Zdexby TheHolyOneZ
9,523 structs
Struct

<_OccluderMipBounds>e__FixedBuffer

: ValueType : Object
UnityEngine.Rendering.OcclusionCullingDebugShaderVariables.<_OccluderMipBounds>e__FixedBuffer, Unity.RenderPipelines.GPUDriven.Runtime 0x0080 (128 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0080

Members 1

OffsetSizeNameTypeFlags
0x04FixedElementFielduintPublic
0x00040x7Cunreflected bytes to end of <_OccluderMipBounds>e__FixedBuffer

Used by 1

types with a member, parameter or interface of this type