Zdexby TheHolyOneZ
17,715 classes
Class

GameObject

: Object : Object
UnityEngine.GameObject, UnityEngine.CoreModule 0x0018 (24 B) align 8 inherited 0x0018 UnityEngine.CoreModule
0x00x0018

Members 0

OffsetSizeNameTypeFlags
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 143

SignatureFlagsNativeParams
void CreatePrimitive()PublicStatic—0x00
void GetComponent()Public—0x00
void GetComponent()Public—0x00
void GetComponentFastPath()1 flags—0x00
void GetComponentByName()1 flags—0x00
void GetComponentByNameWithCase()1 flags—0x00
void GetComponent()Public—0x00
void GetComponentInChildren()Public—0x00
void GetComponentInChildren()Public—0x00
void GetComponentInChildren()Public—0x00
void GetComponentInChildren()Public—0x00
void GetComponentInParent()Public—0x00
void GetComponentInParent()Public—0x00
void GetComponentInParent()Public—0x00
void GetComponentInParent()Public—0x00
void GetComponentsInternal()Private—0x00
void GetComponents()Public—0x00
void GetComponents()Public—0x00
void GetComponents()Public—0x00
void GetComponents()Public—0x00
void GetComponentsInChildren()Public—0x00
void GetComponentsInChildren()Public—0x00
void GetComponentsInChildren()Public—0x00
void GetComponentsInChildren()Public—0x00
void GetComponentsInChildren()Public—0x00
void GetComponentsInChildren()Public—0x00
void GetComponentsInParent()Public—0x00
void GetComponentsInParent()Public—0x00
void GetComponentsInParent()Public—0x00
void GetComponentsInParent()Public—0x00
void GetComponentsInParent()Public—0x00
void TryGetComponent()Public—0x00
void TryGetComponent()Public—0x00
void TryGetComponentInternal()1 flags—0x00
void TryGetComponentFastPath()1 flags—0x00
void FindWithTag()PublicStatic—0x00
void FindGameObjectsWithTagForListInternal()PrivateStatic—0x00
void FindGameObjectsWithTag()PublicStatic—0x00
void SendMessageUpwards()Public—0x00
void SendMessage()Public—0x00
void BroadcastMessage()Public—0x00
void AddComponentInternal()1 flags—0x00
void Internal_AddComponentWithType()Private—0x00
void AddComponent()Public—0x00
void AddComponent()Public—0x00
void GetComponentCount()Public—0x00
void QueryComponentAtIndex()1 flags—0x00
void GetComponentAtIndex()Public—0x00
void GetComponentAtIndex()Public—0x00
void GetComponentIndex()Public—0x00
void get_transform()Public+1 flags—0x00
void get_transformHandle()Public+1 flags—0x00
void get_layer()Public+1 flags—0x00
void set_layer()Public+1 flags—0x00
void get_active()Public+1 flags—0x00
void set_active()Public+1 flags—0x00
void SetActive()Public—0x00
void get_activeSelf()Public+1 flags—0x00
void get_activeInHierarchy()Public+1 flags—0x00
void SetActiveRecursively()Public—0x00
void get_isStatic()Public+1 flags—0x00
void set_isStatic()Public+1 flags—0x00
void get_isStaticBatchable()2 flags—0x00
void get_tag()Public+1 flags—0x00
void set_tag()Public+1 flags—0x00
void CompareTag()Public—0x00
void CompareTag()Public—0x00
void CompareTag_Internal()Private—0x00
void CompareTagHandle_Internal()Private—0x00
void FindGameObjectWithTag()PublicStatic—0x00
void FindGameObjectsWithTag()PublicStatic—0x00
void SendMessageUpwards()Public—0x00
void SendMessageUpwards()Public—0x00
void SendMessageUpwards()Public—0x00
void SendMessage()Public—0x00
void SendMessage()Public—0x00
