| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void Internal_CreateDynamicsMaterial() | PrivateStatic | — | 0x00 |
| void get_bounciness() | Public+1 flags | — | 0x00 |
| void set_bounciness() | Public+1 flags | — | 0x00 |
| void get_dynamicFriction() | Public+1 flags | — | 0x00 |
| void set_dynamicFriction() | Public+1 flags | — | 0x00 |
| void get_staticFriction() | Public+1 flags | — | 0x00 |
| void set_staticFriction() | Public+1 flags | — | 0x00 |
| void get_frictionCombine() | Public+1 flags | — | 0x00 |
| void set_frictionCombine() | Public+1 flags | — | 0x00 |
| void get_bounceCombine() | Public+1 flags | — | 0x00 |
| void set_bounceCombine() | Public+1 flags | — | 0x00 |
| void Internal_CreateDynamicsMaterial_Injected() | PrivateStatic | — | 0x00 |
| void get_bounciness_Injected() | PrivateStatic | — | 0x00 |
| void set_bounciness_Injected() | PrivateStatic | — | 0x00 |
| void get_dynamicFriction_Injected() | PrivateStatic | — | 0x00 |
| void set_dynamicFriction_Injected() | PrivateStatic | — | 0x00 |
| void get_staticFriction_Injected() | PrivateStatic | — | 0x00 |
| void set_staticFriction_Injected() | PrivateStatic | — | 0x00 |
| void get_frictionCombine_Injected() | PrivateStatic | — | 0x00 |
| void set_frictionCombine_Injected() | PrivateStatic | — | 0x00 |
| void get_bounceCombine_Injected() | PrivateStatic | — | 0x00 |
| void set_bounceCombine_Injected() | PrivateStatic | — | 0x00 |