| string get_PhotonAppVersion() | PublicStatic+1 flags | | 0x08 |
| string get_BuildVersion() | PublicStatic+1 flags | | 0x08 |
| long get_BuildVersionTotal() | PublicStatic+1 flags | | 0x08 |
| void Awake() | Private | | 0x00 |
| void OnEnable() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void add_OnSceneLoaded(Action<DontDestroy> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnSceneLoaded(Action<DontDestroy> value) | PublicStatic+1 flags | | 0x08 |
| void add_OnGameSceneLoaded(Action<DontDestroy> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnGameSceneLoaded(Action<DontDestroy> value) | PublicStatic+1 flags | | 0x08 |
| void SceneLoaded(const Scene& scene, const LoadSceneMode& mode) | Private | | 0x04 |
| void Start() | Private | | 0x00 |
| void Update() | Private | | 0x00 |
| void OnApplicationQuit() | Private | | 0x00 |
| void CloseGame(bool saveData) | Public | | 0x01 |
| bool WantsToQuit() | Private | | 0x01 |
| void OnAppQuit() | Private | | 0x00 |
| void LeaveGameRoom() | Public | | 0x00 |
| IEnumerator WaitForNullRoom() | Private | | 0x08 |
| void SavePlayerData(bool backUp) | Public | | 0x01 |
| void SaveClientPlayer(bool loadNextDungeon, bool extracted, bool saveGenSeed, bool truncateFloor) | Public | | 0x01 |
| void DeletePlayer(PlayerSaved player, bool grantXp) | Public | | 0x08 |
| PlayerSaved ResetPlayerSaved() | Public | | 0x08 |
| void OnFloorChanged(int lastFloor, int newFloor) | Public | | 0x04 |
| GameObject RaycastMouseHit(GraphicRaycaster graphicRaycaster) | PublicStatic | | 0x08 |
| void FindButtonInteraction(GraphicRaycaster graphicRaycaster, int casterIndex) | Public | | 0x08 |
| ButtonInteraction GetBtnInteraction(GraphicRaycaster caster) | Public | | 0x08 |
| void SetLoadingScreen(bool active, bool enableCamera) | Public | | 0x01 |
| void ShowUpdateText(bool show) | Public | | 0x01 |
| void FinishedTutorial(const TutorialType& type) | Public | | 0x04 |
| bool IsTutorialDone(const TutorialType& type) | Public | | 0x04 |
| void AddPlayerData(const PlayerDataV1& key, float amount, bool set) | Public | | 0x04 |
| float GetPlayerData(const PlayerDataV1& key) | Public | | 0x04 |
| bool GetPlayerData(const PlayerDataV1& key, ref float& amount) | PublicStatic | | 0x04 |
| void OnGlobalMobKilled(Mob mob) | Public | | 0x08 |
| void OnMobEncountered(Mob mob, bool killed) | Public | | 0x08 |
| void OnClientPlayerSpawned(Player player) | Public | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |