Zdexby TheHolyOneZ
42,610 classes
Class

PointSet

: Object
UnityEngine.ProBuilder.Poly2Tri.PointSet, Unity.ProBuilder.Poly2Tri 0x0020 (32 B) inherited 0x0010 Unity.ProBuilder.Poly2Tri.dll
implements Triangulatable
0x00x0020

Members 2

OffsetSizeNameTypeFlagsDefault
0x08<Points>k__BackingFieldIList<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint>Private—
0x08<Triangles>k__BackingFieldIList<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle>Private—

Functions 9

SignatureFlagsNativeParams
IList<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint> get_Points()PublicFinal+3 flags—0x08
void set_Points(IList<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint> value)Private+1 flags—0x08
IList<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle> get_Triangles()PublicFinal+3 flags—0x08
void set_Triangles(IList<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle> value)Private+1 flags—0x08
void .ctor(List<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint> points)Public+1 flags—0x08
TriangulationMode get_TriangulationMode()Public+3 flags—0x04
void AddTriangle(DelaunayTriangle t)PublicFinal+2 flags—0x08
void AddTriangles(IEnumerable<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle> list)PublicFinal+2 flags—0x08
void Prepare(TriangulationContext tcx)Public+2 flags—0x08