Zdexby TheHolyOneZ
36,909 classes
Class

UniversalRenderingData

: ContextItem : Object
UnityEngine.Rendering.Universal.UniversalRenderingData, Unity.RenderPipelines.Universal.Runtime 0x0040 (64 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0040

Members 8

OffsetSizeNameTypeFlagsDefault
0x10cullResultsCullingResultsPublic—
0x01supportsDynamicBatchingboolPublic—
0x00210x03padding / unreflected
0x04perObjectDataPerObjectDataPublic—
0x04<renderingMode>k__BackingFieldRenderingModePrivate—
0x04<prepassLayerMask>k__BackingFieldLayerMaskPrivate—
0x04<opaqueLayerMask>k__BackingFieldLayerMaskPrivate—
0x04<transparentLayerMask>k__BackingFieldLayerMaskPrivate—
0x01<stencilLodCrossFadeEnabled>k__BackingFieldboolPrivate—
0x00390x07unreflected bytes to end of UniversalRenderingData

Functions 12

SignatureFlagsNativeParams
RenderingMode get_renderingMode()Public+1 flags0x04
void set_renderingMode(const RenderingMode& value)2 flags0x04
LayerMask get_prepassLayerMask()Public+1 flags0x04
void set_prepassLayerMask(const LayerMask& value)2 flags0x04
LayerMask get_opaqueLayerMask()Public+1 flags0x04
void set_opaqueLayerMask(const LayerMask& value)2 flags0x04
LayerMask get_transparentLayerMask()Public+1 flags0x04
void set_transparentLayerMask(const LayerMask& value)2 flags0x04
bool get_stencilLodCrossFadeEnabled()Public+1 flags0x01
void set_stencilLodCrossFadeEnabled(bool value)2 flags0x01
void Reset()Public+1 flags0x00
void .ctor()Public+1 flags0x00

Used by 20

types with a member, parameter or interface of this type