Zdexby TheHolyOneZ
4,790 classes
Class

ADeliveryCase_C

: AActor : UObject
/Game/World/Tasks/Task_Delivery/DeliveryCase.DeliveryCase_C 0x0388 (904 B) align 8 inherited 0x02A8 26 scripted vtable /Game/World/Tasks/Task_Delivery/DeliveryCase
0x00x0388

Members 33

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CollisionsUStaticMeshComponent*6 flagsnullptr
0x08MapPositionUSceneComponent*6 flagsnullptr
0x08C SoundPathUChildActorComponent*6 flagsnullptr
0x08MapMesh_TaskMachine_MailBox_DoorUStaticMeshComponent*6 flagsnullptr
0x08C ButtonUChildActorComponent*6 flagsnullptr
0x08Door IndicatorUStaticMeshComponent*6 flagsnullptr
0x08C BoxUChildActorComponent*6 flagsnullptr
0x08RootUSceneComponent*6 flagsnullptr
0x08CubeUStaticMeshComponent*6 flagsnullptr
0x04TL_Finish_Value_5B7F788248C83CCAEED9F3AC6FA5291Bfloat4 flags0
0x01TL_Finish__Direction_5B7F788248C83CCAEED9F3AC6FA5291BETimelineDirection4 flagsForward
0x03050x03padding / unreflected
0x08TL FinishUTimelineComponent*5 flagsnullptr
0x04TL_Light_Value_1C9AE65D4CB85472B444FCAF269507DBfloat4 flags0
0x01TL_Light__Direction_1C9AE65D4CB85472B444FCAF269507DBETimelineDirection4 flagsForward
0x03150x03padding / unreflected
0x08TL LightUTimelineComponent*5 flagsnullptr
0x04TL_Door_Value_D4BFE8EB4C911D6523FA5D8B8118FFA0float4 flags0
0x01TL_Door__Direction_D4BFE8EB4C911D6523FA5D8B8118FFA0ETimelineDirection4 flagsForward
0x03250x03padding / unreflected
0x08TL DoorUTimelineComponent*5 flagsnullptr
0x08BoxAItemSlot_C*7 flagsnullptr
0x10Package DeliveredFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01Good Packageuint8Net+7 flags0
0x01Door StateboolNet+7 flagsfalse
0x034A0x06padding / unreflected
0x08ButtonAButton_C*7 flagsnullptr
0x04Valueint32NetRepNotify+6 flags111
0x01Door Movementbool7 flagsfalse
0x035D0x03padding / unreflected
0x08Light BarUMaterialInstanceDynamic*6 flagsnullptr
0x01FinishedboolNet+7 flagsfalse
0x01In TaskboolNet+7 flagsfalse
0x036A0x06padding / unreflected
0x08SoundPathASoundPath_C*7 flagsnullptr
0x02LocationFStr_ItemSpawnLocation5 flags{Sector_2_8B5600644E18D428EE5FC28B79A33CE2=NewEnumerator0, …
0x037A0x06padding / unreflected
0x08Decal MUMaterialInstanceDynamic*6 flagsnullptr
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 26

SignatureFlagsNativeParams
void Get Map Position(const FVector& Location)
Script7 statements · 249 bytes of bytecode
0x0000CallFunc_K2_GetComponentLocation_ReturnValue = MapPosition.K2_GetComponentLocation();0x0032BreakVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0060BreakVector(MapPosition.RelativeScale3D, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x00A4CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_X_1);0x00DBLocation = CallFunc_MakeVector_ReturnValue;0x00F6return;0x00F8// end of script
Public0x18
void Update Value()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void OnRep_Value()
Script3 statements · 17 bytes of bytecode
0x0000Update Value();0x000Ereturn;0x0010// end of script
0x00
void UserConstructionScript()
Script50 statements · 1,127 bytes of bytecode
