Zdexby TheHolyOneZ
4,790 classes
Class

AAlarmButton_C

: AActor : UObject
/Game/World/MapCommunication/AlarmButton.AlarmButton_C 0x0318 (792 B) align 8 inherited 0x02A8 9 scripted vtable /Game/World/MapCommunication/AlarmButton
0x00x0318

Members 12

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08C FuseUChildActorComponent*6 flagsnullptr
0x08CubeUStaticMeshComponent*6 flagsnullptr
0x08C ButtonUChildActorComponent*6 flagsnullptr
0x08RootUSceneComponent*6 flagsnullptr
0x01SectorEnum_Sectors6 flagsNewEnumerator7
0x02D10x07padding / unreflected
0x08ButtonAButton_C*7 flagsnullptr
0x01StateE_AlarmStateNetRepNotify+7 flagsNewEnumerator0
0x02E10x07padding / unreflected
0x10SpeakersTArray<AAlarmSpeaker_C*>3 flags[]
0x08FuseAItemSlot_C*7 flagsnullptr
0x08GM RefAGM_C*7 flagsnullptr
0x10MaterialsTArray<UStaticMeshComponent*>4 flags[]
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 9

SignatureFlagsNativeParams
void OnRep_State()
Script60 statements · 1,514 bytes of bytecode
0x0000PushFlow(Label_05E7);0x0005PushFlow(Label_01DD);0x000ATemp_int_Loop_Counter_Variable = 0;0x0021Temp_int_Array_Index_Variable_1 = 0;0x0038Label_0038:0x0038CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Speakers);0x0073CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0099if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_020A;0x00A7Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x00C2PushFlow(Label_059D);0x00C7Temp_bool_Variable = false;0x00D2Temp_bool_Variable_1 = true;0x00DDTemp_bool_Variable_2 = false;0x00E8Temp_bool_Variable_3 = false;0x00F3Temp_bool_Variable_4 = false;0x00FETemp_byte_Variable_1 = State;0x0119/Script/Engine.Default__KismetArrayLibrary.Array_Get(Speakers, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x0154CallFunc_Array_Get_Item_1.Set Alarm(Switch(Temp_byte_Variable_1, 0 => Temp_bool_Variable_4, 1 => Temp_bool_Variable_3, 2 => Temp_bool_Variable_2, 3 => Temp_bool_Variable_1, 4 => Temp_bool_Variable, default => K2Node_Select_Default_2));0x01DCPopFlow();0x01DDLabel_01DD:0x01DDCallFunc_HasAuthority_ReturnValue = HasAuthority();0x01F1if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x01FBForceNetUpdate();0x0209PopFlow();0x020ALabel_020A:0x020ATemp_real_Variable_5 = 0f;0x0221Temp_real_Variable_6 = 2f;0x0238Temp_real_Variable_7 = 1f;0x024FTemp_real_Variable_8 = 0f;0x0266Temp_real_Variable_9 = 0f;0x027DTemp_byte_Variable = State;0x0298Cube.SetScalarParameterValueOnMaterials(FName(AlarmLight), Switch(Temp_byte_Variable, 0 => Temp_real_Variable_9, 1 => Temp_real_Variable_8, 2 => Temp_real_Variable_7, 3 => Temp_real_Variable_6, 4 => Temp_real_Variable_5, default => K2Node_Select_Default_1));0x0329Temp_int_Loop_Counter_Variable_1 = 0;0x0340Temp_int_Array_Index_Variable = 0;0x0357Label_0357:0x0357CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Speakers);0x0392CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x03B8if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x03C2Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x03DDPushFlow(Label_0553);0x03E2Temp_real_Variable = 0f;0x03F9Temp_real_Variable_1 = 2f;0x0410Temp_real_Variable_2 = 0f;0x0427Temp_real_Variable_3 = 0f;0x043ETemp_real_Variable_4 = 0f;0x0455Temp_byte_Variable_2 = State;0x0470/Script/Engine.Default__KismetArrayLibrary.Array_Get(Speakers, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x04ABCallFunc_Array_Get_Item.Cube.SetScalarParameterValueOnMaterials(FName(AlarmLight), Switch(Temp_byte_Variable_2, 0 => Temp_real_Variable_4, 1 => Temp_real_Variable_3, 2 => Temp_real_Variable_2, 3 => Temp_real_Variable_1, 4 => Temp_real_Variable, default => K2Node_Select_Default));0x0552PopFlow();0x0553Label_0553:0x0553CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x057DTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0598goto Label_0357;0x059DLabel_059D:0x059DCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x05C7Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x05E2goto Label_0038;0x05E7Label_05E7:0x05E7return;0x05E9// end of script
0x00
void UserConstructionScript()
Script16 statements · 247 bytes of bytecode
0x0000PushFlow(Label_00F4);0x0005PushFlow(Label_007F);0x000AK2Node_DynamicCast_AsButton = Cast<Button_C>(C Button.ChildActor);0x0044K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsButton);0x0061if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x006BButton = K2Node_DynamicCast_AsButton;0x007EPopFlow();0x007FLabel_007F:0x007FK2Node_DynamicCast_AsItem_Slot = Cast<ItemSlot_C>(C Fuse.ChildActor);0x00B9K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsItem_Slot);0x00D6if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00E0Fuse = K2Node_DynamicCast_AsItem_Slot;0x00F3PopFlow();0x00F4Label_00F4:0x00F4return;0x00F6// end of script
EventPublic0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_AlarmButton(840);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__AlarmButton_Button_K2Node_ComponentBoundEvent_0_Button Push__DelegateSignature(AMec_C* Source)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source = Source;0x0012ExecuteUbergraph_AlarmButton(1020);0x0021return;0x0023// end of script
