Zdexby TheHolyOneZ
42,610 classes
Class

TriangulationContext

: Object
UnityEngine.ProBuilder.Poly2Tri.TriangulationContext, Unity.ProBuilder.Poly2Tri 0x0040 (64 B) inherited 0x0010 Unity.ProBuilder.Poly2Tri.dll
0x00x0040

Members 7

OffsetSizeNameTypeFlagsDefault
0x08<DebugContext>k__BackingFieldTriangulationDebugContextPrivate—
0x08TrianglesList<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle>Public+1 flags—
0x08PointsList<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint>Public+1 flags—
0x04<TriangulationMode>k__BackingFieldTriangulationModePrivate—
0x002C0x04padding / unreflected
0x08<Triangulatable>k__BackingFieldTriangulatablePrivate—
0x04<StepCount>k__BackingFieldintPrivate—
0x01<IsDebugEnabled>k__BackingFieldboolPrivate—
0x003D0x03unreflected bytes to end of TriangulationContext

Functions 15

SignatureFlagsNativeParams
TriangulationDebugContext get_DebugContext()Public+1 flags—0x08
TriangulationMode get_TriangulationMode()Public+1 flags—0x04
void set_TriangulationMode(const TriangulationMode& value)2 flags—0x04
Triangulatable get_Triangulatable()Public+1 flags—0x08
void set_Triangulatable(Triangulatable value)Private+1 flags—0x08
int get_StepCount()Public+1 flags—0x04
void set_StepCount(int value)Private+1 flags—0x04
void Done()Public—0x00
void PrepareTriangulation(Triangulatable t)Public+2 flags—0x08
TriangulationConstraint NewConstraint(TriangulationPoint a, TriangulationPoint b)Public+3 flags—0x08
void Update(const string& message)Public—0x08
void Clear()Public+2 flags—0x00
bool get_IsDebugEnabled()Public+3 flags—0x01
DTSweepDebugContext get_DTDebugContext()Public+1 flags0x08
void .ctor()2 flags0x00

Subclasses 1

Used by 5

types with a member, parameter or interface of this type