0x0000PushFlow(Label_0464);0x0005PushFlow(Label_02A8);0x000APushFlow(Label_0233);0x000FPushFlow(Label_0117);0x0014PushFlow(Label_0108);0x0019PushFlow(Label_0093);0x001EK2Node_DynamicCast_AsItem_Slot = Cast<ItemSlot_C>(C Box.ChildActor);0x0058K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsItem_Slot);0x0075if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x007FBox = K2Node_DynamicCast_AsItem_Slot;0x0092PopFlow();0x0093Label_0093:0x0093K2Node_DynamicCast_AsButton = Cast<Button_C>(C Button.ChildActor);0x00CDK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsButton);0x00EAif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x00F4Button = K2Node_DynamicCast_AsButton;0x0107PopFlow();0x0108Label_0108:0x0108Update Value();0x0116PopFlow();0x0117Label_0117:0x0117CallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = Cube.CreateDynamicMaterialInstance(2, nullptr, FName(None));0x0158Light Bar = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;0x016BLight Bar.SetVectorParameterValue(FName(eColor), LinearColor{0f, 0f, 0f, 0f});0x01BADoor Indicator.SetVectorParameterValueOnMaterials(FName(eColor), FVector(0, 0, 0));0x0200Door Indicator.SetScalarParameterValueOnMaterials(FName(eBoost), 0f);0x0232PopFlow();0x0233Label_0233:0x0233K2Node_DynamicCast_AsSound_Path = Cast<SoundPath_C>(C SoundPath.ChildActor);0x026DK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSound_Path);0x028Aif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0294SoundPath = K2Node_DynamicCast_AsSound_Path;0x02A7PopFlow();0x02A8Label_02A8:0x02A8CallFunc_CreateDynamicMaterialInstance_ReturnValue = Logo Decal.CreateDynamicMaterialInstance();0x02D6Decal M = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x02E9Temp_object_Variable = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Machine.Mask_MapSignage_Machine;0x02FCTemp_object_Variable_1 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Storage.Mask_MapSignage_Storage;0x030FTemp_object_Variable_2 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Medical.Mask_MapSignage_Medical;0x0322Temp_object_Variable_3 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Restaurant.Mask_MapSignage_Restaurant;0x0335Temp_object_Variable_4 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Botanic.Mask_MapSignage_Botanic;0x0348Temp_object_Variable_5 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Office.Mask_MapSignage_Office;0x035BTemp_object_Variable_6 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Video.Mask_MapSignage_Video;0x036ETemp_object_Variable_7 = /Game/Map/Assets/Map_V3/Map_Signage/MapSignage_Textures/Mask_MapSignage_Video.Mask_MapSignage_Video;0x0381Temp_byte_Variable = Location.Sector_2_8B5600644E18D428EE5FC28B79A33CE2;0x03A5Decal M.SetTextureParameterValue(FName(Logo), Switch(Temp_byte_Variable, 0 => Temp_object_Variable_7, 1 => Temp_object_Variable_6, 2 => Temp_object_Variable_5, 3 => Temp_object_Variable_4, 4 => Temp_object_Variable_3, 5 => Temp_object_Variable_2, 6 => Temp_object_Variable_1, 7 => Temp_object_Variable, default => K2Node_Select_Default));0x0463PopFlow();0x0464Label_0464:0x0464return;0x0466// end of script
EventPublic0x00
void TL Door__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeliveryCase(7984);0x000Freturn;0x0011// end of script
0x00
void TL Door__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeliveryCase(7979);0x000Freturn;0x0011// end of script
0x00
void TL Light__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeliveryCase(5901);0x000Freturn;0x0011// end of script
0x00
void TL Light__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeliveryCase(5742);0x000Freturn;0x0011// end of script
0x00
void TL Finish__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeliveryCase(5262);0x000Freturn;0x0011// end of script
0x00
void TL Finish__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeliveryCase(5103);0x000Freturn;0x0011// end of script
