implements IBPI_Interaction_C
0x00x03A8
Members 25
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Sphere | USphereComponent* | 6 flags | nullptr | |
| 0x08 | C LineMesh | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | C Mesh | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | CA Take Interaction | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | CA Place Interaction | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | Root | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Place | AInteraction_C* | 7 flags | nullptr | |
| 0x08 | Take | AInteraction_C* | 7 flags | nullptr | |
| 0x08 | Item State | FStr_ItemState | Net+7 flags | {Value_8_5511228644AD6F4D6D0589BD4438C32F=0, Time_15_AFBBFC… | |
| 0x08 | Item Data | UData_Item_C* | NetRepNotify+6 flags | /Game/Items/Melee/Battery/DA_Battery.DA_Battery | |
| 0x01 | Locked | bool | Net+7 flags | false | |
| 0x01 | Item In | bool | Net+7 flags | false | |
| 0x0302 | 0x06 | padding / unreflected | |||
| 0x10 | In Text | FString | 5 flags | "PLACE" | |
| 0x10 | Out Text | FString | 5 flags | "TAKE" | |
| 0x10 | Place Item | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | Take Item | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x18 | Interaction Location | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x04 | NewVar_0 | int32 | 7 flags | 0 | |
| 0x0364 | 0x04 | padding / unreflected | |||
| 0x08 | Mec Ref | AMec_C* | 7 flags | nullptr | |
| 0x08 | D Mesh | AItemDynamicMesh_C* | 7 flags | nullptr | |
| 0x08 | D LineMesh | AItemDynamicMesh_C* | 7 flags | nullptr | |
| 0x01 | Shadow | bool | 6 flags | false | |
| 0x0381 | 0x07 | padding / unreflected | |||
| 0x18 | Sphere Location | FVector | 6 flags | {X=0, Y=0, Z=0} | |
| 0x08 | Sphere Radius | double | 6 flags | -1 | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 31
| Signature | Flags | Native | Params |
|---|---|---|---|
void Get Key(const AActor*& Key)Script3 statements · 14 bytes of bytecode0x0000Key = nullptr;0x000Breturn;0x000D// end of script | Public | 0x08 | |
void Get Name(AMec_C* Mec, const FString& Name)Script3 statements · 23 bytes of bytecode0x0000Name = "";0x0014return;0x0016// end of script | Public | 0x18 | |
void Get State(const FStr_ItemState& State, const bool& In)Script4 statements · 49 bytes of bytecode0x0000State = Item State;0x001BIn = Item In;0x002Ereturn;0x0030// end of script | Public | 0x09 | |
void OnRep_Item Data()Script4 statements · 31 bytes of bytecode0x0000ForceNetUpdate();0x000EUpdate Mesh();0x001Creturn;0x001E// end of script | 0x00 | ||
void Update Mesh()Script5 statements · 112 bytes of bytecode0x0000K2Node_MakeStruct_Str_Item.Data_18_5511228644AD6F4D6D0589BD4438C32F = Item Data;0x001CK2Node_MakeStruct_Str_Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE = Item State;0x0040D Mesh.Update Mesh(K2Node_MakeStruct_Str_Item);0x006Dreturn;0x006F// end of script | Public | 0x00 | |
void Delete Item(bool Call Take Item)Script9 statements · 119 bytes of bytecode0x0000FlushNetDormancy();0x000AItem In = false;0x0015MarkPropertyDirtyFromRepIndex(this, 13, FName(Item In));0x0032Update(false, Locked, Item State);0x0053if (!(Call Take Item)) goto Label_0074;0x0061Take Item.Broadcast();0x0074Label_0074:0x0074return;0x0076// end of script | Public | 0x01 | |
