| IKEffector get_bodyEffector() | Public+1 flags | | 0x08 |
| IKEffector get_leftShoulderEffector() | Public+1 flags | | 0x08 |
| IKEffector get_rightShoulderEffector() | Public+1 flags | | 0x08 |
| IKEffector get_leftThighEffector() | Public+1 flags | | 0x08 |
| IKEffector get_rightThighEffector() | Public+1 flags | | 0x08 |
| IKEffector get_leftHandEffector() | Public+1 flags | | 0x08 |
| IKEffector get_rightHandEffector() | Public+1 flags | | 0x08 |
| FBIKChain get_leftArmChain() | Public+1 flags | | 0x08 |
| FBIKChain get_rightArmChain() | Public+1 flags | | 0x08 |
| FBIKChain get_leftLegChain() | Public+1 flags | | 0x08 |
| FBIKChain get_rightLegChain() | Public+1 flags | | 0x08 |
| IKMappingLimb get_leftArmMapping() | Public+1 flags | | 0x08 |
| IKMappingLimb get_rightArmMapping() | Public+1 flags | | 0x08 |
| IKMappingLimb get_leftLegMapping() | Public+1 flags | | 0x08 |
| IKMappingLimb get_rightLegMapping() | Public+1 flags | | 0x08 |
| IKMappingBone get_headMapping() | Public+1 flags | | 0x08 |
| void SetChainWeights(const FullBodyBipedChain& c, float pull, float reach) | Public | | 0x04 |
| void SetEffectorWeights(const FullBodyBipedEffector& effector, float positionWeight, float rotationWeight) | Public | | 0x04 |
| FBIKChain GetChain(const FullBodyBipedChain& c) | Public | | 0x08 |
| FBIKChain GetChain(const FullBodyBipedEffector& effector) | Public | | 0x08 |
| IKEffector GetEffector(const FullBodyBipedEffector& effector) | Public | | 0x08 |
| IKEffector GetEndEffector(const FullBodyBipedChain& c) | Public | | 0x08 |
| IKMappingLimb GetLimbMapping(const FullBodyBipedChain& chain) | Public | | 0x08 |
| IKMappingLimb GetLimbMapping(const FullBodyBipedEffector& effector) | Public | | 0x08 |
| IKMappingSpine GetSpineMapping() | Public | | 0x08 |
| IKMappingBone GetHeadMapping() | Public | | 0x08 |
| IKConstraintBend GetBendConstraint(const FullBodyBipedChain& limb) | Public | | 0x08 |
| bool IsValid(ref string& message) | Public+1 flags | | 0x08 |
| void SetToReferences(BipedReferences references, Transform rootNode) | Public | | 0x08 |
| Transform DetectRootNodeBone(BipedReferences references) | PublicStatic | | 0x08 |
| void SetLimbOrientations(BipedLimbOrientations o) | Public | | 0x08 |
| Vector3 get_pullBodyOffset() | Public+1 flags | | 0x0C |
| void set_pullBodyOffset(const Vector3& value) | Private+1 flags | | 0x0C |
| void SetLimbOrientation(const FullBodyBipedChain& chain, LimbOrientation limbOrientation) | Private | | 0x08 |
| Transform GetLeftClavicle(BipedReferences references) | PrivateStatic | | 0x08 |
| Transform GetRightClavicle(BipedReferences references) | PrivateStatic | | 0x08 |
| bool Contains(const Transform[]& array, Transform transform) | PrivateStatic | | 0x08 |
| void ReadPose() | 2 flags | | 0x00 |
| void PullBody() | Private | | 0x00 |
| Vector3 GetBodyOffset() | Private | | 0x0C |
| Vector3 GetHandBodyPull(IKEffector effector, FBIKChain arm, const Vector3& offset) | Private | | 0x0C |
| void ApplyBendConstraints() | 2 flags | | 0x00 |
| void WritePose() | 2 flags | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |