Zdexby TheHolyOneZ
17,715 classes
Class

Renderer

: Component : Object : Object
UnityEngine.Renderer, UnityEngine.CoreModule 0x0018 (24 B) align 8 inherited 0x0018 UnityEngine.CoreModule
0x00x0018

Members 0

OffsetSizeNameTypeFlags
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 219

SignatureFlagsNativeParams
void get_castShadows()Public+1 flags—0x00
void set_castShadows()Public+1 flags—0x00
void get_motionVectors()Public+1 flags—0x00
void set_motionVectors()Public+1 flags—0x00
void get_useLightProbes()Public+1 flags—0x00
void set_useLightProbes()Public+1 flags—0x00
void get_bounds()Public+1 flags—0x00
void set_bounds()Public+1 flags—0x00
void get_localBounds()Public+1 flags—0x00
void set_localBounds()Public+1 flags—0x00
void ResetBounds()Public—0x00
void ResetLocalBounds()Public—0x00
void Internal_HasCustomBounds()1 flags—0x00
void Internal_HasCustomLocalBounds()1 flags—0x00
void SetStaticLightmapST()Private—0x00
void GetMaterial()Private—0x00
void GetSharedMaterial()Private—0x00
void SetMaterial()Private—0x00
void GetMaterialArray()Private—0x00
void CopyMaterialArray()Private—0x00
void CopySharedMaterialArray()Private—0x00
void SetMaterialArray()Private—0x00
void SetMaterialArray()Private—0x00
void Internal_SetPropertyBlock()1 flags—0x00
void Internal_GetPropertyBlock()1 flags—0x00
void Internal_SetPropertyBlockMaterialIndex()1 flags—0x00
void Internal_GetPropertyBlockMaterialIndex()1 flags—0x00
void HasPropertyBlock()Public—0x00
void SetPropertyBlock()Public—0x00
void SetPropertyBlock()Public—0x00
void GetPropertyBlock()Public—0x00
void GetPropertyBlock()Public—0x00
void GetClosestReflectionProbesInternal()Private—0x00
void Internal_GetSpriteMaskInteraction()1 flags—0x00
void Internal_SetSpriteMaskInteraction()1 flags—0x00
void get_enabled()Public+1 flags—0x00
void set_enabled()Public+1 flags—0x00
void get_isVisible()Public+1 flags—0x00
void get_shadowCastingMode()Public+1 flags—0x00
void set_shadowCastingMode()Public+1 flags—0x00
void get_receiveShadows()Public+1 flags—0x00
void set_receiveShadows()Public+1 flags—0x00
void get_forceRenderingOff()Public+1 flags—0x00
void set_forceRenderingOff()Public+1 flags—0x00
void get_allowGPUDrivenRendering()2 flags—0x00
void set_allowGPUDrivenRendering()2 flags—0x00
void get_smallMeshCulling()2 flags—0x00
void set_smallMeshCulling()2 flags—0x00
void GetIsStaticShadowCaster()Private—0x00
void SetIsStaticShadowCaster()Private—0x00
void get_staticShadowCaster()Public+1 flags—0x00
void set_staticShadowCaster()Public+1 flags—0x00
void get_motionVectorGenerationMode()Public+1 flags—0x00
void set_motionVectorGenerationMode()Public+1 flags—0x00
void get_lightProbeUsage()Public+1 flags—0x00
void set_lightProbeUsage()Public+1 flags—0x00
void get_reflectionProbeUsage()Public+1 flags—0x00
void set_reflectionProbeUsage()Public+1 flags—0x00
void get_renderingLayerMask()Public+1 flags—0x00
void set_renderingLayerMask()Public+1 flags—0x00
void get_rendererPriority()Public+1 flags—0x00
void set_rendererPriority()Public+1 flags—0x00
void get_rayTracingMode()Public+1 flags—0x00
void set_rayTracingMode()Public+1 flags—0x00
void get_rayTracingAccelerationStructureBuildFlags()Public+1 flags—0x00
void set_rayTracingAccelerationStructureBuildFlags()Public+1 flags—0x00
void get_rayTracingAccelerationStructureBuildFlagsOverride()Public+1 flags—0x00
void set_rayTracingAccelerationStructureBuildFlagsOverride()Public+1 flags—0x00
void get_sortingLayerName()Public+1 flags—0x00
void set_sortingLayerName()Public+1 flags—0x00
void get_sortingLayerID()Public+1 flags—0x00
void set_sortingLayerID()Public+1 flags—0x00
void get_sortingOrder()Public+1 flags—0x00
void set_sortingOrder()Public+1 flags—0x00
void get_sortingKey()2 flags—0x00
void get_sortingGroupID()2 flags—0x00