void Force Item(const FStr_ItemState& Item State, bool Call Place Item)Script12 statements · 193 bytes of bytecode0x0000FlushNetDormancy();0x000AItem State = Item State;0x0025MarkPropertyDirtyFromRepIndex(this, 10, FName(Item State));0x0042FlushNetDormancy();0x004CItem In = true;0x0057MarkPropertyDirtyFromRepIndex(this, 13, FName(Item In));0x0074Update(Item In, Locked, Item State);0x009Dif (!(Call Place Item)) goto Label_00BE;0x00ABPlace Item.Broadcast();0x00BELabel_00BE:0x00BEreturn;0x00C0// end of script | Public | 0x09 | |
void Set State(const FStr_ItemState& Item State, bool Update Mesh)Script8 statements · 124 bytes of bytecode0x0000FlushNetDormancy();0x000AItem State = Item State;0x0025MarkPropertyDirtyFromRepIndex(this, 10, FName(Item State));0x0042if (!(Update Mesh)) goto Label_0079;0x0050Update(Item In, Locked, Item State);0x0079Label_0079:0x0079return;0x007B// end of script | Public | 0x09 | |
void Lock(bool Locked)Script6 statements · 102 bytes of bytecode0x0000FlushNetDormancy();0x000ALocked = Locked;0x001DMarkPropertyDirtyFromRepIndex(this, 12, FName(Locked));0x003AUpdate(Item In, Locked, Item State);0x0063return;0x0065// end of script | Public | 0x01 | |
void Check State(bool Item In, bool Locked, const FStr_ItemState& State)Script30 statements · 537 bytes of bytecode0x0000PushFlow(Label_0216);0x0005PushFlow(Label_00AA);0x000Aif (!(Item In)) goto Label_01F1;0x0018K2Node_MakeStruct_Str_Item.Data_18_5511228644AD6F4D6D0589BD4438C32F = Item Data;0x0034K2Node_MakeStruct_Str_Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE = State;0x0058D Mesh.Update Mesh(K2Node_MakeStruct_Str_Item);0x0085D LineMesh.Clear Mesh();0x00A9PopFlow();0x00AALabel_00AA:0x00AAif (!(Locked)) goto Label_0103;0x00B8Place.Set Lock(true);0x00DDTake.Set Lock(true);0x0102PopFlow();0x0103Label_0103:0x0103if (!(Item In)) goto Label_01A6;0x0111Place.Set Lock(true);0x0136Take.Set Lock(false);0x015BD Mesh.Focusable(true);0x0180D Mesh.Focus(false);0x01A5PopFlow();0x01A6Label_01A6:0x01A6Place.Set Lock(false);0x01CBTake.Set Lock(true);0x01F0PopFlow();0x01F1Label_01F1:0x01F1D Mesh.Clear Mesh();0x0215PopFlow();0x0216Label_0216:0x0216return;0x0218// end of script | Public | 0x0C | |
void UserConstructionScript()Script65 statements · 1,233 bytes of bytecode0x0000PushFlow(Label_04CE);0x0005PushFlow(Label_0376);0x000APushFlow(Label_030D);0x000FPushFlow(Label_023C);0x0014PushFlow(Label_022D);0x0019PushFlow(Label_0201);0x001EPushFlow(Label_018C);0x0023PushFlow(Label_0117);0x0028PushFlow(Label_00A2);0x002DK2Node_DynamicCast_AsInteraction_1 = Cast<Interaction_C>(CA Place Interaction.ChildActor);0x0067K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsInteraction_1);0x0084if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x008EPlace = K2Node_DynamicCast_AsInteraction_1;0x00A1PopFlow();0x00A2Label_00A2:0x00A2K2Node_DynamicCast_AsInteraction = Cast<Interaction_C>(CA Take Interaction.ChildActor);0x00DCK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsInteraction);0x00F9if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0103Take = K2Node_DynamicCast_AsInteraction;0x0116PopFlow();0x0117Label_0117:0x0117K2Node_DynamicCast_AsItem_Dynamic_Mesh_1 = Cast<ItemDynamicMesh_C>(C