Zdexby TheHolyOneZ
9,523 structs
Struct

<_InvViewProjMatrix>e__FixedBuffer

: ValueType : Object
UnityEngine.Rendering.OccluderDepthPyramidConstants.<_InvViewProjMatrix>e__FixedBuffer, Unity.RenderPipelines.GPUDriven.Runtime 0x0180 (384 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0180

Members 1

OffsetSizeNameTypeFlags
0x04FixedElementFieldfloatPublic
0x00040x17Cunreflected bytes to end of <_InvViewProjMatrix>e__FixedBuffer

Used by 1

types with a member, parameter or interface of this type