void set_sortingGroupID()2 flags—0x00
void get_sortingGroupOrder()2 flags—0x00
void set_sortingGroupOrder()2 flags—0x00
void get_sortingGroupKey()2 flags—0x00
void get_isLOD0()Public+1 flags—0x00
void get_allowOcclusionWhenDynamic()Public+1 flags—0x00
void set_allowOcclusionWhenDynamic()Public+1 flags—0x00
void get_forceMeshLod()Public+1 flags—0x00
void set_forceMeshLod()Public+1 flags—0x00
void get_meshLodSelectionBias()Public+1 flags—0x00
void set_meshLodSelectionBias()Public+1 flags—0x00
void get_staticBatchRootTransform()2 flags—0x00
void set_staticBatchRootTransform()2 flags—0x00
void get_staticBatchIndex()2 flags—0x00
void SetStaticBatchInfo()1 flags—0x00
void get_isPartOfStaticBatch()Public+1 flags—0x00
void get_worldToLocalMatrix()Public+1 flags—0x00
void get_localToWorldMatrix()Public+1 flags—0x00
void get_lightProbeProxyVolumeOverride()Public+1 flags—0x00
void set_lightProbeProxyVolumeOverride()Public+1 flags—0x00
void get_probeAnchor()Public+1 flags—0x00
void set_probeAnchor()Public+1 flags—0x00
void GetLightmapIndex()Private—0x00
void SetLightmapIndex()Private—0x00
void GetLightmapST()Private—0x00
void SetLightmapST()Private—0x00
void get_lightmapIndex()Public+1 flags—0x00
void set_lightmapIndex()Public+1 flags—0x00
void get_realtimeLightmapIndex()Public+1 flags—0x00
void set_realtimeLightmapIndex()Public+1 flags—0x00
void get_lightmapScaleOffset()Public+1 flags—0x00
void set_lightmapScaleOffset()Public+1 flags—0x00
void get_realtimeLightmapScaleOffset()Public+1 flags—0x00
void set_realtimeLightmapScaleOffset()Public+1 flags—0x00
void GetMaterialCount()Private—0x00
void GetSharedMaterialArray()Private—0x00
void get_materials()Public+1 flags—0x00
void set_materials()Public+1 flags—0x00
void get_material()Public+1 flags—0x00
void set_material()Public+1 flags—0x00
void get_sharedMaterial()Public+1 flags—0x00
void set_sharedMaterial()Public+1 flags—0x00
void get_sharedMaterials()Public+1 flags—0x00
void set_sharedMaterials()Public+1 flags—0x00
void GetMaterials()Public—0x00
void SetSharedMaterials()Public—0x00
void SetMaterials()Public—0x00
void GetSharedMaterials()Public—0x00
void GetClosestReflectionProbes()Public—0x00
void get_LODGroup()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_bounds_Injected()PrivateStatic—0x00
void set_bounds_Injected()PrivateStatic—0x00
void get_localBounds_Injected()PrivateStatic—0x00
void set_localBounds_Injected()PrivateStatic—0x00
void ResetBounds_Injected()PrivateStatic—0x00
void ResetLocalBounds_Injected()PrivateStatic—0x00
void Internal_HasCustomBounds_Injected()PrivateStatic—0x00
void Internal_HasCustomLocalBounds_Injected()PrivateStatic—0x00
void SetStaticLightmapST_Injected()PrivateStatic—0x00
void GetMaterial_Injected()PrivateStatic—0x00
void GetSharedMaterial_Injected()PrivateStatic—0x00
void SetMaterial_Injected()PrivateStatic—0x00
void GetMaterialArray_Injected()PrivateStatic—0x00
void CopyMaterialArray_Injected()PrivateStatic—0x00
void CopySharedMaterialArray_Injected()PrivateStatic—0x00
void SetMaterialArray_Injected()PrivateStatic—0x00
void Internal_SetPropertyBlock_Injected()PrivateStatic—0x00
void Internal_GetPropertyBlock_Injected()PrivateStatic—0x00
void Internal_SetPropertyBlockMaterialIndex_Injected()PrivateStatic—0x00
void Internal_GetPropertyBlockMaterialIndex_Injected()PrivateStatic—0x00
void HasPropertyBlock_Injected()PrivateStatic—0x00
void GetClosestReflectionProbesInternal_Injected()PrivateStatic—0x00
void Internal_GetSpriteMaskInteraction_Injected()PrivateStatic—0x00
void Internal_SetSpriteMaskInteraction_Injected()PrivateStatic—0x00
void get_enabled_Injected()PrivateStatic—0x00
void set_enabled_Injected()PrivateStatic—0x00
void get_isVisible_Injected()PrivateStatic—0x00
void get_shadowCastingMode_Injected()PrivateStatic—0x00