Mesh.ChildActor);0x0151K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsItem_Dynamic_Mesh_1);0x016Eif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0178D Mesh = K2Node_DynamicCast_AsItem_Dynamic_Mesh_1;0x018BPopFlow();0x018CLabel_018C:0x018CK2Node_DynamicCast_AsItem_Dynamic_Mesh = Cast<ItemDynamicMesh_C>(C LineMesh.ChildActor);0x01C6K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsItem_Dynamic_Mesh);0x01E3if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x01EDD LineMesh = K2Node_DynamicCast_AsItem_Dynamic_Mesh;0x0200PopFlow();0x0201Label_0201:0x0201if (!(Shadow)) PopFlow();0x020BD Mesh.Should Have Shadow = true;0x022CPopFlow();0x022DLabel_022D:0x022DUpdate Mesh();0x023BPopFlow();0x023CLabel_023C:0x023CPlace.Name = In Text;0x026DTake.Name = Out Text;0x029EPlace.FlushNetDormancy();0x02BEPlace.Tool = Item Data;0x02E7MarkPropertyDirtyFromRepIndex(Place, 10, FName(Tool));0x030CPopFlow();0x030DLabel_030D:0x030DCA Place Interaction.K2_SetRelativeLocation(Interaction Location, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_2, false);0x0341CA Take Interaction.K2_SetRelativeLocation(Interaction Location, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_2, false);0x0375PopFlow();0x0376Label_0376:0x0376CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Sphere Radius, 0);0x039Cif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_0426;0x03AASphere.K2_SetRelativeLocation(Sphere Location, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x03DECallFunc_SetSphereRadius_InSphereRadius_ImplicitCast_1 = Cast<3>(Sphere Radius);0x03FBSphere.SetSphereRadius(CallFunc_SetSphereRadius_InSphereRadius_ImplicitCast_1, true);0x0425PopFlow();0x0426Label_0426:0x0426Sphere.K2_SetRelativeLocation(Item Data.SlotSphere Location, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0470CallFunc_SetSphereRadius_InSphereRadius_ImplicitCast = Cast<3>(Item Data.SlotSphere Radius);0x04A3Sphere.SetSphereRadius(CallFunc_SetSphereRadius_InSphereRadius_ImplicitCast, true);0x04CDPopFlow();0x04CELabel_04CE:0x04CEreturn;0x04D0// end of script | EventPublic | 0x00 | |
void Net Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index_2 = Index;0x0012PersistentFrame.K2Node_Event_Source_2 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_2 = Item State;0x0036ExecuteUbergraph_ItemSlot(862);0x0045return;0x0047// end of script | Public | 0x18 | |
void Local Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index_1 = Index;0x0012PersistentFrame.K2Node_Event_Source_1 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_1 = Item State;0x0036ExecuteUbergraph_ItemSlot(863);0x0045return;0x0047// end of script | Public | 0x18 | |
void Other Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index = Index;0x0012PersistentFrame.K2Node_Event_Source = Source;0x0024PersistentFrame.K2Node_Event_Item_State = Item State;0x0036ExecuteUbergraph_ItemSlot(864);0x0045return;0x0047// end of script | Public | 0x18 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_ItemSlot(865);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__ItemSlot_In_K2Node_ComponentBoundEvent_0_Net Trigger__DelegateSignature(AMec_C* Source, const FStr_ItemState& State)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source_3 = Source;0x0012PersistentFrame.K2Node_ComponentBoundEvent_State_3 = State;0x0024ExecuteUbergraph_ItemSlot(920);0x0033return;0x0035// end of script | 0x10 | ||
