| void Internal_SwitchIntoFastMemory(CommandBuffer cmd, ref RenderTargetIdentifier& rt, const FastMemoryFlags& fastMemoryFlags, float residency, bool copyContents) | PrivateStatic | | 0x28 |
| void Internal_SwitchOutOfFastMemory(CommandBuffer cmd, ref RenderTargetIdentifier& rt, bool copyContents) | PrivateStatic | | 0x28 |
| void SwitchIntoFastMemory(CommandBuffer cmd, const RenderTargetIdentifier& rid, const FastMemoryFlags& fastMemoryFlags, float residency, bool copyContents) | PublicStatic | | 0x28 |
| void SwitchOutOfFastMemory(CommandBuffer cmd, const RenderTargetIdentifier& rid, bool copyContents) | PublicStatic | | 0x28 |
| void Internal_SwitchIntoFastMemory_Injected(long cmd, ref RenderTargetIdentifier& rt, const FastMemoryFlags& fastMemoryFlags, float residency, bool copyContents) | PrivateStatic | | 0x28 |
| void Internal_SwitchOutOfFastMemory_Injected(long cmd, ref RenderTargetIdentifier& rt, bool copyContents) | PrivateStatic | | 0x28 |