0x0000PushFlow(Label_1656);0x0005goto [EntryPoint];0x000FSoundPath.Get Path(CallFunc_Get_Path_Distance, CallFunc_Get_Path_Location);0x0045CallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.1f, 0.5f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x00DDPopFlow();0x00DESoundPath.Get Path(CallFunc_Get_Path_Distance_1, CallFunc_Get_Path_Location_1);0x0114CallFunc_SpawnSoundAttached_ReturnValue_1 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.5f, 0.4f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x01ACPopFlow();0x01ADSoundPath.Get Path(CallFunc_Get_Path_Distance_2, CallFunc_Get_Path_Location_2);0x01E3CallFunc_SpawnSoundAttached_ReturnValue_2 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.5f, 0.4f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x027BPopFlow();0x027CSoundPath.Get Path(CallFunc_Get_Path_Distance_3, CallFunc_Get_Path_Location_3);0x02B2CallFunc_SpawnSoundAttached_ReturnValue_3 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.3f, 0.7f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x034APopFlow();0x034BSoundPath.Get Path(CallFunc_Get_Path_Distance_4, CallFunc_Get_Path_Location_4);0x0381CallFunc_SpawnSoundAttached_ReturnValue_4 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.3f, 0.7f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x0419PopFlow();0x041ASoundPath.Get Path(CallFunc_Get_Path_Distance_5, CallFunc_Get_Path_Location_5);0x0450CallFunc_SpawnSoundAttached_ReturnValue_5 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.3f, 0.7f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x04E8PopFlow();0x04E9SoundPath.Get Path(CallFunc_Get_Path_Distance_6, CallFunc_Get_Path_Location_6);0x051FCallFunc_SpawnSoundAttached_ReturnValue_6 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.3f, 0.7f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x05B7PopFlow();0x05B8Label_05B8:0x05B8OnRep_State();0x05C6PopFlow();0x05C7Label_05C7:0x05C7MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x05E4goto Label_05B8;0x05E9Label_05E9:0x05E9FlushNetDormancy();0x05F3State = 2;0x0607goto Label_05C7;0x060CPushFlow(Label_0648);0x0611RetriggerableDelay(this, 0f, LatentActionInfo{0x27C, 21507403, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x0647PopFlow();0x0648Label_0648:0x0648PushFlow(Label_0684);0x064DRetriggerableDelay(this, 0.5f, LatentActionInfo{0x34B, 1627759890, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x0683PopFlow();0x0684Label_0684:0x0684PushFlow(Label_06C0);0x0689RetriggerableDelay(this, 1f, LatentActionInfo{0x41A, -971731328, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x06BFPopFlow();0x06C0Label_06C0:0x06C0PushFlow(Label_06FC);0x06C5RetriggerableDelay(this, 1.5f, LatentActionInfo{0x4E9, 1742897326, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x06FBPopFlow();0x06FCLabel_06FC:0x06FCFull M.SetVectorParameterValue(FName(eColor A), LinearColor{1f, 1f, 1f, 1f});0x074BFull M.SetVectorParameterValue(FName(eColor B), LinearColor{0f, 0f, 0f, 1f});0x079AFull M.SetScalarParameterValue(FName(Time Speed), 5f);0x07CCPopFlow();0x07CDCallFunc_IsValid_ReturnValue = IsValid(Crate);0x07EAif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x07F4Crate.FlushNetDormancy();0x0814Crate.Case Open = true;0x0835MarkPropertyDirtyFromRepIndex(Crate, 10, FName(Case Open));0x085ACrate.OnRep_Case Open();0x087EPopFlow();0x087FMS_ContainerSlot.Stop();0x08A3SoundPath.Set Path Level(0);0x08C9PopFlow();0x08CAFlushNetDormancy();0x08D4State = 4;0x08E8MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0905OnRep_State();0x0913PopFlow();0x0914Label_0914:0x0914OnRep_State();0x0922PopFlow();0x0923Label_0923:0x0923MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0940goto Label_0914;0x0945Label_0945:0x0945FlushNetDormancy();0x094FState = 3;0x0963goto