| void Setup(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Public | | 0x28 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .ctor(const InitParams& initParams) | 2 flags | | 0x10 |
| void CreateForwardPlusBuffers() | Private | | 0x00 |
| ReflectionProbeManager get_reflectionProbeManager() | 2 flags | | 0x90 |
| int AlignByteCount(int count, int align) | PrivateStatic | | 0x04 |
| void GetViewParams(bool isOrthographic, const float4x4& viewToClip, ref float& viewPlaneBot, ref float& viewPlaneTop, ref float4& viewToViewportScaleBias) | PrivateStatic | | 0x40 |
| JobHandle ScheduleClusteringJobs(bool hasMainLight, bool supportsAdditionalLights, const NativeArray<UnityEngine.Rendering.VisibleLight>& lights, const NativeArray<UnityEngine.Rendering.VisibleReflectionProbe>& probes, const NativeArray<System.UInt32>& zBins, const NativeArray<System.UInt32>& tileMasks, const Fixed2<Unity.Mathematics.float4x4>& worldToViews, const Fixed2<Unity.Mathematics.float4x4>& viewToClips, int viewCount, const int2& screenResolution, float nearClipPlane, float farClipPlane, bool isOrthographic, ref int& localLightCount, ref int& directionalLightCount, ref int& binCount, ref float& zBinScale, ref float& zBinOffset, ref int2& tileResolution, ref int& actualTileWidth, ref int& wordsPerTile) | Static+1 flags | | 0x80 |
| void PreSetup(UniversalRenderingData renderingData, UniversalCameraData cameraData, UniversalLightData lightData) | 1 flags | | 0x08 |
| void SetupRenderGraphLights(RenderGraph renderGraph, UniversalRenderingData renderingData, UniversalCameraData cameraData, UniversalLightData lightData) | 1 flags | | 0x08 |
| void SetupLights(UnsafeCommandBuffer cmd, UniversalRenderingData renderingData, UniversalCameraData cameraData, UniversalLightData lightData) | 1 flags | | 0x08 |
| void Cleanup() | 1 flags | | 0x00 |
| void InitializeLightConstants(const NativeArray<UnityEngine.Rendering.VisibleLight>& lights, int lightIndex, bool supportsLightLayers, ref Vector4& lightPos, ref Vector4& lightColor, ref Vector4& lightAttenuation, ref Vector4& lightSpotDir, ref Vector4& lightOcclusionProbeChannel, ref uint& lightLayerMask, ref bool& isSubtractive) | Private | | 0x10 |
| void SetupShaderLightConstants(UnsafeCommandBuffer cmd, ref CullingResults& cullResults, UniversalLightData lightData) | Private | | 0x10 |
| void SetupMainLightConstants(UnsafeCommandBuffer cmd, UniversalLightData lightData) | Private | | 0x08 |
| void SetupAdditionalLightConstants(UnsafeCommandBuffer cmd, ref CullingResults& cullResults, UniversalLightData lightData) | Private | | 0x10 |
| int SetupPerObjectLightIndices(const CullingResults& cullResults, UniversalLightData lightData) | Private | | 0x10 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| bool <ScheduleClusteringJobs>g__IsProbeGreater|41_0(const VisibleReflectionProbe& probe, const VisibleReflectionProbe& otherProbe) | Static+1 flags | | 0x88 |