| void get_clip() | Public+1 flags | — | 0x00 |
| void set_clip() | Public+1 flags | — | 0x00 |
| void get_playAutomatically() | Public+1 flags | — | 0x00 |
| void set_playAutomatically() | Public+1 flags | — | 0x00 |
| void get_wrapMode() | Public+1 flags | — | 0x00 |
| void set_wrapMode() | Public+1 flags | — | 0x00 |
| void Stop() | Public | — | 0x00 |
| void Stop() | Public | — | 0x00 |
| void StopNamed() | Private | — | 0x00 |
| void Rewind() | Public | — | 0x00 |
| void Rewind() | Public | — | 0x00 |
| void RewindNamed() | Private | — | 0x00 |
| void Sample() | Public | — | 0x00 |
| void get_isPlaying() | Public+1 flags | — | 0x00 |
| void IsPlaying() | Public | — | 0x00 |
| void get_Item() | Public+1 flags | — | 0x00 |
| void Play() | Public | — | 0x00 |
| void Play() | Public | — | 0x00 |
| void PlayDefaultAnimation() | Private | — | 0x00 |
| void Play() | Public | — | 0x00 |
| void Play() | Public | — | 0x00 |
| void CrossFade() | Public | — | 0x00 |
| void CrossFade() | Public | — | 0x00 |
| void CrossFade() | Public | — | 0x00 |
| void Blend() | Public | — | 0x00 |
| void Blend() | Public | — | 0x00 |
| void Blend() | Public | — | 0x00 |
| void CrossFadeQueued() | Public | — | 0x00 |
| void CrossFadeQueued() | Public | — | 0x00 |
| void CrossFadeQueued() | Public | — | 0x00 |
| void CrossFadeQueued() | Public | — | 0x00 |
| void PlayQueued() | Public | — | 0x00 |
| void PlayQueued() | Public | — | 0x00 |
| void PlayQueued() | Public | — | 0x00 |
| void AddClip() | Public | — | 0x00 |
| void AddClip() | Public | — | 0x00 |
| void AddClip() | Public | — | 0x00 |
| void RemoveClip() | Public | — | 0x00 |
| void RemoveClip() | Public | — | 0x00 |
| void RemoveClipNamed() | Private | — | 0x00 |
| void GetClipCount() | Public | — | 0x00 |
| void Play() | Public | — | 0x00 |
| void Play() | Public | — | 0x00 |
| void SyncLayer() | Public | — | 0x00 |
| void GetEnumerator() | PublicFinal+2 flags | — | 0x00 |
| void GetState() | 1 flags | — | 0x00 |
| void GetStateAtIndex() | 1 flags | — | 0x00 |
| void GetStateCount() | 1 flags | — | 0x00 |
| void GetClip() | Public | — | 0x00 |
| void get_animatePhysics() | Public+1 flags | — | 0x00 |
| void set_animatePhysics() | Public+1 flags | — | 0x00 |
| void get_updateMode() | Public+1 flags | — | 0x00 |
| void set_updateMode() | Public+1 flags | — | 0x00 |
| void get_animateOnlyIfVisible() | Public+1 flags | — | 0x00 |
| void set_animateOnlyIfVisible() | Public+1 flags | — | 0x00 |
| void get_cullingType() | Public+1 flags | — | 0x00 |
| void set_cullingType() | Public+1 flags | — | 0x00 |
| void get_localBounds() | Public+1 flags | — | 0x00 |
| void set_localBounds() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void get_clip_Injected() | PrivateStatic | — | 0x00 |
| void set_clip_Injected() | PrivateStatic | — | 0x00 |
| void get_playAutomatically_Injected() | PrivateStatic | — | 0x00 |
| void set_playAutomatically_Injected() | PrivateStatic | — | 0x00 |
| void get_wrapMode_Injected() | PrivateStatic | — | 0x00 |
| void set_wrapMode_Injected() | PrivateStatic | — | 0x00 |
| void Stop_Injected() | PrivateStatic | — | 0x00 |
| void StopNamed_Injected() | PrivateStatic | — | 0x00 |
| void Rewind_Injected() | PrivateStatic | — | 0x00 |
| void RewindNamed_Injected() | PrivateStatic | — | 0x00 |
| void Sample_Injected() | PrivateStatic | — | 0x00 |
| void get_isPlaying_Injected() | PrivateStatic | — | 0x00 |
| void IsPlaying_Injected() | PrivateStatic | — | 0x00 |
| void PlayDefaultAnimation_Injected() | PrivateStatic | — | 0x00 |
| void Play_Injected() | PrivateStatic | — | 0x00 |
| void CrossFade_Injected() | PrivateStatic | — | 0x00 |
| void Blend_Injected() | PrivateStatic | — | 0x00 |
| void CrossFadeQueued_Injected() | PrivateStatic | — | 0x00 |
| void PlayQueued_Injected() | PrivateStatic | — | 0x00 |
| void AddClip_Injected() | PrivateStatic | — | 0x00 |
| void RemoveClip_Injected() | PrivateStatic | — | 0x00 |
| void RemoveClipNamed_Injected() | PrivateStatic | — | 0x00 |
| void GetClipCount_Injected() | PrivateStatic | — | 0x00 |
| void SyncLayer_Injected() | PrivateStatic | — | 0x00 |
| void GetState_Injected() | PrivateStatic | — | 0x00 |
| void GetStateAtIndex_Injected() | PrivateStatic | — | 0x00 |
| void GetStateCount_Injected() | PrivateStatic | — | 0x00 |
| void get_animatePhysics_Injected() | PrivateStatic | — | 0x00 |
| void set_animatePhysics_Injected() | PrivateStatic | — | 0x00 |
| void get_updateMode_Injected() | PrivateStatic | — | 0x00 |
| void set_updateMode_Injected() | PrivateStatic | — | 0x00 |
| void get_animateOnlyIfVisible_Injected() | PrivateStatic | — | 0x00 |
| void set_animateOnlyIfVisible_Injected() | PrivateStatic | — | 0x00 |
| void get_cullingType_Injected() | PrivateStatic | — | 0x00 |
| void set_cullingType_Injected() | PrivateStatic | — | 0x00 |
| void get_localBounds_Injected() | PrivateStatic | — | 0x00 |
| void set_localBounds_Injected() | PrivateStatic | — | 0x00 |