0x00x0050
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0C | m_Impulse | Vector3 | 1 flags | — | |
| 0x0C | m_RelativeVelocity | Vector3 | 1 flags | — | |
| 0x08 | m_Body | Component | 1 flags | — | |
| 0x08 | m_Collider | Collider | 1 flags | — | |
| 0x04 | m_ContactCount | int | 1 flags | — | |
| 0x003C | 0x04 | padding / unreflected | |||
| 0x08 | m_ReusedContacts | ContactPoint[] | 1 flags | — | |
| 0x08 | m_LegacyContacts | ContactPoint[] | 1 flags | — | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| ContactPoint[] GetContacts_Internal() | Private | 0x08 | |
| Collider get_collider() | Public+1 flags | 0x08 | |
| GameObject get_gameObject() | Public+1 flags | 0x08 | |
| int get_contactCount() | Public+1 flags | 0x04 | |
| ContactPoint[] get_contacts() | Public+1 flags | 0x08 | |
| ContactPoint GetContact(int index) | Public | 0x24 |