Zdexby TheHolyOneZ
49,743 classes
Class

CopyColorPass

: ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.Internal.CopyColorPass, Unity.RenderPipelines.Universal.Runtime 0x00F0 (240 B) inherited 0x00B8 Unity.RenderPipelines.Universal.Runtime.dll
0x00x00F0

Members 7

OffsetSizeNameTypeFlagsDefault
0x04m_SampleOffsetShaderHandleintPrivate—
0x00BC0x04padding / unreflected
0x08m_SamplingMaterialMaterialPrivate—
0x04m_DownsamplingMethodDownsamplingPrivate—
0x00CC0x04padding / unreflected
0x08m_CopyColorMaterialMaterialPrivate—
0x08<source>k__BackingFieldRTHandlePrivate—
0x08<destination>k__BackingFieldRTHandlePrivate—
0x08m_PassDataPassDataPrivate—
Inherited from ScriptableRenderPass 25
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x00140x04padding / unreflected
0x08m_ColorStoreActionsRenderBufferStoreAction[]Private—
0x04m_DepthStoreActionRenderBufferStoreActionPrivate—
0x01<requiresIntermediateTexture>k__BackingFieldboolPrivate—
0x00250x03padding / unreflected
0x08m_OverriddenColorStoreActionsbool[]Private—
0x01m_OverriddenDepthStoreActionboolPrivate—
0x00310x07padding / unreflected
0x08m_ProfingSamplerProfilingSamplerPrivate—
0x08m_PassNamestringPrivate—
0x08m_RenderGraphSettingsRenderGraphSettingsPrivate—
0x01<overrideCameraTarget>k__BackingFieldboolPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x01<useNativeRenderPass>k__BackingFieldboolPrivate—
0x01<breakGBufferAndDeferredRenderPass>k__BackingFieldboolPrivate—
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x08m_ColorAttachmentsRTHandle[]Private—
0x08m_InputAttachmentsRTHandle[]1 flags—
0x08m_InputAttachmentIsTransientbool[]1 flags—
0x08m_DepthAttachmentRTHandlePrivate—
0x04m_InputScriptableRenderPassInputPrivate—
0x04m_ClearFlagClearFlagPrivate—
0x10m_ClearColorColorPrivate—

Functions 14

SignatureFlagsNativeParams
RTHandle get_source()Private+1 flags0x08
void set_source(RTHandle value)Private+1 flags0x08
RTHandle get_destination()Private+1 flags0x08
void set_destination(RTHandle value)Private+1 flags0x08
void .ctor(const RenderPassEvent& evt, Material samplingMaterial, Material copyColorMaterial, const string& customPassName)Public+1 flags0x08
void ConfigureDescriptor(const Downsampling& downsamplingMethod, ref RenderTextureDescriptor& descriptor, ref FilterMode& filterMode)PublicStatic0x34
void Setup(const RenderTargetIdentifier& source, const RenderTargetHandle& destination, const Downsampling& downsampling)Public0x30
void Setup(RTHandle source, RTHandle destination, const Downsampling& downsampling)Public0x08
void OnCameraSetup(CommandBuffer cmd, ref RenderingData& renderingData)Public+1 flags0x28
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags0x28
void ExecutePass(RasterCommandBuffer cmd, PassData passData, RTHandle source, bool useDrawProceduralBlit)PrivateStatic0x08
TextureHandle Render(RenderGraph renderGraph, ContextContainer frameData, ref TextureHandle& destination, ref TextureHandle& source, const Downsampling& downsampling)1 flags0x10
void RenderToExistingTexture(RenderGraph renderGraph, ContextContainer frameData, ref TextureHandle& destination, ref TextureHandle& source, const Downsampling& downsampling)1 flags0x10
void RenderInternal(RenderGraph renderGraph, ref TextureHandle& destination, ref TextureHandle& source, bool useProceduralBlit)Private0x10

Used by 1

types with a member, parameter or interface of this type