| RenderGraphResourceRegistry get_current() | Static+2 flags | | 0x08 |
| void set_current(RenderGraphResourceRegistry value) | Static+2 flags | | 0x08 |
| void CheckTextureResource(TextureResource texResource) | Private | | 0x08 |
| RTHandle GetTexture(ref TextureHandle& handle) | 1 flags | | 0x10 |
| RTHandle GetTexture(int index) | 1 flags | | 0x08 |
| bool TextureNeedsFallback(ref TextureHandle& handle) | 1 flags | | 0x10 |
| RendererList GetRendererList(ref RendererListHandle& handle) | 1 flags | | 0x18 |
| void CheckBufferResource(BufferResource bufferResource) | Private | | 0x08 |
| GraphicsBuffer GetBuffer(ref BufferHandle& handle) | 1 flags | | 0x0C |
| GraphicsBuffer GetBuffer(int index) | 1 flags | | 0x08 |
| RayTracingAccelerationStructure GetRayTracingAccelerationStructure(ref RayTracingAccelerationStructureHandle& handle) | 1 flags | | 0x0C |
| int GetSharedResourceCount(const RenderGraphResourceType& type) | 1 flags | | 0x04 |
| void .ctor() | Private+1 flags | | 0x00 |
| void .ctor(RenderGraphDebugParams renderGraphDebug, RenderGraphLogger frameInformationLogger) | 2 flags | | 0x08 |
| void BeginRenderGraph(int executionCount) | 1 flags | | 0x04 |
| void BeginExecute(int currentFrameIndex) | 1 flags | | 0x04 |
| void EndExecute() | 1 flags | | 0x00 |
| void CheckHandleValidity(ref ResourceHandle& res) | Private | | 0x0C |
| void CheckHandleValidity(const RenderGraphResourceType& type, int index) | Private | | 0x04 |
| void IncrementWriteCount(ref ResourceHandle& res) | 1 flags | | 0x0C |
| void IncrementReadCount(ref ResourceHandle& res) | 1 flags | | 0x0C |
| void NewVersion(ref ResourceHandle& res) | 1 flags | | 0x0C |
| ResourceHandle GetLatestVersionHandle(ref ResourceHandle& res) | 1 flags | | 0x0C |
| int GetLatestVersionNumber(ref ResourceHandle& res) | 1 flags | | 0x0C |
| ResourceHandle GetZeroVersionedHandle(ref ResourceHandle& res) | 1 flags | | 0x0C |
| ResourceHandle GetNewVersionedHandle(ref ResourceHandle& res) | 1 flags | | 0x0C |
| IRenderGraphResource GetResourceLowLevel(ref ResourceHandle& res) | 1 flags | | 0x0C |
| string GetRenderGraphResourceName(ref ResourceHandle& res) | 1 flags | | 0x0C |
| string GetRenderGraphResourceName(const RenderGraphResourceType& type, int index) | 1 flags | | 0x08 |
| bool IsRenderGraphResourceImported(ref ResourceHandle& res) | 1 flags | | 0x0C |
| bool IsRenderGraphResourceForceReleased(const RenderGraphResourceType& type, int index) | 1 flags | | 0x04 |
| bool IsRenderGraphResourceShared(const RenderGraphResourceType& type, int index) | 1 flags | | 0x04 |
| bool IsRenderGraphResourceShared(ref ResourceHandle& res) | 1 flags | | 0x0C |
| bool IsGraphicsResourceCreated(ref ResourceHandle& res) | 1 flags | | 0x0C |
| bool IsRendererListCreated(ref RendererListHandle& res) | 1 flags | | 0x0C |
| bool IsRenderGraphResourceImported(const RenderGraphResourceType& type, int index) | 1 flags | | 0x04 |
| int GetRenderGraphResourceTransientIndex(ref ResourceHandle& res) | 1 flags | | 0x0C |
| TextureHandle ImportTexture(ref RTHandle& rt, bool isBuiltin) | 1 flags | | 0x10 |
| TextureHandle ImportTexture(ref RTHandle& rt, ref ImportResourceParams& importParams, bool isBuiltin) | 1 flags | | 0x18 |
| TextureHandle ImportTexture(ref RTHandle& rt, const RenderTargetInfo& info, ref ImportResourceParams& importParams) | 1 flags | | 0x18 |
| TextureHandle CreateSharedTexture(ref TextureDesc& desc, bool explicitRelease) | 1 flags | | 0x80 |
| void RefreshSharedTextureDesc(ref TextureHandle& texture, ref TextureDesc& desc) | 1 flags | | 0x80 |
| void ReleaseSharedTexture(ref TextureHandle& texture) | 1 flags | | 0x10 |
| TextureHandle ImportBackbuffer(const RenderTargetIdentifier& rt, ref RenderTargetInfo& info, ref ImportResourceParams& importParams) | 1 flags | | 0x28 |
| void ValidateRenderTarget(ref ResourceHandle& res) | Private | | 0x0C |
| void GetRenderTargetInfo(ref ResourceHandle& res, ref RenderTargetInfo& outInfo) | 1 flags | | 0x18 |
| GraphicsFormat GetFormat(const GraphicsFormat& color, const GraphicsFormat& depthStencil) | 1 flags | | 0x04 |
| void ValidateFormat(const GraphicsFormat& color, const GraphicsFormat& depthStencil) | 1 flags | | 0x04 |
| TextureHandle CreateTexture(ref TextureDesc& desc, int transientPassIndex) | 1 flags | | 0x80 |
