0x00x00F0
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | m_SampleOffsetShaderHandle | int | Private | — | |
| 0x00BC | 0x04 | padding / unreflected | |||
| 0x08 | m_SamplingMaterial | Material | Private | — | |
| 0x04 | m_DownsamplingMethod | Downsampling | Private | — | |
| 0x00CC | 0x04 | padding / unreflected | |||
| 0x08 | m_CopyColorMaterial | Material | Private | — | |
| 0x08 | <source>k__BackingField | RTHandle | Private | — | |
| 0x08 | <destination>k__BackingField | RTHandle | Private | — | |
| 0x08 | m_PassData | PassData | Private | — | |
Inherited from ScriptableRenderPass 25
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_CameraTarget | RTHandle | PublicStatic | — | |
| 0x0008 | 0x08 | padding / unreflected | |||
| 0x04 | <renderPassEvent>k__BackingField | RenderPassEvent | Private | — | |
| 0x0014 | 0x04 | padding / unreflected | |||
| 0x08 | m_ColorStoreActions | RenderBufferStoreAction[] | Private | — | |
| 0x04 | m_DepthStoreAction | RenderBufferStoreAction | Private | — | |
| 0x01 | <requiresIntermediateTexture>k__BackingField | bool | Private | — | |
| 0x0025 | 0x03 | padding / unreflected | |||
| 0x08 | m_OverriddenColorStoreActions | bool[] | Private | — | |
| 0x01 | m_OverriddenDepthStoreAction | bool | Private | — | |
| 0x0031 | 0x07 | padding / unreflected | |||
| 0x08 | m_ProfingSampler | ProfilingSampler | Private | — | |
| 0x08 | m_PassName | string | Private | — | |
| 0x08 | m_RenderGraphSettings | RenderGraphSettings | Private | — | |
| 0x01 | <overrideCameraTarget>k__BackingField | bool | Private | — | |
| 0x01 | <isBlitRenderPass>k__BackingField | bool | Private | — | |
| 0x01 | <useNativeRenderPass>k__BackingField | bool | Private | — | |
| 0x01 | <breakGBufferAndDeferredRenderPass>k__BackingField | bool | Private | — | |
| 0x04 | <renderPassQueueIndex>k__BackingField | int | Private | — | |
| 0x10 | m_ColorAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x10 | m_InputAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x08 | <renderTargetFormat>k__BackingField | GraphicsFormat[] | Private | — | |
| 0x08 | m_ColorAttachments | RTHandle[] | Private | — | |
| 0x08 | m_InputAttachments | RTHandle[] | 1 flags | — | |
| 0x08 | m_InputAttachmentIsTransient | bool[] | 1 flags | — | |
| 0x08 | m_DepthAttachment | RTHandle | Private | — | |
| 0x04 | m_Input | ScriptableRenderPassInput | Private | — | |
| 0x04 | m_ClearFlag | ClearFlag | Private | — | |
| 0x10 | m_ClearColor | Color | Private | — | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
| RTHandle get_source() | Private+1 flags | 0x08 | |
| void set_source(RTHandle value) | Private+1 flags | 0x08 | |
| RTHandle get_destination() | Private+1 flags | 0x08 | |
| void set_destination(RTHandle value) | Private+1 flags | 0x08 | |
| void .ctor(const RenderPassEvent& evt, Material samplingMaterial, Material copyColorMaterial, const string& customPassName) | Public+1 flags | 0x08 | |
| void ConfigureDescriptor(const Downsampling& downsamplingMethod, ref RenderTextureDescriptor& descriptor, ref FilterMode& filterMode) | PublicStatic | 0x34 | |
| void Setup(const RenderTargetIdentifier& source, const RenderTargetHandle& destination, const Downsampling& downsampling) | Public | 0x30 | |
| void Setup(RTHandle source, RTHandle destination, const Downsampling& downsampling) | Public | 0x08 | |
| void OnCameraSetup(CommandBuffer cmd, ref RenderingData& renderingData) | Public+1 flags | 0x28 | |
| void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Public+1 flags | 0x28 | |
| void ExecutePass(RasterCommandBuffer cmd, PassData passData, RTHandle source, bool useDrawProceduralBlit) | PrivateStatic | 0x08 | |
| TextureHandle Render(RenderGraph renderGraph, ContextContainer frameData, ref TextureHandle& destination, ref TextureHandle& source, const Downsampling& downsampling) | 1 flags | 0x10 | |
| void RenderToExistingTexture(RenderGraph renderGraph, ContextContainer frameData, ref TextureHandle& destination, ref TextureHandle& source, const Downsampling& downsampling) | 1 flags | 0x10 | |
| void RenderInternal(RenderGraph renderGraph, ref TextureHandle& destination, ref TextureHandle& source, bool useProceduralBlit) | Private | 0x10 |