void BndEvt__ItemSlot_Out_K2Node_ComponentBoundEvent_1_Net Trigger__DelegateSignature(AMec_C* Source, const FStr_ItemState& State)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source_2 = Source;0x0012PersistentFrame.K2Node_ComponentBoundEvent_State_2 = State;0x0024ExecuteUbergraph_ItemSlot(950);0x0033return;0x0035// end of script | 0x10 | ||
void Update(bool Item In, bool Locked, const FStr_ItemState& State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Item_In = Item In;0x0012PersistentFrame.K2Node_CustomEvent_Locked = Locked;0x0024PersistentFrame.K2Node_CustomEvent_State_1 = State;0x0036ExecuteUbergraph_ItemSlot(1243);0x0045return;0x0047// end of script | 0x0C | ||
void BndEvt__ItemSlot_In_K2Node_ComponentBoundEvent_2_Focus__DelegateSignature(bool TRUE)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_True_3 = TRUE;0x0012ExecuteUbergraph_ItemSlot(1405);0x0021return;0x0023// end of script | 0x01 | ||
void BndEvt__ItemSlot_In_K2Node_ComponentBoundEvent_3_Focusable__DelegateSignature(bool TRUE)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_True_2 = TRUE;0x0012ExecuteUbergraph_ItemSlot(1451);0x0021return;0x0023// end of script | 0x01 | ||
void BndEvt__ItemSlot_Out_K2Node_ComponentBoundEvent_4_Focus__DelegateSignature(bool TRUE)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_True_1 = TRUE;0x0012ExecuteUbergraph_ItemSlot(1777);0x0021return;0x0023// end of script | 0x01 | ||
void BndEvt__ItemSlot_Out_K2Node_ComponentBoundEvent_5_Focusable__DelegateSignature(bool TRUE)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_True = TRUE;0x0012ExecuteUbergraph_ItemSlot(1823);0x0021return;0x0023// end of script | 0x01 | ||
void All Sound(bool Place, UData_Item_C* Data)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Place = Place;0x0012PersistentFrame.K2Node_CustomEvent_Data_1 = Data;0x0024ExecuteUbergraph_ItemSlot(1916);0x0033return;0x0035// end of script | 0x10 | ||
void Hit Sphere(const FStr_ItemState& State)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_State = State;0x0012ExecuteUbergraph_ItemSlot(2548);0x0021return;0x0023// end of script | 0x08 | ||
void Set Sphere Collision(bool TRUE)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_True = TRUE;0x0012ExecuteUbergraph_ItemSlot(2553);0x0021return;0x0023// end of script | 0x01 | ||
void BndEvt__ItemSlot_Take_K2Node_ComponentBoundEvent_6_Local Trigger__DelegateSignature(AMec_C* Source, const FStr_ItemState& State)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source_1 = Source;0x0012PersistentFrame.K2Node_ComponentBoundEvent_State_1 = State;0x0024ExecuteUbergraph_ItemSlot(2778);0x0033return;0x0035// end of script | 0x10 | ||
void BndEvt__ItemSlot_Place_K2Node_ComponentBoundEvent_7_Local Trigger__DelegateSignature(AMec_C* Source, const FStr_ItemState& State)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source = Source;0x0012PersistentFrame.K2Node_ComponentBoundEvent_State = State;0x0024ExecuteUbergraph_ItemSlot(2860);0x0033return;0x0035// end of script | 0x10 | ||
void Set Data(UData_Item_C* Data)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Data = Data;0x0012ExecuteUbergraph_ItemSlot(15);0x0021return;0x0023// end of script | 0x08 | ||