0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeliveryCase(6321);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__DeliveryCase_Button_K2Node_ComponentBoundEvent_0_Button Push__DelegateSignature(AMec_C* Source)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source = Source;0x0012ExecuteUbergraph_DeliveryCase(6340);0x0021return;0x0023// end of script
0x08
void BndEvt__DeliveryCase_Box_K2Node_ComponentBoundEvent_1_Place Item__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeliveryCase(6439);0x000Freturn;0x0011// end of script
0x00
void BndEvt__DeliveryCase_Box_K2Node_ComponentBoundEvent_2_Take Item__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeliveryCase(6883);0x000Freturn;0x0011// end of script
0x00
void Clear()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeliveryCase(6888);0x000Freturn;0x0011// end of script
0x00
void All Update Door(bool Open)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Open_1 = Open;0x0012ExecuteUbergraph_DeliveryCase(6960);0x0021return;0x0023// end of script
0x01
void Update Door(bool Open)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Open = Open;0x0012ExecuteUbergraph_DeliveryCase(7163);0x0021return;0x0023// end of script
0x01
void Set Light(const FLinearColor& Color, uint8 Good Package)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Color = Color;0x0012PersistentFrame.K2Node_CustomEvent_Good_Package = Good Package;0x0024ExecuteUbergraph_DeliveryCase(7234);0x0033return;0x0035// end of script
0x11
void Finish(bool Finished)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Finished = Finished;0x0012ExecuteUbergraph_DeliveryCase(7509);0x0021return;0x0023// end of script
0x01
void All Finish(bool Finish)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Finish = Finish;0x0012ExecuteUbergraph_DeliveryCase(7514);0x0021return;0x0023// end of script
0x01
void Set In Task(bool In Task)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_In_Task = In Task;0x0012ExecuteUbergraph_DeliveryCase(7533);0x0021return;0x0023// end of script
0x01
void All Bip(bool Succes)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Succes = Succes;0x0012ExecuteUbergraph_DeliveryCase(7960);0x0021return;0x0023// end of script
0x01
void Generate Case(AItemSpawn_Handler_C* Spawner)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Spawner = Spawner;0x0012ExecuteUbergraph_DeliveryCase(7989);0x0021return;0x0023// end of script
0x08
void ExecuteUbergraph_DeliveryCase(int32 EntryPoint)
Script350 statements · 8,930 bytes of bytecode
0x0000PushFlow(Label_22DF);0x0005goto [EntryPoint];0x000FCallFunc_SpawnSoundAttached_ReturnValue_2 = SpawnSoundAttached(/Game/Audio/Files/Interactions/ContainerSlot/ContainerSlot_pcht.ContainerSlot_pcht, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.3f, 2.5f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x00A7PopFlow();0x00A8CallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Audio/Files/Interactions/ContainerSlot/ContainerSlot_Click.ContainerSlot_Click, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.05f, 2f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x0140PopFlow();0x0141CallFunc_SpawnSoundAttached_ReturnValue_1 = SpawnSoundAttached(/Game/Audio/Files/Interactions/ContainerSlot/ContainerSlot_Click.ContainerSlot_Click, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.2f, 2f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x01D9PopFlow();0x01DACallFunc_SpawnSoundAttached_ReturnValue_3 = SpawnSoundAttached(/Game/Audio/Files/Interactions/ContainerSlot/ContainerSlot_pcht.ContainerSlot_pcht, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.2f, 4f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x0272PopFlow();0x0273CallFunc_SpawnSoundAttached_ReturnValue_4 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.3f, 1.3f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x030BPopFlow();0x030CCallFunc_SpawnSoundAttached_ReturnValue_5 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.2f, 1f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x03A4PopFlow();0x03A5CallFunc_SpawnSoundAttached_ReturnValue_6 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.8f, 1.15f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x043DPopFlow();0x043ECallFunc_SpawnSoundAttached_ReturnValue_9 = SpawnSoundAttached(/Game/Audio/Files/Interactions/ContainerSlot/ContainerSlot_pcht.ContainerSlot_pcht, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.05f, 4f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x04D6PopFlow();0x04D7CallFunc_SpawnSoundAttached_ReturnValue_7 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.8f, 1.5f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x056FPopFlow();0x0570CallFunc_SpawnSoundAttached_ReturnValue_8 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.8f, 0.6f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x0608PopFlow();0x0609CallFunc_SpawnSoundAttached_ReturnValue_10 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.8f, 0.55f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x06A1PopFlow();0x06A2CallFunc_SpawnSoundAttached_ReturnValue_11 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.8f, 0.6f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x073APopFlow();0x073BCallFunc_SpawnSoundAttached_ReturnValue_12 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.8f, 0.55f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x07D3PopFlow();0x07D4CallFunc_SpawnSoundAttached_ReturnValue_13 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.8f, 1.15f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x086CPopFlow();0x086DCallFunc_SpawnSoundAttached_ReturnValue_15 = SpawnSoundAttached(/Game/Audio/Files/Interactions/ContainerSlot/ContainerSlot_Click.ContainerSlot_Click, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.05f, 1.5f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x0905PopFlow();0x0906CallFunc_SpawnSoundAttached_ReturnValue_14 = SpawnSoundAttached(/Game/Audio/Files/Task/Machines_Bip.Machines_Bip, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.8f, 1.5f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x099EPopFlow();0x099FLabel_099F:0x099FCallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x09B4K2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x09D8K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsGM);0x09F5if (!(K2Node_DynamicCast_bSuccess)) goto Label_0A44;0x0A03K2Node_CreateDelegate_OutputDelegate.Bind(this, Clear);0x0A1AK2Node_DynamicCast_AsGM.Game Clear += K2Node_CreateDelegate_OutputDelegate;0x0A43PopFlow();0x0A44Label_0A44:0x0A44Delay(this, 0.1f, LatentActionInfo{0x99F, -508458157, FName(ExecuteUbergraph_DeliveryCase), this});0x0A7APopFlow();0x0A7BLabel_0A7B:0x0A7BFlushNetDormancy();0x0A85Door State = K2Node_CustomEvent_Open;0x0A98MarkPropertyDirtyFromRepIndex(this, 11, FName(Door State));0x0AB5All Update Door(Door State);0x0ACCBox.Lock(true);0x0AF1Set Light(LinearColor{0f, 0f, 0f, 0f}, 0);0x0B23RetriggerableDelay(this, 0.4f, LatentActionInfo{0xB5A, -634507161, FName(ExecuteUbergraph_DeliveryCase), this});0x0B59PopFlow();0x0B5Aif (!