void set_shadowCastingMode_Injected()PrivateStatic—0x00
void get_receiveShadows_Injected()PrivateStatic—0x00
void set_receiveShadows_Injected()PrivateStatic—0x00
void get_forceRenderingOff_Injected()PrivateStatic—0x00
void set_forceRenderingOff_Injected()PrivateStatic—0x00
void get_allowGPUDrivenRendering_Injected()PrivateStatic—0x00
void set_allowGPUDrivenRendering_Injected()PrivateStatic—0x00
void get_smallMeshCulling_Injected()PrivateStatic—0x00
void set_smallMeshCulling_Injected()PrivateStatic—0x00
void GetIsStaticShadowCaster_Injected()PrivateStatic—0x00
void SetIsStaticShadowCaster_Injected()PrivateStatic—0x00
void get_motionVectorGenerationMode_Injected()PrivateStatic—0x00
void set_motionVectorGenerationMode_Injected()PrivateStatic—0x00
void get_lightProbeUsage_Injected()PrivateStatic—0x00
void set_lightProbeUsage_Injected()PrivateStatic—0x00
void get_reflectionProbeUsage_Injected()PrivateStatic—0x00
void set_reflectionProbeUsage_Injected()PrivateStatic—0x00
void get_renderingLayerMask_Injected()PrivateStatic—0x00
void set_renderingLayerMask_Injected()PrivateStatic—0x00
void get_rendererPriority_Injected()PrivateStatic—0x00
void set_rendererPriority_Injected()PrivateStatic—0x00
void get_rayTracingMode_Injected()PrivateStatic—0x00
void set_rayTracingMode_Injected()PrivateStatic—0x00
void get_rayTracingAccelerationStructureBuildFlags_Injected()PrivateStatic—0x00
void set_rayTracingAccelerationStructureBuildFlags_Injected()PrivateStatic—0x00
void get_rayTracingAccelerationStructureBuildFlagsOverride_Injected()PrivateStatic—0x00
void set_rayTracingAccelerationStructureBuildFlagsOverride_Injected()PrivateStatic—0x00
void get_sortingLayerName_Injected()PrivateStatic—0x00
void set_sortingLayerName_Injected()PrivateStatic—0x00
void get_sortingLayerID_Injected()PrivateStatic—0x00
void set_sortingLayerID_Injected()PrivateStatic—0x00
void get_sortingOrder_Injected()PrivateStatic—0x00
void set_sortingOrder_Injected()PrivateStatic—0x00
void get_sortingKey_Injected()PrivateStatic—0x00
void get_sortingGroupID_Injected()PrivateStatic—0x00
void set_sortingGroupID_Injected()PrivateStatic—0x00
void get_sortingGroupOrder_Injected()PrivateStatic—0x00
void set_sortingGroupOrder_Injected()PrivateStatic—0x00
void get_sortingGroupKey_Injected()PrivateStatic—0x00
void get_isLOD0_Injected()PrivateStatic—0x00
void get_allowOcclusionWhenDynamic_Injected()PrivateStatic—0x00
void set_allowOcclusionWhenDynamic_Injected()PrivateStatic—0x00
void get_forceMeshLod_Injected()PrivateStatic—0x00
void set_forceMeshLod_Injected()PrivateStatic—0x00
void get_meshLodSelectionBias_Injected()PrivateStatic—0x00
void set_meshLodSelectionBias_Injected()PrivateStatic—0x00
void get_staticBatchRootTransform_Injected()PrivateStatic—0x00
void set_staticBatchRootTransform_Injected()PrivateStatic—0x00
void get_staticBatchIndex_Injected()PrivateStatic—0x00
void SetStaticBatchInfo_Injected()PrivateStatic—0x00
void get_isPartOfStaticBatch_Injected()PrivateStatic—0x00
void get_worldToLocalMatrix_Injected()PrivateStatic—0x00
void get_localToWorldMatrix_Injected()PrivateStatic—0x00
void get_lightProbeProxyVolumeOverride_Injected()PrivateStatic—0x00
void set_lightProbeProxyVolumeOverride_Injected()PrivateStatic—0x00
void get_probeAnchor_Injected()PrivateStatic—0x00
void set_probeAnchor_Injected()PrivateStatic—0x00
void GetLightmapIndex_Injected()PrivateStatic—0x00
void SetLightmapIndex_Injected()PrivateStatic—0x00
void GetLightmapST_Injected()PrivateStatic—0x00
void SetLightmapST_Injected()PrivateStatic—0x00
void GetMaterialCount_Injected()PrivateStatic—0x00
void GetSharedMaterialArray_Injected()PrivateStatic—0x00
void get_LODGroup_Injected()PrivateStatic—0x00

Subclasses 13

Used by 10

types with a member, parameter or interface of this type