| int GetResourceCount(const RenderGraphResourceType& type) | 1 flags | | 0x04 |
| int GetTextureResourceCount() | 1 flags | | 0x04 |
| TextureResource GetTextureResource(ref ResourceHandle& handle) | 1 flags | | 0x0C |
| TextureResource GetTextureResource(int index) | 1 flags | | 0x08 |
| TextureDesc GetTextureResourceDesc(ref ResourceHandle& handle, bool noThrowOnInvalidDesc) | 1 flags | | 0x80 |
| RendererListHandle CreateRendererList(ref RendererListDesc& desc) | 1 flags | | 0xD0 |
| RendererListHandle CreateRendererList(ref RendererListParams& desc) | 1 flags | | 0x130 |
| RendererListHandle CreateShadowRendererList(const ScriptableRenderContext& context, ref ShadowDrawingSettings& shadowDrawinSettings) | 1 flags | | 0x128 |
| RendererListHandle CreateGizmoRendererList(const ScriptableRenderContext& context, ref Camera& camera, ref GizmoSubset& gizmoSubset) | 1 flags | | 0x0C |
| RendererListHandle CreateUIOverlayRendererList(const ScriptableRenderContext& context, ref Camera& camera, ref UISubset& uiSubset) | 1 flags | | 0x0C |
| RendererListHandle CreateWireOverlayRendererList(const ScriptableRenderContext& context, ref Camera& camera) | 1 flags | | 0x0C |
| RendererListHandle CreateSkyboxRendererList(const ScriptableRenderContext& context, ref Camera& camera) | 1 flags | | 0x0C |
| RendererListHandle CreateSkyboxRendererList(const ScriptableRenderContext& context, ref Camera& camera, const Matrix4x4& projectionMatrix, const Matrix4x4& viewMatrix) | 1 flags | | 0x40 |
| RendererListHandle CreateSkyboxRendererList(const ScriptableRenderContext& context, ref Camera& camera, const Matrix4x4& projectionMatrixL, const Matrix4x4& viewMatrixL, const Matrix4x4& projectionMatrixR, const Matrix4x4& viewMatrixR) | 1 flags | | 0x40 |
| BufferHandle ImportBuffer(GraphicsBuffer graphicsBuffer, bool forceRelease) | 1 flags | | 0x0C |
| BufferHandle CreateBuffer(ref BufferDesc& desc, int transientPassIndex) | 1 flags | | 0x18 |
| BufferDesc GetBufferResourceDesc(ref ResourceHandle& handle, bool noThrowOnInvalidDesc) | 1 flags | | 0x18 |
| int GetBufferResourceCount() | 1 flags | | 0x04 |
| BufferResource GetBufferResource(ref ResourceHandle& handle) | Private | | 0x0C |
| BufferResource GetBufferResource(int index) | Private | | 0x08 |
| RayTracingAccelerationStructureResource GetRayTracingAccelerationStructureResource(ref ResourceHandle& handle) | Private | | 0x0C |
| int GetRayTracingAccelerationStructureResourceCount() | 1 flags | | 0x04 |
| RayTracingAccelerationStructureHandle ImportRayTracingAccelerationStructure(ref RayTracingAccelerationStructure& accelStruct, const string& name) | 1 flags | | 0x0C |
| void UpdateSharedResourceLastFrameIndex(int type, int index) | 1 flags | | 0x04 |
| void UpdateSharedResourceLastFrameIndex(ref ResourceHandle& handle) | 1 flags | | 0x0C |
| void ManageSharedRenderGraphResources() | Private | | 0x00 |
| bool CreatePooledResource(InternalRenderGraphContext rgContext, int type, int index) | 1 flags | | 0x08 |
| bool CreatePooledResource(InternalRenderGraphContext rgContext, ref ResourceHandle& handle) | 1 flags | | 0x0C |
| bool CreateTextureCallback(InternalRenderGraphContext rgContext, IRenderGraphResource res) | Private | | 0x08 |
| void ReleasePooledResource(InternalRenderGraphContext rgContext, int type, int index) | 1 flags | | 0x08 |
| void ReleasePooledResource(InternalRenderGraphContext rgContext, ref ResourceHandle& handle) | 1 flags | | 0x0C |
| void ReleaseTextureCallback(InternalRenderGraphContext rgContext, IRenderGraphResource res) | Private | | 0x08 |
| void ValidateTextureDesc(ref TextureDesc& desc) | Private | | 0x80 |
| void ValidateRendererListDesc(ref RendererListDesc& desc) | Private | | 0xD0 |
| void ValidateBufferDesc(ref BufferDesc& desc) | Private | | 0x18 |
| void CreateRendererLists(List<UnityEngine.Rendering.RenderGraphModule.RendererListHandle> rendererLists, const ScriptableRenderContext& context, bool manualDispatch) | 1 flags | | 0x08 |
| void Clear(bool onException) | 1 flags | | 0x01 |
| void PurgeUnusedGraphicsResources() | 1 flags | | 0x00 |
| void Cleanup() | 1 flags | | 0x00 |
| void FlushLogs() | 1 flags | | 0x00 |
| void LogResources() | Private | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |