0x00x0070
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | aroundCenterOfMass | AnimationCurve | Public | — | |
| 0x08 | boneLinks | BoneLink[] | Public | — | |
| 0x08 | rigidbody | Rigidbody | Private | — | |
| 0x0C | comAxis | Vector3 | Private | — | |
| 0x006C | 0x04 | unreflected bytes to end of HitPointBone | |||
Inherited from HitPoint 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | name | string | Public | — | |
| 0x08 | collider | Collider | Public | — | |
| 0x04 | crossFadeTime | float | Private | — | |
| 0x04 | <crossFader>k__BackingField | float | Private | — | |
| 0x04 | <timer>k__BackingField | float | Private | — | |
| 0x0C | <force>k__BackingField | Vector3 | Private | — | |
| 0x04 | length | float | Private | — | |
| 0x04 | crossFadeSpeed | float | Private | — | |
| 0x04 | lastTime | float | Private | — |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Hit(const Vector3& force, const Vector3& point) | Public+1 flags | 0x0C | |
| float GetLength() | 2 flags | 0x04 | |
| void CrossFadeStart() | 2 flags | 0x00 | |
| void OnApply(IKSolverFullBodyBiped solver, float weight) | 2 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |