0x00x0130
Members 40
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | prev | VisualElement | Public | |
| 0x08 | next | VisualElement | Public | |
| 0x08 | groupTransformAncestor | VisualElement | Public | |
| 0x08 | boneTransformAncestor | VisualElement | Public | |
| 0x08 | prevDirty | VisualElement | Public | |
| 0x08 | nextDirty | VisualElement | Public | |
| 0x04 | flags | RenderDataFlags | Public | |
| 0x04 | hierarchyDepth | int | Public | |
| 0x04 | dirtiedValues | RenderDataDirtyTypes | Public | |
| 0x04 | dirtyID | uint | Public | |
| 0x08 | firstHeadCommand | RenderChainCommand | Public | |
| 0x08 | lastHeadCommand | RenderChainCommand | Public | |
| 0x08 | firstTailCommand | RenderChainCommand | Public | |
| 0x08 | lastTailCommand | RenderChainCommand | Public | |
| 0x01 | localFlipsWinding | bool | Public | |
| 0x01 | localTransformScaleZero | bool | Public | |
| 0x01 | worldFlipsWinding | bool | Public | |
| 0x01 | worldTransformScaleZero | bool | Public | |
| 0x04 | clipMethod | ClipMethod | Public | |
| 0x04 | childrenStencilRef | int | Public | |
| 0x04 | childrenMaskDepth | int | Public | |
| 0x08 | headMesh | MeshHandle | Public | |
| 0x08 | tailMesh | MeshHandle | Public | |
| 0x40 | verticesSpace | Matrix4x4 | Public | |
| 0x08 | transformID | BMPAlloc | Public | |
| 0x08 | clipRectID | BMPAlloc | Public | |
| 0x08 | opacityID | BMPAlloc | Public | |
| 0x08 | textCoreSettingsID | BMPAlloc | Public | |
| 0x08 | colorID | BMPAlloc | Public | |
| 0x08 | backgroundColorID | BMPAlloc | Public | |
| 0x08 | borderLeftColorID | BMPAlloc | Public | |
| 0x08 | borderTopColorID | BMPAlloc | Public | |
| 0x08 | borderRightColorID | BMPAlloc | Public | |
| 0x08 | borderBottomColorID | BMPAlloc | Public | |
| 0x08 | tintColorID | BMPAlloc | Public | |
| 0x04 | compositeOpacity | float | Public | |
| 0x04 | backgroundAlpha | float | Public | |
| 0x08 | textures | BasicNode<UnityEngine.UIElements.UIR.TextureEntry> | Public | |
| 0x01 | pendingRepaint | bool | Public | |
| 0x01 | pendingHierarchicalRepaint | bool | Public | |
| 0x012A | 0x06 | unreflected bytes to end of RenderChainVEData | ||
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
| RenderChainCommand get_lastTailOrHeadCommand() | Public+1 flags | 0x08 | |
| bool AllocatesID(const BMPAlloc& alloc) | PublicStatic | 0x08 | |
| bool InheritsID(const BMPAlloc& alloc) | PublicStatic | 0x08 | |
| bool get_isInChain() | Public+1 flags | 0x01 | |
| bool get_isGroupTransform() | Public+1 flags | 0x01 | |
| bool get_isIgnoringDynamicColorHint() | Public+1 flags | 0x01 | |
| bool get_hasExtraData() | Public+1 flags | 0x01 | |
| bool get_hasExtraMeshes() | Public+1 flags | 0x01 |