0x08
void Clear()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_AlarmButton(1174);0x000Freturn;0x0011// end of script
0x00
void BndEvt__AlarmButton_Fuse_K2Node_ComponentBoundEvent_1_Place Item__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_AlarmButton(1179);0x000Freturn;0x0011// end of script
0x00
void BndEvt__AlarmButton_Fuse_K2Node_ComponentBoundEvent_2_Take Item__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_AlarmButton(1408);0x000Freturn;0x0011// end of script
0x00
void Set Ready()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_AlarmButton(1499);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_AlarmButton(int32 EntryPoint)
Script111 statements · 1,507 bytes of bytecode
0x0000PushFlow(Label_05E0);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FOnRep_State();0x001DFuse.Delete Item(true);0x0042PopFlow();0x0043Label_0043:0x0043MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0060goto Label_000F;0x0065Label_0065:0x0065FlushNetDormancy();0x006FState = 1;0x0083goto Label_0043;0x0088Label_0088:0x0088OnRep_State();0x0096RetriggerableDelay(this, 10f, LatentActionInfo{0xCD, -1114425402, FName(ExecuteUbergraph_AlarmButton), this});0x00CCPopFlow();0x00CDK2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(State, 3);0x00ECif (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_00FB;0x00FAPopFlow();0x00FBLabel_00FB:0x00FBFlushNetDormancy();0x0105State = 4;0x0119MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0136OnRep_State();0x0144PopFlow();0x0145Label_0145:0x0145MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0162goto Label_0088;0x0167Label_0167:0x0167FlushNetDormancy();0x0171State = 3;0x0185goto Label_0145;0x018ALabel_018A:0x018AOnRep_State();0x0198PopFlow();0x0199Label_0199:0x0199MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x01B6goto Label_018A;0x01BBLabel_01BB:0x01BBFlushNetDormancy();0x01C5State = 1;0x01D9goto Label_0199;0x01DELabel_01DE:0x01DEOnRep_State();0x01ECPopFlow();0x01EDLabel_01ED:0x01EDMarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x020Agoto Label_01DE;0x020FLabel_020F:0x020FFlushNetDormancy();0x0219State = 4;0x022Dgoto Label_01ED;0x0232Label_0232:0x0232OnRep_State();0x0240PopFlow();0x0241Label_0241:0x0241MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x025Egoto Label_0232;0x0263Label_0263:0x0263FlushNetDormancy();0x026DState = 2;0x0281goto Label_0241;0x0286Label_0286:0x0286OnRep_State();0x0294K2Node_MakeStruct_Str_ItemState.Value_8_5511228644AD6F4D6D0589BD4438C32F = 0;0x02B4K2Node_MakeStruct_Str_ItemState.Time_15_AFBBFC834F820A0E18A707A477B6D3FE = 0;0x02D4Fuse.Force Item(K2Node_MakeStruct_Str_ItemState, false);0x0302PopFlow();0x0303Label_0303:0x0303MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0320goto Label_0286;0x0325Label_0325:0x0325FlushNetDormancy();0x032FState = 2;0x0343goto Label_0303;0x0348CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x035DK2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x0381K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsGM);0x039Eif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x03A8GM Ref = K2Node_DynamicCast_AsGM;0x03BBK2Node_CreateDelegate_OutputDelegate.Bind(this, Clear);0x03D2GM Ref.Game Clear += K2Node_CreateDelegate_OutputDelegate;0x03FBPopFlow();0x03FCK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(State, 2);0x041Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_042A;0x0429PopFlow();0x042ALabel_042A:0x042A/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.Get Rule(FName(Alarm), this, CallFunc_Get_Rule_Value);0x0465CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Get_Rule_Value, 0);0x0487if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x0491goto Label_0167;0x0496goto Label_0065;0x049BK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(State, 1);0x04BAif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_04C9;0x04C8PopFlow();0x04C9Label_04C9:0x04C9CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Fuse.Item State.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 0);0x050ACallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(0, Fuse.Item State.Value_8_5511228644AD6F4D6D0589BD4438C32F);0x054BCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_IntInt_ReturnValue_1, CallFunc_EqualEqual_IntInt_ReturnValue);0x0571if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x057Bgoto Label_0263;0x0580K2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(State, 2);0x059Fif (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_01BB;0x05ADK2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(State, 3);0x05CCif (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_020F;0x05DAPopFlow();0x05DBgoto Label_0325;0x05E0Label_05E0:0x05E0return;0x05E2// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type