Zdexby TheHolyOneZ
17,715 classes
Class

NetworkObject

: MonoBehaviour : Behaviour : Component : Object : Object
FishNet.Object.NetworkObject, FishNet.Runtime 0x01A8 (424 B) align 8 inherited 0x0020 FishNet.Runtime
implements IOrderable
0x00x01A8

Members 79

OffsetSizeNameTypeFlags
0x00200xF8padding / unreflected
0x01_onStartServerCalledboolPrivate
0x01_onStartClientCalledboolPrivate
0x08OnHostVisibilityUpdatedHostVisibilityUpdatedDelegatePrivate
0x08OnObserversActiveAction`1Private
0x08NetworkObserverNetworkObserverPublic
0x08ObserversHashSet`1Public
0x08HashGridEntryGridEntry1 flags
0x011A0x02padding / unreflected
0x04ObserverAddedTickuint1 flags
0x01_networkObserverInitiliazedboolPrivate
0x08_renderersList`1Private+1 flags
0x01_renderersPopulatedboolPrivate
0x01_lastClientHostVisibilityboolPrivate
0x08_hashGridHashGridPrivate
0x01230x01padding / unreflected
0x04_nextHashGridUpdateTimefloatPrivate
0x01_isStaticboolPrivate
0x01290x03padding / unreflected
0x08_hashGridPositionVector2IntPrivate
0x01<IsObjectReconciling>k__BackingFieldboolPrivate
0x08<PredictionSmoother>k__BackingFieldTransformTickSmootherPrivate
0x08_rigidbodyPauserRigidbodyPauserPrivate
0x01_enablePredictionboolPrivate
0x01_predictionTypePredictionTypePrivate
0x08_graphicalObjectTransformPrivate
0x01_detachGraphicalObjectboolPrivate
0x01_enableStateForwardingboolPrivate
0x08_networkTransformNetworkTransformPrivate
0x01_ownerInterpolationbytePrivate
0x013A0x02padding / unreflected
0x04_ownerSmoothedPropertiesTransformPropertiesFlagPrivate
0x04_adaptiveInterpolationAdaptiveInterpolationTypePrivate
0x04_spectatorSmoothedPropertiesTransformPropertiesFlagPrivate
0x01_spectatorInterpolationbytePrivate
0x01_enableTeleportboolPrivate
0x014A0x02padding / unreflected
0x04_teleportThresholdfloatPrivate
0x08_predictionBehavioursList`1Private
0x01<IsDestroying>k__BackingFieldboolPrivate
0x01<IsClientInitialized>k__BackingFieldboolPrivate
0x01<IsServerInitialized>k__BackingFieldboolPrivate
0x08_ownerNetworkConnectionPrivate
0x08<NetworkManager>k__BackingFieldNetworkManagerPrivate
0x08<ServerManager>k__BackingFieldServerManagerPrivate
0x08<ClientManager>k__BackingFieldClientManagerPrivate
0x08<ObserverManager>k__BackingFieldObserverManagerPrivate
0x08<TransportManager>k__BackingFieldTransportManagerPrivate
0x08<TimeManager>k__BackingFieldTimeManagerPrivate
0x08<SceneManager>k__BackingFieldSceneManagerPrivate
0x08<PredictionManager>k__BackingFieldPredictionManagerPrivate
0x08<RollbackManager>k__BackingFieldRollbackManagerPrivate
0x08_rpcLinkIndexesList`1Private
0x01530x01padding / unreflected
0x02<PrefabId>k__BackingFieldushortPrivate
0x02<SpawnableCollectionId>k__BackingFieldushortPrivate
0x08<AssetPathHash>k__BackingFieldulongPrivate
0x08<SceneId>k__BackingFieldulongPrivate
0x2CSerializedTransformPropertiesTransformProperties1 flags
0x08_lastSceneIdAutomaticRebuildTimedoublePrivateStatic+1 flags
0x01<IsNested>k__BackingFieldboolPrivate
0x08<PredictedSpawner>k__BackingFieldNetworkConnectionPrivate
0x01WasActiveDuringEditbool1 flags
0x01WasActiveDuringEdit_Set1bool1 flags
0x01<ComponentIndex>k__BackingFieldbytePrivate
0x04<ObjectId>k__BackingFieldintPrivate
0x01<IsDeinitializing>k__BackingFieldboolPrivate
0x08<PredictedSpawn>k__BackingFieldPredictedSpawnPrivate
0x08<PredictedOwner>k__BackingFieldPredictedOwnerPrivate
0x08NetworkBehavioursList`1Public
0x08InitializedParentNetworkBehaviourNetworkBehaviourPublic
0x08InitializedNestedNetworkObjectsList`1Public
0x08RuntimeParentNetworkBehaviourNetworkBehaviourPublic
0x08RuntimeChildNetworkBehavioursList`1Public
0x01StateNetworkObjectState2 flags
0x01_isNetworkedboolPrivate
0x01_isSpawnableboolPrivate
0x01_isGlobalboolPrivate
0x01_initializeOrdersbytePrivate
0x01_preventDespawnOnDisconnectboolPrivate
0x01_defaultDespawnTypeDespawnTypePrivate
0x01_disabledNetworkBehavioursInitializedboolPrivate
0x01_initializedValusSetboolPrivate
—0x04UNSET_SCENEID_VALUEintPublicStatic+1 flags
—0x04UNSET_OBJECTID_VALUEintPublicStatic+1 flags
—0x04UNSET_PREFABID_VALUEintPublicStatic+1 flags
0x01A60x02unreflected bytes to end of NetworkObject
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 212

SignatureFlagsNativeParams
void Broadcast()Public—0x00
void InvokeStartCallbacks()Private—0x00
void InvokeOnStartSyncTypeCallbacks()1 flags—0x00
void InvokeOnStopSyncTypeCallbacks()1 flags—0x00
void OnSpawnServer()1 flags—0x00
void InvokeOnServerDespawn()1 flags—0x00
void InvokeStopCallbacks()1 flags—0x00
void InvokeManualOwnershipChange()Private—0x00
void add_OnHostVisibilityUpdated()Public+1 flags—0x00
void remove_OnHostVisibilityUpdated()Public+1 flags—0x00
void add_OnObserversActive()Public+1 flags—0x00
void remove_OnObserversActive()Public+1 flags—0x00
void UpdateForNetworkObject()1 flags—0x00
void UpdateRenderers()Public—0x00
void SetRenderersVisible()Public—0x00
void UpdateRenderVisibility()Private—0x00
void InitializeRendererCollection()Private—0x00
void AddDefaultNetworkObserverConditions()Private—0x00
void RemoveObserver()1 flags—0x00
void RebuildObservers()1 flags—0x00
void TryInvokeOnObserversActive()Private—0x00
void ResetState_Observers()Private—0x00
void get_IsObjectReconciling()Public+1 flags—0x00
void set_IsObjectReconciling()2 flags—0x00
void get_PredictionSmoother()Public+1 flags—0x00
void set_PredictionSmoother()Private+1 flags—0x00
void get_RigidbodyPauser()Public+1 flags—0x00
void get_EnablePrediction()Public+1 flags—0x00
void GetGraphicalObject()Public—0x00
void SetGraphicalObject()Public—0x00
void get_EnableStateForwarding()Public+1 flags—0x00
void TimeManager_OnUpdate_Prediction()Private—0x00
void InitializePredictionEarly()Private—0x00
void Deinitialize_Prediction()Private—0x00
void ChangePredictionSubscriptions()Private—0x00
void InitializeSmoothers()Private—0x00
void InitializeTickSmoother()Private—0x00
void DeinitializeSmoothers()Private—0x00
void InvokeStartCallbacks_Prediction()Private—0x00
void InvokeStopCallbacks_Prediction()Private—0x00
void TimeManager_OnPreTick()Private—0x00
void PredictionManager_OnPostReplicateReplay()Private—0x00
void TimeManager_OnPostTick()Private—0x00
void PredictionManager_OnPreReconcile()Private—0x00
void PredictionManager_OnReconcile()Private—0x00
void PredictionManager_OnPostReconcile()Private—0x00
void PredictionManager_OnReplicateReplay()Private—0x00
void RegisterPredictionBehaviourOnce()1 flags—0x00
void EmptyReplicatesQueueIntoHistory()1 flags—0x00
void SetReplicateTick()1 flags—0x00
void ResetState_Prediction()Private—0x00
void get_IsClientOnly()Public+1 flags—0x00
void get_IsServerOnly()Public+1 flags—0x00
void get_IsHost()Public+1 flags—0x00
void get_IsClient()Public+1 flags—0x00
void get_IsServer()Public+1 flags—0x00
void get_IsDestroying()Public+1 flags—0x00
void set_IsDestroying()Private+1 flags—0x00
void SetIsDestroying()1 flags—0x00
void get_AllowPredictedSpawning()2 flags—0x00
void get_AllowPredictedDespawning()2 flags—0x00
void get_IsClientInitialized()Public+1 flags—0x00
void set_IsClientInitialized()Private+1 flags—0x00
void get_IsClientStarted()Public+1 flags—0x00
void get_IsClientOnlyInitialized()Public+1 flags—0x00
void get_IsClientOnlyStarted()Public+1 flags—0x00
void get_IsServerInitialized()Public+1 flags—0x00
void set_IsServerInitialized()Private+1 flags—0x00
void get_IsServerStarted()Public+1 flags—0x00
void get_IsServerOnlyInitialized()Public+1 flags—0x00
void get_IsServerOnlyStarted()Public+1 flags—0x00
void get_IsHostStarted()Public+1 flags—0x00
void get_IsHostInitialized()Public+1 flags—0x00
void get_IsOffline()Public+1 flags—0x00
void get_IsManagerReconciling()Public+1 flags—0x00
void get_IsTakingOwnership()Public+1 flags—0x00
void get_IsOwner()Public+1 flags—0x00
void get_IsController()Public+1 flags—0x00
void get_HasAuthority()Public+1 flags—0x00
void get_Owner()Public+1 flags—0x00
void set_Owner()Private+1 flags—0x00
void get_OwnerId()Public+1 flags—0x00
void get_IsSpawned()Public+1 flags—0x00
void get_LocalConnection()Public+1 flags—0x00
void get_NetworkManager()Public+1 flags—0x00
void set_NetworkManager()Private+1 flags—0x00
void get_ServerManager()Public+1 flags—0x00
void set_ServerManager()Private+1 flags—0x00
void get_ClientManager()Public+1 flags—0x00
void set_ClientManager()Private+1 flags—0x00
void get_ObserverManager()Public+1 flags—0x00
void set_ObserverManager()Private+1 flags—0x00
void get_TransportManager()Public+1 flags—0x00
void set_TransportManager()Private+1 flags—0x00
void get_TimeManager()Public+1 flags—0x00
void set_TimeManager()Private+1 flags—0x00
void get_SceneManager()Public+1 flags—0x00
void set_SceneManager()Private+1 flags—0x00
void get_PredictionManager()Public+1 flags—0x00
void set_PredictionManager()Private+1 flags—0x00
void get_RollbackManager()Public+1 flags—0x00
void set_RollbackManager()Private+1 flags—0x00
void GetNetworkBehaviour()Public—0x00
void Despawn()Public—0x00
void Despawn()Public—0x00
void Despawn()Public—0x00
void Spawn()Public—0x00
void Spawn()Public—0x00
void SetLocalOwnership()Public—0x00
void SetLocalOwnership()Public—0x00
void RegisterInvokeOnInstance()Public—0x00
void UnregisterInvokeOnInstance()Public—0x00
void HasInstance()Public—0x00
void GetInstance()Public—0x00
void RegisterInstance()Public—0x00
void TryRegisterInstance()Public—0x00
void TryGetInstance()Public—0x00
void UnregisterInstance()Public—0x00
void SetRpcLinkIndexes()1 flags—0x00
void RemoveClientRpcLinkIndexes()1 flags—0x00
void get_PrefabId()Public+1 flags—0x00
void set_PrefabId()2 flags—0x00
void get_SpawnableCollectionId()Public+1 flags—0x00
void set_SpawnableCollectionId()2 flags—0x00
void SetSceneId()Public—0x00
void get_AssetPathHash()Public+1 flags—0x00
void set_AssetPathHash()Private+1 flags—0x00
void SetAssetPathHash()Public—0x00
void get_SceneId()2 flags—0x00
void set_SceneId()Private+1 flags—0x00
void ClearRuntimeSceneObject()1 flags—0x00
void WriteSyncTypesForManualOwnershipChange()Private—0x00
void get_IsNested()Public+1 flags—0x00
void set_IsNested()Private+1 flags—0x00
void get_IsInitializedNested()Public+1 flags—0x00
void get_PredictedSpawner()Public+1 flags—0x00
void set_PredictedSpawner()Private+1 flags—0x00
void get_IsSceneObject()Public+1 flags—0x00
