Zdexby TheHolyOneZ
4,790 classes
Class

AItemDynamicMesh_C

: AActor : UObject
/Game/Items/ItemDynamicMesh.ItemDynamicMesh_C 0x02F0 (752 B) align 8 inherited 0x02A8 6 scripted vtable /Game/Items/ItemDynamicMesh
0x00x02F0

Members 10

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08MeshUStaticMeshComponent*6 flagsnullptr
0x10ItemFStr_Item6 flags{Data_18_5511228644AD6F4D6D0589BD4438C32F=nullptr, State_19…
0x01Handbool6 flagsfalse
0x01Main Passbool6 flagstrue
0x01Should Have Shadowbool6 flagstrue
0x01Shadowbool7 flagstrue
0x02CC0x04padding / unreflected
0x10MeshsTArray<UMeshComponent*>4 flags[]
0x01UseScalebool6 flagsfalse
0x02E10x07padding / unreflected
0x08Temp MaterialUMaterialInstanceDynamic*6 flagsnullptr
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 6

SignatureFlagsNativeParams
void Clear Mesh()
Script26 statements · 526 bytes of bytecode
0x0000PushFlow(Label_020B);0x0005CallFunc_GetChildrenComponents_Children = {};0x0010Mesh.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children);0x003ADestroyTargets = CallFunc_GetChildrenComponents_Children;0x0055Temp_int_Loop_Counter_Variable = 0;0x006CTemp_int_Array_Index_Variable = 0;0x0083Label_0083:0x0083CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(DestroyTargets);0x00BECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00E4if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_016F;0x00F2Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x010DPushFlow(Label_01C1);0x0112/Script/Engine.Default__KismetArrayLibrary.Array_Get(DestroyTargets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x014DCallFunc_Array_Get_Item.K2_DestroyComponent(this);0x016EPopFlow();0x016FLabel_016F:0x016FCallFunc_SetStaticMesh_ReturnValue = Mesh.SetStaticMesh(nullptr);0x019EMesh.SetVisibility(false, false);0x01C0PopFlow();0x01C1Label_01C1:0x01C1CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01EBTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0206goto Label_0083;0x020BLabel_020B:0x020Breturn;0x020D// end of script
Public0x00
void Update Mesh(const FStr_Item& Item)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Item = Item;0x0012ExecuteUbergraph_ItemDynamicMesh(7827);0x0021return;0x0023// end of script
0x10
void Focus(bool TRUE)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_True_2 = TRUE;0x0012ExecuteUbergraph_ItemDynamicMesh(22032);0x0021return;0x0023// end of script
0x01
void Focusable(bool TRUE)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_True_1 = TRUE;0x0012ExecuteUbergraph_ItemDynamicMesh(22125);0x0021return;0x0023// end of script
0x01
void Cast Shadow(bool TRUE)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_True = TRUE;0x0012ExecuteUbergraph_ItemDynamicMesh(22171);0x0021return;0x0023// end of script
0x01
void ExecuteUbergraph_ItemDynamicMesh(int32 EntryPoint)
Script657 statements · 22,264 bytes of bytecode
0x0000PushFlow(Label_56F5);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_NotEqual_ObjectObject_ReturnValue = NotEqual_ObjectObject(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F, /Game/Items/FieldItems/Popsicle/DA_Popsicle.DA_Popsicle);0x003Eif (!(CallFunc_NotEqual_ObjectObject_ReturnValue)) goto Label_004D;0x004CPopFlow();0x004DLabel_004D:0x004DTemp_object_Variable_117 = /Game/Items/FieldItems/Popsicle/M_Popsicle_White.M_Popsicle_White;0x0060Temp_object_Variable_118 = /Game/Items/FieldItems/Popsicle/M_Popsicle_Pink.M_Popsicle_Pink;0x0073Temp_object_Variable_119 = /Game/Items/FieldItems/Popsicle/M_Popsicle_Purple.M_Popsicle_Purple;0x0086Temp_object_Variable_120 = /Game/Items/FieldItems/Popsicle/M_Popsicle_Blue.M_Popsicle_Blue;0x0099Temp_object_Variable_121 = /Game/Items/FieldItems/Popsicle/M_Popsicle_Cyan.M_Popsicle_Cyan;0x00ACTemp_object_Variable_122 = /Game/Items/FieldItems/Popsicle/M_Popsicle_Green.M_Popsicle_Green;0x00BFTemp_object_Variable_123 = /Game/Items/FieldItems/Popsicle/M_Popsicle_Yellow.M_Popsicle_Yellow;0x00D2Temp_object_Variable_124 = /Game/Items/FieldItems/Popsicle/M_Popsicle_Orange.M_Popsicle_Orange;0x00E5Temp_object_Variable_125 = /Game/Items/FieldItems/Popsicle/M_Popsicle_Red.M_Popsicle_Red;0x00F8Temp_int_Variable_29 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x0125CallFunc_CreateDynamicMaterialInstance_ReturnValue_13 = Mesh.CreateDynamicMaterialInstance(0, Switch(Temp_int_Variable_29, 0 => Temp_object_Variable_125, 1 => Temp_object_Variable_124, 2 => Temp_object_Variable_123, 3 => Temp_object_Variable_122, 4 => Temp_object_Variable_121, 5 => Temp_object_Variable_120, 6 => Temp_object_Variable_119, 7 => Temp_object_Variable_118, 8 => Temp_object_Variable_117, default => K2Node_Select_Default_37), FName(None));0x0220PopFlow();0x0221Label_0221:0x0221CallFunc_IsValid_ReturnValue = IsValid(Temp Material);0x023Eif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0248Temp_object_Variable_88 = /Game/Items/Melee/Pizusshi/Material/AO_Topping_Red.AO_Topping_Red;0x025BTemp_object_Variable_89 = /Game/Items/Melee/Pizusshi/Material/AO_Topping_White.AO_Topping_White;0x026ETemp_object_Variable_90 = /Game/Items/Melee/Pizusshi/Material/AO_Topping_Blue.AO_Topping_Blue;0x0281Temp_object_Variable_91 = /Game/Items/Melee/Pizusshi/Material/AO_Topping_Yellow.AO_Topping_Yellow;0x0294Temp_object_Variable_92 = /Game/Items/Melee/Pizusshi/Material/AO_Topping_Green.AO_Topping_Green;0x02A7Temp_object_Variable_93 = nullptr;0x02B2CallFunc_Percent_IntInt_ReturnValue_4 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 10);0x02EETemp_int_Variable_23 = CallFunc_Percent_IntInt_ReturnValue_4;0x0309Temp Material.SetTextureParameterValue(FName(Topping AO), Switch(Temp_int_Variable_23, 0 => Temp_object_Variable_93, 1 => Temp_object_Variable_92, 2 => Temp_object_Variable_91, 3 => Temp_object_Variable_90, 4 => Temp_object_Variable_89, 5 => Temp_object_Variable_88, default => K2Node_Select_Default_1));0x03BBPopFlow();0x03BCLabel_03BC:0x03BCCallFunc_IsValid_ReturnValue_1 = IsValid(Temp Material);0x03D9if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x03E3Temp_object_Variable_94 = /Game/Items/Melee/Pizusshi/Material/AO_Shrimp.AO_Shrimp;0x03F6Temp_object_Variable_95 = /Game/Items/Melee/Pizusshi/Material/AO_Salmon.AO_Salmon;0x0409Temp_object_Variable_96 = /Game/Items/Melee/Pizusshi/Material/AO_Salmon.AO_Salmon;0x041CTemp_object_Variable_97 = /Game/Items/Melee/Pizusshi/Material/AO_Salmon.AO_Salmon;0x042FTemp_object_Variable_98 = nullptr;0x043ACallFunc_Percent_IntInt_ReturnValue = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 100);0x0476CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_Percent_IntInt_ReturnValue, 0);0x04A0CallFunc_Percent_IntInt_ReturnValue_1 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 10);0x04DCCallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue, CallFunc_Percent_IntInt_ReturnValue_1);0x050ACallFunc_Divide_IntInt_ReturnValue = Divide_IntInt(CallFunc_Subtract_IntInt_ReturnValue_1, 10);0x0534Temp_int_Variable_24 = CallFunc_Divide_IntInt_ReturnValue;0x054FTemp Material.SetTextureParameterValue(FName(Fish AO), Switch(Temp_int_Variable_24, 0 => Temp_object_Variable_98, 1 => Temp_object_Variable_97, 2 => Temp_object_Variable_96, 3 => Temp_object_Variable_95, 4 => Temp_object_Variable_94, default => K2Node_Select_Default));0x05EFPopFlow();0x05F0Label_05F0:0x05F0Temp_struct_Variable_12 = FTransform(...);0x0653CallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddStaticMeshComponent-8), true, Temp_struct_Variable_12, this, false);0x0680CallFunc_K2_AttachToComponent_ReturnValue_2 = CallFunc_AddComponent_ReturnValue.K2_AttachToComponent(Mesh, FName(None), 2, 2, 2, true);0x06C7Temp_object_Variable_111 = /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Rice_3.M_Pizzushi_Rice_3;0x06DATemp_object_Variable_112 = /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Rice_2.M_Pizzushi_Rice_2;0x06EDTemp_object_Variable_113 = /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Rice_1.M_Pizzushi_Rice_1;0x0700Temp_object_Variable_114 = nullptr;0x070BCallFunc_Percent_IntInt_ReturnValue_12 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 100);0x0747CallFunc_Percent_IntInt_ReturnValue_13 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 10);0x0783CallFunc_Subtract_IntInt_ReturnValue_12 = Subtract_IntInt(CallFunc_Percent_IntInt_ReturnValue_12, 0);0x07ADCallFunc_Subtract_IntInt_ReturnValue_13 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue_12, CallFunc_Percent_IntInt_ReturnValue_13);0x07DBCallFunc_Subtract_IntInt_ReturnValue_14 = Subtract_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, CallFunc_Subtract_IntInt_ReturnValue_13);0x081BCallFunc_Subtract_IntInt_ReturnValue_15 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue_14, CallFunc_Percent_IntInt_ReturnValue_13);0x0849CallFunc_Divide_IntInt_ReturnValue_5 = Divide_IntInt(CallFunc_Subtract_IntInt_ReturnValue_15, 100);0x0873Temp_int_Variable_27 = CallFunc_Divide_IntInt_ReturnValue_5;0x088ECallFunc_AddComponent_ReturnValue.SetMaterial(1, Switch(Temp_int_Variable_27, 0 => Temp_object_Variable_114, 1 => Temp_object_Variable_113, 2 => Temp_object_Variable_112, 3 => Temp_object_Variable_111, default => K2Node_Select_Default_5));0x0918PopFlow();0x0919Label_0919:0x0919Temp_struct_Variable_13 = FTransform(...);0x097CCallFunc_AddComponent_ReturnValue_1 = AddComponent(FName(NODE_AddStaticMeshComponent-6), false, Temp_struct_Variable_13, this, false);0x09A9CallFunc_K2_AttachToComponent_ReturnValue = CallFunc_AddComponent_ReturnValue_1.K2_AttachToComponent(Mesh, FName(None), 2, 2, 2, true);0x09F0Temp_object_Variable_99 = /Game/Items/Melee/Pizusshi/Mesh/PIzzushi_Topping_Red.PIzzushi_Topping_Red;0x0A03Temp_object_Variable_100 = /Game/Items/Melee/Pizusshi/Mesh/PIzzushi_Topping_White.PIzzushi_Topping_White;0x0A16Temp_object_Variable_101 = /Game/Items/Melee/Pizusshi/Mesh/PIzzushi_Topping_Blue.PIzzushi_Topping_Blue;0x0A29Temp_object_Variable_102 = /Game/Items/Melee/Pizusshi/Mesh/PIzzushi_Topping_Yellow.PIzzushi_Topping_Yellow;0x0A3CTemp_object_Variable_103 = /Game/Items/Melee/Pizusshi/Mesh/PIzzushi_Topping_Green.PIzzushi_Topping_Green;0x0A4FTemp_object_Variable_104 = nullptr;0x0A5ACallFunc_Percent_IntInt_ReturnValue_7 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 10);0x0A96Temp_int_Variable_25 = CallFunc_Percent_IntInt_ReturnValue_7;0x0AB1CallFunc_SetStaticMesh_ReturnValue_1 = CallFunc_AddComponent_ReturnValue_1.SetStaticMesh(Switch(Temp_int_Variable_25, 0 => Temp_object_Variable_104, 1 => Temp_object_Variable_103, 2 => Temp_object_Variable_102, 3 => Temp_object_Variable_101, 4 => Temp_object_Variable_100, 5 => Temp_object_Variable_99, default => K2Node_Select_Default_2));0x0B64goto Label_0221;0x0B69Label_0B69:0x0B69Temp_struct_Variable_14 = FTransform(...);0x0BCCCallFunc_AddComponent_ReturnValue_2 = AddComponent(FName(NODE_AddStaticMeshComponent-5), true, Temp_struct_Variable_14, this, false);0x0BF9CallFunc_K2_AttachToComponent_ReturnValue_1 = CallFunc_AddComponent_ReturnValue_2.K2_AttachToComponent(Mesh, FName(None), 2, 2, 2, true);0x0C40Temp_object_Variable_109 = /Game/Items/Melee/Pizusshi/Mesh/Pizzushi_Shrimp.Pizzushi_Shrimp;0x0C53Temp_object_Variable_110 = /Game/Items/Melee/Pizusshi/Mesh/Pizzushi_Salmon.Pizzushi_Salmon;0x0C66CallFunc_Percent_IntInt_ReturnValue_10 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 100);0x0CA2CallFunc_Subtract_IntInt_ReturnValue_10 = Subtract_IntInt(CallFunc_Percent_IntInt_ReturnValue_10, 0);0x0CCCCallFunc_Percent_IntInt_ReturnValue_11 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 10);0x0D08CallFunc_Subtract_IntInt_ReturnValue_11 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue_10, CallFunc_Percent_IntInt_ReturnValue_11);0x0D36CallFunc_Divide_IntInt_ReturnValue_4 = Divide_IntInt(CallFunc_Subtract_IntInt_ReturnValue_11, 10);0x0D60CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(CallFunc_Divide_IntInt_ReturnValue_4, 3);0x0D82Temp_bool_Variable_3 = CallFunc_Greater_IntInt_ReturnValue_2;0x0D95CallFunc_SetStaticMesh_ReturnValue_2 = CallFunc_AddComponent_ReturnValue_2.SetStaticMesh(Switch(Temp_bool_Variable_3, false => Temp_object_Variable_110, true => Temp_object_Variable_109, default => K2Node_Select_Default_4));0x0DF8CallFunc_Percent_IntInt_ReturnValue_10 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 100);0x0E34CallFunc_Subtract_IntInt_ReturnValue_10 = Subtract_IntInt(CallFunc_Percent_IntInt_ReturnValue_10, 0);0x0E5ECallFunc_Percent_IntInt_ReturnValue_11 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 10);0x0E9ACallFunc_Subtract_IntInt_ReturnValue_11 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue_10, CallFunc_Percent_IntInt_ReturnValue_11);0x0EC8CallFunc_Divide_IntInt_ReturnValue_4 = Divide_IntInt(CallFunc_Subtract_IntInt_ReturnValue_11, 10);0x0EF2CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(CallFunc_Divide_IntInt_ReturnValue_4, 3);0x0F14if (!(CallFunc_Greater_IntInt_ReturnValue_2)) goto Label_0F23;0x0F22PopFlow();0x0F23Label_0F23:0x0F23Temp_object_Variable_105 = /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Fish_3.M_Pizzushi_Fish_3;0x0F36Temp_object_Variable_106 = /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Fish_2.M_Pizzushi_Fish_2;0x0F49Temp_object_Variable_107 = /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Fish_1.M_Pizzushi_Fish_1;0x0F5CTemp_object_Variable_108 = nullptr;0x0F67CallFunc_Percent_IntInt_ReturnValue_8 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 100);0x0FA3CallFunc_Subtract_IntInt_ReturnValue_8 = Subtract_IntInt(CallFunc_Percent_IntInt_ReturnValue_8, 0);0x0FCDCallFunc_Percent_IntInt_ReturnValue_9 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 10);0x1009CallFunc_Subtract_IntInt_ReturnValue_9 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue_8, CallFunc_Percent_IntInt_ReturnValue_9);0x1037CallFunc_Divide_IntInt_ReturnValue_3 = Divide_IntInt(CallFunc_Subtract_IntInt_ReturnValue_9, 10);0x1061Temp_int_Variable_26 = CallFunc_Divide_IntInt_ReturnValue_3;0x107CCallFunc_AddComponent_ReturnValue_2.SetMaterial(0, Switch(Temp_int_Variable_26, 0 => Temp_object_Variable_108, 1 => Temp_object_Variable_107, 2 => Temp_object_Variable_106, 3 => Temp_object_Variable_105, default => K2Node_Select_Default_3));0x1106goto Label_03BC;0x110BLabel_110B:0x110BTemp_struct_Variable_15 = FTransform(...);0x116ECallFunc_AddComponent_ReturnValue_3 = AddComponent(FName(NODE_AddStaticMeshComponent-9), false, Temp_struct_Variable_15, this, false);0x119BCallFunc_SetStaticMesh_ReturnValue = CallFunc_AddComponent_ReturnValue_3.SetStaticMesh(/Game/Items/Melee/SampleContainer/Container_Rice.Container_Rice);0x11D2Temp_object_Variable_115 = /Game/Items/Melee/Battery/Materials/M_Battery_Secondary.M_Battery_Secondary;0x11E5Temp_object_Variable_116 = /Game/Items/Melee/C4/C4_Temp_Tape.C4_Temp_Tape;0x11F8Temp_int_Variable_28 