(Door State)) goto Label_0B8E;0x0B68Box.Lock(false);0x0B8DPopFlow();0x0B8ELabel_0B8E:0x0B8ETemp_struct_Variable = LinearColor{0f, 0.4f, 1f, 1f};0x0BC2Temp_struct_Variable_1 = LinearColor{1f, 0f, 0f, 1f};0x0BF6Temp_struct_Variable_2 = LinearColor{1f, 0.5f, 0f, 1f};0x0C2ATemp_byte_Variable = Good Package;0x0C45CallFunc_SelectColor_ReturnValue = SelectColor(Switch(Temp_byte_Variable, 0 => Temp_struct_Variable_2, 1 => Temp_struct_Variable_1, 2 => Temp_struct_Variable, default => K2Node_Select_Default_2), LinearColor{0f, 0f, 0f, 0f}, In Task);0x0CD2Set Light(CallFunc_SelectColor_ReturnValue, 0);0x0CEBCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(Good Package, 2);0x0D0ACallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_ByteByte_ReturnValue, In Task);0x0D30if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0D5D;0x0D3EFinish(true);0x0D4DAll Bip(false);0x0D5CPopFlow();0x0D5DLabel_0D5D:0x0D5DCallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(Good Package, 1);0x0D7Cif (!(CallFunc_EqualEqual_ByteByte_ReturnValue_1)) PopFlow();0x0D86All Bip(true);0x0D95PopFlow();0x0D96Label_0D96:0x0D96FlushNetDormancy();0x0DA0Good Package = 2;0x0DB4MarkPropertyDirtyFromRepIndex(this, 10, FName(Good Package));0x0DD1PopFlow();0x0DD2Label_0DD2:0x0DD2FlushNetDormancy();0x0DDCGood Package = 1;0x0DF0MarkPropertyDirtyFromRepIndex(this, 10, FName(Good Package));0x0E0DPopFlow();0x0E0ELabel_0E0E:0x0E0EFlushNetDormancy();0x0E18Good Package = 0;0x0E2CMarkPropertyDirtyFromRepIndex(this, 10, FName(Good Package));0x0E49PopFlow();0x0E4ALabel_0E4A:0x0E4AFlushNetDormancy();0x0E54Finished = K2Node_CustomEvent_Finished;0x0E67MarkPropertyDirtyFromRepIndex(this, 13, FName(Finished));0x0E84All Finish(Finished);0x0E9BPackage Delivered.Broadcast();0x0EAEPopFlow();0x0EAFLabel_0EAF:0x0EAFFlushNetDormancy();0x0EB9In Task = K2Node_CustomEvent_In_Task;0x0ECCMarkPropertyDirtyFromRepIndex(this, 14, FName(In Task));0x0EE9FlushNetDormancy();0x0EF3Good Package = 0;0x0F07MarkPropertyDirtyFromRepIndex(this, 10, FName(Good Package));0x0F24Update Door(false);0x0F33Finish(false);0x0F42PopFlow();0x0F43Label_0F43:0x0F43FlushNetDormancy();0x0F4DGood Package = 2;0x0F61MarkPropertyDirtyFromRepIndex(this, 10, FName(Good Package));0x0F7EDoor Indicator.SetScalarParameterValueOnMaterials(FName(eBoost), 0f);0x0FB0All Logo(false);0x0FBFPopFlow();0x0FC0Label_0FC0:0x0FC0FlushNetDormancy();0x0FCAIn Task = false;0x0FD5MarkPropertyDirtyFromRepIndex(this, 14, FName(In Task));0x0FF2FlushNetDormancy();0x0FFCFinished = true;0x1007MarkPropertyDirtyFromRepIndex(this, 13, FName(Finished));0x1024Update Door(false);0x1033goto Label_0F43;0x1038SoundPath.Set Path Level(0);0x105EPopFlow();0x105FCallFunc_SpawnSoundAttached_ReturnValue_16 = SpawnSoundAttached(/Game/Audio/Files/Interactions/ContainerSlot/ContainerSlot_Click.ContainerSlot_Click, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.2f, 2f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x10F7PopFlow();0x10F8CallFunc_SpawnSoundAttached_ReturnValue_17 = SpawnSoundAttached(/Game/Audio/Files/Interactions/ContainerSlot/ContainerSlot_pcht.ContainerSlot_pcht, SoundPath.Source, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, 0.4f, 2f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x1190PopFlow();0x1191Label_1191:0x1191PushFlow(Label_11CD);0x1196RetriggerableDelay(this, 0f, LatentActionInfo{0xF, 126306435, FName(ExecuteUbergraph_DeliveryCase), this});0x11CCPopFlow();0x11CDLabel_11CD:0x11CDPushFlow(Label_1209);0x11D2RetriggerableDelay(this, 0.4f, LatentActionInfo{0x141, -424435162, FName(ExecuteUbergraph_DeliveryCase), this});0x1208PopFlow();0x1209Label_1209:0x1209PushFlow(Label_1245);0x120ERetriggerableDelay(this, 0.4f, LatentActionInfo{0x1DA, -1464715469, FName(ExecuteUbergraph_DeliveryCase), this});0x1244PopFlow();0x1245Label_1245:0x1245RetriggerableDelay(this, 0f, LatentActionInfo{0x30C, 1653721252, FName(ExecuteUbergraph_DeliveryCase), this});0x127BPopFlow();0x127CLabel_127C:0x127CRetriggerableDelay(this, 0f, LatentActionInfo{0xA8, 125027257, FName(ExecuteUbergraph_DeliveryCase), this});0x12B2PopFlow();0x12B3Label_12B3:0x12B3PushFlow(Label_1191);0x12B8goto Label_127C;0x12BDLabel_12BD:0x12BDRetriggerableDelay(this, 0f, LatentActionInfo{0x273, 1301484793, FName(ExecuteUbergraph_DeliveryCase), this});0x12F3PopFlow();0x12F4Label_12F4:0x12F4goto Label_12BD;0x12F9Label_12F9:0x12F9TL Finish.ReverseFromEnd();0x1319PopFlow();0x131ALabel_131A:0x131ATL Finish.PlayFromStart();0x133APopFlow();0x133BLabel_133B:0x133BPushFlow(Label_12F4);0x1340RetriggerableDelay(this, 0.4f, LatentActionInfo{0x43E, -74340322, FName(ExecuteUbergraph_DeliveryCase), this});0x1376PopFlow();0x1377Label_1377:0x1377RetriggerableDelay(this, 0.2f, LatentActionInfo{0x3A5, -96146783, FName(ExecuteUbergraph_DeliveryCase), this});0x13ADPopFlow();0x13AELabel_13AE:0x13AEPushFlow(Label_13B8);0x13B3goto Label_1377;0x13B8Label_13B8:0x13B8RetriggerableDelay(this, 0.4f, LatentActionInfo{0x4D7, -1261932014, FName(ExecuteUbergraph_DeliveryCase), this});0x13EEPopFlow();0x13EFCallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = Cast<4>(TL_Finish_Value_5B7F788248C83CCAEED9F3AC6FA5291B);0x140CCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, 5);0x143ACallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x1457Door Indicator.SetScalarParameterValueOnMaterials(FName(eBoost), CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast);0x148DPopFlow();0x148ETemp_byte_Variable_2 = TL_Finish__Direction_5B7F788248C83CCAEED9F3AC6FA5291B;0x14A9Temp_real_Variable_4 = 0f;0x14C0Temp_real_Variable_5 = 5f;0x14D7Door Indicator.SetScalarParameterValueOnMaterials(FName(eBoost), Switch(Temp_byte_Variable_2, 0 => Temp_real_Variable_5, 1 => Temp_real_Variable_4, default => K2Node_Select_Default_1));0x153BPopFlow();0x153CLabel_153C:0x153CRetriggerableDelay(this, 0.2f, LatentActionInfo{0x570, -10858527, FName(ExecuteUbergraph_DeliveryCase), this});0x1572PopFlow();0x1573Label_1573:0x1573PushFlow(Label_157D);0x1578goto Label_153C;0x157DLabel_157D:0x157DRetriggerableDelay(this, 0.4f, LatentActionInfo{0x609, -967681525, FName(ExecuteUbergraph_DeliveryCase), this});0x15B3PopFlow();0x15B4Label_15B4:0x15B4TL Light.Reverse();0x15D4PopFlow();0x15D5Label_15D5:0x15D5TL Light.Play();0x15F5PopFlow();0x15F6Label_15F6:0x15F6RetriggerableDelay(this, 0.2f, LatentActionInfo{0x6A2, -453453868, FName(ExecuteUbergraph_DeliveryCase), this});0x162CPopFlow();0x162DLabel_162D:0x162DPushFlow(Label_1637);0x1632goto Label_15F6;0x1637Label_1637:0x1637RetriggerableDelay(this, 0.4f, LatentActionInfo{0x73B, -5584870, FName(ExecuteUbergraph_DeliveryCase), this});0x166DPopFlow();0x166ECallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(TL_Light_Value_1C9AE65D4CB85472B444FCAF269507DB);0x168BCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 8);0x16B9CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x16D6Light Bar.SetScalarParameterValue(FName(eBoost), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x170CPopFlow();0x170DTemp_byte_Variable_1 = TL_Light__Direction_1C9AE65D4CB85472B444FCAF269507DB;0x1728Temp_real_Variable_2 = 0f;0x173FTemp_real_Variable_3 = 8f;0x1756Light Bar.SetScalarParameterValue(FName(eBoost), Switch(Temp_byte_Variable_1, 