void get_ComponentIndex()Public+1 flags—0x00
void set_ComponentIndex()Private+1 flags—0x00
void get_ObjectId()Public+1 flags—0x00
void set_ObjectId()Private+1 flags—0x00
void get_IsDeinitializing()2 flags—0x00
void set_IsDeinitializing()Private+1 flags—0x00
void get_PredictedSpawn()Public+1 flags—0x00
void set_PredictedSpawn()Private+1 flags—0x00
void get_PredictedOwner()Public+1 flags—0x00
void set_PredictedOwner()Private+1 flags—0x00
void get_CurrentParentNetworkBehaviour()2 flags—0x00
void get_IsNetworked()Public+1 flags—0x00
void set_IsNetworked()Private+1 flags—0x00
void GetIsNetworked()Public—0x00
void SetIsNetworked()Public—0x00
void get_IsSpawnable()Public+1 flags—0x00
void GetIsSpawnable()Public—0x00
void SetIsSpawnable()Public—0x00
void get_IsGlobal()Public+1 flags—0x00
void set_IsGlobal()Private+1 flags—0x00
void SetIsGlobal()Public—0x00
void GetInitializeOrder()Public—0x00
void get_Order()PublicFinal+3 flags—0x00
void get_PreventDespawnOnDisconnect()2 flags—0x00
void GetDefaultDespawnType()Public—0x00
void SetDefaultDespawnType()Public—0x00
void UnsetInitializedValuesSet()1 flags—0x00
void ToString()Public+1 flags—0x00
void Awake()3 flags—0x00
void Start()3 flags—0x00
void OnDisable()Private—0x00
void OnDestroy()Private—0x00
void InitializeNetworkBehavioursIfDisabled()Private—0x00
void GetNetworkObjects()1 flags—0x00
void SetChildGlobalState()Private—0x00
void SetChildDespawnedState()Private—0x00
void TryStartDeactivation()1 flags—0x00
void SetInitializedStatus()1 flags—0x00
void SetDeinitializedStatus()Private—0x00
void InitializeEarly()1 flags—0x00
void TimeManager_Update()Private—0x00
void SetParent()Public—0x00
void SetParent()Public—0x00
void UnsetParent()Public—0x00
void UpdateParent()Private—0x00
void CanChangeParent()Private—0x00
void IsInvalidParent()Private—0x00
void AddAndSerialize()1 flags—0x00
void SetInitializedValues()1 flags—0x00
void SetInitializedValues()1 flags—0x00
void AddEmptyNetworkBehaviour()Private—0x00
void Initialize()1 flags—0x00
void CanDeinitialize()1 flags—0x00
void Deinitialize()1 flags—0x00
void ResetState()Public—0x00
void RemoveOwnership()Public—0x00
void GiveOwnership()Public—0x00
void GiveOwnership()Public—0x00
void GiveOwnership()1 flags—0x00
void InitializePredictedObject_Server()1 flags—0x00
void InitializePredictedObject_Client()1 flags—0x00
void SetOwner()Private—0x00
void GetTransformChanges()1 flags—0x00
void GetTransformChanges()1 flags—0x00
void GetTransformChanges()Private—0x00
void SetIsNestedThroughTraversal()1 flags—0x00
void SerializeTransformProperties()1 flags—0x00
void StoreCollections()Private—0x00
void RetrieveCollections()Private—0x00
void .ctor()Public+1 flags—0x00
void <InvokeStopCallbacks>g__InvokeOnNetwork|8_0()Private—0x00
void <WriteSyncTypesForManualOwnershipChange>g__WriteForConnection|232_0()Private—0x00
void <get_Order>g__GetOrderModifier|293_0()Private—0x00
void <OnDestroy>g__NetworkBehaviour_OnDestroy|311_0()Private—0x00

Used by 12

types with a member, parameter or interface of this type