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE;0x1225CallFunc_AddComponent_ReturnValue_3.SetMaterial(0, Switch(Temp_int_Variable_28, 0 => Temp_object_Variable_116, 1 => Temp_object_Variable_115, default => K2Node_Select_Default_36));0x128BPopFlow();0x128CLabel_128C:0x128CCallFunc_Percent_IntInt_ReturnValue_2 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 100);0x12C8CallFunc_Subtract_IntInt_ReturnValue_2 = Subtract_IntInt(CallFunc_Percent_IntInt_ReturnValue_2, 0);0x12F2CallFunc_Percent_IntInt_ReturnValue_3 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 10);0x132ECallFunc_Subtract_IntInt_ReturnValue_3 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue_2, CallFunc_Percent_IntInt_ReturnValue_3);0x135CCallFunc_Subtract_IntInt_ReturnValue_4 = Subtract_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, CallFunc_Subtract_IntInt_ReturnValue_3);0x139CCallFunc_Subtract_IntInt_ReturnValue_5 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue_4, CallFunc_Percent_IntInt_ReturnValue_3);0x13CACallFunc_Divide_IntInt_ReturnValue_1 = Divide_IntInt(CallFunc_Subtract_IntInt_ReturnValue_5, 100);0x13F4CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Divide_IntInt_ReturnValue_1, 0);0x1416if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_1830;0x1424PushFlow(Label_0919);0x1429PushFlow(Label_189A);0x142ECallFunc_Greater_IntInt_ReturnValue_4 = Greater_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 0);0x1462if (!(CallFunc_Greater_IntInt_ReturnValue_4)) goto Label_05F0;0x1470CallFunc_SetStaticMesh_ReturnValue_7 = Mesh.SetStaticMesh(/Game/Items/Melee/Pizusshi/Mesh/PIzzushi_Base.PIzzushi_Base);0x14A7Temp_object_Variable_111 = /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Rice_3.M_Pizzushi_Rice_3;0x14BATemp_object_Variable_112 = /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Rice_2.M_Pizzushi_Rice_2;0x14CDTemp_object_Variable_113 = /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Rice_1.M_Pizzushi_Rice_1;0x14E0Temp_object_Variable_114 = nullptr;0x14EBCallFunc_Percent_IntInt_ReturnValue_12 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 100);0x1527CallFunc_Percent_IntInt_ReturnValue_13 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 10);0x1563CallFunc_Subtract_IntInt_ReturnValue_12 = Subtract_IntInt(CallFunc_Percent_IntInt_ReturnValue_12, 0);0x158DCallFunc_Subtract_IntInt_ReturnValue_13 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue_12, CallFunc_Percent_IntInt_ReturnValue_13);0x15BBCallFunc_Subtract_IntInt_ReturnValue_14 = Subtract_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, CallFunc_Subtract_IntInt_ReturnValue_13);0x15FBCallFunc_Subtract_IntInt_ReturnValue_15 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue_14, CallFunc_Percent_IntInt_ReturnValue_13);0x1629CallFunc_Divide_IntInt_ReturnValue_5 = Divide_IntInt(CallFunc_Subtract_IntInt_ReturnValue_15, 100);0x1653Temp_int_Variable_27 = CallFunc_Divide_IntInt_ReturnValue_5;0x166ECallFunc_AddComponent_ReturnValue.SetMaterial(1, Switch(Temp_int_Variable_27, 0 => Temp_object_Variable_114, 1 => Temp_object_Variable_113, 2 => Temp_object_Variable_112, 3 => Temp_object_Variable_111, default => K2Node_Select_Default_5));0x16F8Mesh.SetMaterial(1, Switch(Temp_int_Variable_27, 0 => Temp_object_Variable_114, 1 => Temp_object_Variable_113, 2 => Temp_object_Variable_112, 3 => Temp_object_Variable_111, default => K2Node_Select_Default_5));0x1782Mesh.SetMaterial(0, /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Seaweed.M_Pizzushi_Seaweed);0x17B4CallFunc_CreateDynamicMaterialInstance_ReturnValue_11 = Mesh.CreateDynamicMaterialInstance(1, nullptr, FName(None));0x17F5CallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_CreateDynamicMaterialInstance_ReturnValue_11);0x1812if (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x181CTemp Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_11;0x182FPopFlow();0x1830Label_1830:0x1830CallFunc_SetStaticMesh_ReturnValue_8 = Mesh.SetStaticMesh(/Game/Items/Melee/Pizusshi/Mesh/PIzzushi_Seaweed.PIzzushi_Seaweed);0x1867Mesh.SetMaterial(0, /Game/Items/Melee/Pizusshi/Material/M_Pizzushi_Seaweed.M_Pizzushi_Seaweed);0x1899PopFlow();0x189ALabel_189A:0x189ACallFunc_Percent_IntInt_ReturnValue_5 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 100);0x18D6CallFunc_Subtract_IntInt_ReturnValue_6 = Subtract_IntInt(CallFunc_Percent_IntInt_ReturnValue_5, 0);0x1900CallFunc_Percent_IntInt_ReturnValue_6 = Percent_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 10);0x193CCallFunc_Subtract_IntInt_ReturnValue_7 = Subtract_IntInt(CallFunc_Subtract_IntInt_ReturnValue_6, CallFunc_Percent_IntInt_ReturnValue_6);0x196ACallFunc_Divide_IntInt_ReturnValue_2 = Divide_IntInt(CallFunc_Subtract_IntInt_ReturnValue_7, 10);0x1994CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(CallFunc_Divide_IntInt_ReturnValue_2, 0);0x19B6if (!(CallFunc_Greater_IntInt_ReturnValue_1)) PopFlow();0x19C0goto Label_0B69;0x19C5Label_19C5:0x19C5CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x19EFTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x1A0ALabel_1A0A:0x1A0ACallFunc_GetChildrenComponents_Children_1 = {};0x1A15Mesh.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children_1);0x1A3FCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetChildrenComponents_Children_1);0x1A7ACallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x1AA0if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x1AAATemp_int_Array_Index_Variable_5 = Temp_int_Loop_Counter_Variable;0x1AC5PushFlow(Label_19C5);0x1ACACallFunc_GetChildrenComponents_Children_1 = {};0x1AD5Mesh.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children_1);0x1AFF/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetChildrenComponents_Children_1, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_5);0x1B3AK2Node_DynamicCast_AsStatic_Mesh_Component_3 = Cast<StaticMeshComponent>(CallFunc_Array_Get_Item_5);0x1B5EK2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsStatic_Mesh_Component_3);0x1B7Bif (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x1B85K2Node_DynamicCast_AsStatic_Mesh_Component_3.SetRenderCustomDepth(K2Node_CustomEvent_True_1);0x1BAEPopFlow();0x1BAFLabel_1BAF:0x1BAFTemp_int_Loop_Counter_Variable = 0;0x1BC6Temp_int_Array_Index_Variable_5 = 0;0x1BDDgoto Label_1A0A;0x1BE2Label_1BE2:0x1BE2Temp_int_Array_Index_Variable = 0;0x1BF9Label_1BF9:0x1BF9CallFunc_GetStaticMaterials_ReturnValue_1 = K2Node_DynamicCast_AsData_Gun.Summer Mesh.GetStaticMaterials();0x1C41CallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetStaticMaterials_ReturnValue_1);0x1C7CCallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_5);0x1CA2if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_1DDD;0x1CB0Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_2;0x1CCBPushFlow(Label_1D93);0x1CD0CallFunc_GetStaticMaterials_ReturnValue_1 = K2Node_DynamicCast_AsData_Gun.Summer Mesh.GetStaticMaterials();0x1D18/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetStaticMaterials_ReturnValue_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1D53Mesh.SetMaterial(Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1.MaterialInterface);0x1D92PopFlow();0x1D93Label_1D93:0x1D93CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x1DBDTemp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x1DD8goto Label_1BF9;0x1DDDLabel_1DDD:0x1DDDif (!(UseScale)) PopFlow();0x1DE7CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Hand Scale);0x1E2BCallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_Conv_DoubleToVector_ReturnValue_1, FVector(1, 1, 1));0x1E69Mesh.SetRelativeScale3D(CallFunc_Multiply_VectorVector_ReturnValue_1);0x1E92PopFlow();0x1E93Item = K2Node_CustomEvent_Item;0x1EAEPushFlow(Label_317D);0x1EB3PushFlow(Label_2F1B);0x1EB8PushFlow(Label_2328);0x1EBDPushFlow(Label_1EF8);0x1EC2PushFlow(Label_1FF8);0x1EC7Clear Mesh();0x1ED5Mesh.SetVisibility(true, false);0x1EF7PopFlow();0x1EF8Label_1EF8:0x1EF8K2Node_DynamicCast_AsData_Gun = Cast<Data_Gun_C>(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F);0x1F25K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsData_Gun);0x1F42if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x1F4CK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 2);0x1F80if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_1F8F;0x1F8EPopFlow();0x1F8FLabel_1F8F:0x1F8FCallFunc_SetStaticMesh_ReturnValue_4 = Mesh.SetStaticMesh(K2Node_DynamicCast_AsData_Gun.Summer Mesh);0x1FDCTemp_int_Loop_Counter_Variable_2 = 0;0x1FF3goto Label_1BE2;0x1FF8Label_1FF8:0x1FF8CallFunc_SetStaticMesh_ReturnValue_3 = Mesh.SetStaticMesh(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Mesh);0x204ETemp_int_Loop_Counter_Variable_4 = 0;0x2065Temp_int_Array_Index_Variable_3 = 0;0x207CLabel_207C:0x207CCallFunc_GetStaticMaterials_ReturnValue = Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Mesh.GetStaticMaterials();0x20CDCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetStaticMaterials_ReturnValue);0x2108CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Temp_int_Loop_Counter_Variable_4, CallFunc_Array_Length_ReturnValue);0x212Eif (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_2272;0x213CTemp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_4;0x2157PushFlow(Label_2228);0x215CCallFunc_GetStaticMaterials_ReturnValue = Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Mesh.GetStaticMaterials();0x21AD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetStaticMaterials_ReturnValue, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_3);0x21E8Mesh.SetMaterial(Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_3.MaterialInterface);0x2227PopFlow();0x2228Label_2228:0x2228CallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Loop_Counter_Variable_4, 1);0x2252Temp_int_Loop_Counter_Variable_4 = CallFunc_Add_IntInt_ReturnValue_4;0x226Dgoto Label_207C;0x2272Label_2272:0x2272if (!(UseScale)) PopFlow();0x227CCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Hand Scale);0x22C0CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_Conv_DoubleToVector_ReturnValue, FVector(1, 1, 1));0x22FEMesh.SetRelativeScale3D(CallFunc_Multiply_VectorVector_ReturnValue);0x2327PopFlow();0x2328Label_2328:0x2328K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 1);0x2366if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_2AE2;0x2374K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 2);0x23B2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_27FB;0x23C0K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 3);0x23FEif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_2751;0x240CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 4);0x244Aif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_3431;0x2458K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 5);0x2496if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_3E46;0x24A4K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 6);0x24E2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_46DE;0x24F0K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 7);0x252Eif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_4AB9;0x253CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 8);0x257Aif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_4C43;0x2588K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 9);0x25C6if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_4D3F;0x25D4K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 10);0x2612if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_128C;0x2620K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 13);0x265Eif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_5270;0x266CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 14);0x26AAif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_5271;0x26B8K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 16);0x26F6if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_5276;0x2704K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F.Logic, 17);0x2742if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_53BA;0x2750PopFlow();0x2751Label_2751:0x2751Temp_object_Variable_7 = nullptr;0x275CTemp_object_Variable_8 = nullptr;0x2767Temp_int_Variable_1 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x2794Mesh.SetMaterial(0, Switch(Temp_int_Variable_1, 0 => Temp_object_Variable_8, 1 => Temp_object_Variable_7, default => K2Node_Select_Default_10));0x27FAPopFlow();0x27FBLabel_27FB:0x27FBTemp_object_Variable = /Game/Items/Sample/M_sampleLiquid_speed.M_sampleLiquid_speed;0x280ETemp_object_Variable_1 = /Game/Items/Sample/M_sampleLiquid_slow.M_sampleLiquid_slow;0x2821Temp_object_Variable_2 = /Game/Items/Sample/M_sampleLiquid_heal.M_sampleLiquid_heal;0x2834Temp_object_Variable_3 = /Game/Items/Sample/M_sampleLiquid_poison.M_sampleLiquid_poison;0x2847Temp_object_Variable_4 = nullptr;0x2852Temp_object_Variable_5 = /Game/Items/Sample/M_sampleLiquid_inverter.M_sampleLiquid_inverter;0x2865Temp_object_Variable_6 = /Game/Items/Melee/SampleContainer/Materials/M_ContainerGlass.M_ContainerGlass;0x2878Temp_object_Variable_9 = /Game/Items/Sample/M_sampleLiquid_weak.M_sampleLiquid_weak;0x288BTemp_object_Variable_10 = /Game/Items/Sample/M_sampleLiquid_armor.M_sampleLiquid_armor;0x289ETemp_object_Variable_126 = /Game/Items/Sample/M_sampleLiquid_sneak.M_sampleLiquid_sneak;0x28B1Temp_object_Variable_135 = /Game/Items/Sample/M_sampleLiquid_blind.M_sampleLiquid_blind;0x28C4Temp_int_Variable = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x28F1CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 1);0x2925Temp_bool_Variable_4 = CallFunc_Less_IntInt_ReturnValue_3;0x2938Temp_bool_Variable_2 = CallFunc_Less_IntInt_ReturnValue_3;0x294BTemp_bool_Variable = CallFunc_Less_IntInt_ReturnValue_3;0x295ETemp_bool_Variable_1 = CallFunc_Less_IntInt_ReturnValue_3;0x2971Mesh.SetMaterial(1, Switch(Temp_int_Variable, 0 => Temp_object_Variable_6, 1 => Switch(Temp_bool_Variable_1, false => Temp_object_Variable_3, true => Temp_object_Variable_2, default => K2Node_Select_Default_12), 2 => Switch(Temp_bool_Variable, false => Temp_object_Variable_1, true => Temp_object_Variable, default => K2Node_Select_Default_11), 3 => Switch(Temp_bool_Variable_2, false => Temp_object_Variable_9, true => Temp_object_Variable_10, default => K2Node_Select_Default_9), 4 => Switch(Temp_bool_Variable_4, false => Temp_object_Variable_135, true => Temp_object_Variable_126, default => K2Node_Select_Default_8), 5 => Temp_object_Variable_5, 6 => Temp_object_Variable_4, default => K2Node_Select_Default_13));0x2AE1PopFlow();0x2AE2Label_2AE2:0x2AE2Temp_struct_Variable_16 = FTransform(...);0x2B45CallFunc_AddComponent_ReturnValue_4 = AddComponent(FName(NODE_AddStaticMeshComponent-0), false, Temp_struct_Variable_16, this, false);0x2B72Temp_object_Variable_127 = /Game/Items/Melee/SampleContainer/Container_Rice.Container_Rice;0x2B85Temp_object_Variable_128 = nullptr;0x2B90Temp_object_Variable_129 = /Game/Items/TaskPlants/Plant_Green_Sample.Plant_Green_Sample;0x2BA3Temp_object_Variable_130 = /Game/Items/TaskPlants/Plant_Yellow_Sample.Plant_Yellow_Sample;0x2BB6Temp_object_Variable_131 = /Game/Items/TaskPlants/Plant_Blue_Sample.Plant_Blue_Sample;0x2BC9Temp_object_Variable_132 = /Game/Items/TaskPlants/Plant_White_Sample.Plant_White_Sample;0x2BDCTemp_object_Variable_133 = /Game/Items/TaskPlants/Plant_Red_Sample.Plant_Red_Sample;0x2BEFTemp_object_Variable_134 = /Game/Items/Melee/SampleContainer/Container_Rice.Container_Rice;0x2C02CallFunc_Greater_IntInt_ReturnValue_3 = Greater_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, -1);0x2C36Temp_bool_Variable_5 = CallFunc_Greater_IntInt_ReturnValue_3;0x2C49Temp_int_Variable_30 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x2C76CallFunc_SetStaticMesh_ReturnValue_9 = CallFunc_AddComponent_ReturnValue_4.SetStaticMesh(Switch(Temp_bool_Variable_5, false => Temp_object_Variable_127, true => Switch(Temp_int_Variable_30, 0 => Temp_object_Variable_128, 1 => Temp_object_Variable_129, 2 => Temp_object_Variable_130, 3 => Temp_object_Variable_131, 4 => Temp_object_Variable_132, 5 => Temp_object_Variable_133, 6 => Temp_object_Variable_134, default => K2Node_Select_Default_6), default => K2Node_Select_Default_7));0x2D67CallFunc_Greater_IntInt_ReturnValue_3 = Greater_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, -1);0x2D9Bif (!(CallFunc_Greater_IntInt_ReturnValue_3)) goto Label_2EE8;0x2DA9K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, 6);0x2DDDif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_2DEC;0x2DEBPopFlow();0x2DECLabel_2DEC:0x2DECTemp_object_Variable_136 = nullptr;0x2DF7Temp_object_Variable_137 = /Game/Items/Melee/SampleContainer/Materials/M_Container_Rice_1.M_Container_Rice_1;0x2E0ATemp_object_Variable_138 = /Game/Items/Melee/SampleContainer/Materials/M_Container_Rice_2.M_Container_Rice_2;0x2E1DTemp_object_Variable_139 = /Game/Items/Melee/SampleContainer/Materials/M_Container_Rice_3.M_Container_Rice_3;0x2E30Temp_int_Variable_31 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE;0x2E5DCallFunc_AddComponent_ReturnValue_4.SetMaterial(0, Switch(Temp_int_Variable_31, 0 => Temp_object_Variable_136, 1 => Temp_object_Variable_137, 2 => Temp_object_Variable_138, 3 => Temp_object_Variable_139, default => K2Node_Select_Default_14));0x2EE7PopFlow();0x2EE8Label_2EE8:0x2EE8CallFunc_AddComponent_ReturnValue_4.SetMaterial(0, /Game/Items/Melee/SampleContainer/Materials/M_SampleContainer_Neutral.M_SampleContainer_Neutral);0x2F1APopFlow();0x2F1BLabel_2F1B:0x2F1Bif (!(Hand)) PopFlow();0x2F25Mesh.SetScalarParameterValueOnMaterials(FName(FOV Lerp), 1f);0x2F57Temp_int_Loop_Counter_Variable_3 = 0;0x2F6ETemp_int_Array_Index_Variable_2 = 0;0x2F85Label_2F85:0x2F85CallFunc_GetChildrenComponents_Children_3 = {};0x2F90Mesh.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children_3);0x2FBACallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetChildrenComponents_Children_3);0x2FF5CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_4);0x301Bif (!(CallFunc_Less_IntInt_ReturnValue_4)) PopFlow();0x3025Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_3;0x3040PushFlow(Label_3133);0x3045CallFunc_GetChildrenComponents_Children_3 = {};0x3050Mesh.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children_3);0x307A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetChildrenComponents_Children_3, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_2);0x30B5K2Node_DynamicCast_AsStatic_Mesh_Component_1 = Cast<StaticMeshComponent>(CallFunc_Array_Get_Item_2);0x30D9K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsStatic_Mesh_Component_1);0x30F6if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x3100K2Node_DynamicCast_AsStatic_Mesh_Component_1.SetScalarParameterValueOnMaterials(FName(FOV Lerp), 1f);0x3132PopFlow();0x3133Label_3133:0x3133CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x315DTemp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x3178goto Label_2F85;0x317DLabel_317D:0x317DMesh.SetRenderInMainPass(Main Pass);0x31A6Mesh.SetRenderInDepthPass(Main Pass);0x31CFTemp_int_Loop_Counter_Variable_5 = 0;0x31E6Temp_int_Array_Index_Variable_4 = 0;0x31FDLabel_31FD:0x31FDCallFunc_GetChildrenComponents_Children_2 = {};0x3208Mesh.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children_2);0x3232CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetChildrenComponents_Children_2);0x326DCallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Temp_int_Loop_Counter_Variable_5, CallFunc_Array_Length_ReturnValue_3);0x3293if (!(CallFunc_Less_IntInt_ReturnValue_6)) goto Label_3419;0x32A1Temp_int_Array_Index_Variable_4 = Temp_int_Loop_Counter_Variable_5;0x32BCPushFlow(Label_33CF);0x32C1CallFunc_GetChildrenComponents_Children_2 = {};0x32CCMesh.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children_2);0x32F6/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetChildrenComponents_Children_2, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_4);0x3331K2Node_DynamicCast_AsStatic_Mesh_Component_2 = Cast<StaticMeshComponent>(CallFunc_Array_Get_Item_4);0x3355K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsStatic_Mesh_Component_2);0x3372if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x337CK2Node_DynamicCast_AsStatic_Mesh_Component_2.SetRenderInMainPass(Main Pass);0x33A5K2Node_DynamicCast_AsStatic_Mesh_Component_2.SetRenderInDepthPass(Main Pass);0x33CEPopFlow();0x33CFLabel_33CF:0x33CFCallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(Temp_int_Loop_Counter_Variable_5, 1);0x33F9Temp_int_Loop_Counter_Variable_5 = CallFunc_Add_IntInt_ReturnValue_5;0x3414goto Label_31FD;0x3419Label_3419:0x3419Cast Shadow(Should Have Shadow);0x3430PopFlow();0x3431Label_3431:0x3431PushFlow(Label_37FC);0x3436PushFlow(Label_362F);0x343BCallFunc_CreateDynamicMaterialInstance_ReturnValue_6 = Mesh.CreateDynamicMaterialInstance(1, nullptr, FName(None));0x347CCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_CreateDynamicMaterialInstance_ReturnValue_6);0x3499if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x34A3Temp_struct_Variable_4 = LinearColor{0f, 0.2f, 1f, 1f};0x34D7Temp_struct_Variable_5 = LinearColor{1f, 0.8f, 0f, 1f};0x350BTemp_struct_Variable_6 = LinearColor{1f, 0f, 0f, 1f};0x353FTemp_struct_Variable_7 = LinearColor{1f, 1f, 1f, 1f};0x3573Temp_int_Variable_8 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE;0x35A0CallFunc_CreateDynamicMaterialInstance_ReturnValue_6.SetVectorParameterValue(FName(Color), Switch(Temp_int_Variable_8, 0 => Temp_struct_Variable_7, 1 => Temp_struct_Variable_6, 2 => Temp_struct_Variable_5, 3 => Temp_struct_Variable_4, default => K2Node_Select_Default_21));0x362EPopFlow();0x362FLabel_362F:0x362FCallFunc_CreateDynamicMaterialInstance_ReturnValue_5 = Mesh.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x3670Temp_struct_Variable = LinearColor{0f, 0.2f, 1f, 1f};0x36A4Temp_struct_Variable_1 = LinearColor{1f, 0.8f, 0f, 1f};0x36D8Temp_struct_Variable_2 = LinearColor{1f, 0f, 0f, 1f};0x370CTemp_struct_Variable_3 = LinearColor{1f, 1f, 1f, 1f};0x3740Temp_int_Variable_7 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x376DCallFunc_CreateDynamicMaterialInstance_ReturnValue_5.SetVectorParameterValue(FName(Color), Switch(Temp_int_Variable_7, 0 => Temp_struct_Variable_3, 1 => Temp_struct_Variable_2, 2 => Temp_struct_Variable_1, 3 => Temp_struct_Variable, default => K2Node_Select_Default_20));0x37FBPopFlow();0x37FCLabel_37FC:0x37FCCallFunc_NotEqual_ObjectObject_ReturnValue_5 = NotEqual_ObjectObject(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F, /Game/Items/Melee/EasterEgg/DA_EasterEgg.DA_EasterEgg);0x382Bif (!(CallFunc_NotEqual_ObjectObject_ReturnValue_5)) goto Label_3C97;0x3839CallFunc_NotEqual_ObjectObject_ReturnValue_4 = NotEqual_ObjectObject(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F, /Game/Items/FieldItems/Medication/DA_Medication_B1.DA_Medication_B1);0x3868if (!(CallFunc_NotEqual_ObjectObject_ReturnValue_4)) goto Label_3BA1;0x3876CallFunc_NotEqual_ObjectObject_ReturnValue_3 = NotEqual_ObjectObject(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F, /Game/Items/FieldItems/MeasuringTape/DA_MeasuringTape.DA_MeasuringTape);0x38A5if (!(CallFunc_NotEqual_ObjectObject_ReturnValue_3)) goto Label_3AD0;0x38B3CallFunc_NotEqual_ObjectObject_ReturnValue_2 = NotEqual_ObjectObject(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F, /Game/Items/FieldItems/Marker/DA_Marker_Office.DA_Marker_Office);0x38E2if (!(CallFunc_NotEqual_ObjectObject_ReturnValue_2)) goto Label_39FF;0x38F0CallFunc_NotEqual_ObjectObject_ReturnValue_1 = NotEqual_ObjectObject(Item.Data_18_5511228644AD6F4D6D0589BD4438C32F, /Game/Items/FieldItems/TapeRoll/DA_TapeRoll.DA_TapeRoll);0x391Fif (!(CallFunc_NotEqual_ObjectObject_ReturnValue_1)) goto Label_392E;0x392DPopFlow();0x392ELabel_392E:0x392ETemp_object_Variable_11 = /Game/Items/FieldItems/TapeRoll/M_TapeRoll_Storage.M_TapeRoll_Storage;0x3941Temp_object_Variable_12 = /Game/Items/FieldItems/TapeRoll/M_TapeRoll_Machine.M_TapeRoll_Machine;0x3954Temp_int_Variable_2 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x3981CallFunc_CreateDynamicMaterialInstance_ReturnValue = Mesh.CreateDynamicMaterialInstance(0, Switch(Temp_int_Variable_2, 0 => Temp_object_Variable_12, 1 => Temp_object_Variable_11, default => K2Node_Select_Default_15), FName(None));0x39FEPopFlow();0x39FFLabel_39FF:0x39FFTemp_object_Variable_13 = /Game/Items/FieldItems/Marker/M_Marker_Survelliance.M_Marker_Survelliance;0x3A12Temp_object_Variable_14 = /Game/Items/FieldItems/Marker/M_Marker_Office.M_Marker_Office;0x3A25Temp_int_Variable_3 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x3A52CallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = Mesh.CreateDynamicMaterialInstance(0, Switch(Temp_int_Variable_3, 0 => Temp_object_Variable_14, 1 => Temp_object_Variable_13, default => K2Node_Select_Default_16), FName(None));0x3ACFPopFlow();0x3AD0Label_3AD0:0x3AD0Temp_object_Variable_15 = /Game/Items/FieldItems/MeasuringTape/M_MeasuringTape_Storage.M_MeasuringTape_Storage;0x3AE3Temp_object_Variable_16 = /Game/Items/FieldItems/MeasuringTape/M_MeasuringTape_Base.M_MeasuringTape_Base;0x3AF6Temp_int_Variable_4 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x3B23CallFunc_CreateDynamicMaterialInstance_ReturnValue_2 = Mesh.CreateDynamicMaterialInstance(1, Switch(Temp_int_Variable_4, 0 => Temp_object_Variable_16, 1 => Temp_object_Variable_15, default => K2Node_Select_Default_17), FName(None));0x3BA0PopFlow();0x3BA1Label_3BA1:0x3BA1Temp_object_Variable_17 = /Game/Items/FieldItems/Medication/M_Medication_B3.M_Medication_B3;0x3BB4Temp_object_Variable_18 = /Game/Items/FieldItems/Medication/M_Medication_B2.M_Medication_B2;0x3BC7Temp_object_Variable_19 = /Game/Items/FieldItems/Medication/M_Medication_B1.M_Medication_B1;0x3BDATemp_int_Variable_5 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x3C07CallFunc_CreateDynamicMaterialInstance_ReturnValue_3 = Mesh.CreateDynamicMaterialInstance(0, Switch(Temp_int_Variable_5, 0 => Temp_object_Variable_19, 1 => Temp_object_Variable_18, 2 => Temp_object_Variable_17, default => K2Node_Select_Default_18), FName(None));0x3C96PopFlow();0x3C97Label_3C97:0x3C97Temp_object_Variable_20 = /Game/Skins/EasterEgg_Charm/M_EasterEgg_Charm_Blue.M_EasterEgg_Charm_Blue;0x3CAATemp_object_Variable_21 = /Game/Skins/EasterEgg_Charm/M_EasterEgg_Charm_Orange.M_EasterEgg_Charm_Orange;0x3CBDTemp_object_Variable_22 = /Game/Skins/EasterEgg_Charm/M_EasterEgg_Charm_Red.M_EasterEgg_Charm_Red;0x3CD0Temp_object_Variable_23 = /Game/Skins/EasterEgg_Charm/M_EasterEgg_Charm_White.M_EasterEgg_Charm_White;0x3CE3Temp_object_Variable_24 = /Game/Skins/EasterEgg_Charm/M_EasterEgg_Charm_Purple.M_EasterEgg_Charm_Purple;0x3CF6Temp_object_Variable_25 = /Game/Skins/EasterEgg_Charm/M_EasterEgg_Charm_Green.M_EasterEgg_Charm_Green;0x3D09Temp_object_Variable_26 = /Game/Skins/EasterEgg_Charm/M_EasterEgg_Charm_Cyan.M_EasterEgg_Charm_Cyan;0x3D1CTemp_object_Variable_27 = /Game/Skins/EasterEgg_Charm/M_EasterEgg_Charm_Yellow.M_EasterEgg_Charm_Yellow;0x3D2FTemp_int_Variable_6 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x3D5CCallFunc_CreateDynamicMaterialInstance_ReturnValue_4 = Mesh.CreateDynamicMaterialInstance(0, Switch(Temp_int_Variable_6, 0 => Temp_object_Variable_27, 1 => Temp_object_Variable_26, 2 => Temp_object_Variable_25, 3 => Temp_object_Variable_24, 4 => Temp_object_Variable_23, 5 => Temp_object_Variable_22, 6 => Temp_object_Variable_21, 7 => Temp_object_Variable_20, default => K2Node_Select_Default_19), FName(None));0x3E45PopFlow();0x3E46Label_3E46:0x3E46K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 0);0x3E7Aif (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_3F90;0x3E88K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 1);0x3EBCif (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_416D;0x3ECAK2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 2);0x3EFEif (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_416D;0x3F0CK2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 3);0x3F40if (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_416D;0x3F4EK2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 4);0x3F82if (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_416D;0x3F90Label_3F90:0x3F90CallFunc_CreateDynamicMaterialInstance_ReturnValue_8 = Mesh.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x3FD1Temp_object_Variable_48 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Machine.Mask_MapSignage_Machine;0x3FE4Temp_object_Variable_49 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Storage.Mask_MapSignage_Storage;0x3FF7Temp_object_Variable_50 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Medical.Mask_MapSignage_Medical;0x400ATemp_object_Variable_51 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Restaurant.Mask_MapSignage_Restaurant;0x401DTemp_object_Variable_52 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Botanic.Mask_MapSignage_Botanic;0x4030Temp_object_Variable_53 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Office.Mask_MapSignage_Office;0x4043Temp_object_Variable_54 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Video.Mask_MapSignage_Video;0x4056Temp_object_Variable_55 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Video.Mask_MapSignage_Video;0x4069Temp_int_Variable_13 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x4096CallFunc_CreateDynamicMaterialInstance_ReturnValue_8.SetTextureParameterValue(FName(Logo), Switch(Temp_int_Variable_13, 0 => Temp_object_Variable_55, 1 => Temp_object_Variable_54, 2 => Temp_object_Variable_53, 3 => Temp_object_Variable_52, 4 => Temp_object_Variable_51, 5 => Temp_object_Variable_50, 6 => Temp_object_Variable_49, 7 => Temp_object_Variable_48, default => K2Node_Select_Default_24));0x416CPopFlow();0x416DLabel_416D:0x416DCallFunc_SetStaticMesh_ReturnValue_5 = Mesh.SetStaticMesh(/Game/Items/Melee/Package/ChristmasPackage/SM_Package_Christmas.SM_Package_Christmas);0x41A4Temp_object_Variable_44 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Base_D.M_PackageChristmas_Base_D;0x41B7Temp_object_Variable_45 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Base_C.M_PackageChristmas_Base_C;0x41CATemp_object_Variable_46 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Base_B.M_PackageChristmas_Base_B;0x41DDTemp_object_Variable_47 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Base_A.M_PackageChristmas_Base_A;0x41F0CallFunc_Subtract_IntInt_ReturnValue_16 = Subtract_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 1);0x422CTemp_int_Variable_12 = CallFunc_Subtract_IntInt_ReturnValue_16;0x4247Mesh.SetMaterial(0, Switch(Temp_int_Variable_12, 0 => Temp_object_Variable_47, 1 => Temp_object_Variable_46, 2 => Temp_object_Variable_45, 3 => Temp_object_Variable_44, default => K2Node_Select_Default_26));0x42D1Temp_object_Variable_40 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Ribbon_D.M_PackageChristmas_Ribbon_D;0x42E4Temp_object_Variable_41 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Ribbon_C.M_PackageChristmas_Ribbon_C;0x42F7Temp_object_Variable_42 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Ribbon_B.M_PackageChristmas_Ribbon_B;0x430ATemp_object_Variable_43 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Ribbon_A.M_PackageChristmas_Ribbon_A;0x431DCallFunc_Subtract_IntInt_ReturnValue_16 = Subtract_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 1);0x4359Temp_int_Variable_11 = CallFunc_Subtract_IntInt_ReturnValue_16;0x4374Mesh.SetMaterial(1, Switch(Temp_int_Variable_11, 0 => Temp_object_Variable_43, 1 => Temp_object_Variable_42, 2 => Temp_object_Variable_41, 3 => Temp_object_Variable_40, default => K2Node_Select_Default_25));0x43FETemp_object_Variable_36 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Etiquette_D.M_PackageChristmas_Etiquette_D;0x4411Temp_object_Variable_37 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Etiquette_C.M_PackageChristmas_Etiquette_C;0x4424Temp_object_Variable_38 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Etiquette_B.M_PackageChristmas_Etiquette_B;0x4437Temp_object_Variable_39 = /Game/Items/Melee/Package/ChristmasPackage/M_PackageChristmas_Etiquette_A.M_PackageChristmas_Etiquette_A;0x444ACallFunc_Subtract_IntInt_ReturnValue_16 = Subtract_IntInt(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE, 1);0x4486Temp_int_Variable_10 = CallFunc_Subtract_IntInt_ReturnValue_16;0x44A1CallFunc_CreateDynamicMaterialInstance_ReturnValue_7 = Mesh.CreateDynamicMaterialInstance(2, Switch(Temp_int_Variable_10, 0 => Temp_object_Variable_39, 1 => Temp_object_Variable_38, 2 => Temp_object_Variable_37, 3 => Temp_object_Variable_36, default => K2Node_Select_Default_23), FName(None));0x4542Temp_object_Variable_28 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Machine.Mask_MapSignage_Machine;0x4555Temp_object_Variable_29 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Storage.Mask_MapSignage_Storage;0x4568Temp_object_Variable_30 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Medical.Mask_MapSignage_Medical;0x457BTemp_object_Variable_31 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Restaurant.Mask_MapSignage_Restaurant;0x458ETemp_object_Variable_32 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Botanic.Mask_MapSignage_Botanic;0x45A1Temp_object_Variable_33 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Office.Mask_MapSignage_Office;0x45B4Temp_object_Variable_34 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Video.Mask_MapSignage_Video;0x45C7Temp_object_Variable_35 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Video.Mask_MapSignage_Video;0x45DATemp_int_Variable_9 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x4607CallFunc_CreateDynamicMaterialInstance_ReturnValue_7.SetTextureParameterValue(FName(Logo), Switch(Temp_int_Variable_9, 0 => Temp_object_Variable_35, 1 => Temp_object_Variable_34, 2 => Temp_object_Variable_33, 3 => Temp_object_Variable_32, 4 => Temp_object_Variable_31, 5 => Temp_object_Variable_30, 6 => Temp_object_Variable_29, 7 => Temp_object_Variable_28, default => K2Node_Select_Default_22));0x46DDPopFlow();0x46DELabel_46DE:0x46DECallFunc_CreateDynamicMaterialInstance_ReturnValue_9 = Mesh.CreateDynamicMaterialInstance(1, nullptr, FName(None));0x471FTemp_struct_Variable_8 = LinearColor{1f, 0.821262f, 0.09375f, 1f};0x4753Temp_struct_Variable_9 = LinearColor{0.052083f, 0.301634f, 1f, 1f};0x4787Temp_struct_Variable_10 = LinearColor{1f, 0.109375f, 0.109375f, 1f};0x47BBTemp_struct_Variable_11 = LinearColor{1f, 0.826939f, 0f, 1f};0x47EFTemp_int_Variable_16 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x481CCallFunc_CreateDynamicMaterialInstance_ReturnValue_9.SetVectorParameterValue(FName(Main Color), Switch(Temp_int_Variable_16, 0 => Temp_struct_Variable_11, 1 => Temp_struct_Variable_10, 2 => Temp_struct_Variable_9, 3 => Temp_struct_Variable_8, default => K2Node_Select_Default_29));0x48AATemp_object_Variable_60 = /Game/Items/Melee/GazBottle/Materials/pressureBottle_color_3.pressureBottle_color_3;0x48BDTemp_object_Variable_61 = /Game/Items/Melee/GazBottle/Materials/pressureBottle_color_3.pressureBottle_color_3;0x48D0Temp_object_Variable_62 = /Game/Items/Melee/GazBottle/Materials/pressureBottle_color_2.pressureBottle_color_2;0x48E3Temp_object_Variable_63 = /Game/Items/Melee/GazBottle/Materials/pressureBottle_color_1.pressureBottle_color_1;0x48F6Temp_int_Variable_15 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x4923CallFunc_CreateDynamicMaterialInstance_ReturnValue_9.SetTextureParameterValue(FName(Mask), Switch(Temp_int_Variable_15, 0 => Temp_object_Variable_63, 1 => Temp_object_Variable_62, 2 => Temp_object_Variable_61, 3 => Temp_object_Variable_60, default => K2Node_Select_Default_28));0x49B1Temp_object_Variable_56 = /Game/Items/Melee/Package/Materials/PackageLetters/PackageText_4.PackageText_4;0x49C4Temp_object_Variable_57 = /Game/Items/Melee/Package/Materials/PackageLetters/PackageText_3.PackageText_3;0x49D7Temp_object_Variable_58 = /Game/Items/Melee/Package/Materials/PackageLetters/PackageText_2.PackageText_2;0x49EATemp_object_Variable_59 = /Game/Items/Melee/Package/Materials/PackageLetters/PackageText_1.PackageText_1;0x49FDTemp_int_Variable_14 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x4A2ACallFunc_CreateDynamicMaterialInstance_ReturnValue_9.SetTextureParameterValue(FName(Value), Switch(Temp_int_Variable_14, 0 => Temp_object_Variable_59, 1 => Temp_object_Variable_58, 2 => Temp_object_Variable_57, 3 => Temp_object_Variable_56, default => K2Node_Select_Default_27));0x4AB8PopFlow();0x4AB9Label_4AB9:0x4AB9CallFunc_CreateDynamicMaterialInstance_ReturnValue_10 = Mesh.CreateDynamicMaterialInstance(3, nullptr, FName(None));0x4AFACallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_CreateDynamicMaterialInstance_ReturnValue_10);0x4B17if (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x4B21CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F);0x4B58CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue, 100);0x4B86CallFunc_LinearColorLerp_Alpha_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue);0x4BA3CallFunc_LinearColorLerp_ReturnValue = LinearColorLerp(LinearColor{0f, 0f, 0f, 0f}, LinearColor{1f, 1f, 1f, 1f}, CallFunc_LinearColorLerp_Alpha_ImplicitCast);0x4C0CCallFunc_CreateDynamicMaterialInstance_ReturnValue_10.SetVectorParameterValue(FName(Scratch Color), CallFunc_LinearColorLerp_ReturnValue);0x4C42PopFlow();0x4C43Label_4C43:0x4C43Temp_object_Variable_64 = /Game/Items/Melee/Rice/Materials/M_RiceBag_Black.M_RiceBag_Black;0x4C56Temp_object_Variable_65 = /Game/Items/Melee/Rice/Materials/M_RiceBag_Brown.M_RiceBag_Brown;0x4C69Temp_object_Variable_66 = /Game/Items/Melee/Rice/Materials/M_RiceBag_White.M_RiceBag_White;0x4C7CTemp_object_Variable_67 = nullptr;0x4C87Temp_int_Variable_17 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x4CB4Mesh.SetMaterial(0, Switch(Temp_int_Variable_17, 0 => Temp_object_Variable_67, 1 => Temp_object_Variable_66, 2 => Temp_object_Variable_65, 3 => Temp_object_Variable_64, default => K2Node_Select_Default_30));0x4D3EPopFlow();0x4D3FLabel_4D3F:0x4D3FTemp_object_Variable_83 = /Game/Items/Melee/Fish/SM_Losbter.SM_Losbter;0x4D52Temp_object_Variable_84 = /Game/Items/Melee/Fish/SM_Cod.SM_Cod;0x4D65Temp_object_Variable_85 = /Game/Items/Melee/Fish/SM_Tuna.SM_Tuna;0x4D78Temp_object_Variable_86 = /Game/Items/Melee/Fish/SM_Salmon.SM_Salmon;0x4D8BTemp_object_Variable_87 = nullptr;0x4D96Temp_int_Variable_22 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x4DC3CallFunc_SetStaticMesh_ReturnValue_6 = Mesh.SetStaticMesh(Switch(Temp_int_Variable_22, 0 => Temp_object_Variable_87, 1 => Temp_object_Variable_86, 2 => Temp_object_Variable_85, 3 => Temp_object_Variable_84, 4 => Temp_object_Variable_83, default => K2Node_Select_Default_35));0x4E64Temp_object_Variable_78 = /Game/Items/Melee/Fish/M_Lobster.M_Lobster;0x4E77Temp_object_Variable_79 = /Game/Items/Melee/Fish/M_Cod.M_Cod;0x4E8ATemp_object_Variable_80 = /Game/Items/Melee/Fish/M_Tuna.M_Tuna;0x4E9DTemp_object_Variable_81 = /Game/Items/Melee/Fish/M_Salmon.M_Salmon;0x4EB0Temp_object_Variable_82 = nullptr;0x4EBBTemp_int_Variable_21 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x4EE8Mesh.SetMaterial(0, Switch(Temp_int_Variable_21, 0 => Temp_object_Variable_82, 1 => Temp_object_Variable_81, 2 => Temp_object_Variable_80, 3 => Temp_object_Variable_79, 4 => Temp_object_Variable_78, default => K2Node_Select_Default_34));0x4F84Temp_object_Variable_68 = /Game/Items/Melee/Fish/M_FishFace_Lobster.M_FishFace_Lobster;0x4F97Temp_object_Variable_69 = /Game/Items/Melee/Fish/M_FishFace_Cod.M_FishFace_Cod;0x4FAATemp_object_Variable_70 = /Game/Items/Melee/Fish/M_FishFace_Tuna.M_FishFace_Tuna;0x4FBDTemp_object_Variable_71 = /Game/Items/Melee/Fish/M_FishFace_Salmon.M_FishFace_Salmon;0x4FD0Temp_object_Variable_72 = nullptr;0x4FDBTemp_object_Variable_73 = /Game/Items/Melee/Fish/Summer/M_FishFace_Lobster_Summer.M_FishFace_Lobster_Summer;0x4FEETemp_object_Variable_74 = /Game/Items/Melee/Fish/Summer/M_FishFace_Cod_Summer.M_FishFace_Cod_Summer;0x5001Temp_object_Variable_75 = /Game/Items/Melee/Fish/Summer/M_FishFace_Tuna_Summer.M_FishFace_Tuna_Summer;0x5014Temp_object_Variable_76 = /Game/Items/Melee/Fish/Summer/M_FishFace_Salmon_Summer.M_FishFace_Salmon_Summer;0x5027Temp_object_Variable_77 = nullptr;0x5032Temp_int_Variable_18 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Time_15_AFBBFC834F820A0E18A707A477B6D3FE;0x505FTemp_int_Variable_19 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x508CTemp_int_Variable_20 = Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F;0x50B9Mesh.SetMaterial(1, Switch(Temp_int_Variable_18, 0 => Switch(Temp_int_Variable_19, 0 => Temp_object_Variable_72, 1 => Temp_object_Variable_71, 2 => Temp_object_Variable_70, 3 => Temp_object_Variable_69, 4 => Temp_object_Variable_68, default => K2Node_Select_Default_31), 1 => Switch(Temp_int_Variable_19, 0 => Temp_object_Variable_72, 1 => Temp_object_Variable_71, 2 => Temp_object_Variable_70, 3 => Temp_object_Variable_69, 4 => Temp_object_Variable_68, default => K2Node_Select_Default_31), 2 => Switch(Temp_int_Variable_20, 0 => Temp_object_Variable_77, 1 => Temp_object_Variable_76, 2 => Temp_object_Variable_75, 3 => Temp_object_Variable_74, 4 => Temp_object_Variable_73, default => K2Node_Select_Default_32), default => K2Node_Select_Default_33));0x526FPopFlow();0x5270Label_5270:0x5270PopFlow();0x5271Label_5271:0x5271goto Label_110B;0x5276Label_5276:0x5276CallFunc_CreateDynamicMaterialInstance_ReturnValue_12 = Mesh.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x52B7CallFunc_GetDataTableRowNames_OutRowNames = {};0x52C2GetDataTableRowNames(/Game/World/Music/DT_Musics.DT_Musics, CallFunc_GetDataTableRowNames_OutRowNames);0x52DE/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetDataTableRowNames_OutRowNames, Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE.Value_8_5511228644AD6F4D6D0589BD4438C32F, CallFunc_Array_Get_Item_6);0x532BCallFunc_GetDataTableRowFromName_ReturnValue = /Script/Engine.Default__DataTableFunctionLibrary.GetDataTableRowFromName(/Game/World/Music/DT_Musics.DT_Musics, CallFunc_Array_Get_Item_6, CallFunc_GetDataTableRowFromName_OutRow);0x5370if (!(CallFunc_GetDataTableRowFromName_ReturnValue)) PopFlow();0x537ACallFunc_CreateDynamicMaterialInstance_ReturnValue_12.SetTextureParameterValue(FName(Image), CallFunc_GetDataTableRowFromName_OutRow.Image_13_3EE308C34FF377E0C4A998B4916D242F);0x53B9PopFlow();0x53BALabel_53BA:0x53BAgoto Label_000F;0x53BFLabel_53BF:0x53BFTemp_int_Array_Index_Variable_1 = 0;0x53D6Label_53D6:0x53D6CallFunc_GetChildrenComponents_Children = {};0x53E1Mesh.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children);0x540BCallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetChildrenComponents_Children);0x5446CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_2);0x546Cif (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x5476Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x5491PushFlow(Label_55AA);0x5496CallFunc_GetChildrenComponents_Children = {};0x54A1Mesh.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children);0x54CB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetChildrenComponents_Children, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x5506K2Node_DynamicCast_AsStatic_Mesh_Component = Cast<StaticMeshComponent>(CallFunc_Array_Get_Item);0x552AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsStatic_Mesh_Component);0x5547if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x5551CallFunc_SelectInt_ReturnValue = SelectInt(2, 1, K2Node_CustomEvent_True_2);0x5580K2Node_DynamicCast_AsStatic_Mesh_Component.SetCustomDepthStencilValue(CallFunc_SelectInt_ReturnValue);0x55A9PopFlow();0x55AALabel_55AA:0x55AACallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x55D4Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x55EFgoto Label_53D6;0x55F4Label_55F4:0x55F4Temp_int_Loop_Counter_Variable_1 = 0;0x560Bgoto Label_53BF;0x5610CallFunc_SelectInt_ReturnValue = SelectInt(2, 1, K2Node_CustomEvent_True_2);0x563FMesh.SetCustomDepthStencilValue(CallFunc_SelectInt_ReturnValue);0x5668goto Label_55F4;0x566DMesh.SetRenderCustomDepth(K2Node_CustomEvent_True_1);0x5696goto Label_1BAF;0x569Bif (!(Should Have Shadow)) goto Label_56D3;0x56A9Mesh.SetCastShadow(K2Node_CustomEvent_True);0x56D2PopFlow();0x56D3Label_56D3:0x56D3Mesh.SetCastShadow(false);0x56F4PopFlow();0x56F5Label_56F5:0x56F5return;0x56F7// end of script
Final0x04

Used by 5

types with a member, parameter or interface of this type