| bool TryGetValue(const CustomStyleProperty<System.Single>& property, ref float& value) | Public+3 flags | — | 0x08 |
| bool TryGetValue(const CustomStyleProperty<System.Int32>& property, ref int& value) | Public+3 flags | — | 0x08 |
| bool TryGetValue(const CustomStyleProperty<UnityEngine.Color>& property, ref Color& value) | Public+3 flags | — | 0x10 |
| bool TryGetValue(const CustomStyleProperty<UnityEngine.Texture2D>& property, ref Texture2D& value) | Public+3 flags | — | 0x08 |
| bool TryGetValue(const CustomStyleProperty<UnityEngine.Sprite>& property, ref Sprite& value) | Public+3 flags | — | 0x08 |
| bool TryGetValue(const CustomStyleProperty<UnityEngine.UIElements.VectorImage>& property, ref VectorImage& value) | Public+3 flags | — | 0x08 |
| bool TryGetValue(const CustomStyleProperty<System.String>& property, ref string& value) | Public+3 flags | — | 0x08 |