void SendMessage()Public—0x00
void BroadcastMessage()Public—0x00
void BroadcastMessage()Public—0x00
void BroadcastMessage()Public—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Internal_CreateGameObject()PrivateStatic—0x00
void Find()PublicStatic—0x00
void SetGameObjectsActive()PrivateStatic—0x00
void SetGameObjectsActive()PublicStatic—0x00
void SetGameObjectsActive()PublicStatic—0x00
void SetGameObjectsActive()PublicStatic—0x00
void SetGameObjectsActive()PublicStatic—0x00
void InstantiateGameObjects()PrivateStatic—0x00
void InstantiateGameObjects()PublicStatic—0x00
void InstantiateGameObjects()PublicStatic—0x00
void GetScene()PublicStatic—0x00
void GetSceneInternal()PrivateStatic—0x00
void GetScene()PublicStatic—0x00
void get_scene()Public+1 flags—0x00
void get_sceneCullingMask()Public+1 flags—0x00
void get_gameObject()Public+1 flags—0x00
void CreatePrimitive_Injected()PrivateStatic—0x00
void GetComponent_Injected()PrivateStatic—0x00
void GetComponentFastPath_Injected()PrivateStatic—0x00
void GetComponentByName_Injected()PrivateStatic—0x00
void GetComponentByNameWithCase_Injected()PrivateStatic—0x00
void GetComponentInChildren_Injected()PrivateStatic—0x00
void GetComponentInParent_Injected()PrivateStatic—0x00
void GetComponentsInternal_Injected()PrivateStatic—0x00
void TryGetComponentInternal_Injected()PrivateStatic—0x00
void TryGetComponentFastPath_Injected()PrivateStatic—0x00
void FindGameObjectsWithTagForListInternal_Injected()PrivateStatic—0x00
void AddComponentInternal_Injected()PrivateStatic—0x00
void Internal_AddComponentWithType_Injected()PrivateStatic—0x00
void GetComponentCount_Injected()PrivateStatic—0x00
void QueryComponentAtIndex_Injected()PrivateStatic—0x00
void GetComponentIndex_Injected()PrivateStatic—0x00
void get_transform_Injected()PrivateStatic—0x00
void get_transformHandle_Injected()PrivateStatic—0x00
void get_layer_Injected()PrivateStatic—0x00
void set_layer_Injected()PrivateStatic—0x00
void get_active_Injected()PrivateStatic—0x00
void set_active_Injected()PrivateStatic—0x00
void SetActive_Injected()PrivateStatic—0x00
void get_activeSelf_Injected()PrivateStatic—0x00
void get_activeInHierarchy_Injected()PrivateStatic—0x00
void SetActiveRecursively_Injected()PrivateStatic—0x00
void get_isStatic_Injected()PrivateStatic—0x00
void set_isStatic_Injected()PrivateStatic—0x00
void get_isStaticBatchable_Injected()PrivateStatic—0x00
void get_tag_Injected()PrivateStatic—0x00
void set_tag_Injected()PrivateStatic—0x00
void CompareTag_Internal_Injected()PrivateStatic—0x00
void CompareTagHandle_Internal_Injected()PrivateStatic—0x00
void FindGameObjectWithTag_Injected()PrivateStatic—0x00
void FindGameObjectsWithTag_Injected()PrivateStatic—0x00
void SendMessageUpwards_Injected()PrivateStatic—0x00
void SendMessage_Injected()PrivateStatic—0x00
void BroadcastMessage_Injected()PrivateStatic—0x00
void Internal_CreateGameObject_Injected()PrivateStatic—0x00
void Find_Injected()PrivateStatic—0x00
void InstantiateGameObjects_Injected()PrivateStatic—0x00
void GetSceneInternal_Injected()PrivateStatic—0x00
void get_scene_Injected()PrivateStatic—0x00
void get_sceneCullingMask_Injected()PrivateStatic—0x00

Used by 72

types with a member, parameter or interface of this type