0x00x00F8
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | s_CameraNormalsTextureID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_CameraRenderingLayersTextureID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_ShaderTagLit | ShaderTagId | PrivateStatic+1 flags | — | |
| 0x04 | s_ShaderTagSimpleLit | ShaderTagId | PrivateStatic+1 flags | — | |
| 0x04 | s_ShaderTagUnlit | ShaderTagId | PrivateStatic+1 flags | — | |
| 0x04 | s_ShaderTagComplexLit | ShaderTagId | PrivateStatic+1 flags | — | |
| 0x04 | s_ShaderTagUniversalGBuffer | ShaderTagId | PrivateStatic+1 flags | — | |
| 0x04 | s_ShaderTagUniversalMaterialType | ShaderTagId | PrivateStatic+1 flags | — | |
| 0x08 | m_DeferredLights | DeferredLights | Private | — | |
| 0x08 | s_ShaderTagValues | ShaderTagId[] | PrivateStatic | — | |
| 0x08 | s_RenderStateBlocks | RenderStateBlock[] | PrivateStatic | — | |
| 0x20 | m_FilteringSettings | FilteringSettings | Private | — | |
| 0x6C | m_RenderStateBlock | RenderStateBlock | Private | — | |
| 0x00F4 | 0x04 | unreflected bytes to end of GBufferPass | |||
Inherited from ScriptableRenderPass 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_CameraTarget | RTHandle | PublicStatic | — | |
| 0x0008 | 0x08 | padding / unreflected | |||
| 0x04 | <renderPassEvent>k__BackingField | RenderPassEvent | Private | — | |
| 0x01 | <requiresIntermediateTexture>k__BackingField | bool | Private | — | |
| 0x0015 | 0x03 | padding / unreflected | |||
| 0x08 | m_ProfingSampler | ProfilingSampler | Private | — | |
| 0x08 | m_PassName | string | Private | — | |
| 0x01 | <isBlitRenderPass>k__BackingField | bool | Private | — | |
| 0x0029 | 0x03 | padding / unreflected | |||
| 0x04 | <renderPassQueueIndex>k__BackingField | int | Private | — | |
| 0x10 | m_ColorAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x10 | m_InputAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x08 | <renderTargetFormat>k__BackingField | GraphicsFormat[] | Private | — | |
| 0x04 | m_Input | ScriptableRenderPassInput | Private | — | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(const RenderPassEvent& evt, const RenderQueueRange& renderQueueRange, const LayerMask& layerMask, const StencilState& stencilState, int stencilReference, DeferredLights deferredLights) | Public+1 flags | 0x0C | |
| void Dispose() | Public | 0x00 | |
| void ExecutePass(RasterCommandBuffer cmd, PassData data, const RendererList& rendererList, const RendererList& errorRendererList) | PrivateStatic | 0x18 | |
| void InitRendererLists(ref PassData& passData, const ScriptableRenderContext& context, RenderGraph renderGraph, UniversalRenderingData renderingData, UniversalCameraData cameraData, UniversalLightData lightData, bool useRenderGraph, uint batchLayerMask) | Private | 0x08 | |
| void Render(RenderGraph renderGraph, ContextContainer frameData, const TextureHandle& cameraColor, const TextureHandle& cameraDepth, bool setGlobalTextures, uint batchLayerMask) | 1 flags | 0x10 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |