Zdexby TheHolyOneZ
49,743 classes
Class

IStylePropertyAnimations

UnityEngine.UIElements.IStylePropertyAnimations, UnityEngine.UIElementsModule UnityEngine.UIElementsModule.dll

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 24

SignatureFlagsNativeParams
bool Start(const StylePropertyId& id, float from, float to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x08
bool Start(const StylePropertyId& id, int from, int to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x08
bool Start(const StylePropertyId& id, const Length& from, const Length& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x08
bool Start(const StylePropertyId& id, const Color& from, const Color& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x10
bool StartEnum(const StylePropertyId& id, int from, int to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x08
bool Start(const StylePropertyId& id, const Background& from, const Background& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x20
bool Start(const StylePropertyId& id, const FontDefinition& from, const FontDefinition& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x10
bool Start(const StylePropertyId& id, Font from, Font to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x08
bool Start(const StylePropertyId& id, const TextShadow& from, const TextShadow& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x1C
bool Start(const StylePropertyId& id, const Scale& from, const Scale& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x10
bool Start(const StylePropertyId& id, const Translate& from, const Translate& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x18
bool Start(const StylePropertyId& id, const Rotate& from, const Rotate& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x18
bool Start(const StylePropertyId& id, const TransformOrigin& from, const TransformOrigin& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x14
bool Start(const StylePropertyId& id, const BackgroundPosition& from, const BackgroundPosition& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x0C
bool Start(const StylePropertyId& id, const BackgroundRepeat& from, const BackgroundRepeat& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x08
bool Start(const StylePropertyId& id, const BackgroundSize& from, const BackgroundSize& to, int durationMs, int delayMs, Func<System.Single easingCurve)Public+3 flags—0x14
void UpdateAnimation(const StylePropertyId& id)Public+3 flags0x04
void GetAllAnimations(List<UnityEngine.UIElements.StyleSheets.StylePropertyId> outPropertyIds)Public+3 flags0x08
void CancelAnimation(const StylePropertyId& id)Public+3 flags0x04
void CancelAllAnimations()Public+3 flags0x00
int get_runningAnimationCount()Public+4 flags0x04
void set_runningAnimationCount(int value)Public+4 flags0x04
int get_completedAnimationCount()Public+4 flags0x04
void set_completedAnimationCount(int value)Public+4 flags0x04

Used by 11

types with a member, parameter or interface of this type