Public—0x00
void AddForceAtPosition()Public—0x00
void AddForceAtPosition()Public—0x00
void AddExplosionForce()Public—0x00
void AddExplosionForce()Public—0x00
void AddExplosionForce()Public—0x00
void Internal_ClosestPointOnBounds()Private—0x00
void ClosestPointOnBounds()Public—0x00
void SweepTest()Private—0x00
void SweepTest()Public—0x00
void SweepTest()Public—0x00
void SweepTest()Public—0x00
void Internal_SweepTestAll()Private—0x00
void SweepTestAll()Public—0x00
void SweepTestAll()Public—0x00
void SweepTestAll()Public—0x00
void get_drag()Public+1 flags—0x00
void set_drag()Public+1 flags—0x00
void get_angularDrag()Public+1 flags—0x00
void set_angularDrag()Public+1 flags—0x00
void get_velocity()Public+1 flags—0x00
void set_velocity()Public+1 flags—0x00
void SetDensity()Public—0x00
void .ctor()Public+1 flags—0x00
void get_linearVelocity_Injected()PrivateStatic—0x00
void set_linearVelocity_Injected()PrivateStatic—0x00
void get_angularVelocity_Injected()PrivateStatic—0x00
void set_angularVelocity_Injected()PrivateStatic—0x00
void get_linearDamping_Injected()PrivateStatic—0x00
void set_linearDamping_Injected()PrivateStatic—0x00
void get_angularDamping_Injected()PrivateStatic—0x00
void set_angularDamping_Injected()PrivateStatic—0x00
void get_mass_Injected()PrivateStatic—0x00
void set_mass_Injected()PrivateStatic—0x00
void get_useGravity_Injected()PrivateStatic—0x00
void set_useGravity_Injected()PrivateStatic—0x00
void get_maxDepenetrationVelocity_Injected()PrivateStatic—0x00
void set_maxDepenetrationVelocity_Injected()PrivateStatic—0x00
void get_isKinematic_Injected()PrivateStatic—0x00
void set_isKinematic_Injected()PrivateStatic—0x00
void get_constraints_Injected()PrivateStatic—0x00
void set_constraints_Injected()PrivateStatic—0x00
void get_collisionDetectionMode_Injected()PrivateStatic—0x00
void set_collisionDetectionMode_Injected()PrivateStatic—0x00
void get_automaticCenterOfMass_Injected()PrivateStatic—0x00
void set_automaticCenterOfMass_Injected()PrivateStatic—0x00
void get_centerOfMass_Injected()PrivateStatic—0x00
void set_centerOfMass_Injected()PrivateStatic—0x00
void get_worldCenterOfMass_Injected()PrivateStatic—0x00
void get_automaticInertiaTensor_Injected()PrivateStatic—0x00
void set_automaticInertiaTensor_Injected()PrivateStatic—0x00
void get_inertiaTensorRotation_Injected()PrivateStatic—0x00
void set_inertiaTensorRotation_Injected()PrivateStatic—0x00
void get_inertiaTensor_Injected()PrivateStatic—0x00
void set_inertiaTensor_Injected()PrivateStatic—0x00
void get_worldInertiaTensorMatrix_Injected()PrivateStatic—0x00
void get_detectCollisions_Injected()PrivateStatic—0x00
void set_detectCollisions_Injected()PrivateStatic—0x00
void get_position_Injected()PrivateStatic—0x00
void set_position_Injected()PrivateStatic—0x00
void get_rotation_Injected()PrivateStatic—0x00
void set_rotation_Injected()PrivateStatic—0x00
void get_interpolation_Injected()PrivateStatic—0x00
void set_interpolation_Injected()PrivateStatic—0x00
void get_solverIterations_Injected()PrivateStatic—0x00
void set_solverIterations_Injected()PrivateStatic—0x00
void get_sleepThreshold_Injected()PrivateStatic—0x00
void set_sleepThreshold_Injected()PrivateStatic—0x00
void get_maxAngularVelocity_Injected()PrivateStatic—0x00
void set_maxAngularVelocity_Injected()PrivateStatic—0x00
void get_maxLinearVelocity_Injected()PrivateStatic—0x00
void set_maxLinearVelocity_Injected()PrivateStatic—0x00
void MovePosition_Injected()PrivateStatic—0x00
void MoveRotation_Injected()PrivateStatic—0x00
void Move_Injected()PrivateStatic—0x00
void Sleep_Injected()PrivateStatic—0x00
void IsSleeping_Injected()PrivateStatic—0x00
void WakeUp_Injected()PrivateStatic—0x00
void ResetCenterOfMass_Injected()PrivateStatic—0x00
void ResetInertiaTensor_Injected()PrivateStatic—0x00
void GetRelativePointVelocity_Injected()PrivateStatic—0x00
void GetPointVelocity_Injected()PrivateStatic—0x00
void get_solverVelocityIterations_Injected()PrivateStatic—0x00
void set_solverVelocityIterations_Injected()PrivateStatic—0x00
void PublishTransform_Injected()PrivateStatic—0x00
void get_excludeLayers_Injected()PrivateStatic—0x00
void set_excludeLayers_Injected()PrivateStatic—0x00
void get_includeLayers_Injected()PrivateStatic—0x00
void set_includeLayers_Injected()PrivateStatic—0x00
void GetAccumulatedForce_Injected()PrivateStatic—0x00
void GetAccumulatedTorque_Injected()PrivateStatic—0x00
void AddForce_Injected()PrivateStatic—0x00
void AddRelativeForce_Injected()PrivateStatic—0x00
void AddTorque_Injected()PrivateStatic—0x00
void AddRelativeTorque_Injected()PrivateStatic—0x00
void AddForceAtPosition_Injected()PrivateStatic—0x00
void AddExplosionForce_Injected()PrivateStatic—0x00
void Internal_ClosestPointOnBounds_Injected()PrivateStatic—0x00
void SweepTest_Injected()PrivateStatic—0x00
void Internal_SweepTestAll_Injected()PrivateStatic—0x00

Used by 20

types with a member, parameter or interface of this type