0x00x0318
Members 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | C Fuse | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | Cube | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | C Button | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | Root | USceneComponent* | 6 flags | nullptr | |
| 0x01 | Sector | Enum_Sectors | 6 flags | NewEnumerator7 | |
| 0x02D1 | 0x07 | padding / unreflected | |||
| 0x08 | Button | AButton_C* | 7 flags | nullptr | |
| 0x01 | State | E_AlarmState | NetRepNotify+7 flags | NewEnumerator0 | |
| 0x02E1 | 0x07 | padding / unreflected | |||
| 0x10 | Speakers | TArray<AAlarmSpeaker_C*> | 3 flags | [] | |
| 0x08 | Fuse | AItemSlot_C* | 7 flags | nullptr | |
| 0x08 | GM Ref | AGM_C* | 7 flags | nullptr | |
| 0x10 | Materials | TArray<UStaticMeshComponent*> | 4 flags | [] | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnRep_State()Script60 statements · 1,514 bytes of bytecode0x0000PushFlow(Label_05E7);0x0005PushFlow(Label_01DD);0x000ATemp_int_Loop_Counter_Variable = 0;0x0021Temp_int_Array_Index_Variable_1 = 0;0x0038Label_0038:0x0038CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Speakers);0x0073CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0099if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_020A;0x00A7Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x00C2PushFlow(Label_059D);0x00C7Temp_bool_Variable = false;0x00D2Temp_bool_Variable_1 = true;0x00DDTemp_bool_Variable_2 = false;0x00E8Temp_bool_Variable_3 = false;0x00F3Temp_bool_Variable_4 = false;0x00FETemp_byte_Variable_1 = State;0x0119/Script/Engine.Default__KismetArrayLibrary.Array_Get(Speakers, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x0154CallFunc_Array_Get_Item_1.Set Alarm(Switch(Temp_byte_Variable_1, 0 => Temp_bool_Variable_4, 1 => Temp_bool_Variable_3, 2 => Temp_bool_Variable_2, 3 => Temp_bool_Variable_1, 4 => Temp_bool_Variable, default => K2Node_Select_Default_2));0x01DCPopFlow();0x01DDLabel_01DD:0x01DDCallFunc_HasAuthority_ReturnValue = HasAuthority();0x01F1if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x01FBForceNetUpdate();0x0209PopFlow();0x020ALabel_020A:0x020ATemp_real_Variable_5 = 0f;0x0221Temp_real_Variable_6 = 2f;0x0238Temp_real_Variable_7 = 1f;0x024FTemp_real_Variable_8 = 0f;0x0266Temp_real_Variable_9 = 0f;0x027DTemp_byte_Variable = State;0x0298Cube.SetScalarParameterValueOnMaterials(FName(AlarmLight), Switch(Temp_byte_Variable, 0 => Temp_real_Variable_9, 1 => Temp_real_Variable_8, 2 => Temp_real_Variable_7, 3 => Temp_real_Variable_6, 4 => Temp_real_Variable_5, default => K2Node_Select_Default_1));0x0329Temp_int_Loop_Counter_Variable_1 = 0;0x0340Temp_int_Array_Index_Variable = 0;0x0357Label_0357:0x0357CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Speakers);0x0392CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x03B8if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x03C2Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x03DDPushFlow(Label_0553);0x03E2Temp_real_Variable = 0f;0x03F9Temp_real_Variable_1 = 2f;0x0410Temp_real_Variable_2 = 0f;0x0427Temp_real_Variable_3 = 0f;0x043ETemp_real_Variable_4 = 0f;0x0455Temp_byte_Variable_2 = State;0x0470/Script/Engine.Default__KismetArrayLibrary.Array_Get(Speakers, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x04ABCallFunc_Array_Get_Item.Cube.SetScalarParameterValueOnMaterials(FName(AlarmLight), Switch(Temp_byte_Variable_2, 0 => Temp_real_Variable_4, 1 => Temp_real_Variable_3, 2 => Temp_real_Variable_2, 3 => Temp_real_Variable_1, 4 => Temp_real_Variable, default => K2Node_Select_Default));0x0552PopFlow();0x0553Label_0553:0x0553CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x057DTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0598goto Label_0357;0x059DLabel_059D:0x059DCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x05C7Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x05E2goto Label_0038;0x05E7Label_05E7:0x05E7return;0x05E9// end of script | 0x00 | ||
void UserConstructionScript()Script16 statements · 247 bytes of bytecode0x0000PushFlow(Label_00F4);0x0005PushFlow(Label_007F);0x000AK2Node_DynamicCast_AsButton = Cast<Button_C>(C Button.ChildActor);0x0044K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsButton);0x0061if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x006BButton = K2Node_DynamicCast_AsButton;0x007EPopFlow();0x007FLabel_007F:0x007FK2Node_DynamicCast_AsItem_Slot = Cast<ItemSlot_C>(C Fuse.ChildActor);0x00B9K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsItem_Slot);0x00D6if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00E0Fuse = K2Node_DynamicCast_AsItem_Slot;0x00F3PopFlow();0x00F4Label_00F4:0x00F4return;0x00F6// end of script | EventPublic | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AlarmButton(840);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__AlarmButton_Button_K2Node_ComponentBoundEvent_0_Button Push__DelegateSignature(AMec_C* Source)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source = Source;0x0012ExecuteUbergraph_AlarmButton(1020);0x0021return;0x0023// end of script | 0x08 | ||
void Clear()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AlarmButton(1174);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__AlarmButton_Fuse_K2Node_ComponentBoundEvent_1_Place Item__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AlarmButton(1179);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__AlarmButton_Fuse_K2Node_ComponentBoundEvent_2_Take Item__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AlarmButton(1408);0x000Freturn;0x0011// end of script | 0x00 | ||
void Set Ready()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AlarmButton(1499);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_AlarmButton(int32 EntryPoint)Script111 statements · 1,507 bytes of bytecode0x0000PushFlow(Label_05E0);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FOnRep_State();0x001DFuse.Delete Item(true);0x0042PopFlow();0x0043Label_0043:0x0043MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0060goto Label_000F;0x0065Label_0065:0x0065FlushNetDormancy();0x006FState = 1;0x0083goto Label_0043;0x0088Label_0088:0x0088OnRep_State();0x0096RetriggerableDelay(this, 10f, LatentActionInfo{0xCD, -1114425402, FName(ExecuteUbergraph_AlarmButton), this});0x00CCPopFlow();0x00CDK2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(State, 3);0x00ECif (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_00FB;0x00FAPopFlow();0x00FBLabel_00FB:0x00FBFlushNetDormancy();0x0105State = 4;0x0119MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0136OnRep_State();0x0144PopFlow();0x0145Label_0145:0x0145MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0162goto Label_0088;0x0167Label_0167:0x0167FlushNetDormancy();0x0171State = 3;0x0185goto Label_0145;0x018ALabel_018A:0x018AOnRep_State();0x0198PopFlow();0x0199Label_0199:0x0199MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x01B6goto Label_018A;0x01BBLabel_01BB:0x01BBFlushNetDormancy();0x01C5State = 1;0x01D9goto Label_0199;0x01DELabel_01DE:0x01DEOnRep_State();0x01ECPopFlow();0x01EDLabel_01ED:0x01EDMarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x020Agoto Label_01DE;0x020FLabel_020F:0x020FFlushNetDormancy();0x0219State = 4;0x022Dgoto Label_01ED;0x0232Label_0232:0x0232OnRep_State();0x0240PopFlow();0x0241Label_0241:0x0241MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x025Egoto Label_0232;0x0263Label_0263:0x0263FlushNetDormancy();0x026DState = 2;0x0281goto Label_0241;0x0286Label_0286:0x0286OnRep_State();0x0294K2Node_MakeStruct_Str_ItemState.Value_8_5511228644AD6F4D6D0589BD4438C32F = 0;0x02B4K2Node_MakeStruct_Str_ItemState.Time_15_AFBBFC834F820A0E18A707A477B6D3FE = 0;0x02D4Fuse.Force Item(K2Node_MakeStruct_Str_ItemState, false);0x0302PopFlow();0x0303Label_0303:0x0303MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0320goto Label_0286;0x0325Label_0325:0x0325FlushNetDormancy();0x032FState = 2;0x0343goto Label_0303;0x0348CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x035DK2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x0381K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsGM);0x039Eif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x03A8GM Ref = K2Node_DynamicCast_AsGM;0x03BBK2Node_CreateDelegate_OutputDelegate.Bind(this, Clear);0x03D2GM Ref.Game Clear += K2Node_CreateDelegate_OutputDelegate;0x03FBPopFlow();0x03FCK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(State, 2);0x041Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_042A;0x0429PopFlow();0x042ALabel_042A:0x042A/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.Get Rule(FName(Alarm), this, CallFunc_Get_Rule_Value);0x0465CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Get_Rule_Value, 0);0x0487if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x0491goto Label_0167;0x0496goto Label_0065;0x049BK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(State, 1);0x04BAif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_04C9;0x04C8PopFlow();0x04C9Label_04C9:0x04C9CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Fuse.Item State.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 0);0x050ACallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(0, Fuse.Item State.Value_8_5511228644AD6F4D6D0589BD4438C32F);0x054BCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_IntInt_ReturnValue_1, CallFunc_EqualEqual_IntInt_ReturnValue);0x0571if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x057Bgoto Label_0263;0x0580K2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(State, 2);0x059Fif (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_01BB;0x05ADK2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(State, 3);0x05CCif (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_020F;0x05DAPopFlow();0x05DBgoto Label_0325;0x05E0Label_05E0:0x05E0return;0x05E2// end of script | Final | 0x04 |