Zdexby TheHolyOneZ
36,909 classes
Class

PassData

: Object
UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass.PassData, Unity.RenderPipelines.Universal.Runtime 0x0060 (96 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0060

Members 10

OffsetSizeNameTypeFlagsDefault
0x01emptyShadowmapbool1 flags—
0x01setKeywordForEmptyShadowmapbool1 flags—
0x00120x06padding / unreflected
0x08renderingDataUniversalRenderingData1 flags—
0x08cameraDataUniversalCameraData1 flags—
0x08lightDataUniversalLightData1 flags—
0x08shadowDataUniversalShadowData1 flags—
0x08passMainLightShadowCasterPass1 flags—
0x10shadowmapTextureTextureHandle1 flags—
0x08shadowRendererListsRendererList[]2 flags—
0x08shadowRendererListsHandleRendererListHandle[]2 flags—

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type