Label_0923;0x0968Label_0968:0x0968OnRep_State();0x0976PopFlow();0x0977Label_0977:0x0977MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x0994goto Label_0968;0x0999Label_0999:0x0999FlushNetDormancy();0x09A3State = 1;0x09B7goto Label_0977;0x09BCLabel_09BC:0x09BCCallFunc_HasAuthority_ReturnValue = HasAuthority();0x09D0if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x09DACard.Lock(true);0x09FFRetriggerableDelay(this, 4f, LatentActionInfo{0x8CA, 1774764621, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x0A35PopFlow();0x0A36Label_0A36:0x0A36RetriggerableDelay(this, 0f, LatentActionInfo{0xF, 811943850, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x0A6CPopFlow();0x0A6DLabel_0A6D:0x0A6DPushFlow(Label_0A77);0x0A72goto Label_0A36;0x0A77Label_0A77:0x0A77PushFlow(Label_0B4D);0x0A7CFull M.SetVectorParameterValue(FName(eColor A), LinearColor{0f, 0f, 0f, 0f});0x0ACBFull M.SetVectorParameterValue(FName(eColor B), LinearColor{0f, 0f, 0f, 0f});0x0B1AFull M.SetScalarParameterValue(FName(Time Speed), 1f);0x0B4CPopFlow();0x0B4DLabel_0B4D:0x0B4DCallFunc_HasAuthority_ReturnValue_3 = HasAuthority();0x0B61if (!(CallFunc_HasAuthority_ReturnValue_3)) PopFlow();0x0B6BCard.Delete Item(true);0x0B90Card.Lock(false);0x0BB5BreakVector(Card Location, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x0BE3CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_BreakVector_X_1, 12);0x0C11CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_Add_DoubleDouble_ReturnValue, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x0C48C Card.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0C7CPopFlow();0x0C7DLabel_0C7D:0x0C7DRetriggerableDelay(this, 0f, LatentActionInfo{0xDE, -765468144, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x0CB3PopFlow();0x0CB4Label_0CB4:0x0CB4PushFlow(Label_0CBE);0x0CB9goto Label_0C7D;0x0CBELabel_0CBE:0x0CBEPushFlow(Label_0CFA);0x0CC3RetriggerableDelay(this, 0.2f, LatentActionInfo{0x1AD, 1990417530, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x0CF9PopFlow();0x0CFALabel_0CFA:0x0CFACallFunc_HasAuthority_ReturnValue_1 = HasAuthority();0x0D0Eif (!(CallFunc_HasAuthority_ReturnValue_1)) PopFlow();0x0D18Card.Lock(true);0x0D3DRetriggerableDelay(this, 1f, LatentActionInfo{0x7CD, -1230901604, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x0D73PopFlow();0x0D74Label_0D74:0x0D74PushFlow(Label_0E4A);0x0D79Full M.SetVectorParameterValue(FName(eColor A), LinearColor{0.1f, 0f, 0f, 1f});0x0DC8Full M.SetVectorParameterValue(FName(eColor B), LinearColor{1f, 0f, 0f, 1f});0x0E17Full M.SetScalarParameterValue(FName(Time Speed), 0.5f);0x0E49PopFlow();0x0E4ALabel_0E4A:0x0E4ACallFunc_HasAuthority_ReturnValue_2 = HasAuthority();0x0E5Eif (!(CallFunc_HasAuthority_ReturnValue_2)) PopFlow();0x0E68Card.Delete Item(true);0x0E8DCard.Lock(true);0x0EB2BreakVector(Card Location, CallFunc_BreakVector_X_3, CallFunc_BreakVector_Y_3, CallFunc_BreakVector_Z_3);0x0EE0CallFunc_Add_DoubleDouble_ReturnValue_2 = Add_DoubleDouble(CallFunc_BreakVector_X_3, 12);0x0F0ECallFunc_MakeVector_ReturnValue_2 = MakeVector(CallFunc_Add_DoubleDouble_ReturnValue_2, CallFunc_BreakVector_Y_3, CallFunc_BreakVector_Z_3);0x0F45C Card.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_2, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_3, false);0x0F79PopFlow();0x0F7ALabel_0F7A:0x0F7ACard Eat.PlayFromStart();0x0F9APopFlow();0x0F9BLabel_0F9B:0x0F9BFull M.SetScalarParameterValue(FName(Time Speed), 1f);0x0FCDPopFlow();0x0FCEPopFlow();0x0FCFPopFlow();0x0FD0PopFlow();0x0FD1CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0FE6K2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x100AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsGM);0x1027if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x1031K2Node_CreateDelegate_OutputDelegate.Bind(this, Clear);0x1048K2Node_DynamicCast_AsGM.Game Clear += K2Node_CreateDelegate_OutputDelegate;0x1071PopFlow();0x1072K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(State, 1);0x1091if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_0945;0x109FPopFlow();0x10A0goto Label_05E9;0x10A5K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(State, 1);0x10C4if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0A6D;0x10D2K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(State, 2);0x10F1if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0D74;0x10FFK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(State, 3);0x111Eif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_115A;0x112CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(State, 4);0x114Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_11BD;0x1159PopFlow();0x115ALabel_115A:0x115APushFlow(Label_1265);0x115FPushFlow(Label_1169);0x1164goto Label_09BC;0x1169Label_1169:0x1169SoundPath.Set Path Level(3);0x118FMS_ContainerSlot.Play(0f);0x11B8goto Label_0F7A;0x11BDLabel_11BD:0x11BDPushFlow(Label_0CB4);0x11C2Full M.SetVectorParameterValue(FName(eColor A), LinearColor{0f, 0.3f, 1f, 1f});0x1211Full M.SetVectorParameterValue(FName(eColor B), LinearColor{0f, 0.3f, 1f, 1f});0x1260goto Label_0F9B;0x1265Label_1265:0x1265RetriggerableDelay(this, 1f, LatentActionInfo{0x60C, -2082387711, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x129BPopFlow();0x129CLabel_129C:0x129CBreakVector(Card_Eat_Anim_E5FBF3184E3D480F1436379374E78EBC, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x12CACallFunc_SetFloatParameter_InFloat_ImplicitCast = Cast<3>(CallFunc_BreakVector_Y);0x12E7MS_ContainerSlot.SetFloatParameter(FName(Pitch), CallFunc_SetFloatParameter_InFloat_ImplicitCast);0x1322BreakVector(Card_Eat_Anim_E5FBF3184E3D480F1436379374E78EBC, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x1350CallFunc_SetFloatParameter_InFloat_ImplicitCast_1 = Cast<3>(CallFunc_BreakVector_Z);0x136DMS_ContainerSlot.SetFloatParameter(FName(Volume), CallFunc_SetFloatParameter_InFloat_ImplicitCast_1);0x13A8PopFlow();0x13A9Label_13A9:0x13A9RetriggerableDelay(this, 0.2f, LatentActionInfo{0x87F, 1403835381, FName(ExecuteUbergraph_WeaponCase_Unlocker), this});0x13DFPopFlow();0x13E0BreakVector(Card_Eat_Anim_E5FBF3184E3D480F1436379374E78EBC, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x140EBreakVector(Card Location, CallFunc_BreakVector_X_2, CallFunc_BreakVector_Y_2, CallFunc_BreakVector_Z_2);0x143CCallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(CallFunc_BreakVector_X, CallFunc_BreakVector_X_2);0x146ACallFunc_MakeVector_ReturnValue_1 = MakeVector(CallFunc_Add_DoubleDouble_ReturnValue_1, CallFunc_BreakVector_Y_2, CallFunc_BreakVector_Z_2);0x14A1C Card.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x14D5goto Label_129C;0x14DALabel_14DA:0x14DAC Card.K2_SetRelativeLocation(Card Location, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_2, false);0x150Egoto Label_13A9;0x1513goto Label_14DA;0x1518/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.Get Rule(FName(SMGspawn), this, CallFunc_Get_Rule_Value);0x1553/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.Get Rule(FName(riflespawn), this, CallFunc_Get_Rule_Value_1);0x158E/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.Get Rule(FName(shotgunspawn), this, CallFunc_Get_Rule_Value_2);0x15C9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(CallFunc_Get_Rule_Value_1, CallFunc_Get_Rule_Value_2);0x15F7CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(CallFunc_Add_IntInt_ReturnValue, CallFunc_Get_Rule_Value);0x1625CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Add_IntInt_ReturnValue_1, 0);0x1647if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x1651goto Label_0999;0x1656Label_1656:0x1656return;