void ExecuteUbergraph_ItemSlot(int32 EntryPoint)Script132 statements · 2,945 bytes of bytecode0x0000PushFlow(Label_0B7E);0x0005goto [EntryPoint];0x000FFlushNetDormancy();0x0019Item Data = K2Node_CustomEvent_Data;0x002CMarkPropertyDirtyFromRepIndex(this, 11, FName(Item Data));0x0049OnRep_Item Data();0x0057PopFlow();0x0058Label_0058:0x0058MarkPropertyDirtyFromRepIndex(this, 10, FName(Item State));0x0075FlushNetDormancy();0x007FItem In = true;0x008AMarkPropertyDirtyFromRepIndex(this, 13, FName(Item In));0x00A7K2Node_ComponentBoundEvent_Source_3.Let Item();0x00CBK2Node_ComponentBoundEvent_Source_3.Net Let Item();0x00EFK2Node_ComponentBoundEvent_Source_3.Set Net Can Interact(true);0x0114Place Item.Broadcast();0x0127Update(Item In, Locked, Item State);0x0150All Sound(true, Item Data);0x0168PopFlow();0x0169Label_0169:0x0169FlushNetDormancy();0x0173Item State = K2Node_ComponentBoundEvent_State_3;0x018Egoto Label_0058;0x0193Label_0193:0x0193FlushNetDormancy();0x019DItem State = Str_ItemState{0, 0};0x01C7MarkPropertyDirtyFromRepIndex(this, 10, FName(Item State));0x01E4FlushNetDormancy();0x01EEItem In = false;0x01F9MarkPropertyDirtyFromRepIndex(this, 13, FName(Item In));0x0216Take Item.Broadcast();0x0229Update(Item In, Locked, Item State);0x0252All Sound(false, Item Data);0x026APopFlow();0x026BUpdate(Item In, Locked, Item State);0x0294PopFlow();0x0295Label_0295:0x0295FlushNetDormancy();0x029FItem State = K2Node_CustomEvent_State;0x02BAMarkPropertyDirtyFromRepIndex(this, 10, FName(Item State));0x02D7FlushNetDormancy();0x02E1Item In = true;0x02ECMarkPropertyDirtyFromRepIndex(this, 13, FName(Item In));0x0309Place Item.Broadcast();0x031CUpdate(Item In, Locked, Item State);0x0345All Sound(true, Item Data);0x035DPopFlow();0x035EPopFlow();0x035FPopFlow();0x0360PopFlow();0x0361Delay(this, 1f, LatentActionInfo{0x26B, -2051742565, FName(ExecuteUbergraph_ItemSlot), this});0x0397PopFlow();0x0398if (!(Locked)) goto Label_03A7;0x03A6PopFlow();0x03A7Label_03A7:0x03A7if (!(Item In)) goto Label_0169;0x03B5PopFlow();0x03B6if (!(Locked)) goto Label_03C5;0x03C4PopFlow();0x03C5Label_03C5:0x03C5if (!(Item In)) PopFlow();0x03CFCallFunc_K2_GetComponentLocation_ReturnValue = CA Take Interaction.K2_GetComponentLocation();0x0401K2Node_ComponentBoundEvent_Source_2.Take Item(Item Data, Item State, CallFunc_K2_GetComponentLocation_ReturnValue);0x0440CallFunc_K2_GetComponentLocation_ReturnValue_1 = CA Take Interaction.K2_GetComponentLocation();0x0472K2Node_ComponentBoundEvent_Source_2.Net Take Item(Item Data, Item State, CallFunc_K2_GetComponentLocation_ReturnValue_1);0x04B1K2Node_ComponentBoundEvent_Source_2.Set Net Can Interact(true);0x04D6goto Label_0193;0x04DBCheck State(K2Node_CustomEvent_Item_In, K2Node_CustomEvent_Locked, K2Node_CustomEvent_State_1);0x0504CallFunc_HasAuthority_ReturnValue = HasAuthority();0x0518if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x0522CallFunc_BooleanOR_ReturnValue = BooleanOR(K2Node_CustomEvent_Item_In, K2Node_CustomEvent_Locked);0x0548CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_BooleanOR_ReturnValue);0x0565Set Sphere Collision(CallFunc_Not_PreBool_ReturnValue);0x057CPopFlow();0x057DD LineMesh.Focus(K2Node_ComponentBoundEvent_True_3);0x05AAPopFlow();0x05ABif (!