| ObjectMethod get_objectMethod() | Public+1 flags | | 0x04 |
| void set_objectMethod(const ObjectMethod& value) | Public+1 flags | | 0x04 |
| int get_spawnCount() | Public+1 flags | | 0x04 |
| void set_spawnCount(int value) | Public+1 flags | | 0x04 |
| Positioning get_objectPositioning() | Public+1 flags | | 0x04 |
| void set_objectPositioning(const Positioning& value) | Public+1 flags | | 0x04 |
| Iteration get_iteration() | Public+1 flags | | 0x04 |
| void set_iteration(const Iteration& value) | Public+1 flags | | 0x04 |
| int get_randomSeed() | Public+1 flags | | 0x04 |
| void set_randomSeed(int value) | Public+1 flags | | 0x04 |
| Vector3 get_minOffset() | Public+1 flags | | 0x0C |
| void set_minOffset(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_maxOffset() | Public+1 flags | | 0x0C |
| void set_maxOffset(const Vector3& value) | Public+1 flags | | 0x0C |
| bool get_offsetUseWorldCoords() | Public+1 flags | | 0x01 |
| void set_offsetUseWorldCoords(bool value) | Public+1 flags | | 0x01 |
| Vector3 get_minRotation() | Public+1 flags | | 0x0C |
| void set_minRotation(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_maxRotation() | Public+1 flags | | 0x0C |
| void set_maxRotation(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_rotationOffset() | Public+1 flags | | 0x0C |
| void set_rotationOffset(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_minScaleMultiplier() | Public+1 flags | | 0x0C |
| void set_minScaleMultiplier(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_maxScaleMultiplier() | Public+1 flags | | 0x0C |
| void set_maxScaleMultiplier(const Vector3& value) | Public+1 flags | | 0x0C |
| bool get_uniformScaleLerp() | Public+1 flags | | 0x01 |
| void set_uniformScaleLerp(bool value) | Public+1 flags | | 0x01 |
| bool get_shellOffset() | Public+1 flags | | 0x01 |
| void set_shellOffset(bool value) | Public+1 flags | | 0x01 |
| bool get_applyRotation() | Public+1 flags | | 0x01 |
| void set_applyRotation(bool value) | Public+1 flags | | 0x01 |
| bool get_rotateByOffset() | Public+1 flags | | 0x01 |
| void set_rotateByOffset(bool value) | Public+1 flags | | 0x01 |
| bool get_applyScale() | Public+1 flags | | 0x01 |
| void set_applyScale(bool value) | Public+1 flags | | 0x01 |
| float get_evaluateOffset() | Public+1 flags | | 0x04 |
| void set_evaluateOffset(float value) | Public+1 flags | | 0x04 |
| float get_minObjectDistance() | Public+1 flags | | 0x04 |
| void set_minObjectDistance(float value) | Public+1 flags | | 0x04 |
| float get_maxObjectDistance() | Public+1 flags | | 0x04 |
| void set_maxObjectDistance(float value) | Public+1 flags | | 0x04 |
| ObjectControllerCustomRuleBase get_customOffsetRule() | Public+1 flags | | 0x08 |
| void set_customOffsetRule(ObjectControllerCustomRuleBase value) | Public+1 flags | | 0x08 |
| ObjectControllerCustomRuleBase get_customRotationRule() | Public+1 flags | | 0x08 |
| void set_customRotationRule(ObjectControllerCustomRuleBase value) | Public+1 flags | | 0x08 |
| ObjectControllerCustomRuleBase get_customScaleRule() | Public+1 flags | | 0x08 |
| void set_customScaleRule(ObjectControllerCustomRuleBase value) | Public+1 flags | | 0x08 |
| void Clear() | Public | | 0x00 |
| void OnValidate() | Private | | 0x00 |
| void Remove() | Private | | 0x00 |
| void GetAll() | Public | | 0x00 |
| void Spawn() | Public | | 0x00 |
| void LateRun() | 2 flags | | 0x00 |
| IEnumerator InstantiateAllWithDelay() | Private | | 0x08 |
| void InstantiateAll() | Private | | 0x00 |
| void InstantiateSingle() | Private | | 0x00 |
| void Build() | 2 flags | | 0x00 |
| void PostBuild() | 2 flags | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |