| bool GetPointerData(int id, PointerEventData& data, bool create) | 1 flags | | 0x08 |
| void RemovePointerData(PointerEventData data) | 1 flags | | 0x08 |
| PointerEventData GetTouchPointerEventData(const Touch& input, bool pressed, bool released) | 1 flags | | 0x44 |
| void CopyFromTo(PointerEventData from, PointerEventData to) | 1 flags | | 0x08 |
| FramePressState StateForMouseButton(int buttonId) | 1 flags | | 0x04 |
| MouseState GetMousePointerEventData() | 3 flags | | 0x08 |
| MouseState GetMousePointerEventData(int id) | 3 flags | | 0x08 |
| PointerEventData GetLastPointerEventData(int id) | 1 flags | | 0x08 |
| bool ShouldStartDrag(const Vector2& pressPos, const Vector2& currentPos, float threshold, bool useDragThreshold) | PrivateStatic | | 0x08 |
| void ProcessMove(PointerEventData pointerEvent) | 3 flags | | 0x08 |
| void ProcessDrag(PointerEventData pointerEvent) | 3 flags | | 0x08 |
| bool IsPointerOverGameObject(int pointerId) | Public+1 flags | | 0x04 |
| void ClearSelection() | 1 flags | | 0x00 |
| string ToString() | Public+1 flags | | 0x08 |
| void DeselectIfSelectionChanged(GameObject currentOverGo, BaseEventData pointerEvent) | 1 flags | | 0x08 |
| void .ctor() | 2 flags | | 0x00 |