implements IBPI_Interaction_C
0x00x0394
Members 29
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Collisions4 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Collisions3 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Collisions2 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Collisions1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Collisions | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Map Position | USceneComponent* | 6 flags | nullptr | |
| 0x08 | MapMesh_TaskMachine_Computer_Button | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | C Button R | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | C Button L | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | MapMesh_TaskMachine_Computer_Keyboard | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | MapMesh_TaskMachine_Computer | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Widget | UWidgetComponent* | 6 flags | nullptr | |
| 0x08 | ScreenRoot | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Root | USceneComponent* | 6 flags | nullptr | |
| 0x08 | W Screen | UW_CameraPC_UI_C* | 7 flags | nullptr | |
| 0x01 | State | E_DataPC_Role | 7 flags | NewEnumerator7 | |
| 0x0329 | 0x03 | padding / unreflected | |||
| 0x04 | Process | int32 | 7 flags | 0 | |
| 0x08 | Timer | FTimerHandle | 5 flags | {Handle=0} | |
| 0x08 | HDD | AItemSlot_C* | 7 flags | nullptr | |
| 0x08 | Button Next | AButton_C* | 7 flags | nullptr | |
| 0x04 | Room | int32 | 6 flags | 0 | |
| 0x04 | Index Message | int32 | 6 flags | 0 | |
| 0x10 | Check PC | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x08 | Other PC | AData_PC_C* | 7 flags | nullptr | |
| 0x08 | Button Prv | AButton_C* | 7 flags | nullptr | |
| 0x10 | Cameras | TArray<FCamerasStack> | 2 flags | [] | |
| 0x10 | Screens | TArray<ACameraScreen_C*> | 3 flags | [] | |
| 0x04 | Selected Sector | int32 | 7 flags | 0 | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 17
| Signature | Flags | Native | Params |
|---|---|---|---|
void Get Key(const AActor*& Key)Script3 statements · 14 bytes of bytecode0x0000Key = nullptr;0x000Breturn;0x000D// end of script | Public | 0x08 | |
void Get Name(AMec_C* Mec, const FString& Name)Script3 statements · 23 bytes of bytecode0x0000Name = "";0x0014return;0x0016// end of script | Public | 0x18 | |
void Set Screen Info()Script5 statements · 46 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(W Screen);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_002B;0x002BLabel_002B:0x002Breturn;0x002D// end of script | Public | 0x00 | |
void UserConstructionScript()Script16 statements · 247 bytes of bytecode0x0000PushFlow(Label_00F4);0x0005PushFlow(Label_007F);0x000AK2Node_DynamicCast_AsButton_1 = Cast<Button_C>(C Button R.ChildActor);0x0044K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsButton_1);0x0061if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x006BButton Next = K2Node_DynamicCast_AsButton_1;0x007EPopFlow();0x007FLabel_007F:0x007FK2Node_DynamicCast_AsButton = Cast<Button_C>(C Button L.ChildActor);0x00B9K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsButton);0x00D6if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00E0Button Prv = K2Node_DynamicCast_AsButton;0x00F3PopFlow();0x00F4Label_00F4:0x00F4return;0x00F6// end of script | EventPublic | 0x00 | |
void Net Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index_2 = Index;0x0012PersistentFrame.K2Node_Event_Source_2 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_2 = Item State;0x0036ExecuteUbergraph_PC_Cameras(1535);0x0045return;0x0047// end of script | Public | 0x18 | |
void Local Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index_1 = Index;0x0012PersistentFrame.K2Node_Event_Source_1 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_1 = Item State;0x0036ExecuteUbergraph_PC_Cameras(1536);0x0045return;0x0047// end of script | Public | 0x18 | |
void Other Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index = Index;0x0012PersistentFrame.K2Node_Event_Source = Source;0x0024PersistentFrame.K2Node_Event_Item_State = Item State;0x0036ExecuteUbergraph_PC_Cameras(1537);0x0045return;0x0047// end of script | Public | 0x18 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_PC_Cameras(1538);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__Data_PC_Button_K2Node_ComponentBoundEvent_0_Button Push__DelegateSignature(AMec_C* Source)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source_1 = Source;0x0012ExecuteUbergraph_PC_Cameras(1802);0x0021return;0x0023// end of script | 0x08 | ||
void Clear()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_PC_Cameras(2061);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__Data_PC_Button L_K2Node_ComponentBoundEvent_1_Button Push__DelegateSignature(AMec_C* Source)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source = Source;0x0012ExecuteUbergraph_PC_Cameras(2105);0x0021return;0x0023// end of script | 0x08 | ||
void Start Screens()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_PC_Cameras(2364);0x000Freturn;0x0011// end of script | 0x00 | ||
void Stop Screens()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_PC_Cameras(2369);0x000Freturn;0x0011// end of script | 0x00 | ||
void All Update Screen(int32 Index)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Index = Index;0x0012ExecuteUbergraph_PC_Cameras(2374);0x0021return;0x0023// end of script | 0x04 | ||
void Join Update()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_PC_Cameras(2379);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_PC_Cameras(int32 EntryPoint)Script124 statements · 2,406 bytes of bytecode0x0000PushFlow(Label_0963);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_GetWidget_ReturnValue = Widget.GetWidget();0x003DK2Node_DynamicCast_AsW_Camera_PC_UI = Cast<W_CameraPC_UI_C>(CallFunc_GetWidget_ReturnValue);0x0061K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsW_Camera_PC_UI);0x007Eif (!(K2Node_DynamicCast_bSuccess)) goto Label_00A0;0x008CW Screen = K2Node_DynamicCast_AsW_Camera_PC_UI;0x009FPopFlow();0x00A0Label_00A0:0x00A0Delay(this, 0.1f, LatentActionInfo{0xF, 915450686, FName(ExecuteUbergraph_PC_Cameras), this});0x00D6PopFlow();0x00D7Label_00D7:0x00D7Widget.RequestRenderUpdate();0x00FBPopFlow();0x00FCLabel_00FC:0x00FCTemp_int_Array_Index_Variable = 0;0x0113Label_0113:0x0113CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Screens);0x014ECallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_1);0x0174if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x017ETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x0199PushFlow(Label_01FE);0x019E/Script/Engine.Default__KismetArrayLibrary.Array_Get(Screens, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01D9CallFunc_Array_Get_Item.Stop Screen();0x01FDPopFlow();0x01FELabel_01FE:0x01FECallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0228Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x0243goto Label_0113;0x0248Label_0248:0x0248Temp_int_Loop_Counter_Variable = 0;0x025FTemp_int_Array_Index_Variable_2 = 0;0x0276Label_0276:0x0276CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Screens);0x02B1CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x02D7if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x02E1Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable;0x02FCPushFlow(Label_0366);0x0301/Script/Engine.Default__KismetArrayLibrary.Array_Get(Screens, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_4);0x033CCallFunc_Array_Get_Item_4.Start Screen(12f);0x0365PopFlow();0x0366Label_0366:0x0366CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0390Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x03ABgoto Label_0276;0x03B0Label_03B0:0x03B0Temp_int_Loop_Counter_Variable_2 = 0;0x03C7Temp_int_Array_Index_Variable_1 = 0;0x03DELabel_03DE:0x03DECallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Screens);0x0419CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_2);0x043Fif (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_055E;0x044DTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_2;0x0468PushFlow(Label_0599);0x046D/Script/Engine.Default__KismetArrayLibrary.Array_Get(Cameras, K2Node_CustomEvent_Index, CallFunc_Array_Get_Item_1);0x04A8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Screens, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x04E3/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Array_Get_Item_1.Cameras_7_2A1A404D4421A5ABFB4E379EC4E2166B, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_3);0x0527CallFunc_Array_Get_Item_2.Set New Camera(CallFunc_Array_Get_Item_3, Temp_int_Array_Index_Variable_1);0x055DPopFlow();0x055ELabel_055E:0x055EW Screen.Set List(Cameras, K2Node_CustomEvent_Index);0x0594goto Label_00D7;0x0599Label_0599:0x0599CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x05C3Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_1;0x05DEgoto Label_03DE;0x05E3Label_05E3:0x05E3Temp_int_Loop_Counter_Variable_1 = 0;0x05FAgoto Label_00FC;0x05FFPopFlow();0x0600PopFlow();0x0601PopFlow();0x0602PushFlow(Label_0611);0x0607PushFlow(Label_06F2);0x060Cgoto Label_000F;0x0611Label_0611:0x0611CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0626K2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x064AK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsGM);0x0667if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0671K2Node_CreateDelegate_OutputDelegate.Bind(this, Clear);0x0688K2Node_DynamicCast_AsGM.Game Clear += K2Node_CreateDelegate_OutputDelegate;0x06B1K2Node_CreateDelegate_OutputDelegate_1.Bind(this, Join Update);0x06C8K2Node_DynamicCast_AsGM.Join Update += K2Node_CreateDelegate_OutputDelegate_1;0x06F1PopFlow();0x06F2Label_06F2:0x06F2All Update Screen(Selected Sector);0x0709PopFlow();0x070ACallFunc_Array_LastIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(Cameras);0x0745CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Selected Sector, CallFunc_Array_LastIndex_ReturnValue);0x076Bif (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_07A8;0x0779Selected Sector = 0;0x0790Label_0790:0x0790All Update Screen(Selected Sector);0x07A7PopFlow();0x07A8Label_07A8:0x07A8CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Selected Sector, 1);0x07D2Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue_3;0x07EDSelected Sector = Temp_int_Variable_1;0x0808goto Label_0790;0x080DState = 0;0x0821Process = 0;0x0838PopFlow();0x0839CallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(Selected Sector, 0);0x085Bif (!(CallFunc_EqualEqual_IntInt_ReturnValue_1)) goto Label_08D7;0x0869CallFunc_Array_LastIndex_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(Cameras);0x08A4Selected Sector = CallFunc_Array_LastIndex_ReturnValue_1;0x08BFLabel_08BF:0x08BFAll Update Screen(Selected Sector);0x08D6PopFlow();0x08D7Label_08D7:0x08D7CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Selected Sector, 1);0x0901Temp_int_Variable = CallFunc_Subtract_IntInt_ReturnValue;0x091CSelected Sector = Temp_int_Variable;0x0937goto Label_08BF;0x093Cgoto Label_0248;0x0941goto Label_05E3;0x0946goto Label_03B0;0x094BAll Update Screen(Selected Sector);0x0962PopFlow();0x0963Label_0963:0x0963return;0x0965// end of script | Final | 0x04 | |
void Check PC__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |