Class
LavaWyrm
: Interactable : ReferenceScript : MonoBehaviour : Behaviour : Component : Object : Object0x00x01C8
Members 42
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | WorldCollider | BoxCollider | Public | — | |
| 0x08 | FlyDownAndSleepCol | GameObject | Public | — | |
| 0x08 | Mob | Mob | Public | — | |
| 0x08 | SleepingAnimBool | string | Public | — | |
| 0x08 | BodyIdleBlend | string | Public | — | |
| 0x04 | AnimChangeSpeed | float | Public | — | |
| 0x04 | GlideAtDistance | float | Public | — | |
| 0x04 | WingLayerIndex | int | Public | — | |
| 0x04 | SleepFloorLayers | LayerMask | Public | — | |
| 0x04 | SleepRayStartHeight | float | Public | — | |
| 0x04 | SleepRayDistance | float | Public | — | |
| 0x04 | SleepProbeRadius | float | Public | — | |
| 0x04 | SleepGroundOffset | float | Public | — | |
| 0x04 | SleepArriveDistanceHorizontal | float | Public | — | |
| 0x04 | SleepArriveDistanceVertical | float | Public | — | |
| 0x04 | SleepMaxFloorAngle | float | Public | — | |
| 0x04 | SleepLandingTimeout | float | Public | — | |
| 0x04 | SleepMinLandingAttemptDuration | float | Public | — | |
| 0x04 | SleepStuckVelocity | float | Public | — | |
| 0x04 | SleepStuckDuration | float | Public | — | |
| 0x04 | SleepStuckMoveTimeout | float | Public | — | |
| 0x08 | WakeSoundDelay | FloatRangeCC | Public | — | |
| 0x08 | WakeUpSounds | List<UnityEngine.AudioClip> | Public | — | |
| 0x08 | SaddleItems | List<Item> | Public | — | |
| 0x08 | SaddleObj | GameObject | Public | — | |
| 0x08 | MountPlayerPos | Transform | Public | — | |
| 0x08 | PlaceSaddleSounds | List<UnityEngine.AudioClip> | Public | — | |
| 0x08 | MountSounds | List<UnityEngine.AudioClip> | Public | — | |
| 0x01 | EditorPlayingFlapAnim | bool | Public | — | |
| 0x01 | IsSleeping | bool | Public | — | |
| 0x0162 | 0x06 | padding / unreflected | |||
| 0x08 | OnSleeping | Action<System.Boolean | Private | — | |
| 0x08 | mountDelay | TimedDelay | Private | — | |
| 0x08 | mountedPlayer | Player | Private | — | |
| 0x0C | lastSentMovement | Vector3 | Private | — | |
| 0x0C | mountedMovement | Vector3 | Private | — | |
| 0x08 | masterInputQue | Queue<Pair<System.Single | Private | — | |
| — | 0x04 | masterInputDelay | float | PrivateStatic+1 flags | 1032805417 |
| 0x08 | glideCD | TimedDelay | Private | — | |
| 0x01 | lastFlapState | bool | Private | — | |
| 0x01A9 | 0x07 | padding / unreflected | |||
| 0x08 | flyDownSleepCor | ManagedCoroutine | Private | — | |
| 0x01 | resleepOnEnable | bool | Private | — | |
| 0x01B9 | 0x07 | padding / unreflected | |||
| 0x08 | flappingCor | Coroutine | Private | — | |
Inherited from Interactable 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InteractableTypes | List<InteractableType> | Public | — | |
| 0x04 | crosshairType | CrossHairType | Public | — | |
| 0x10 | CrosshairColor | Color | Public | — | |
| 0x0044 | 0x04 | padding / unreflected | |||
| 0x08 | infoText | string | Public | — | |
| 0x01 | IncludeInteractKey | bool | Public | — | |
| 0x0051 | 0x07 | padding / unreflected | |||
| 0x08 | interactSound | AudioClip | Public | — | |
| 0x08 | InteractSounds | List<UnityEngine.AudioClip> | Public | — | |
| 0x08 | audioSource | AudioSource | Public | — | |
| 0x08 | view | PhotonView | Public | — | |
| 0x01 | DestroyOnInteract | bool | Public | — | |
| 0x0079 | 0x07 | padding / unreflected | |||
| 0x08 | DestroySounds | List<UnityEngine.AudioClip> | Public | — | |
| 0x04 | HoldInteractKeyDelay | float | Public | — | |
| 0x01 | IsHovered | bool | Public | — | |
| 0x008D | 0x03 | padding / unreflected | |||
| 0x08 | ShownInfoText | string | Public | — | |
| 0x01 | CanBeHovered | bool | Public | — | |
| 0x01 | CanBeInteractedWith | bool | Public | — | |
| 0x009A | 0x06 | padding / unreflected | |||
| 0x08 | OnInteractEvent | Action<Entity | Private | — | |
| 0x08 | OnDestroyEvent | Action<Interactable> | Private | — | |
| 0x08 | interSounds | List<UnityEngine.AudioClip> | 1 flags | — | |
| 0x04 | heldInteractTime | float | Private | — | |
Inherited from ReferenceScript 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AssetId | string | Public | — | |
| 0x08 | Prefab | GameObject | Public | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 41
| Signature | Flags | Native | Params |
|---|---|---|---|
| void add_OnSleeping(Action<System.Boolean value) | Public+1 flags | 0x08 | |
| void remove_OnSleeping(Action<System.Boolean value) | Public+1 flags | 0x08 | |
| void Awake() | Private | 0x00 | |
| void Start() | Private | 0x00 | |
| void Update() | Private | 0x00 | |
| void MountedPlayerMovement() | Private | 0x00 | |
| void OnEnable() | Private | 0x00 | |
| void OnDisable() | Private | 0x00 | |
| void RPCChangeMountedMovement(const SVector3& movement) | Public | 0x0C | |
| void ChangeMountedMovement(const SVector3& movement, double timeSent) | Public | 0x0C | |
| void ResetMountedMovement() | Public | 0x00 | |
| bool CanHover(Entity interactor) | Public+1 flags | 0x08 | |
| void OnHover(Entity interactor) | Public+1 flags | 0x08 | |
| bool CanInteract(Entity interactor) | Public+1 flags | 0x08 | |
| bool OnInteract(Entity interactor) | Public+1 flags | 0x08 | |
| bool CanPlaceSaddle(Player player) | Public | 0x08 | |
| void RPCPlaceSaddle(Player player) | Public | 0x08 | |
| void PlaceSaddleRPC(int saddleIndex, int playerId) | Public | 0x04 | |
| bool CanMount(Player player, bool useTimer) | Public | 0x08 | |
| void RPCMount(Player player) | Public | 0x08 | |
| void Mount(int playerId) | Public | 0x04 | |
| bool CanDismount(Player player, bool useTimer) | Public | 0x08 | |
| void RPCDismount(Player player) | Public | 0x08 | |
| void Dismount(int playerId) | Public | 0x04 | |
| void MountedPlayer_OnDowned(Player player) | Private | 0x08 | |
| void MountedPlayer_OnMobKilledEvent(Player player, Mob mob) | Private | 0x08 | |
| void Mob_OnDeath(Entity entity) | Private | 0x08 | |
| void Mob_OnDamaged(Entity entity, StatChange change) | Private | 0x08 | |
| void SetFlapping(bool flapping) | Private | 0x01 | |
| IEnumerator SetFlappingCor(bool flapping) | Private | 0x08 | |
| void FlyDownAndSleep(const Nullable<UnityEngine.Vector3>& sleepPos) | Public | 0x10 | |
| IEnumerator FlyDownAndSleepCor(const object[]& args) | Private | 0x08 | |
| bool TryFindSleepFloor(const Vector3&& sleepPos) | Private | 0x0C | |
| bool IsAtSleepPos(const Vector3& sleepPos) | Private | 0x0C | |
| bool IsStoppedWhileLanding() | Private | 0x01 | |
| IEnumerator MoveToSleepPosAfterStuck(const Vector3& sleepPos) | Private | 0x0C | |
| void RPCSetSleeping(bool sleeping) | Public | 0x01 | |
| void SetSleeping(bool sleeping) | Public | 0x01 | |
| void SetSleepingAnim(bool sleeping) | Private | 0x01 | |
| IEnumerator PlayWakeSound(AudioClip wakeSound, float delay) | Private | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |
Used by 20
types with a member, parameter or interface of this type<>c<FlyDownAndSleepCor>d__73<MoveToSleepPosAfterStuck>d__77<PlayWakeSound>d__81<SetFlappingCor>d__71Action`1Action`2ArraySortHelper`1EmptyInternalEnumerator`1EnumeratorEqualityComparer`1ICollection`1IEnumerator`1IList`1InternalEnumerator`1IReadOnlyList`1LavaWyrm[]List`1Predicate`1ReadOnlyCollection`1