Zdexby TheHolyOneZ
44,741 classes
Class

BipedReferences

: Object
RootMotion.BipedReferences, RootMotion 0x0098 (152 B) inherited 0x0010 RootMotion.dll
0x00x0098

Members 17

OffsetSizeNameTypeFlagsDefault
0x08rootTransformPublic—
0x08pelvisTransformPublic—
0x08leftThighTransformPublic—
0x08leftCalfTransformPublic—
0x08leftFootTransformPublic—
0x08rightThighTransformPublic—
0x08rightCalfTransformPublic—
0x08rightFootTransformPublic—
0x08leftUpperArmTransformPublic—
0x08leftForearmTransformPublic—
0x08leftHandTransformPublic—
0x08rightUpperArmTransformPublic—
0x08rightForearmTransformPublic—
0x08rightHandTransformPublic—
0x08headTransformPublic—
0x08spineTransform[]Public—
0x08eyesTransform[]Public—

Functions 24

SignatureFlagsNativeParams
bool get_isFilled()Public+3 flags0x01
bool get_isEmpty()Public+1 flags0x01
bool IsEmpty(bool includeRoot)Public+2 flags0x01
bool Contains(Transform t, bool ignoreRoot)Public+2 flags0x08
bool AutoDetectReferences(ref BipedReferences& references, Transform root, const AutoDetectParams& autoDetectParams)PublicStatic0x08
void DetectReferencesByNaming(ref BipedReferences& references, Transform root, const AutoDetectParams& autoDetectParams)PublicStatic0x08
void AssignHumanoidReferences(ref BipedReferences& references, Animator animator, const AutoDetectParams& autoDetectParams)PublicStatic0x08
bool SetupError(BipedReferences references, ref string& errorMessage)PublicStatic0x08
bool SetupWarning(BipedReferences references, ref string& warningMessage)PublicStatic0x08
bool IsNeckBone(Transform bone, Transform leftUpperArm)PrivateStatic0x08
bool AddBoneToEyes(Transform bone, ref BipedReferences& references, const AutoDetectParams& autoDetectParams)PrivateStatic0x08
bool AddBoneToSpine(Transform bone, ref BipedReferences& references, const AutoDetectParams& autoDetectParams)PrivateStatic0x08
void DetectLimb(const BoneType& boneType, const BoneSide& boneSide, ref Transform& firstBone, ref Transform& secondBone, ref Transform& lastBone, const Transform[]& transforms)PrivateStatic0x08
void AddBoneToHierarchy(ref Transform[]& bones, Transform transform)PrivateStatic0x08
bool LimbError(Transform bone1, Transform bone2, Transform bone3, ref string& errorMessage)PrivateStatic0x08
bool LimbWarning(Transform bone1, Transform bone2, Transform bone3, ref string& warningMessage)PrivateStatic0x08
bool SpineError(BipedReferences references, ref string& errorMessage)PrivateStatic0x08
bool SpineWarning(BipedReferences references, ref string& warningMessage)PrivateStatic0x08
bool EyesError(BipedReferences references, ref string& errorMessage)PrivateStatic0x08
bool EyesWarning(BipedReferences references, ref string& warningMessage)PrivateStatic0x08
bool RootHeightWarning(BipedReferences references, ref string& warningMessage)PrivateStatic0x08
bool FacingAxisWarning(BipedReferences references, ref string& warningMessage)PrivateStatic0x08
float GetVerticalOffset(const Vector3& p1, const Vector3& p2, const Quaternion& rotation)PrivateStatic0x10
void .ctor()Public+1 flags0x00

Used by 5

types with a member, parameter or interface of this type