0 => Temp_real_Variable_3, 1 => Temp_real_Variable_2, default => K2Node_Select_Default));0x17BAPopFlow();0x17BBLabel_17BB:0x17BBPushFlow(Label_133B);0x17C0RetriggerableDelay(this, 0.4f, LatentActionInfo{0x86D, -2143369797, FName(ExecuteUbergraph_DeliveryCase), this});0x17F6PopFlow();0x17F7Label_17F7:0x17F7RetriggerableDelay(this, 0.2f, LatentActionInfo{0x7D4, -1688606743, FName(ExecuteUbergraph_DeliveryCase), this});0x182DPopFlow();0x182ELabel_182E:0x182EPushFlow(Label_1838);0x1833goto Label_17F7;0x1838Label_1838:0x1838RetriggerableDelay(this, 0.4f, LatentActionInfo{0x906, -1935239753, FName(ExecuteUbergraph_DeliveryCase), this});0x186EPopFlow();0x186FLabel_186F:0x186FTL Door.ReverseFromEnd();0x188FPopFlow();0x1890Label_1890:0x1890TL Door.PlayFromStart();0x18B0PopFlow();0x18B1Update Value();0x18BFgoto Label_099F;0x18C4CallFunc_BooleanOR_ReturnValue = BooleanOR(Door Movement, Finished);0x18EAif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_18F9;0x18F8PopFlow();0x18F9Label_18F9:0x18F9if (!(Door State)) goto Label_1917;0x1907Update Door(false);0x1916PopFlow();0x1917Label_1917:0x1917Update Door(true);0x1926PopFlow();0x1927Temp_int_Variable_8 = 7;0x193ETemp_int_Variable_9 = 6;0x1955Temp_int_Variable_10 = 5;0x196CTemp_int_Variable_11 = 4;0x1983Temp_int_Variable_12 = 3;0x199ATemp_int_Variable_13 = 2;0x19B1Temp_int_Variable_14 = 1;0x19C8Temp_int_Variable_15 = 0;0x19DFTemp_byte_Variable_4 = Location.Sector_2_8B5600644E18D428EE5FC28B79A33CE2;0x1A03CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Box.Item State.Value_8_5511228644AD6F4D6D0589BD4438C32F, Switch(Temp_byte_Variable_4, 0 => Temp_int_Variable_15, 1 => Temp_int_Variable_14, 2 => Temp_int_Variable_13, 3 => Temp_int_Variable_12, 4 => Temp_int_Variable_11, 5 => Temp_int_Variable_10, 6 => Temp_int_Variable_9, 7 => Temp_int_Variable_8, default => K2Node_Select_Default_5));0x1AD0if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_0DD2;0x1ADEgoto Label_0D96;0x1AE3goto Label_0E0E;0x1AE8Box.Delete Item(false);0x1B0DCallFunc_HasAuthority_ReturnValue = HasAuthority();0x1B21if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x1B2Bgoto Label_0FC0;0x1B30Door Movement = true;0x1B3BSoundPath.Set Path Level(3);0x1B61if (!(K2Node_CustomEvent_Open_1)) goto Label_1B79;0x1B6FPushFlow(Label_1B83);0x1B74goto Label_1890;0x1B79Label_1B79:0x1B79PushFlow(Label_12B3);0x1B7Egoto Label_186F;0x1B83Label_1B83:0x1B83PushFlow(Label_1BBF);0x1B88RetriggerableDelay(this, 0f, LatentActionInfo{0x105F, 1783524462, FName(ExecuteUbergraph_DeliveryCase), this});0x1BBEPopFlow();0x1BBFLabel_1BBF:0x1BBFPushFlow(Label_17BB);0x1BC4RetriggerableDelay(this, 0f, LatentActionInfo{0x10F8, 17917034, FName(ExecuteUbergraph_DeliveryCase), this});0x1BFAPopFlow();0x1BFBgoto Label_0A7B;0x1C00Label_1C00:0x1C00Door Movement = false;0x1C0BRetriggerableDelay(this, 0.5f, LatentActionInfo{0x1038, 523630508, FName(ExecuteUbergraph_DeliveryCase), this});0x1C41PopFlow();0x1C42PushFlow(Label_1CCF);0x1C47CallFunc_NotEqual_LinearColorLinearColor_ReturnValue = NotEqual_LinearColorLinearColor(K2Node_CustomEvent_Color, LinearColor{0f, 0f, 0f, 0f});0x1C86if (!(CallFunc_NotEqual_LinearColorLinearColor_ReturnValue)) goto Label_15B4;0x1C94Light Bar.SetVectorParameterValue(FName(eColor), K2Node_CustomEvent_Color);0x1CCAgoto Label_15D5;0x1CCFLabel_1CCF:0x1CCFCallFunc_Conv_ByteToInt_ReturnValue = Conv_ByteToInt(K2Node_CustomEvent_Good_Package);0x1CF4K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(CallFunc_Conv_ByteToInt_ReturnValue, 1);0x1D16if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_13AE;0x1D24K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(CallFunc_Conv_ByteToInt_ReturnValue, 2);0x1D46if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_1573;0x1D54PopFlow();0x1D55goto Label_0E4A;0x1D5Aif (!(K2Node_CustomEvent_Finish)) goto Label_131A;0x1D68goto Label_12F9;0x1D6Dgoto Label_0EAF;0x1D72Label_1D72:0x1D72Temp_real_Variable = 0;0x1D8DTemp_real_Variable_1 = -38;0x1DA8Temp_byte_Variable_5 = TL_Door__Direction_D4BFE8EB4C911D6523FA5D8B8118FFA0;0x1DC3CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, Switch(Temp_byte_Variable_5, 0 => Temp_real_Variable_1, 1 => Temp_real_Variable, default => K2Node_Select_Default_3));0x1E28MapMesh_TaskMachine_MailBox_Door.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x1E5Cgoto Label_1C00;0x1E61Label_1E61:0x1E61CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2 = Cast<4>(TL_Door_Value_D4BFE8EB4C911D6523FA5D8B8118FFA0);0x1E7ECallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2, -38);0x1EACCallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue_2);0x1EE3MapMesh_TaskMachine_MailBox_Door.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x1F17PopFlow();0x1F18if (!(K2Node_CustomEvent_Succes)) goto Label_182E;0x1F26goto Label_162D;0x1F2Bgoto Label_1E61;0x1F30goto Label_1D72;0x1F35CallFunc_RandomIntegerInRange_ReturnValue = RandomIntegerInRange(1, 4);0x1F5BK2Node_MakeStruct_Str_ItemSpawnRequest.Sector_2_8B5600644E18D428EE5FC28B79A33CE2 = 6;0x1F78K2Node_MakeStruct_Str_ItemSpawnRequest.Room_6_D4EE65BF49C6C2FFEF9852A991E2E55B = 1;0x1F95K2Node_MakeStruct_Str_ItemSpawnRequest.Weight_9_9386E5094D72E414842801A13CAA8F77 = 1;0x1FB5K2Node_MakeArray_Array = {K2Node_MakeStruct_Str_ItemSpawnRequest};0x1FC9Temp_int_Variable = 7;0x1FE0Temp_int_Variable_1 = 6;0x1FF7Temp_int_Variable_2 = 5;0x200ETemp_int_Variable_3 = 4;0x2025Temp_int_Variable_4 = 3;0x203CTemp_int_Variable_5 = 2;0x2053Temp_int_Variable_6 = 1;0x206ATemp_int_Variable_7 = 0;0x2081Temp_int_Variable_17 = 0;0x2098Temp_byte_Variable_3 = Location.Sector_2_8B5600644E18D428EE5FC28B79A33CE2;0x20BC/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.Get Rule(FName(MapTheme), this, CallFunc_Get_Rule_Value);0x20F7Temp_int_Variable_16 = CallFunc_Get_Rule_Value;0x2112K2Node_MakeStruct_Str_ItemState.Value_8_5511228644AD6F4D6D0589BD4438C32F = Switch(Temp_byte_Variable_3, 0 => Temp_int_Variable_7, 1 => Temp_int_Variable_6, 2 => Temp_int_Variable_5, 3 => Temp_int_Variable_4, 4 => Temp_int_Variable_3, 5 => Temp_int_Variable_2, 6 => Temp_int_Variable_1, 7 => Temp_int_Variable, default => K2Node_Select_Default_4);0x21BEK2Node_MakeStruct_Str_ItemState.Time_15_AFBBFC834F820A0E18A707A477B6D3FE = Switch(Temp_int_Variable_16, 0 => Temp_int_Variable_17, 1 => CallFunc_RandomIntegerInRange_ReturnValue, default => K2Node_Select_Default_6);0x2216K2Node_MakeStruct_Str_Item.Data_18_5511228644AD6F4D6D0589BD4438C32F = /Game/Items/Melee/Package/DA_Package.DA_Package;0x2232K2Node_MakeStruct_Str_Item.State_19_AFBBFC834F820A0E18A707A477B6D3FE = K2Node_MakeStruct_Str_ItemState;0x2256K2Node_CustomEvent_Spawner.Spawn Item(K2Node_MakeStruct_Str_Item, K2Node_MakeArray_Array, CallFunc_Spawn_Item_Location);0x2295Set In Task(true);0x22A4All Logo(true);0x22B3PopFlow();0x22B4Logo Decal.SetVisibility(K2Node_CustomEvent_Visibility, false);0x22DEPopFlow();0x22DFLabel_22DF:0x22DFreturn;0x22E1// end of script
Final0x04
void Package Delivered__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 1

types with a member, parameter or interface of this type