(K2Node_ComponentBoundEvent_True_2)) goto Label_06CB;0x05B9CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x05D3K2Node_DynamicCast_AsMec = Cast<Mec_C>(CallFunc_GetPlayerPawn_ReturnValue);0x05F7K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMec);0x0614if (!(K2Node_DynamicCast_bSuccess)) goto Label_06A5;0x0622K2Node_MakeStruct_Str_Item.Data_18_5511228644AD6F4D6D0589BD4438C32F = Item Data;0x063EK2Node_MakeStruct_Str_Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE = K2Node_DynamicCast_AsMec.Hand State;0x0678D LineMesh.Update Mesh(K2Node_MakeStruct_Str_Item);0x06A5Label_06A5:0x06A5D LineMesh.Focusable(true);0x06CAPopFlow();0x06CBLabel_06CB:0x06CBD LineMesh.Focusable(false);0x06F0PopFlow();0x06F1D Mesh.Focus(K2Node_ComponentBoundEvent_True_1);0x071EPopFlow();0x071FD Mesh.Focusable(K2Node_ComponentBoundEvent_True);0x074Cif (!(K2Node_ComponentBoundEvent_True)) PopFlow();0x0756D LineMesh.Focus(false);0x077BPopFlow();0x077CCallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0798CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x07EFCallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/Audio/SoundPath.SoundPath_C, CallFunc_MakeTransform_ReturnValue, 0, nullptr, 1);0x081BCallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0837CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x088ECallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x08B6CallFunc_FinishSpawningActor_ReturnValue.Get Path(CallFunc_Get_Path_Distance, CallFunc_Get_Path_Location);0x08ECTemp_bool_Variable_1 = K2Node_CustomEvent_Place;0x08FFCallFunc_SpawnSoundAtLocation_ReturnValue = SpawnSoundAtLocation(this, Switch(Temp_bool_Variable_1, false => K2Node_CustomEvent_Data_1.Take Sound, true => K2Node_CustomEvent_Data_1.Place Sound, default => K2Node_Select_Default), CallFunc_Get_Path_Location, FRotator(0, 0, 0), 1f, 1f, 0f, /Game/Audio/Spatialization/Att_ItemSlot.Att_ItemSlot, nullptr, true);0x09B1CallFunc_FinishSpawningActor_ReturnValue.K2_DestroyActor();0x09D5PopFlow();0x09D6Label_09D6:0x09D6if (!(Item In)) goto Label_0295;0x09E4PopFlow();0x09E5Label_09E5:0x09E5if (!(Locked)) goto Label_09D6;0x09F3PopFlow();0x09F4goto Label_09E5;0x09F9Temp_byte_Variable = 1;0x0A0DTemp_byte_Variable_1 = 0;0x0A21CallFunc_GreaterEqual_DoubleDouble_ReturnValue = GreaterEqual_DoubleDouble(Sphere Radius, 0);0x0A47CallFunc_BooleanAND_ReturnValue = BooleanAND(K2Node_CustomEvent_True, CallFunc_GreaterEqual_DoubleDouble_ReturnValue);0x0A6DTemp_bool_Variable = CallFunc_BooleanAND_ReturnValue;0x0A80Sphere.SetCollisionEnabled(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default_1));0x0AD9PopFlow();0x0ADACallFunc_IsValid_ReturnValue = IsValid(K2Node_ComponentBoundEvent_Source_1);0x0AF7if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0B01K2Node_ComponentBoundEvent_Source_1.Interaction CD(1f, false);0x0B2BPopFlow();0x0B2CCallFunc_IsValid_ReturnValue_1 = IsValid(K2Node_ComponentBoundEvent_Source);0x0B49if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0B53K2Node_ComponentBoundEvent_Source.Interaction CD(1f, false);0x0B7DPopFlow();0x0B7ELabel_0B7E:0x0B7Ereturn;0x0B80// end of script | Final | 0x04 | |
void Take Item__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 | |
void Place Item__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |
Used by 29
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