Zdexby TheHolyOneZ
44,741 classes
Class

IKMappingSpine

: IKMapping : Object
RootMotion.FinalIK.IKMappingSpine, RootMotion 0x0078 (120 B) inherited 0x0010 RootMotion.dll
0x00x0078

Members 14

OffsetSizeNameTypeFlagsDefault
0x08spineBonesTransform[]Public—
0x08leftUpperArmBoneTransformPublic—
0x08rightUpperArmBoneTransformPublic—
0x08leftThighBoneTransformPublic—
0x08rightThighBoneTransformPublic—
0x04iterationsintPublic—
0x04twistWeightfloatPublic—
0x04rootNodeIndexintPrivate—
0x00440x04padding / unreflected
0x08spineBoneMap[]Private—
0x08leftUpperArmBoneMapPrivate—
0x08rightUpperArmBoneMapPrivate—
0x08leftThighBoneMapPrivate—
0x08rightThighBoneMapPrivate—
0x01useFABRIKboolPrivate—
0x00710x07unreflected bytes to end of IKMappingSpine

Functions 13

SignatureFlagsNativeParams
bool IsValid(IKSolver solver, ref string& message)Public+1 flags—0x08
void .ctor()Public+1 flags—0x00
void .ctor(const Transform[]& spineBones, Transform leftUpperArmBone, Transform rightUpperArmBone, Transform leftThighBone, Transform rightThighBone)Public+1 flags—0x08
void SetBones(const Transform[]& spineBones, Transform leftUpperArmBone, Transform rightUpperArmBone, Transform leftThighBone, Transform rightThighBone)Public—0x08
void StoreDefaultLocalState()Public—0x00
void FixTransforms()Public—0x00
void Initiate(IKSolverFullBody solver)Public+1 flags—0x08
bool UseFABRIK()Private—0x01
void ReadPose()Public—0x00
void WritePose(IKSolverFullBody solver)Public—0x08
void ForwardReach(const Vector3& position)Public—0x0C
void BackwardReach(const Vector3& position)Private—0x0C
void MapToSolverPositions(IKSolverFullBody solver)Private—0x08

Used by 2

types with a member, parameter or interface of this type