implements IResolvedStyle, IStylePropertyAnimations, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler
0x00x04A8
Members 104
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | <UnityEngine.UIElements.IStylePropertyAnimations.runningAnimationCount>k__BackingField | int | Private | — | |
| 0x04 | <UnityEngine.UIElements.IStylePropertyAnimations.completedAnimationCount>k__BackingField | int | Private | — | |
| 0x04 | s_NextId | uint | PrivateStatic | — | |
| 0x08 | s_EmptyClassList | List<System.String> | PrivateStatic | — | |
| 0x04 | userDataPropertyKey | PropertyName | Static+2 flags | — | |
| 0x08 | disabledUssClassName | string | PublicStatic+1 flags | — | |
| 0x08 | m_Name | string | Private | — | |
| 0x08 | m_ClassList | List<System.String> | Private | — | |
| 0x08 | m_PropertyBag | Dictionary<UnityEngine.PropertyName | Private | — | |
| 0x04 | m_Flags | VisualElementFlags | 1 flags | — | |
| 0x0054 | 0x04 | padding / unreflected | |||
| 0x08 | m_ViewDataKey | string | Private | — | |
| 0x04 | m_RenderHints | RenderHints | Private | — | |
| 0x10 | lastLayout | Rect | 1 flags | — | |
| 0x10 | lastPseudoPadding | Rect | 1 flags | — | |
| 0x0084 | 0x04 | padding / unreflected | |||
| 0x130 | renderChainData | RenderChainVEData | 1 flags | — | |
| 0x01 | shouldCutRenderChain | bool | 1 flags | — | |
| 0x01B9 | 0x07 | padding / unreflected | |||
| 0x08 | uiRenderer | UIRenderer | 1 flags | — | |
| 0x10 | m_Layout | Rect | Private | — | |
| 0x10 | m_BoundingBox | Rect | Private | — | |
| — | 0x04 | worldBoundingBoxDirtyDependencies | VisualElementFlags | PrivateStatic+1 flags | 0 |
| 0x10 | m_WorldBoundingBox | Rect | Private | — | |
| — | 0x04 | worldTransformInverseDirtyDependencies | VisualElementFlags | PrivateStatic+1 flags | 0 |
| 0x40 | m_WorldTransformCache | Matrix4x4 | Private | — | |
| 0x40 | m_WorldTransformInverseCache | Matrix4x4 | Private | — | |
| 0x10 | m_WorldClip | Rect | Private | — | |
| 0x10 | m_WorldClipMinusGroup | Rect | Private | — | |
| 0x01 | m_WorldClipIsInfinite | bool | Private | — | |
| 0x10 | s_InfiniteRect | Rect | Static+2 flags | — | |
| 0x0299 | 0x03 | padding / unreflected | |||
| 0x04 | triggerPseudoMask | PseudoStates | 1 flags | — | |
| 0x04 | dependencyPseudoMask | PseudoStates | 1 flags | — | |
| 0x04 | m_PseudoStates | PseudoStates | Private | — | |
| 0x04 | <containedPointerIds>k__BackingField | int | Private | — | |
| 0x04 | m_PickingMode | PickingMode | Private | — | |
| 0x30 | m_LayoutNode | LayoutNode | Private | — | |
| 0x50 | m_Style | ComputedStyle | 1 flags | — | |
| 0x08 | variableContext | StyleVariableContext | 1 flags | — | |
| 0x04 | inheritedStylesHash | int | 1 flags | — | |
| 0x04 | controlid | uint | 2 flags | — | |
| 0x04 | imguiContainerDescendantCount | int | 1 flags | — | |
| 0x01 | m_EnabledSelf | bool | Private | — | |
| 0x0345 | 0x03 | padding / unreflected | |||
| 0x04 | m_LanguageDirection | LanguageDirection | Private | — | |
| 0x04 | m_LocalLanguageDirection | LanguageDirection | Private | — | |
| 0x08 | <generateVisualContent>k__BackingField | Action<UnityEngine.UIElements.MeshGenerationContext> | Private | — | |
| 0x08 | k_GenerateVisualContentMarker | ProfilerMarker | PrivateStatic+1 flags | — | |
| 0x04 | m_SubRenderTargetMode | RenderTargetMode | Private | — | |
| 0x08 | s_runtimeMaterial | Material | PrivateStatic | — | |
| 0x035C | 0x04 | padding / unreflected | |||
| 0x08 | m_defaultMaterial | Material | Private | — | |
| 0x08 | m_RunningAnimations | List<UnityEngine.UIElements.Experimental.IValueAnimationUpdate> | Private | — | |
| 0x98 | childCountProperty | BindingId | Static+2 flags | — | |
| 0x98 | contentRectProperty | BindingId | Static+2 flags | — | |
| 0x98 | dataSourcePathProperty | BindingId | Static+2 flags | — | |
| 0x98 | dataSourceProperty | BindingId | Static+2 flags | — | |
| 0x98 | disablePlayModeTintProperty | BindingId | Static+2 flags | — | |
| 0x98 | enabledInHierarchyProperty | BindingId | Static+2 flags | — | |
| 0x98 | enabledSelfProperty | BindingId | Static+2 flags | — | |
| 0x98 | layoutProperty | BindingId | Static+2 flags | — | |
| 0x98 | languageDirectionProperty | BindingId | Static+2 flags | — | |
| 0x98 | localBoundProperty | BindingId | Static+2 flags | — | |
| 0x98 | nameProperty | BindingId | Static+2 flags | — | |
| 0x98 | panelProperty | BindingId | Static+2 flags | — | |
| 0x98 | pickingModeProperty | BindingId | Static+2 flags | — | |
| 0x98 | styleSheetsProperty | BindingId | Static+2 flags | — | |
| 0x98 | tooltipProperty | BindingId | Static+2 flags | — | |
| 0x98 | usageHintsProperty | BindingId | Static+2 flags | — | |
| 0x98 | userDataProperty | BindingId | Static+2 flags | — | |
| 0x98 | viewDataKeyProperty | BindingId | Static+2 flags | — | |
| 0x98 | visibleProperty | BindingId | Static+2 flags | — | |
| 0x98 | visualTreeAssetSourceProperty | BindingId | Static+2 flags | — | |
| 0x98 | worldBoundProperty | BindingId | Static+2 flags | — | |
| 0x98 | worldTransformProperty | BindingId | Static+2 flags | — | |
| 0x08 | m_DataSource | object | Private | — | |
| 0x90 | m_DataSourcePath | PropertyPath | Private | — | |
| 0x08 | m_Bindings | List<UnityEngine.UIElements.Binding> | Private | — | |
