Zdexby TheHolyOneZ
9,523 structs
Struct

RenderTargetIdentifier

: ValueType : Object
UnityEngine.Rendering.RenderTargetIdentifier, UnityEngine.CoreModule 0x0028 (40 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x0028

Members 8

OffsetSizeNameTypeFlags
—0x04AllDepthSlicesintPublicStatic+1 flags
0x04m_TypeBuiltinRenderTextureTypePrivate
0x04m_NameIDintPrivate
0x04m_InstanceIDintPrivate
0x000C0x04padding / unreflected
0x08m_BufferPointerlongPrivate
0x04m_MipLevelintPrivate
0x04m_CubeFaceCubemapFacePrivate
0x04m_DepthSliceintPrivate
0x00240x04unreflected bytes to end of RenderTargetIdentifier

Functions 17

SignatureFlagsNativeParams
void .ctor(const BuiltinRenderTextureType& type)Public+1 flags0x04
void .ctor(const string& name)Public+1 flags0x08
void .ctor(int nameID)Public+1 flags0x04
void .ctor(int nameID, int mipLevel, const CubemapFace& cubeFace, int depthSlice)Public+1 flags0x04
void .ctor(const RenderTargetIdentifier& renderTargetIdentifier, int mipLevel, const CubemapFace& cubeFace, int depthSlice)Public+1 flags0x28
void .ctor(Texture tex)Public+1 flags0x08
void .ctor(const RenderBuffer& buf, int mipLevel, const CubemapFace& cubeFace, int depthSlice)Public+1 flags0x10
RenderTargetIdentifier op_Implicit(const BuiltinRenderTextureType& type)PublicStatic+1 flags0x28
RenderTargetIdentifier op_Implicit(const string& name)PublicStatic+1 flags0x28
RenderTargetIdentifier op_Implicit(int nameID)PublicStatic+1 flags0x28
RenderTargetIdentifier op_Implicit(Texture tex)PublicStatic+1 flags0x28
string ToString()Public+1 flags0x08
int GetHashCode()Public+1 flags0x04
bool Equals(const RenderTargetIdentifier& rhs)PublicFinal+2 flags0x28
bool Equals(object obj)Public+1 flags0x08
bool op_Equality(const RenderTargetIdentifier& lhs, const RenderTargetIdentifier& rhs)PublicStatic+1 flags0x28
bool op_Inequality(const RenderTargetIdentifier& lhs, const RenderTargetIdentifier& rhs)PublicStatic+1 flags0x28

Used by 40

types with a member, parameter or interface of this type