| 0x08 | <dataSourceType>k__BackingField | Type | Private | — | |
| 0x04 | m_TrickleDownHandleEventCategories | int | Private+1 flags | — | |
| 0x04 | m_BubbleUpHandleEventCategories | int | Private+1 flags | — | |
| 0x04 | m_BubbleUpEventCallbackCategories | int | Private | — | |
| 0x04 | m_TrickleDownEventCallbackCategories | int | Private | — | |
| 0x04 | m_EventInterestSelfCategories | int | Private | — | |
| 0x04 | m_CachedEventInterestParentCategories | int | Private | — | |
| 0x04 | s_NextParentVersion | uint | PrivateStatic | — | |
| 0x04 | m_NextParentCachedVersion | uint | Private | — | |
| 0x04 | m_NextParentRequiredVersion | uint | Private | — | |
| 0x08 | m_CachedNextParentWithEventInterests | VisualElement | Private | — | |
| — | 0x08 | k_RootVisualContainerName | string | Static+2 flags | 0 |
| 0x08 | <hierarchy>k__BackingField | Hierarchy | Private+1 flags | — | |
| 0x01 | <isRootVisualContainer>k__BackingField | bool | Private | — | |
| 0x01 | <cacheAsBitmap>k__BackingField | bool | Private | — | |
| 0x08 | m_PhysicalParent | VisualElement | Private | — | |
| 0x08 | m_LogicalParent | VisualElement | Private | — | |
| 0x08 | elementAdded | Action<UnityEngine.UIElements.VisualElement | Private | — | |
| 0x08 | elementRemoved | Action<UnityEngine.UIElements.VisualElement> | Private | — | |
| 0x0D54 | 0x04 | padding / unreflected | |||
| 0x08 | s_EmptyList | List<UnityEngine.UIElements.VisualElement> | PrivateStatic+1 flags | — | |
| 0x08 | m_Children | List<UnityEngine.UIElements.VisualElement> | Private | — | |
| 0x08 | <elementPanel>k__BackingField | BaseVisualElementPanel | Private | — | |
| 0x08 | m_VisualTreeAssetSource | VisualTreeAsset | Private | — | |
| 0x08 | s_CustomStyleAccess | CustomStyleAccess | Static+1 flags | — | |
| 0x08 | inlineStyleAccess | InlineStyleAccess | 1 flags | — | |
| 0x08 | resolvedStyleAccess | ResolvedStyleAccess | 1 flags | — | |
| 0x08 | styleSheetList | List<UnityEngine.UIElements.StyleSheet> | 1 flags | — | |
| 0x08 | s_InternalStyleSheetPath | Regex | PrivateStatic+1 flags | — | |
| 0x04 | tooltipPropertyKey | PropertyName | Static+2 flags | — | |
| 0x0D74 | 0x04 | padding / unreflected | |||
| 0x08 | s_TypeData | Dictionary<System.Type | PrivateStatic+1 flags | — | |
| 0x08 | m_TypeData | TypeData | Private | — | |
Inherited from Focusable 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x98 | focusableProperty | BindingId | Static+2 flags | — | |
| 0x98 | tabIndexProperty | BindingId | Static+2 flags | — | |
| 0x98 | delegatesFocusProperty | BindingId | Static+2 flags | — | |
| 0x98 | canGrabFocusProperty | BindingId | Static+2 flags | — | |
| 0x01 | m_Focusable | bool | Private | — | |
| 0x04 | m_TabIndex | int | Private | — | |
| 0x01 | m_DelegatesFocus | bool | Private | — | |
| 0x01 | m_ExcludeFromFocusRing | bool | Private | — | |
| 0x01 | <isEligibleToReceiveFocusFromDisabledChild>k__BackingField | bool | Private | — |
Inherited from CallbackEventHandler 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | isIMGUIContainer | bool | 1 flags | — | |
| 0x0011 | 0x07 | padding / unreflected | |||
| 0x08 | m_CallbackRegistry | EventCallbackRegistry | 1 flags | — | |
| — | 0x08 | HandleEventBubbleUpName | string | Static+2 flags | 2006162527888 |
| — | 0x08 | HandleEventTrickleDownName | string | Static+2 flags | 2006162527808 |
| — | 0x08 | ExecuteDefaultActionName | string | Static+2 flags | 2006162527728 |
| — | 0x08 | ExecuteDefaultActionAtTargetName | string | Static+2 flags | 2006162536608 |
Functions 395
| Signature | Flags | Native | Params |
|---|---|---|---|
| Align UnityEngine.UIElements.IResolvedStyle.get_alignContent() | PrivateFinal+3 flags | 0x04 | |
| Align UnityEngine.UIElements.IResolvedStyle.get_alignItems() | PrivateFinal+3 flags | 0x04 | |
| Align UnityEngine.UIElements.IResolvedStyle.get_alignSelf() | PrivateFinal+3 flags | 0x04 | |
| Color UnityEngine.UIElements.IResolvedStyle.get_backgroundColor() | PrivateFinal+3 flags | 0x10 | |
| Background UnityEngine.UIElements.IResolvedStyle.get_backgroundImage() | PrivateFinal+3 flags | 0x20 | |
| BackgroundPosition UnityEngine.UIElements.IResolvedStyle.get_backgroundPositionX() | PrivateFinal+3 flags | 0x0C | |
| BackgroundPosition UnityEngine.UIElements.IResolvedStyle.get_backgroundPositionY() | PrivateFinal+3 flags | 0x0C | |
| BackgroundRepeat UnityEngine.UIElements.IResolvedStyle.get_backgroundRepeat() | PrivateFinal+3 flags | 0x08 | |
| BackgroundSize UnityEngine.UIElements.IResolvedStyle.get_backgroundSize() | PrivateFinal+3 flags | 0x14 | |
| Color UnityEngine.UIElements.IResolvedStyle.get_borderBottomColor() | PrivateFinal+3 flags | 0x10 | |
| float UnityEngine.UIElements.IResolvedStyle.get_borderBottomLeftRadius() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_borderBottomRightRadius() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_borderBottomWidth() | PrivateFinal+3 flags | 0x04 | |
| Color UnityEngine.UIElements.IResolvedStyle.get_borderLeftColor() | PrivateFinal+3 flags | 0x10 | |
| float UnityEngine.UIElements.IResolvedStyle.get_borderLeftWidth() | PrivateFinal+3 flags | 0x04 | |
| Color UnityEngine.UIElements.IResolvedStyle.get_borderRightColor() | PrivateFinal+3 flags | 0x10 | |
| float UnityEngine.UIElements.IResolvedStyle.get_borderRightWidth() | PrivateFinal+3 flags | 0x04 | |
| Color UnityEngine.UIElements.IResolvedStyle.get_borderTopColor() | PrivateFinal+3 flags | 0x10 | |
| float UnityEngine.UIElements.IResolvedStyle.get_borderTopLeftRadius() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_borderTopRightRadius() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_borderTopWidth() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_bottom() | PrivateFinal+3 flags | 0x04 | |
| Color UnityEngine.UIElements.IResolvedStyle.get_color() | PrivateFinal+3 flags | 0x10 | |
| DisplayStyle UnityEngine.UIElements.IResolvedStyle.get_display() | PrivateFinal+3 flags | 0x04 | |
| StyleFloat UnityEngine.UIElements.IResolvedStyle.get_flexBasis() | PrivateFinal+3 flags | 0x08 | |
| FlexDirection UnityEngine.UIElements.IResolvedStyle.get_flexDirection() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_flexGrow() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_flexShrink() | PrivateFinal+3 flags | 0x04 | |
| Wrap UnityEngine.UIElements.IResolvedStyle.get_flexWrap() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_fontSize() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_height() | PrivateFinal+3 flags | 0x04 | |
| Justify UnityEngine.UIElements.IResolvedStyle.get_justifyContent() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_left() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_letterSpacing() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_marginBottom() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_marginLeft() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_marginRight() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_marginTop() | PrivateFinal+3 flags | 0x04 | |
| StyleFloat UnityEngine.UIElements.IResolvedStyle.get_maxHeight() | PrivateFinal+3 flags | 0x08 | |
| StyleFloat UnityEngine.UIElements.IResolvedStyle.get_maxWidth() | PrivateFinal+3 flags | 0x08 | |
| StyleFloat UnityEngine.UIElements.IResolvedStyle.get_minHeight() | PrivateFinal+3 flags | 0x08 | |
| StyleFloat UnityEngine.UIElements.IResolvedStyle.get_minWidth() | PrivateFinal+3 flags | 0x08 | |
| float UnityEngine.UIElements.IResolvedStyle.get_opacity() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_paddingBottom() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_paddingLeft() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_paddingRight() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_paddingTop() | PrivateFinal+3 flags | 0x04 | |
| Position UnityEngine.UIElements.IResolvedStyle.get_position() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_right() | PrivateFinal+3 flags | 0x04 | |
| Rotate UnityEngine.UIElements.IResolvedStyle.get_rotate() | PrivateFinal+3 flags | 0x18 | |
| Scale UnityEngine.UIElements.IResolvedStyle.get_scale() | PrivateFinal+3 flags | 0x10 | |
| TextOverflow UnityEngine.UIElements.IResolvedStyle.get_textOverflow() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_top() | PrivateFinal+3 flags | 0x04 | |
| Vector3 UnityEngine.UIElements.IResolvedStyle.get_transformOrigin() | PrivateFinal+3 flags | 0x0C | |
| IEnumerable<UnityEngine.UIElements.TimeValue> UnityEngine.UIElements.IResolvedStyle.get_transitionDelay() | PrivateFinal+3 flags | 0x08 | |
| IEnumerable<UnityEngine.UIElements.TimeValue> UnityEngine.UIElements.IResolvedStyle.get_transitionDuration() | PrivateFinal+3 flags | 0x08 | |
| IEnumerable<UnityEngine.UIElements.StylePropertyName> UnityEngine.UIElements.IResolvedStyle.get_transitionProperty() | PrivateFinal+3 flags | 0x08 | |
| IEnumerable<UnityEngine.UIElements.EasingFunction> UnityEngine.UIElements.IResolvedStyle.get_transitionTimingFunction() | PrivateFinal+3 flags | 0x08 | |
| Vector3 UnityEngine.UIElements.IResolvedStyle.get_translate() | PrivateFinal+3 flags | 0x0C | |
| Color UnityEngine.UIElements.IResolvedStyle.get_unityBackgroundImageTintColor() | PrivateFinal+3 flags | 0x10 | |
| EditorTextRenderingMode UnityEngine.UIElements.IResolvedStyle.get_unityEditorTextRenderingMode() | PrivateFinal+3 flags | 0x04 | |
| Font UnityEngine.UIElements.IResolvedStyle.get_unityFont() | PrivateFinal+3 flags | 0x08 | |
| FontDefinition UnityEngine.UIElements.IResolvedStyle.get_unityFontDefinition() | PrivateFinal+3 flags | 0x10 | |
| FontStyle UnityEngine.UIElements.IResolvedStyle.get_unityFontStyleAndWeight() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_unityParagraphSpacing() | PrivateFinal+3 flags | 0x04 | |
| int UnityEngine.UIElements.IResolvedStyle.get_unitySliceBottom() | PrivateFinal+3 flags | 0x04 | |
| int UnityEngine.UIElements.IResolvedStyle.get_unitySliceLeft() | PrivateFinal+3 flags | 0x04 | |
| int UnityEngine.UIElements.IResolvedStyle.get_unitySliceRight() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_unitySliceScale() | PrivateFinal+3 flags | 0x04 | |
| int UnityEngine.UIElements.IResolvedStyle.get_unitySliceTop() | PrivateFinal+3 flags | 0x04 | |
| SliceType UnityEngine.UIElements.IResolvedStyle.get_unitySliceType() | PrivateFinal+3 flags | 0x04 | |
| TextAnchor UnityEngine.UIElements.IResolvedStyle.get_unityTextAlign() | PrivateFinal+3 flags | 0x04 | |
| TextGeneratorType UnityEngine.UIElements.IResolvedStyle.get_unityTextGenerator() | PrivateFinal+3 flags | 0x04 | |
| Color UnityEngine.UIElements.IResolvedStyle.get_unityTextOutlineColor() | PrivateFinal+3 flags | 0x10 | |
| float UnityEngine.UIElements.IResolvedStyle.get_unityTextOutlineWidth() | PrivateFinal+3 flags | 0x04 | |
| TextOverflowPosition UnityEngine.UIElements.IResolvedStyle.get_unityTextOverflowPosition() | PrivateFinal+3 flags | 0x04 | |
| Visibility UnityEngine.UIElements.IResolvedStyle.get_visibility() | PrivateFinal+3 flags | 0x04 | |
| WhiteSpace UnityEngine.UIElements.IResolvedStyle.get_whiteSpace() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_width() | PrivateFinal+3 flags | 0x04 | |
| float UnityEngine.UIElements.IResolvedStyle.get_wordSpacing() | PrivateFinal+3 flags | 0x04 | |
| bool get_hasRunningAnimations() | 2 flags | 0x01 | |
| bool get_hasCompletedAnimations() | 2 flags | 0x01 | |
| int UnityEngine.UIElements.IStylePropertyAnimations.get_runningAnimationCount() | PrivateFinal+3 flags | 0x04 | |
| void UnityEngine.UIElements.IStylePropertyAnimations.set_runningAnimationCount(int value) | PrivateFinal+3 flags | 0x04 | |
| int UnityEngine.UIElements.IStylePropertyAnimations.get_completedAnimationCount() | PrivateFinal+3 flags | 0x04 | |
| void UnityEngine.UIElements.IStylePropertyAnimations.set_completedAnimationCount(int value) | PrivateFinal+3 flags | 0x04 | |
| IStylePropertyAnimationSystem GetStylePropertyAnimationSystem() | Private | 0x08 | |
| IStylePropertyAnimations get_styleAnimation() | 2 flags | 0x08 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, float from, float to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x08 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, int from, int to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x08 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const Length& from, const Length& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x08 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const Color& from, const Color& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x10 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.StartEnum(const StylePropertyId& id, int from, int to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x08 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const Background& from, const Background& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x20 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const FontDefinition& from, const FontDefinition& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x10 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, Font from, Font to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x08 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const TextShadow& from, const TextShadow& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x1C | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const Scale& from, const Scale& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x10 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const Translate& from, const Translate& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x18 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const Rotate& from, const Rotate& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x18 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const TransformOrigin& from, const TransformOrigin& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x14 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const BackgroundPosition& from, const BackgroundPosition& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x0C | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const BackgroundRepeat& from, const BackgroundRepeat& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x08 | |
| bool UnityEngine.UIElements.IStylePropertyAnimations.Start(const StylePropertyId& id, const BackgroundSize& from, const BackgroundSize& to, int durationMs, int delayMs, Func<System.Single easingCurve) | PrivateFinal+2 flags | 0x14 | |
| void UnityEngine.UIElements.IStylePropertyAnimations.CancelAnimation(const StylePropertyId& id) | PrivateFinal+2 flags | 0x04 | |
| void UnityEngine.UIElements.IStylePropertyAnimations.CancelAllAnimations() | PrivateFinal+2 flags | 0x00 | |
| void UnityEngine.UIElements.IStylePropertyAnimations.UpdateAnimation(const StylePropertyId& id) | PrivateFinal+2 flags | 0x04 | |
| void UnityEngine.UIElements.IStylePropertyAnimations.GetAllAnimations(List<UnityEngine.UIElements.StyleSheets.StylePropertyId> outPropertyIds) | PrivateFinal+2 flags | 0x08 | |
| bool TryConvertLengthUnits(const StylePropertyId& id, ref Length& from, ref Length& to, int subPropertyIndex) | 1 flags | 0x08 | |
| bool TryConvertTransformOriginUnits(ref TransformOrigin& from, ref TransformOrigin& to) | 1 flags | 0x14 | |
| bool TryConvertTranslateUnits(ref Translate& from, ref Translate& to) | 1 flags | 0x18 | |
| bool TryConvertBackgroundSizeUnits(ref BackgroundSize& from, ref BackgroundSize& to) | 1 flags | 0x14 | |
| Nullable<System.Single> GetParentSizeForLengthConversion(const StylePropertyId& id, int subPropertyIndex) | Private | 0x08 | |
| bool get_isCompositeRoot() | 2 flags | 0x01 | |
| void set_isCompositeRoot(bool value) | 2 flags | 0x01 | |
| bool get_areAncestorsAndSelfDisplayed() | 2 flags | 0x01 | |
| void set_areAncestorsAndSelfDisplayed(bool value) | 2 flags | 0x01 | |
| string get_viewDataKey() | Public+1 flags | 0x08 | |
| void set_viewDataKey(const string& value) | Public+1 flags | 0x08 | |
| bool get_enableViewDataPersistence() | 2 flags | 0x01 | |
| object get_userData() | Public+1 flags | 0x08 | |
| void set_userData(object value) | Public+1 flags | 0x08 | |
| bool get_canGrabFocus() | Public+2 flags | 0x01 | |
| FocusController get_focusController() | Public+2 flags | 0x08 | |
| bool get_disablePlayModeTint() | Public+1 flags | 0x01 | |
| void set_disablePlayModeTint(bool value) | Public+1 flags | 0x01 | |
| Color get_playModeTintColor() | 2 flags | 0x10 | |
| UsageHints get_usageHints() | Public+1 flags | 0x04 | |
| void set_usageHints(const UsageHints& value) | Public+1 flags | 0x04 | |
| RenderHints get_renderHints() | 2 flags | 0x04 | |
| void set_renderHints(const RenderHints& value) | 2 flags | 0x04 | |
| void MarkRenderHintsClean() | 1 flags | 0x00 | |
| ITransform get_transform() | Public+1 flags | 0x08 | |
| Vector3 UnityEngine.UIElements.ITransform.get_position() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.ITransform.set_position(const Vector3& value) | PrivateFinal+3 flags | 0x0C | |
| Quaternion UnityEngine.UIElements.ITransform.get_rotation() | PrivateFinal+3 flags | 0x10 | |
| void UnityEngine.UIElements.ITransform.set_rotation(const Quaternion& value) | PrivateFinal+3 flags | 0x10 | |
| Vector3 UnityEngine.UIElements.ITransform.get_scale() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.ITransform.set_scale(const Vector3& value) | PrivateFinal+3 flags | 0x0C | |
| bool get_isLayoutManual() | 2 flags | 0x01 | |
| void set_isLayoutManual(bool value) | Private+1 flags | 0x01 | |
| float get_scaledPixelsPerPoint() | Public+1 flags | 0x04 | |
| float get_scaledPixelsPerPoint_noChecks() | 2 flags | 0x04 | |
| Rect get_layout() | Public+1 flags | 0x10 | |
| void set_layout(const Rect& value) | 2 flags | 0x10 | |
| void ClearManualLayout() | 1 flags | 0x00 | |
| Rect get_contentRect() | Public+1 flags | 0x10 | |
| Rect get_paddingRect() | 2 flags | 0x10 | |
| bool get_needs3DBounds() | 2 flags | 0x01 | |
| bool get_isLocalBounds3DDirty() | 2 flags | 0x01 | |
| void set_isLocalBounds3DDirty(bool value) | 2 flags | 0x01 | |
| bool get_isBoundingBoxDirty() | 2 flags | 0x01 | |
| void set_isBoundingBoxDirty(bool value) | 2 flags | 0x01 | |
| void set_isWorldBoundingBoxDirty(bool value) | 2 flags | 0x01 | |
| bool get_isWorldBoundingBoxOrDependenciesDirty() | 2 flags | 0x01 | |
| Rect get_boundingBox() | 2 flags | 0x10 | |
| Rect get_worldBoundingBox() | 2 flags | 0x10 | |
| Rect get_boundingBoxInParentSpace() | Private+1 flags | 0x10 | |
| void UpdateBoundingBox() | 1 flags | 0x00 | |
| void UpdateWorldBoundingBox() | 1 flags | 0x00 | |
| Bounds get_localBounds3D() | 2 flags | 0x18 | |
| void UpdateLocalBoundsAndPickingBounds3D() | Private | 0x00 | |
| Rect get_worldBound() | Public+1 flags | 0x10 | |
| Rect get_localBound() | Public+1 flags | 0x10 | |
| Rect get_rect() | 2 flags | 0x10 | |
| bool get_isWorldTransformDirty() | 2 flags | 0x01 | |
| void set_isWorldTransformDirty(bool value) | 2 flags | 0x01 | |
| void set_isWorldTransformInverseDirty(bool value) | 2 flags | 0x01 | |
| bool get_isWorldTransformInverseOrDependenciesDirty() | 2 flags | 0x01 | |
| Matrix4x4 get_worldTransform() | Public+1 flags | 0x40 | |
| ref Matrix4x4 get_worldTransformRef() | 2 flags | 0x40 | |
| ref Matrix4x4 get_worldTransformInverse() | 2 flags | 0x40 | |
| void UpdateWorldTransform() | 1 flags | 0x00 | |
| void UpdateWorldTransformInverse() | 1 flags | 0x00 | |
| bool get_isWorldClipDirty() | 2 flags | 0x01 | |
| void set_isWorldClipDirty(bool value) | 2 flags | 0x01 | |
| Rect get_worldClip() | 2 flags | 0x10 | |
| Rect get_worldClipMinusGroup() | 2 flags | 0x10 | |
| bool get_worldClipIsInfinite() | 2 flags | 0x01 | |
| void EnsureWorldTransformAndClipUpToDate() | 1 flags | 0x00 | |
| void UpdateWorldClip() | Private | 0x00 | |
| Rect CombineClipRects(const Rect& rect, const Rect& parentRect) | Private | 0x10 | |
| Rect SubstractBorderPadding(const Rect& worldRect) | Private | 0x10 | |
| Rect ComputeAAAlignedBound(const Rect& position, const Matrix4x4& mat) | Static+1 flags | 0x40 | |
| bool get_receivesHierarchyGeometryChangedEvents() | 2 flags | 0x01 | |
| void set_receivesHierarchyGeometryChangedEvents(bool value) | 2 flags | 0x01 | |
| bool get_boundingBoxDirtiedSinceLastLayoutPass() | 2 flags | 0x01 | |
| void set_boundingBoxDirtiedSinceLastLayoutPass(bool value) | 2 flags | 0x01 | |
| PseudoStates get_pseudoStates() | 2 flags | 0x04 | |
| void set_pseudoStates(const PseudoStates& value) | 2 flags | 0x04 | |
| int get_containedPointerIds() | 2 flags | 0x04 | |
| void set_containedPointerIds(int value) | 2 flags | 0x04 | |
| void UpdateHoverPseudoState() | 1 flags | 0x00 | |
| bool IsPartOfCapturedChain(VisualElement self, ref IEventHandler& capturingElement) | PrivateStatic | 0x08 | |
| void UpdateHoverPseudoStateAfterCaptureChange(int pointerId) | 1 flags | 0x04 | |
| PickingMode get_pickingMode() | Public+1 flags | 0x04 | |
| void set_pickingMode(const PickingMode& value) | Public+1 flags | 0x04 | |
| string get_name() | Public+1 flags | 0x08 | |
| void set_name(const string& value) | Public+1 flags | 0x08 | |
| List<System.String> get_classList() | 2 flags | 0x08 | |
| string get_fullTypeName() | 2 flags | 0x08 | |
| string get_typeName() | 2 flags | 0x08 | |
| ref LayoutNode get_layoutNode() | 2 flags | 0x30 | |
| ref ComputedStyle get_computedStyle() | 2 flags | 0x50 | |
| bool get_hasInlineStyle() | 2 flags | 0x01 | |
| bool get_styleInitialized() | 2 flags | 0x01 | |
| void set_styleInitialized(bool value) | 2 flags | 0x01 | |
| void ChangeIMGUIContainerCount(int delta) | Private | 0x04 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void Finalize() | 2 flags | 0x00 | |
| Rect GetTooltipRect() | 3 flags | 0x10 | |
| void SetTooltip(TooltipEvent e) | 1 flags | 0x08 | |
| void Focus() | PublicFinal+1 flags | 0x00 | |
| void SetPanel(BaseVisualElementPanel p) | 1 flags | 0x08 | |
| void WillChangePanel(BaseVisualElementPanel destinationPanel) | Private | 0x08 | |
| void HasChangedPanel(BaseVisualElementPanel prevPanel) | Private | 0x08 | |
| void SendEvent(EventBase e) | PublicFinal+1 flags | 0x08 | |
| void SendEvent(EventBase e, const DispatchMode& dispatchMode) | Final+2 flags | 0x08 | |
| void IncrementVersion(const VersionChangeType& changeType) | 1 flags | 0x04 | |
| void InvokeHierarchyChanged(const HierarchyChangeType& changeType, IReadOnlyList<UnityEngine.UIElements.VisualElement> additionalContext) | 1 flags | 0x08 | |
| bool SetEnabledFromHierarchyPrivate(bool state) | Private | 0x01 | |
| bool get_isParentEnabledInHierarchy() | Private+1 flags | 0x01 | |
| bool get_enabledInHierarchy() | Public+1 flags | 0x01 | |
| bool get_enabledSelf() | Public+1 flags | 0x01 | |
| void set_enabledSelf(bool value) | Public+1 flags | 0x01 | |
| void SetEnabled(bool value) | Public | 0x01 | |
| void PropagateEnabledToChildren(bool value) | Private | 0x01 | |
| LanguageDirection get_languageDirection() | Public+1 flags | 0x04 | |
| void set_languageDirection(const LanguageDirection& value) | Public+1 flags | 0x04 | |
| LanguageDirection get_localLanguageDirection() | 2 flags | 0x04 | |
| void set_localLanguageDirection(const LanguageDirection& value) | 2 flags | 0x04 | |
| bool get_visible() | Public+1 flags | 0x01 | |
| void set_visible(bool value) | Public+1 flags | 0x01 | |
| void MarkDirtyRepaint() | Public | 0x00 | |
| Action<UnityEngine.UIElements.MeshGenerationContext> get_generateVisualContent() | Public+1 flags | 0x08 | |
| void set_generateVisualContent(Action<UnityEngine.UIElements.MeshGenerationContext> value) | Public+1 flags | 0x08 | |
| void InvokeGenerateVisualContent(MeshGenerationContext mgc) | 1 flags | 0x08 | |
| void GetFullHierarchicalViewDataKey(StringBuilder key) | 1 flags | 0x08 | |
| string GetFullHierarchicalViewDataKey() | 1 flags | 0x08 | |
| uint8 GetOrCreateViewData(object existing, const string& key) | 1 flags | 0x08 | |
| void OverwriteFromViewData(object obj, const string& key) | 1 flags | 0x08 | |
| void SaveViewData() | 1 flags | 0x00 | |
| void OnViewDataReady() | 3 flags | 0x00 | |
| bool ContainsPoint(const Vector2& localPoint) | Public+2 flags | 0x08 | |
| bool get_requireMeasureFunction() | 2 flags | 0x01 | |
| void set_requireMeasureFunction(bool value) | 2 flags | 0x01 | |
| void AssignMeasureFunction() | Private | 0x00 | |
| void RemoveMeasureFunction() | Private | 0x00 | |
| Vector2 DoMeasure(float desiredWidth, const MeasureMode& widthMode, float desiredHeight, const MeasureMode& heightMode) | 3 flags | 0x08 | |
| void Measure(VisualElement ve, ref LayoutNode& node, float width, const LayoutMeasureMode& widthMode, float height, const LayoutMeasureMode& heightMode, ref LayoutSize& result) | Static+1 flags | 0x30 | |
| void FinalizeLayout() | Private | 0x00 | |
| void SetInlineRule(StyleSheet sheet, StyleRule rule) | 1 flags | 0x08 | |
| void SetComputedStyle(ref ComputedStyle& newStyle) | 1 flags | 0x50 | |
| string ToString() | Public+1 flags | 0x08 | |
| List<System.String> GetClassesForIteration() | 1 flags | 0x08 | |
| void AddToClassList(const string& className) | Public | 0x08 | |
| void RemoveFromClassList(const string& className) | Public | 0x08 | |
| void EnableInClassList(const string& className, bool enable) | Public | 0x08 | |
| bool ClassListContains(const string& cls) | Public | 0x08 | |
| object GetProperty(const PropertyName& key) | 1 flags | 0x08 | |
| void SetProperty(const PropertyName& key, object value) | 1 flags | 0x08 | |
| bool HasProperty(const PropertyName& key) | 1 flags | 0x04 | |
| bool ClearProperty(const PropertyName& key) | 1 flags | 0x04 | |
| void CheckUserKeyArgument(const PropertyName& key) | PrivateStatic | 0x04 | |
| void SetPropertyInternal(const PropertyName& key, object value) | Private | 0x08 | |
| void UpdateCursorStyle(long eventType) | 1 flags | 0x08 | |
| RenderTargetMode get_subRenderTargetMode() | 2 flags | 0x04 | |
| Material get_defaultMaterial() | 2 flags | 0x08 | |
| VisualElementAnimationSystem GetAnimationSystem() | Private | 0x08 | |
| void RegisterAnimation(IValueAnimationUpdate anim) | 1 flags | 0x08 | |
| void UnregisterAnimation(IValueAnimationUpdate anim) | 1 flags | 0x08 | |
| void UnregisterRunningAnimations() | Private | 0x00 | |
| void RegisterRunningAnimations() | Private | 0x00 | |
| ValueAnimation<T> StartAnimation(ValueAnimation<T> anim, Func<UnityEngine.UIElements.VisualElement fromValueGetter, const uint8& to, int durationMs, Action<UnityEngine.UIElements.VisualElement onValueChanged) | PrivateStatic | 0x08 | |
| void AssignStyleValues(VisualElement ve, const StyleValues& src) | PrivateStatic | 0x08 | |
| StyleValues ReadCurrentValues(VisualElement ve, const StyleValues& targetValuesToRead) | Private | 0x08 | |
| ValueAnimation<UnityEngine.UIElements.Experimental.StyleValues> UnityEngine.UIElements.Experimental.ITransitionAnimations.Start(const StyleValues& to, int durationMs) | PrivateFinal+2 flags | 0x08 | |
| ValueAnimation<UnityEngine.UIElements.Experimental.StyleValues> Start(Func<UnityEngine.UIElements.VisualElement fromValueGetter, const StyleValues& to, int durationMs) | Private | 0x08 | |
| object get_dataSource() | Public+1 flags | 0x08 | |
| void set_dataSource(object value) | Public+1 flags | 0x08 | |
| PropertyPath get_dataSourcePath() | Public+1 flags | 0x90 | |
| void set_dataSourcePath(const PropertyPath& value) | Public+1 flags | 0x90 | |
| bool TryGetBinding(const BindingId& bindingId, ref Binding& binding) | Public | 0x98 | |
| void ProcessBindingRequests() | Private | 0x00 | |
| void CreateBindingRequests() | Private | 0x00 | |
| void TrackSource(object previous, object current) | Private | 0x08 | |
| void DetachDataSource() | Private | 0x00 | |
| void AttachDataSource() | Private | 0x00 | |
| void DirtyNextParentWithEventInterests() | Private | 0x00 | |
| void SetAsNextParentWithEventInterests() | 1 flags | 0x00 | |
| bool GetCachedNextParentWithEventInterests(ref VisualElement& nextParent) | 1 flags | 0x08 | |
| VisualElement get_nextParentWithEventInterests() | 2 flags | 0x08 | |
| void PropagateCachedNextParentWithEventInterests(VisualElement nextParent, VisualElement stopParent) | Private | 0x08 | |
| void AddEventCallbackCategories(int eventCategories, const TrickleDown& trickleDown) | 1 flags | 0x04 | |
| int get_eventInterestParentCategories() | 2 flags | 0x04 | |
| bool get_isEventInterestParentCategoriesDirty() | 2 flags | 0x01 | |
| void set_isEventInterestParentCategoriesDirty(bool value) | 2 flags | 0x01 | |
| void UpdateEventInterestSelfCategories() | Private | 0x00 | |
| void UpdateEventInterestParentCategories() | Private | 0x00 | |
| bool HasParentEventInterests(const EventCategory& eventCategory) | 1 flags | 0x04 | |
| bool HasParentEventInterests(int eventCategories) | 1 flags | 0x04 | |
| bool HasSelfEventInterests(const EventCategory& eventCategory) | 1 flags | 0x04 | |
| bool HasSelfEventInterests(int eventCategories) | 1 flags | 0x04 | |
| bool HasTrickleDownEventInterests(int eventCategories) | 1 flags | 0x04 | |
| bool HasBubbleUpEventInterests(int eventCategories) | 1 flags | 0x04 | |
| bool HasTrickleDownEventCallbacks(int eventCategories) | 1 flags | 0x04 | |
| bool HasBubbleUpEventCallbacks(int eventCategories) | 1 flags | 0x04 | |
| bool HasTrickleDownHandleEvent(int eventCategories) | 1 flags | 0x04 | |
| bool HasBubbleUpHandleEvent(int eventCategories) | 1 flags | 0x04 | |
| IExperimentalFeatures get_experimental() | Public+1 flags | 0x08 | |
| ITransitionAnimations UnityEngine.UIElements.IExperimentalFeatures.get_animation() | PrivateFinal+3 flags | 0x08 | |
| Hierarchy get_hierarchy() | Public+1 flags | 0x08 | |
| bool get_isRootVisualContainer() | 2 flags | 0x01 | |
| void set_isRootVisualContainer(bool value) | 2 flags | 0x01 | |
| bool get_disableClipping() | 2 flags | 0x01 | |
| void set_disableClipping(bool value) | 2 flags | 0x01 | |
| bool ShouldClip() | 1 flags | 0x01 | |
| bool get_disableRendering() | 2 flags | 0x01 | |
| void set_disableRendering(bool value) | 2 flags | 0x01 | |
| void add_elementAdded(Action<UnityEngine.UIElements.VisualElement value) | 2 flags | 0x08 | |
| void remove_elementAdded(Action<UnityEngine.UIElements.VisualElement value) | 2 flags | 0x08 | |
| void add_elementRemoved(Action<UnityEngine.UIElements.VisualElement> value) | 2 flags | 0x08 | |
| void remove_elementRemoved(Action<UnityEngine.UIElements.VisualElement> value) | 2 flags | 0x08 | |
| VisualElement get_parent() | Public+1 flags | 0x08 | |
| BaseVisualElementPanel get_elementPanel() | 2 flags | 0x08 | |
| void set_elementPanel(BaseVisualElementPanel value) | Private+1 flags | 0x08 | |
| IPanel get_panel() | Public+1 flags | 0x08 | |
| VisualElement get_contentContainer() | Public+3 flags | 0x08 | |
| VisualTreeAsset get_visualTreeAssetSource() | Public+1 flags | 0x08 | |
| void set_visualTreeAssetSource(VisualTreeAsset value) | 2 flags | 0x08 | |
| void Add(VisualElement child) | Public | 0x08 | |
| void Insert(int index, VisualElement element) | Public | 0x08 | |
| void Remove(VisualElement element) | Public | 0x08 | |
| void Clear() | Public | 0x00 | |
| VisualElement ElementAt(int index) | Public | 0x08 | |
| VisualElement get_Item(int key) | Public+1 flags | 0x08 | |
| int get_childCount() | Public+1 flags | 0x04 | |
| int IndexOf(VisualElement element) | Public | 0x08 | |
| VisualElement ElementAtTreePath(List<System.Int32> childIndexes) | 1 flags | 0x08 | |
| bool FindElementInTree(VisualElement element, List<System.Int32> outChildIndexes) | 1 flags | 0x08 | |
| IEnumerable<UnityEngine.UIElements.VisualElement> Children() | Public | 0x08 | |
| void BringToFront() | Public | 0x00 | |
| void SendToBack() | Public | 0x00 | |
| void PlaceBehind(VisualElement sibling) | Public | 0x08 | |
| void RemoveFromHierarchy() | Public | 0x00 | |
| uint8 GetFirstOfType() | Public | 0x00 | |
| uint8 GetFirstAncestorOfType() | Public | 0x00 | |
| VisualElement GetFirstAncestorWhere(Predicate<UnityEngine.UIElements.VisualElement> predicate) | 1 flags | 0x08 | |
| bool Contains(VisualElement child) | Public | 0x08 | |
| void GatherAllChildren(List<UnityEngine.UIElements.VisualElement> elements) | Private | 0x08 | |
| VisualElement FindCommonAncestor(VisualElement other) | Public | 0x08 | |
| VisualElement GetRoot() | 1 flags | 0x08 | |
| VisualElement GetRootVisualContainer() | 1 flags | 0x08 | |
| VisualElement GetNextElementDepthFirst() | 1 flags | 0x08 | |
| VisualElement GetPreviousElementDepthFirst() | 1 flags | 0x08 | |
| VisualElement RetargetElement(VisualElement retargetAgainst) | 1 flags | 0x08 | |
| Vector3 get_positionWithLayout() | Private+1 flags | 0x0C | |
| void GetPivotedMatrixWithLayout(ref Matrix4x4& result) | 1 flags | 0x40 | |
| bool get_hasDefaultRotationAndScale() | 2 flags | 0x01 | |
| bool get_has3DTransform() | 2 flags | 0x01 | |
| bool get_has3DTranslation() | Private+1 flags | 0x01 | |
| bool get_has3DRotation() | Private+1 flags | 0x01 | |
| float Min(float a, float b, float c, float d) | Static+1 flags | 0x04 | |
| float Max(float a, float b, float c, float d) | Static+1 flags | 0x04 | |
| void TransformAlignedBoundsToParentSpace(ref Bounds& bounds) | 1 flags | 0x18 | |
| void TransformAlignedRectToParentSpace(ref Rect& rect) | Private | 0x10 | |
| Rect CalculateConservativeRect(ref Matrix4x4& matrix, const Rect& rect) | Static+1 flags | 0x40 | |
| Bounds CalculateConservativeBounds(ref Matrix4x4& matrix, const Bounds& bounds) | Static+1 flags | 0x40 | |
| void TransformAlignedRect(ref Matrix4x4& matrix, ref Rect& rect) | Static+1 flags | 0x40 | |
| void TransformAlignedBounds(ref Matrix4x4& matrix, ref Bounds& bounds) | Static+1 flags | 0x40 | |
| void OrderMinMaxRect(ref Rect& rect) | Static+1 flags | 0x10 | |
| void OrderMinMaxBounds(ref Bounds& bounds) | Static+1 flags | 0x18 | |
| Vector2 MultiplyMatrix44Point2(ref Matrix4x4& lhs, const Vector2& point) | Static+1 flags | 0x40 | |
| Vector2 MultiplyVector2(ref Matrix4x4& lhs, const Vector2& vector) | Static+1 flags | 0x40 | |
| void MultiplyMatrix34(ref Matrix4x4& lhs, ref Matrix4x4& rhs, ref Matrix4x4& res) | Static+1 flags | 0x40 | |
| void TranslateMatrix34(ref Matrix4x4& lhs, const Vector3& rhs, ref Matrix4x4& res) | PrivateStatic | 0x40 | |
| void TranslateMatrix34InPlace(ref Matrix4x4& lhs, const Vector3& rhs) | PrivateStatic | 0x40 | |
| IVisualElementScheduler get_schedule() | Public+1 flags | 0x08 | |
| IVisualElementScheduledItem UnityEngine.UIElements.IVisualElementScheduler.Execute(Action<UnityEngine.UIElements.TimerState> timerUpdateEvent) | PrivateFinal+2 flags | 0x08 | |
| IVisualElementScheduledItem UnityEngine.UIElements.IVisualElementScheduler.Execute(Action updateEvent) | PrivateFinal+2 flags | 0x08 | |
| IStyle get_style() | Public+1 flags | 0x08 | |
| IResolvedStyle get_resolvedStyle() | Public+1 flags | 0x08 | |
| ICustomStyle get_customStyle() | Public+1 flags | 0x08 | |
| VisualElementStyleSheetSet get_styleSheets() | Public+1 flags | 0x08 | |
| void AddStyleSheetPath(const string& sheetPath) | 1 flags | 0x08 | |
| StyleFloat ResolveLengthValue(const Length& length, bool isRow) | 1 flags | 0x08 | |
| Vector3 ResolveTranslate() | 1 flags | 0x0C | |
| Vector3 ResolveTransformOrigin() | 1 flags | 0x0C | |
| Quaternion ResolveRotation() | Private | 0x10 | |
| Vector3 ResolveScale() | Private | 0x0C | |
| string get_tooltip() | Public+1 flags | 0x08 | |
| void set_tooltip(const string& value) | Public+1 flags | 0x08 | |
| TypeData get_typeData() | Private+1 flags | 0x08 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 | |
| bool <CalculateConservativeBounds>g__IsNaN|732_0(const Vector3& v) | Static+1 flags | 0x0C |
Subclasses 29
BindableElementBoxHelpBoxImageIMGUIContainerMultiColumnCollectionHeaderMultiColumnHeaderColumnMultiColumnHeaderColumnMoveLocationPreviewMultiColumnHeaderColumnMovePreviewMultiColumnHeaderColumnResizeHandleMultiColumnHeaderColumnResizePreviewMultiColumnHeaderColumnSortIndicatorPanelRootElementScrollerScrollViewTabTabDragLocationPreviewTabDragPreviewTabViewTextInputBaseTextInputBaseTextInputBaseTextInputBaseTextInputBaseTextInputBaseTextInputBaseTextInputBaseTextInputBaseTwoPaneSplitView
Used by 489
types with a member, parameter or interface of this type<>c<>c<>c<>c__DisplayClass14_0<>c__DisplayClass14_1<>c__DisplayClass524_0AbstractProgressBarAction`1Action`2Action`2Action`2Action`2ActionQueryMatcherActionQueryMatcherAlignmentUtilsAncestorFilterAnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2AnimationDataSet`2ArraySortHelper`1AtlasBaseBaseBoolFieldBaseCompositeField`3BaseCompositeField`3BaseCompositeField`3BaseCompositeField`3BaseCompositeField`3BaseCompositeField`3BaseCompositeField`3BaseCompositeField`3BaseElementBuilderBaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1BaseField`1+409 more